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NBA Live 15 News Post


NBA Live 15 is available today for both Xbox One and PlayStation 4. Since more people will have their hands on it today, we figured it would be better to start a fresh new topic.

If you want to read some impressions from the EA Access version, click here. Otherwise, play a few games and post your impressions.

NOTE: If you are looking for the game or demo in the PS Store, they typically update later in the afternoon.

EA Sports has posted their full list of controls for the Xbox One and PlayStation 4.

Below is a list of items that have arrived in the first in-game update:
  • Updated scanned player heads for D. Rose, J. Noah, K. Leonard, and C. Anthony
  • Updated San Antonio Spurs Championship jerseys
  • Cleveland, New Orleans, and Charlotte courts have been updated
  • Updated jersey icons for MIN alternate, MIA Floridians (Hardwood Classics), PHI road, CLE alt 2
  • Updated accessory colors for new Cavaliers uniforms
  • Updated "Pull the Chair" Post Move
  • Updated catch animations on inbound passes
  • Updated "Up and Under" layup animations
  • Updated team show colors for Sacramento
  • Jordan shoes updated for players in Rookie Showcase.
  • Steal rating updated for K. Humphries & J. Hamilton
  • Updated accessories on several players
  • Updated rosters to reflect recent player moves
  • Updated player shoes in the All-Star Game
  • Moved some players to the free agency pool
  • Updated player portraits in Live Ultimate Team
  • Info updated on several players, including playstyles, positions, jersey numbers and more
  • Foot planting with pump fakes has been updated
  • Shot timing updated for free throws

Game: NBA Live 15Reader Score: 6/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 13 - View All
NBA Live 15 Videos
Member Comments
# 341 Mintsa @ 10/31/14 09:43 AM
What camera angle is the demo ?

and can it be changed ?
 
# 342 Walt Frazier @ 10/31/14 09:45 AM
Playing Knicks (me) v Cavs game (cpu)...Tristan Thompson grabbed an offensive rebound, I got Dalembeet across to block the putback, Thompson took a few steps, looked around and passed out to Waiters in the corner.

He passed it to Kyrie who reset the play. Perfect second chance play.

In 2K Thompson would have gone right back up.Every single time. Even with my seven footer in his way. Completely scripted.

This game is so much more organic.

It has its flaws. But at least the CPU has the ability to break the script and play what it sees.
 
# 343 loosey101 @ 10/31/14 09:49 AM
Okay, I don't know if you guys have noticed but the hands up motion is. TERRIBLE. Why the hell does it look like a bird flapping it's wings? NOBODY that I have ever played basketball with looks like that when they are guarding someone lol, I mean I seriously notice it everytime I put my hands up in the game and it is God awful.
 
# 344 sarlndr @ 10/31/14 10:11 AM
I'm really having fun with the game. It really came out of no where for me as I had NO intention of picking this up over 2K but I'm glad I did.

Hope to see the Cavs blue alt's in the game soon.
 
# 345 Walt Frazier @ 10/31/14 10:20 AM
CPU Cavs throwing the ball around like a hot potato at times...I don't see any of the 2 bigs posting up / everyone standing around stuff of a few days ago. Synergy is definitely kicking in and double teaming elite players on the drive really opens the game up.

I am genuinely surprised how much I am enjoying this game...a hell of a lot more than I anticipated.
 
# 346 and1product @ 10/31/14 10:57 AM
Quote:
Originally Posted by preveza
Just played this and wow!

What a horrible game. Ok the graphics are good, atmosphere is great, and I think this is why people rate is a good game. Take this away and everything else is putrid with all due respect.

The competition does every single aspect better

The courts look shiny and the net sounds are good. Ok so???


The animations are limited badly. I shot 9-12FG with Dirk Nowitzki and 7 of his animations in the post were EXACTLY THE SAME

Common now seriously. Its arcadey I get it. Some people love that piick up and play stuff but seriously this game is a mess.

It doesnt play anywhere near an NBA Game. Isnt that what its supposed to be. Dont waste your money. I already made that mistake and I regret it badly.

I sounds harsh however EA should be embarassed. Graphics can only give so much enjoyment.

Totally agree. It gets you pumped with the espn introduction and then you see the arenas and the crowd and you get real hyped. Then you start playing it and it just does not animate properly. Im not a fan of the button tap to shoot the ball or every single time you score the players are jumping up and down even if they dont do that in real life.

I did have fun with the game because i did not take it serious and the colors pop, but i felt like i was wasting my time when something else wAy better is out there.
 
# 347 hioh631 @ 10/31/14 11:39 AM
I'm really happy with this game. Had an awesome game against the Bucks that I won 116-110 as the Hornets on All-star 12 minute quarters. Realistic stats across the board and several authentic runs by both teams throughout the game. This game plays a great game of b-ball this year. I'm having much more fun playing this game than the other one.

Oh and these shoes. Wow.

Fix some of these butchered player scans and it will be even better.
 
# 348 JoeDog10 @ 10/31/14 11:49 AM
I'm still really enjoying this game, but there are two issues that are keeping it from being my primary basketball game this year. And that sucks, because I kind of want it to be because of what it does well.

Shooting jumpers isn't a whole lot of fun because of the quick releases. It's more of a "I'll just release it early and hope I get a good release" than it is skill. And it's not a matter of just being different than 2K, it's just really hard to get a "feel" for shooting in Live. I wish this is something they could patch, but I'm guessing it isn't.

The other is player differentiation. It's there, but not quite to the extent that it should be. There's still a bit too much generic-ness in there for my liking.
 
# 349 DIRK41NOWITZKI @ 10/31/14 01:23 PM
I LOVE swinging the ball around the arc. Just something about the speed and fluidity of it.


Sent from my iPhone using Tapatalk
 
# 350 sarlndr @ 10/31/14 01:34 PM
I've got a small beef with the arena announcer and the play by play team.

Why on earth do they have to say "for two" or "that's two points" all the time? This should only be said if the player shoots just inside the 3 point line, not on a dunk or layup. It's just something that's driving me a little crazy.

I lost my first 4 games on Pro. I proceed to bump it up to All-Star and smash the computer by 10-15 points, three games in a row. I don't get.
 
# 351 The 24th Letter @ 10/31/14 01:36 PM
Quote:
Originally Posted by ThaLiveKing
I don't think the shooting is that bad, the difference between the shooting in this game and 2K, your feet have to be set, and body has to be squared. 2K's player models shoot from the chest up, so it's easier to release at the top of the jump, But with Live you really have to be set in order to make a jump shot. Its not always perfect but I think most people don't want to adjust to Live's control scheme while playing NBA Live.

I been playing this game for over a week and still figuring stuff out, I'm almost there though. Live is not a pick up and play type game

I was playing a game vs the Heat last night, I was the Pacers, I had the game under control but didn't play the whole game how I was supposed to and ended up losing by 2 to the CPU. You gotta be focused playing this game, if you play it the right way
They should have "feet set\body squared" meter then, because having great releases miss at the rate they do isn't computing for me...unless we're supposed to ignore the feedback all together. I wouldn't consider Live's release points at the top of the jump at all. This is coming from a guy that was fine with Live 14's shooting pre and post patch. I think Live is very much so a pick up and play game TBH...not really all that deep to me. There's definitely an adjustment coming over from 2k though...I have no issue with that.
 
# 352 nick_sr @ 10/31/14 02:16 PM
Quote:
Originally Posted by DIRK41NOWITZKI
I LOVE swinging the ball around the arc. Just something about the speed and fluidity of it.


Sent from my iPhone using Tapatalk
Funny how some ppl were saying ea edited the video to make it look nice lol. They said the same thing about fast breaks also.

I've noticed a passing has been a lot better since late Wednesday night for some reason.
 
# 353 nick_sr @ 10/31/14 02:18 PM
Anybody got tips on defending d rose?!?! I thought playing against kyrie was bad until I went upagainst rose last night. That boy was making me look like a fool lol
 
# 354 hioh631 @ 10/31/14 02:46 PM
Quote:
Originally Posted by nick_sr
Anybody got tips on defending d rose?!?! I thought playing against kyrie was bad until I went upagainst rose last night. That boy was making me look like a fool lol
Pray? lol. Don't ask me. Jabari Parker lit me up for 26 points and 10 rebounds.
 
# 355 logieuk @ 10/31/14 02:51 PM
Picked up the game and I was very surprised. Its very enjoyable and it felt more real playing as to what I see on TV.

The other game I felt always was too much biased to all the flashy stuff. Where here I feel good about getting a decent dunk off.

I like the arenas and sounds makes me feel at the game.

Players when zoomes out are decent I say 7/10. Zoomed in 9/10

I thought the game was easy at first then get pegged back, went behind and had to play catch up. Also times I felt the play was slow, then few 5 minutes it was back and forth frantically.

Only times controls feel slow is in the post but then im not sure if the dman is just too strong so I cant spin.

My only big complaint was steals. I was lossing by 12 and got 10 of those points back by steals when the PG is walking the ball.

Good players score often which I like and if they are open they shoot and dont just stand their doing triple threats moves on there own
 
# 356 ucfberman @ 10/31/14 03:18 PM
Try using the D-Pad defensive settings.
Double Tap 'Left' = Star Focus, 'Up' = Pack Paint, ' Right' = Pack Paint, and 'Down' = back to Default.
Play around with these to see what best fits your needs. Along with calling for the double team tips that were given a few pages back.
 
# 357 jauron @ 10/31/14 03:29 PM
I purchased both basketball games this year, it was unplanned.

One too many missed easy layups made me start gathering as much information about Live as I could find.

The fun factor is higher for me in Live. I would consider myself a casual gamer, and a basketball fan - not so much a master tactician. I really don't have any gripes with gameplay that I would consider a show killer to this point. My biggest complaint is probably the lack of classic teams or legends in the general free agent pool.

I will likely keep both and one for classic teams and use Live strictly for NBA 2014-2015 roster play.
 
# 358 BL8001 @ 10/31/14 03:49 PM
Quote:
Originally Posted by ucfberman
Try using the D-Pad defensive settings.
Double Tap 'Left' = Star Focus, 'Up' = Pack Paint, ' Right' = Pack Paint, and 'Down' = back to Default.
Play around with these to see what best fits your needs. Along with calling for the double team tips that were given a few pages back.

Pack paint twice,

One of those is guard perimeter I think the right one.
 
# 359 Gotmadskillzson @ 10/31/14 03:53 PM
Quote:
Originally Posted by The 24th Letter
I don't get the logic behind the shooting.

When I'm shooting a free throw, I don't understand why a GREAT release wouldn't go in 100% of the time. This has happened a couple of times to me online...maybe the shot feedback is off in online games? This is the only place I've seen it.Offline, I'm fine with missing some wide open shots on GREAT releases, but that doesn't seem to apply both ways. The CPU shoots the 3 at a insane clip, even with a hand in their face. Seems to be how they keep themselves in games.

Shooting just doesn't feel good at all to me with these release points either...There are player's where you'll get a late release from barely skimming the button. A good bit shooting animations are on point, why can't we release a the top of them?

On a positive note, played 3 quarters vs. Mav's last night...and there was only 1 post up to Tyson Chandler....maybe this is Synergy kicking in.
I would have to agree with the shooting. There are many times I will have a great release, well within that player's shooting range, not tightly guarded or simply wide open and he will miss.

But on the flip side, those circus lay ups and lay ups in traffic in general seem to be automatic. Very few lay ups miss in traffic. I lost count how many times I saw a Center hit reverse layups in this game.
 
# 360 ucfberman @ 10/31/14 03:54 PM
Quote:
Originally Posted by BL8001
Pack paint twice,

One of those is guard perimeter I think the right one.
My bad...
Up = Pack Paint
Right = Pressure Shooters
 


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