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Madden NFL 15 News Post



The Pre-Week 1 Roster Update is out for Madden NFL 15 featuring each team's final 53-man rosters. Also a new tuning update was released as well. We'll have details on both shortly!

UPDATE: EA Sports has stated the tuning update includes some user and CPU pass rush tuning.

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 42 - View All
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# 201 Sheba2011 @ 09/06/14 11:40 PM
Quote:
Originally Posted by Gosens6
This game is a travesty. What did they fix with the tuner? It seems to me all they did was break the human running game.

I quit with 9 minutes left in the 4th quarter after rushing for over 200 yards with reggie Bush, averaging over 8 yards a carry.

I had 8 sacks... 8.. With nine minutes left in the game. 5 of the sacks resulted in fumbled on 5 Strait possessions.

Cpu Matt Ryan threw the ball 24 times, completed 19 of them for a whopping 160 yards and no TDs.. That speaks for itself.

I'm sorry but this dev team just doesn't get it. This basic principles of football are so flawed in this game, it makes playing the cpu almost unplayable. This isn't fun, this is torture. I feel like a bug tester just trying to get the game to play the way it was intended.

But so many flaws, just one after another prevents most of us from doing that. I'm done. It's over for me. I hope they fix some of these things in a patch, but what else would they break? I thought the running game was one of the bright spots in M15, but hey, even that's ruined now. Guys who are saying they don't see it, I don't get it, but congratulations.
What sliders do you use?
 
# 202 OhMrHanky @ 09/06/14 11:53 PM
Quote:
Originally Posted by JoshC1977
This will probably fall on deaf ears, but I think why so many of you are seeing the QBs still behave poorly is because you are setting their QBA slider too low. QBA is really more of a QB Ability slider and not just one that affects throwing accuracy. Sure, setting CPU QBA at 6 or 7 may look more realistic on throws, but it also dumbs down the CPU based on my observations (and it has been that way for EA games for a while). I'll grant that it is even worse this year than in the past, but using a low QBA setting is just going to compound the issue.

I have been running with the CPU QBA at 39 just about since the game came out. They don't have nearly as many WTF moments holding the ball and with IG at 50, they play pretty darn well (and you will still see bad throws, you will see hot streaks and cold streaks). You have to have your coverage sliders calibrated well; if guys constantly get wide open, they will go "Robo QB" on you. I am finalizing my slider set in the slider forum if you want to try it out.

I know, last year I felt like the only one who had CPU QB ACC above 20. Between a mix of coverage sliders for hum, I was able to keep the CPU AI up (I noticed this last year as well early on and kept it around 30 for awhile before ultimately lowering it to 19, I think). For 15, I've had it around 30 again for awhile. I sacked Brees 9 times in the 1st game of the season at 30. After reading your post, I upped it to 36 for the next game vs the Bengals. Andy Dalton's stat line: 28-39 (71%), 334 yds, 3 TD, 2 Int and I only sacked him ONCE!! I also won a fantastic comeback game, where I shut them out in the 2nd half, so it's not like he went Robo QB on me at all. Looked solid in the pocket with a couple flaky moments, but overall realistic. E completed a screen without being sacked! Lol. That's the worst, man. Seeing a QB take a meaningless sack on a screen attempt. But, anyways, it's only 1 game, but felt much, much better. I've about got my slider set ready. I'm going to keep tweaking things. I don't like 71%, but it beats 80%, so it's close. Looking forward to 3rd game of season. Thanks for the tip.


Sent from my iPhone using Tapatalk
 
# 203 booker21 @ 09/07/14 01:44 AM
Hopefully this is not the fix for sacks. I'm sacking the qb as much as I did before the tune.

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# 204 JoshC1977 @ 09/07/14 09:23 AM
Quote:
Originally Posted by booker21
I'm playing on all pro default. Qb @50. I sack the qb the same as without the tuner. And these are not user sacks. I had 6,in 1 half. On avg I have 5 per game.

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You playing on slow speed?
 
# 205 Mauer4MVP @ 09/07/14 10:48 AM
It seems this tuning update fixed it for some people and didn't for others. I for sure am getting less sacks.
 
# 206 m1ke_nyc @ 09/07/14 11:07 AM
Quote:
Originally Posted by Mauer4MVP
It seems this tuning update fixed it for some people and didn't for others. I for sure am getting less sacks.
Theres just so many factors. Sliders, difficulty, player skill, team. Think its gonna take a little more time to get a good idea of how this tuner is working.
 
# 207 kjcheezhead @ 09/07/14 11:21 AM
After a couple more online games, this tuning did way more harm than good for me. Defense has completely disappeared and its back to playing maddenball. It's easy to pick up 6 yards a carry or more, no pressure on qbs without blitzing. Basically it comes down to fumbles or whoever had the ball last wins.

I guess I'll try to find offline sliders but I find the cpu play calling predictable and qb play a mix between robo qb and a sack fest depending on the settings.

Dammit, for the first time since ps2, I was truly enjoying the game.
 
# 208 bkrich83 @ 09/07/14 11:41 AM
Does over powered human rushing only occur in CFM. So it's non existent in Play Now?
 
# 209 Giants2003 @ 09/07/14 12:08 PM
I think the gameplay is much better post patch! I just lost my preseason opener 31-14 on default all pro with adjusted penalty and kick sliders

Game two against Denver opening drive I held payton to 5-10 passing 54 yards

I have no issues with the running on either side

Liking the patch so far !!

Oh im the Niners

Update: right after I posted this Denver lined up for a FG to tie the game at 3-3 in the 1st qtr and I got called for encroachment. I have never seen it called so I was pretty happy to see it. They still kicked the FG to tie the game
 
# 210 booker21 @ 09/07/14 02:45 PM
Quote:
Originally Posted by JoshC1977
You playing on slow speed?
Hello,

No, this is on Normal, but i agree that speed change how the game plays, so i tried on Fast and Slow. Same results. I also tried all madden, same results. I tried Rising PB and differente sliders set. Play now, CFM offline and Online, Same results.

Also i tried using the week1 roster that came with the tuner, i thought, maybe that is a requirement. No Luck either. I`m having the exact same amount of sacks, from 4 to 8 per game. Avg around 6 per game.

It seems like when the QB try to go deep or all WR has curls he doesn`t know waht to do and he get sacked.

AGAIN, i`m controlling the DB, not playing with the DL at all. I play no switch rule, All sacks are from my CPU Teammates.


Oh i also tried different teams, i thought maybe my DL is too good, but same results with all other teams i tested.

To me is like the tuner did Nothing. I`m not seeing that much. I`m wondering maybe i should delete the tuner and re downloaded?

IF EA doesn`t fix this for real, i`ll have to use the Roster edits, which is not a good solution since i won`t be able to change Rookies QB. so after a few season i will have this issue again.
 
# 211 Slyone14 @ 09/07/14 03:19 PM
I'm having issues using this roster in my cfm. When I start a cfm I click load custom rosters, but it's not working. What am I doing wrong?
 
# 212 sbattisti @ 09/07/14 05:04 PM
Quote:
Originally Posted by Mr.Smif
Most of the time you know which side you opponent is running too, just shift and crash the line that way to stuff the run.
Ok, so, not to be daft, but how do you know which side? I have found the CPU to be pretty good at calling counters or running weak.
 
# 213 kjcheezhead @ 09/07/14 06:38 PM
Quote:
Originally Posted by Mr.Smif
My defense is pretty good online, I went 5-0 last night non of my opponents scored over 20 points. Now of course I play with teams with good defensive lines (love playing with the BUCS) and I play on the line too which helps get more pressure on the quarterback. But it did seem like they dropped more int's than normal, which pisses me off.
Most of the time you know which side you opponent is running too, just shift and crash the line that way to stuff the run.
I do that. I did that pre tuning. The only difference is lineman hold blocks longer now and its opening huge holes. I haven't seen a punt post tuning by my opponents or myself.
 
# 214 jwmcards @ 09/07/14 06:54 PM
I think overall, it seems better. I've been using a mix of Quinn's and A&S sliders, & also tried just playing on default AP. To tell the truth, the default wasn't bad. Need to tweak some things like penalties, etc., but overall, not bad.

Sacks looked ok, running did seem easier but I didn't have outrageous numbers. Then again, I use the Dolphins, so running is never easy (but they looked good today!!!).

I'm really leaning towards just tweaking the defaults & going from there. No disrespect to Quinn and A&S as they've put in hard & very much appreciated work, but it's kind of gotten to the point where I just want to play the damn game & not worry with sliders. I used to spend 2 months messing with sliders, but after that amount of time it starts feeling like a chore instead of a game. It's still got legacy issues & it's not perfect, but to me, it IS a much better Madden than I've played in a long time & I'm enjoying the franchise so far, so isn't that really what its all about?

I know it's broken to some & that's fine (& I agree the online gamer in Madden is more catered to than us franchise guys). There will never be a time that everyone will be happy with a sports game. Anyway, aside from my slight sidebar towards rambling, I think the tuner has made some differences, but I haven't come across anything yet that makes me say "broken", or want to throw my controller across the room.

So for now.....Play on fellow sports junkies.
 
# 215 wordtobigbird @ 09/07/14 07:46 PM
Quote:
Originally Posted by jwmcards
I think overall, it seems better. I've been using a mix of Quinn's and A&S sliders, & also tried just playing on default AP. To tell the truth, the default wasn't bad. Need to tweak some things like penalties, etc., but overall, not bad.

Sacks looked ok, running did seem easier but I didn't have outrageous numbers. Then again, I use the Dolphins, so running is never easy (but they looked good today!!!).

I'm really leaning towards just tweaking the defaults & going from there. No disrespect to Quinn and A&S as they've put in hard & very much appreciated work, but it's kind of gotten to the point where I just want to play the damn game & not worry with sliders. I used to spend 2 months messing with sliders, but after that amount of time it starts feeling like a chore instead of a game. It's still got legacy issues & it's not perfect, but to me, it IS a much better Madden than I've played in a long time & I'm enjoying the franchise so far, so isn't that really what its all about?

I know it's broken to some & that's fine (& I agree the online gamer in Madden is more catered to than us franchise guys). There will never be a time that everyone will be happy with a sports game. Anyway, aside from my slight sidebar towards rambling, I think the tuner has made some differences, but I haven't come across anything yet that makes me say "broken", or want to throw my controller across the room.

So for now.....Play on fellow sports junkies.
I agree. I'm not touching any sliders this go around. If i feel like Madden plays that poorly at any point I will just play FIFA or Destiny or whatever is coming out. I spent over 50% of my time on M25 editing and tinkering and after months it was still the same game and I had to wait until M15 where they fixed issues I was having. I've only had M15 for a short time but I'm enjoying it on default playing MUT solos for the first time so I think I'm officially off the slider boat. They seem to help but it becomes a never ending adjustment and you lose sight of what was the base anyway. Are you playing the ratings or the sliders or both?

I've always been in the "Madden plays horrible out of the box camp" but I don't dominate the CPU easily on all-pro anymore so I'm okay with it for now. Madden needs a lot of improvements but all will have to come from the devs not sliders. As far as the tuning goes, I only had the game for a day before the tuning patch came out so I can't judge that at all.
 
# 216 wordtobigbird @ 09/07/14 07:52 PM
I'm curious if there has been any interaction with anyone at EA on social media about the complaints of the game being "dumbed down" in the tuner.
 
# 217 The JareBear @ 09/07/14 08:26 PM
In online CFM

I have user run block down to zero and I still am going for 150 a gsme on the ground

Any suggestions?

It was fine before?
 
# 218 JaymeeAwesome @ 09/07/14 08:47 PM
Quote:
Originally Posted by The JareBear
In online CFM

I have user run block down to zero and I still am going for 150 a gsme on the ground

Any suggestions?

It was fine before?

Threshold, speed setting, holding slider, and difficulty?
 
# 219 Armor and Sword @ 09/07/14 09:05 PM
Quote:
Originally Posted by wordtobigbird
I agree. I'm not touching any sliders this go around. If i feel like Madden plays that poorly at any point I will just play FIFA or Destiny or whatever is coming out. I spent over 50% of my time on M25 editing and tinkering and after months it was still the same game and I had to wait until M15 where they fixed issues I was having. I've only had M15 for a short time but I'm enjoying it on default playing MUT solos for the first time so I think I'm officially off the slider boat. They seem to help but it becomes a never ending adjustment and you lose sight of what was the base anyway. Are you playing the ratings or the sliders or both?

I've always been in the "Madden plays horrible out of the box camp" but I don't dominate the CPU easily on all-pro anymore so I'm okay with it for now. Madden needs a lot of improvements but all will have to come from the devs not sliders. As far as the tuning goes, I only had the game for a day before the tuning patch came out so I can't judge that at all.
Oh....I am done already...took me a week and half to settle on my set. I never spend months on sliders.....merely 2 weeks is my limit typically on any game. M25...took me a few weeks max and I was playing that game up to the release of M15.

An occasional click here or there but....I play the game. Loving it big time.
 
# 220 therizing02 @ 09/07/14 09:07 PM
On XBOX One, to remove the tuner, clear cache?
 


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