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NBA 2K15 News Post


GameInformer has posted 44 details on NBA 2K15's presentation and gameplay, as well as MyCAREER, MyLEAGUE, MyTEAM and 2K Heroes modes. Below are some of the key items of interest, but be sure to read the entire list here.
  • A new create-a-player interface gives you more tools than ever before to create players you can place on NBA rosters. You can tweak everything from forehead and jawline to ears, eyes, and lips. Many of the facial features and hairstyles are pulled from other NBA players, so if you want to rock the Ginobli bald spot with the sharp Artest cheekbones you can.
  • After big plays, Visual Concepts has worked in new camera angles to highlight player reactions.
  • To improve the defense and make A.I. players look more in control, Visual Concepts fixed how they move in small spaces, making it look less frantic. They are much better at avoiding overreactions and react more fluidly when adjusting to offensive movement. Since they stay at home, it's easier to re-orient yourself when you switch to a new defender as well.
  • To help differentiate between teams after a set play breaks down, each one uses their true base set in NBA 2K15. Now when you play the Heat, which Jones jokes doesn't truly have a big (sorry Bosh), they will run a four-out one-in set. The Spurs, on the other hand, will have three-out two-in base set.
  • During your second year, Doc Rivers will take over as the head coach of your team. Players will have a more intense relationship with Rivers than with the coaches from last year, as he has expectations for how he wants you to perform and what you should be focusing on in a particular game situation. These include tutorial-like pre-game meetings with assistant coaches where they go over points of emphasis.

Game: NBA 2K15Reader Score: 8/10 - Vote Now
Platform: iOS / PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 64 - View All
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Member Comments
# 141 bxfinest15 @ 09/26/14 12:13 AM
I'm guessing we're still gonna have to score damn near 100 a game to even come remotely close to winning in MyCareer because they've said nothing on teammate AI... They dance around the **** every year.
 
# 142 23 @ 09/26/14 12:15 AM
Quote:
Originally Posted by VDusen04
If I may, I do not believe one must own the game to recognize how forced, stunted, and poorly written storylines may negatively affect one's connection with realism. Similarly, I do not believe we must play the game firsthand before we can gather how the return of signature size-up dribbles may positively aide in immersion. It would appear most of those opposed to certain MyCareer details have done so in a respectful manner, often with reasonable explanations for their stance. I do not believe it means anyone is attempting to suggest that there aren't those who are in favor of many of the very alterations for which we object.

As for the word "immersion", I still feel it is being used for a reason. MyPlayer was a mode whose initial cornerstone was, in fact, ultimate immersion. That has clearly changed over the years and many do not support such a change. It seems to be a matter of opinion. If a group's issue with a new aspect of MyCareer is that it makes it feel less like they're really playing in the NBA, again, I'm not sure if there's a better word to use than immersion. Unless, again, we just want to go with "implementation detrimental to the realistic portrayal of a simulation product and subsequent enjoyment derived from a mode largely hinged upon immersion", a phrase for which I am beginning to warm up.
..and again as I said thats a personal preference, because NONE of that is an immersion killer for everyone. Its just a buzzword being thrown around this year.

If I want to play as a singular player Ill create a player put him on a team and use player lock during the season in my league.

I mean I understand your frustrations here, but in alot of ways its just not the case for everyone. None of this stuff was thrown around last year now its a HUGE issue and immersion killer NOW....

I don't think we have to agree on this but there are other parts to the game so my career my league my gm the park whatever, find what gives you the most enjoyment and do that....
 
# 143 VDusen04 @ 09/26/14 12:31 AM
Quote:
Originally Posted by 23
..and again as I said thats a personal preference, because NONE of that is an immersion killer for everyone. Its just a buzzword being thrown around this year.

If I want to play as a singular player Ill create a player put him on a team and use player lock during the season in my league.

I mean I understand your frustrations here, but in alot of ways its just not the case for everyone. None of this stuff was thrown around last year now its a HUGE issue and immersion killer NOW....

I don't think we have to agree on this but there are other parts to the game so my career my league my gm the park whatever, find what gives you the most enjoyment and do that....
I feel we're close to being on the same page here. I was not approaching people's use of the word "immersion" (or any phrases of similar meaning) as a blanket statement suggesting that everyone's immersion must be negatively effected. It seemed quite clear that many people favor a lot of the changes. I was using the word in reference only to what a particular aspect of the game may do for my own immersion. It seemed that's how others were using it as well (referring to themselves and their own immersion, not speaking for others). Knowing this forum as well as I do, I am unsure I would ever feel comfortable trying to speak for everyone, and I mean that as a compliment to the diversity of OperationSports.

Regarding your final paragraph, there most certainly appears to be at least one non-Quick Game mode this year that really seems to appeal to me (MyLeague). I have written much in favor of that mode and if I purchase 2K15, barring something unforeseen not functioning correctly, it seems like I'll be able to really enjoy playing this game.

However, I also have an interest in MyPlayer. I would really like to see something offered that leans back toward the authentic NBA experience. That does not mean everyone must also want such an alteration, nor does it mean I am not entitled to make my case for a re-shift. I find it to be a similar situation to MyGM last season. Many gamers loved it. I, amongst many others, did not enjoy the mode and stated as such (oftentime at length). No one has much of an idea as to how that influenced the development of MyLeague, but sometimes voices matter.

All that said, you likely will not often find me in threads about Online play, Park and MyTeam, for I have little to no interest in those modes (save for MyTeam's penchant for reeling in additional legends into the 2K fold). I speak on MyCareer because I am interested in MyCareer. If I feel there are aspects I do not care for, I tend to try to discuss them in their rightful threads. However, my displeasure for certain aspects of a particular mode should not be mistaken for an inability to find enjoyment in many other realms of a given game.
 
# 144 23 @ 09/26/14 12:42 AM
Quote:
Originally Posted by VDusen04
I feel we're close to being on the same page here. I was not approaching people's use of the word "immersion" (or any phrases of similar meaning) as a blanket statement suggesting that everyone's immersion must be negatively effected. It seemed quite clear that many people favor a lot of the changes. I was using the word in reference only to what a particular aspect of the game may do for my own immersion. It seemed that's how others were using it as well (referring to themselves and their own immersion, not speaking for others). Knowing this forum as well as I do, I am unsure I would ever feel comfortable trying to speak for everyone, and I mean that as a compliment to the diversity of OperationSports.

Regarding your final paragraph, there most certainly appears to be at least one non-Quick Game mode this year that really seems to appeal to me (MyLeague). I have written much in favor of that mode and if I purchase 2K15, barring something unforeseen not functioning correctly, it seems like I'll be able to really enjoy playing this game.

However, I also have an interest in MyPlayer. I would really like to see something offered that leans back toward the authentic NBA experience. That does not mean everyone must also want such an alteration, nor does it mean I am not entitled to make my case for a re-shift. I find it to be a similar situation to MyGM last season. Many gamers loved it. I, amongst many others, did not enjoy the mode and stated as such (oftentime at length). No one has much of an idea as to how that influenced the development of MyLeague, but sometimes voices matter.

All that said, you likely will not often find me in threads about Online play, Park and MyTeam, for I have little to no interest in those modes (save for MyTeam's penchant for reeling in additional legends into the 2K fold). I speak on MyCareer because I am interested in MyCareer. If I feel there are aspects I do not care for, I tend to try to discuss them in their rightful threads. However, my displeasure for certain aspects of a particular mode should not be mistaken for an inability to find enjoyment in many other realms of a given game.
We're not far off man... but then again my original statements earlier wasn't for ones like you anyway.

I even got a bit excited when I saw the coaching video which gave me some feeling of now wanting to play because of that type of aspect/direction.

I just don't think its going to benefit this community with the way things were heading with the massive amounts of complaining... constructive stuff is far and in between because of it. I've seen you, Born and a few others offer some ideas that may or may not be something they'd be interested in using or similar but in the middle of all of this I highly doubt the devs are bothering with this thread.
 
# 145 Mckinley Cash @ 09/26/14 12:51 AM
Quote:
Originally Posted by biatch0
Not sure how this works exactly yet... so I might change my mind later... but right now, this doesn't sound so good. Of course, I may be missing the context since the site is unreachable for me.

Is there any particular reason why we need to be capped in the low 90s besides realism of course? If KD is a 95, and Lebron has dropped to 96-98 somewhere... why can't me as a 5'10" desk jockey IRL who magically morphed into a NBA 6'10" PF get a 99 rating? I mean I have MAGIC on my side... Scrap the caps for MyCareer IMO. It's a largely offline mode that doesn't affect anybody... if you take your player online then cap it for online.
The cap is raised through the earning of badges.. If you don't actually play your games and you just buy vc, you won't be able to get to a 99 - it must be earned through actually playing the game.
 
# 146 Taer @ 09/26/14 01:17 AM
Quote:
Originally Posted by 23
... None of this stuff was thrown around last year now its a HUGE issue and immersion killer NOW...
Full respect 23 but in this regard, perhaps the reason it is an issue this year and not last year is because this year they "doubled down" on this aspect and by "doubling down" on something they swung too far in one extreme?

"Immersion" to me means believability and the believability is very important to the story-mode direction that 2K is deciding to take this mode. If 2K wants to take this mode that direction, then "immersion" is an essential or key element of the story-line concept.

Another term one can use instead of "immersion" would be the "3rd-wall" and this is a gaming term well worth getting to know. It explains why if this 3rd wall is broken in a game the intended audience has issues with it.

2K is in serious danger of breaking this 3rd wall for a lot of us who fell in love with this mode in 2k10. If we speak about this now, then for future editions (2k16 and beyond) perhaps breaking that 3rd wall could be avoided.
 
# 147 biatch0 @ 09/26/14 01:18 AM
Quote:
Originally Posted by Mckinley Cash
The cap is raised through the earning of badges.. If you don't actually play your games and you just buy vc, you won't be able to get to a 99 - it must be earned through actually playing the game.
You sure about that? From what I've read, I got the impression that badges replace sig skills and don't really affect your stats (in the same way sig skills didn't) and the caps are just that, caps for each of your stats as well as overall.

I'm hoping you're right about this and I just misread/misinterpreted all the info that's been released so far.
 
# 148 KingTocco @ 09/26/14 01:21 AM
Quote:
Originally Posted by Mckinley Cash
The cap is raised through the earning of badges.. If you don't actually play your games and you just buy vc, you won't be able to get to a 99 - it must be earned through actually playing the game.
So it's still possible though? I'm glad they have made it so you must earn it and not buy it.

I think it would be cool to be a 99 eventually if you're a HoF caliber player with proven ability and stats...the progression seems to be much more realistic though. Nice!
 
# 149 23 @ 09/26/14 01:26 AM
Quote:
Originally Posted by Taer
Full respect 23 but in this regard, perhaps the reason it is an issue this year and not last year is because this year they "doubled down" on this aspect and by "doubling down" on something they swung too far in one extreme?

"Immersion" to me means believability and the believability is very important to the story-mode direction that 2K is deciding to take this mode. If 2K wants to take this mode that direction, then "immersion" is an essential or key element of the story-line concept.

Another term one can use instead of "immersion" would be the "3rd-wall" and this is a gaming term well worth getting to know. It explains why if this 3rd wall is broken in a game the intended audience has issues with it.

2K is in serious danger of breaking this 3rd wall for a lot of us who fell in love with this mode in 2k10. If we speak about this now, then for future editions (2k16 and beyond) perhaps breaking that 3rd wall could be avoided.


Noted.....

I don't think we're all at least some of us are looking in opposite directions.

Too late to go into more detail but yeah they could do more in different ways I agree.
 
# 150 lakers24 @ 09/26/14 01:47 AM
It's nice to see civilized, well thought out posts and discussion. I wish this was the case all the time, maybe things wouldn't be so hectic around here. But, ya know lol.
 
# 151 Dr. Banner @ 09/26/14 08:33 AM
Sounds great, but I really hope 2k updated the tattoos.
 
# 152 juslovemusic @ 09/26/14 08:36 AM
A post of pros:

1) Since NBA 2k10, this has been my favorite game (of any genre) that I have gone to midnight releases for every single year (even when those midnight releases were on my birthday (oct 4th).

2) The two modes I have always played the most is MyCareer and Association, with MyCareer getting the bulk of the time.

3) My favorite thing about VC and their development of the game is that they make attempts to listen to the community. Slowly but surely our feedback has helped them shape this game every year into something more epic.

4) MyLeague!

5) MyCareer sim to any game ability. I'm elated to not have to play Detroit and the Bucks 4 times a season when I make it to the Bulls!

6) I love the decision to let us go undrafted. It's a good compromise to being able to play for your favorite team, if you own your spot. This reminds me of when they had the summer league in and you could essentially try out for teams and the teams you could select were based on how you played.
 
# 153 LM1213 @ 09/26/14 09:50 AM
instead of making doc your coach why not just make a random up and coming coach..at least it wouldn't be so weird
 
# 154 aholbert32 @ 09/26/14 10:46 AM
Quote:
Originally Posted by rtkiii
I hope scan face for player creation is there. If you have it would make it some much easier to create players. i am happy there is way more depth this year but I hope the scan face is for all modes
It isn't. Scan face is only for my career and an actual face is needed to create a face.


Sent from my iPad using Tapatalk HD
 
# 155 allBthere @ 09/26/14 01:27 PM
I was very relieved to see that you can pick and choose what games you play, so gone is the 2k14 every single 1st year game.

What I didn't see is any mention of minutes which still might be a problem, however the work-around is to play less games I guess if they are still way too high.

I like that they said hair and other face pre-selection features can be used for created faces.

In fact, even though it's time-consuming, robust create-a-face molding like this should mean you can make virtually anyone. So personally I would look into creating Charles Barkley because he was an absolute BEAST. 6'5" Power forward, out rebounding EVERYONE, he was a tank and although I'm kemp fan and will likely do a franchise with the sonics, I really like playing teams with crazy good players I remember from the late 80s and early 90s, so for players that are worth it like Charles I'll put the effort in.
 
# 156 Sundown @ 09/26/14 03:31 PM
Quote:
Originally Posted by Boilerbuzz
I can't hate on that post. Especially the last statement. I want to believe that Rivers is coaching yoU OUTSIDE of the normal season. Like, at some sort of workout/camp sort of thing.

Hopefully....
Now THAT would be a great addition.

See? It's possible to add story elements and authenticity without stepping on realism, player decisions, and dynamic gameplay.

Actual players from actual teams mentoring you? Amazing. Even if the recordings need improvement. Doc Rivers Stalker edition? Not so amazing.
 
# 157 Sundown @ 09/26/14 03:35 PM
Quote:
Originally Posted by Taer
Full respect 23 but in this regard, perhaps the reason it is an issue this year and not last year is because this year they "doubled down" on this aspect and by "doubling down" on something they swung too far in one extreme?

"Immersion" to me means believability and the believability is very important to the story-mode direction that 2K is deciding to take this mode. If 2K wants to take this mode that direction, then "immersion" is an essential or key element of the story-line concept.

Another term one can use instead of "immersion" would be the "3rd-wall" and this is a gaming term well worth getting to know. It explains why if this 3rd wall is broken in a game the intended audience has issues with it.

2K is in serious danger of breaking this 3rd wall for a lot of us who fell in love with this mode in 2k10. If we speak about this now, then for future editions (2k16 and beyond) perhaps breaking that 3rd wall could be avoided.
Nailed it. I prefer more open gameplay, but if 2K is going to go in the story direction enough to actually take away real, key NBA elements previously in the game, they'd better execute and return the authenticity in spades. Of course I would prefer some mixture of both.

Not look who we got! Doc Rivers! You get a Doc Rivers! And you get a Doc Rivers! Eveybody gets a Doc Rivers!
 
# 158 ElPanandero @ 09/27/14 04:11 PM
Everyone complains about the doc thing being an immersion breaker..but how was being drafted alongside another player in every other 2k not an immersion breaker..?

"And with the 3rd pick in the 2013 NBA draft, the Washington Wizards select Otto Porter...oh and Tom Johnson"
 
# 159 ElPanandero @ 09/27/14 05:00 PM
Quote:
Originally Posted by OttoOC
Who says it wasn't?

I just dont get why this is such a big deal since 2K has never been an immersive experience. They do something theyve always done and people are acting like theyre taking a step back. At worst theyre taking a step sideways from one "immersion breaker" to another
 
# 160 Taer @ 09/28/14 12:06 AM
Quote:
Originally Posted by ElPanandero
I just dont get why this is such a big deal since 2K has never been an immersive experience. They do something theyve always done and people are acting like theyre taking a step back. At worst theyre taking a step sideways from one "immersion breaker" to another

Some things break the 3rd wall down much more than others. With the draft - I always got around it by ignoring it. Most of the drafted rookies ended up staying on the bench or were "prospects" not suiting up anyways

... With the Doc Rivers thing it really will depend on how it is done. If it is something that does not break that 3rd wall of believability then I will be ok with it - if it is something I can not either ignore or believe in then I will not like it.
 


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