Home
Madden NFL 15 News Post


Our friends at ESG have posted this Madden NFL 15 video that shows end of season stats, league leaders, awards, division standings, and more. They also simmed the playoffs and Super Bowl.

For those of you interested in simulated stats, check out the results and leave your thoughts.

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 42 - View All
Madden NFL 15 Videos
Member Comments
# 181 crenk @ 08/21/14 08:10 PM
Quote:
Originally Posted by KingV2k3
I'm curious about the passing attempt totals versus the rush attempts...

Is this a case of the sim engine simply running too much and passing too little?

If so, there MAY be a workaround where one (re)creates each HC and alters their run / pass slider to create more passing attempts and also lowers D AGG to limit the sack numbers...

I'm also curious how subsequent seasons sim out...

Skyboxer got SLIGHTLY better numbers in the years following 2014, which may be a byproduct of the AI re-calibrating the "gameplans" after each season...

Hmm?
Hopefully you are right....But when you really think about it, it is so frustrating that we have to go through this dance time and time again to try and fix things about the game.
 
# 182 JHTJ @ 08/21/14 08:54 PM
WOW...Epic Fail on EA's part. The Sim stats are always suspect, but these appear to be the worst ive ever seen, and that is saying something. Its amazing to me that the NFL is going more and more air raid yet the future of madden Simulation appears to be ground and pound. I'd like to believe that this disconnect actually exists over other excuses, like neglect or incompetence.

Does anyone know enough about Development to say whether or not this is patchable? I was on the fence prior to this news and now I'm leaning on waiting for my PS4 until this is fixed, or NBA2K is released.
 
# 183 goillini03 @ 08/21/14 09:05 PM
Quote:
Originally Posted by JohnnyFenoli
Is there a way to alter coach settings? Where they run the ball less? Because you've got Rushing yards too high, passing too low... Just makes sense if you can do that.

Also, do changes to sliders affect the stats at all, ie raising pass blocking to cut down on sacks?
This is what I am wondering too.
 
# 184 LorenzoDC @ 08/21/14 09:17 PM
The devs have not chimed in, which suggests to me that they have now recognized that this is an issue.

Perhaps they will try to address it with a future patch. If they remain silent, then this won't be addressed until next year, at best.
 
# 185 Instant C1a55ic @ 08/21/14 09:54 PM
Quote:
Originally Posted by LorenzoDC
The devs have not chimed in, which suggests to me that they have now recognized that this is an issue.

Perhaps they will try to address it with a future patch. If they remain silent, then this won't be addressed until next year, at best.
Gotta be optimistic and say they now know its an issue. I REALLY hope they fix this cause I LOVE this game, but if they dont, hello NCAA 14 and NHL 15.
 
# 186 fancyclaps @ 08/21/14 09:57 PM
Just simulated a season, week by week (not sim to the end of the season). On All-Pro with some adjusted sliders. Here's the numbers:

Top 5 QB's by yards:

Name - Yards - TD - INT - ATT - YPA - Com%

1. Brees - 4027 - 34 - 14 - 622 - 6.5 - 60%
2. Stafford - 3929 - 21 - 12 - 578 - 6.8 - 63%
3. Peyton - 3772 - 33 - 5 - 536 - 7.0 - 69%
4. Foles - 3551 - 17 - 9 - 520 - 6.8 - 65%
5. Flacco - 3526 - 20 - 8 - 503 - 7.0 - 64%

It's a combination of ATT and YPA.
Last year, Brees finished with 650 ATT and 7.9 YPA.
Stafford - 634 ATT, 7.3 YPA
Peyton - 659 ATT, 8.3 YPA


Rushing Attempts were up there:

1. Rice - 435
2. Tate - 385
3. Gore - 382
4. Ball - 380
5. Vereen - 377

Receiving looked good enough, could use some more yardage (but that goes hand in hand with passers).


Some other very worrying things for CFM offline fans....

The following QB's regressed or stayed the same after 1 simulated season:

Bortles, Jay Cutler, EJ Manuel, Geno Smith, Cam Newton (AWR went down 11 pts), Tom Brady (DRAMATICALLY regressed - all sub 80 accuracy), Brees, Big Ben (same as Brady, dramatically regressed), Rivers (same as Brady, Ben).

I can't really find any good QB's after 1 season....Luck improved slightly (Med accuracy went up like 6 pts, but Deep ACC went down a few).

This is not good...
 
# 187 T5063 @ 08/21/14 10:10 PM
Is there an option to look at the cpu box scores? Maybe looking in depth at each game will help to figure out what is going on.
 
# 188 Instant C1a55ic @ 08/21/14 10:28 PM
Quote:
Originally Posted by fancyclaps
Just simulated a season, week by week (not sim to the end of the season). On All-Pro with some adjusted sliders. Here's the numbers:

Top 5 QB's by yards:

Name - Yards - TD - INT - ATT - YPA - Com%

1. Brees - 4027 - 34 - 14 - 622 - 6.5 - 60%
2. Stafford - 3929 - 21 - 12 - 578 - 6.8 - 63%
3. Peyton - 3772 - 33 - 5 - 536 - 7.0 - 69%
4. Foles - 3551 - 17 - 9 - 520 - 6.8 - 65%
5. Flacco - 3526 - 20 - 8 - 503 - 7.0 - 64%

It's a combination of ATT and YPA.
Last year, Brees finished with 650 ATT and 7.9 YPA.
Stafford - 634 ATT, 7.3 YPA
Peyton - 659 ATT, 8.3 YPA


Rushing Attempts were up there:

1. Rice - 435
2. Tate - 385
3. Gore - 382
4. Ball - 380
5. Vereen - 377

Receiving looked good enough, could use some more yardage (but that goes hand in hand with passers).


Some other very worrying things for CFM offline fans....

The following QB's regressed or stayed the same after 1 simulated season:

Bortles, Jay Cutler, EJ Manuel, Geno Smith, Cam Newton (AWR went down 11 pts), Tom Brady (DRAMATICALLY regressed - all sub 80 accuracy), Brees, Big Ben (same as Brady, dramatically regressed), Rivers (same as Brady, Ben).

I can't really find any good QB's after 1 season....Luck improved slightly (Med accuracy went up like 6 pts, but Deep ACC went down a few).

This is not good...
So your telling me just sim week to week like you were forced too in 25?

I can live with that...

Is it just QB's that are not progressing, or everyone? I really hope this confidence thing didnt screw with progression. I can live with the fact that I need to take the extra time to sim week by week, but mess up progression and that just creates a whole new can of worms.
 
# 189 fancyclaps @ 08/21/14 10:34 PM
Quote:
Originally Posted by Instant C1a55ic
So your telling me just sim week to week like you were forced too in 25?

I can live with that...

Is it just QB's that are not progressing, or everyone? I really hope this confidence thing didnt screw with progression. I can live with the fact that I need to take the extra time to sim week by week, but mess up progression and that just creates a whole new can of worms.
Possibly. I just simmed the second season, this time all at once and the stats looked worse. But here's some other notes that may make you rip your hair out.
Mind you, this is at the start of Season 3 of my CFM:

- The Bears have Tannehill, Cutler, and Roethlisberger all on their team....and their starting QB is a rookie who's a 78 OVR (The other 3 QBs are 73, 70, and 63, respectively).

- Andrew Luck is NOT on the Colts. Kirk Cousins is their starter (77 OVR)

- Christian Ponder (73 OVR) is the Cowboys starter...

- Matt Ryan is NOT on the Falcons. Ryan Mallet is their starter...73 OVR

- Luck is on the Jaguars....ahead of Bortles (Luck is 83 OVR - awr and acc down)

- Rodgers is a beast, Stafford and Kaepernick are in the 94 range. Every other QB is very average.

- None of the rookie QB's drafted this year have progressed...
 
# 190 Instant C1a55ic @ 08/21/14 10:46 PM
Quote:
Originally Posted by fancyclaps
Possibly. I just simmed the second season, this time all at once and the stats looked worse. But here's some other notes that may make you rip your hair out.
Mind you, this is at the start of Season 3 of my CFM:

- The Bears have Tannehill, Cutler, and Roethlisberger all on their team....and their starting QB is a rookie who's a 78 OVR (The other 3 QBs are 73, 70, and 63, respectively).

- Andrew Luck is NOT on the Colts. Kirk Cousins is their starter (77 OVR)

- Christian Ponder (73 OVR) is the Cowboys starter...

- Matt Ryan is NOT on the Falcons. Ryan Mallet is their starter...73 OVR

- Luck is on the Jaguars....ahead of Bortles (Luck is 83 OVR - awr and acc down)

- Rodgers is a beast, Stafford and Kaepernick are in the 94 range. Every other QB is very average.

- None of the rookie QB's drafted this year have progressed...
Yikes...

Guess its NCAA 14 after all...

I will just enjoy the rest of my 3 hours+change and pick up NHL 15 instead.
 
# 191 KingV2k3 @ 08/21/14 10:49 PM
The player movement / development described above is even worse than the sim stats...

VERY disheartening, but good to know...

Thanks for the info!
 
# 192 Bootzilla @ 08/21/14 11:03 PM
Quote:

Originally Posted by fancyclaps




Offline CFM fans BEWARE

QB stats are really broken, and it's affecting their progression. I simulated 2 seasons, and right now I'm at the start of season 3 and here are some notes...

- The Bears have Tannehill, Cutler, and Roethlisberger all on their team....and their starting QB is a rookie who's a 78 OVR (The other 3 QBs are 73, 70, and 63, respectively).

- Andrew Luck is NOT on the Colts. Kirk Cousins is their starter (77 OVR)

- Christian Ponder (73 OVR) is the Cowboys starter...

- Matt Ryan is NOT on the Falcons. Ryan Mallet is their starter...73 OVR

- Luck is on the Jaguars....ahead of Bortles (Luck is 83 OVR - awr and acc down)

- Rodgers is a beast, Stafford and Kaepernick are in the 94 range. Every other QB is very average.

- None of the rookie QB's drafted this year have progressed...

This has to get fixed.


Wow. Beyond disappointing. Will EA even acknowledge this is an issue? In one of their live streams they just kind of brushed off some rando starting in the second season of their CFM by saying the would be/should be starter must've gotten hurt. Now it looks more likely that the sim engine royally screwed the progression and something similar to the above atrocity happened.
 
# 193 CM Hooe @ 08/21/14 11:06 PM
Out of curiosity -

Could anyone do a season simulation with injuries and simmed game injuries turned off? In the CW Sapp thread, it appears that plenty of quarterbacks are missing a large number of games with injuries.

I don't think that will 100% rectify the problem from the sounds of it, but I'm curious to know how much of an effect that has.
 
# 194 fancyclaps @ 08/21/14 11:40 PM
Quote:
Originally Posted by CM Hooe
Out of curiosity -

Could anyone do a season simulation with injuries and simmed game injuries turned off? In the CW Sapp thread, it appears that plenty of quarterbacks are missing a large number of games with injuries.

I don't think that will 100% rectify the problem from the sounds of it, but I'm curious to know how much of an effect that has.
My stats from the previous page are with injuries off. It comes down largely to YPA.
 
# 195 StefJoeHalt @ 08/22/14 12:07 AM
If I'm reading all the stats correctly..issue is two fold (not including and confidence issue)..the big one obviously pass plays to run plays..and it appears there are too many negative pass plays ie sacks..as I saw one where the sack numbers are through the roof..anyone tried to supersim? Also maybe have to go old school Manifesto and adjust coach's


Sent from my iPhone using Tapatalk
 
# 196 Badguy1985 @ 08/22/14 12:16 AM
Has anyone tried to see if there is a difference between online and offline CFM? I remember Madden 13 the online version got tuning that made the stats a lot better.

Hopefully we as a community can figure something out, stats are a pretty huge deal for me.
 
# 197 seanhazz1 @ 08/22/14 12:21 AM
How much does the new "game prep" feature combined with overall lowered QB accuracy and increased defensive awareness, affecting these numbers. What were the sim slider settings? I saw some people streaming saying they dropped the QB accuracy even further right out of the box to 25-40 instead of 50 out of the box.

Is the CPU properly using game prep to offset a bad game by the QB during the SIM, keeping his confidence/ overall higher? it doesn't appear so and i haven't seen anyone mention how prep affects these statistical outputs.

Is there a toggle or slider for auto game prep?
How is this affected by 32 team control, simming, and game prep?

I'm still working but if no one has the answer I'll test myself after I download, if its working this time (tried at noon). I suspect that the new game prep feature along with lower accuracy numbers are affecting the sim numbers, and can be affected with slider/coaching tweaks.

Personally i like the QB progression being lower overall numbers but not at the expense of whacked out stats. I'm sure the people dedicated to realism slider will give us a suitable answer soon.

I think people are jumping the gun a little until we can deep dive into the game's settings/features extensively.I played with a roster/slider combo in M25 that kept me playing through 10 seasons, because they improved the game that much.

I am concerned with the movement of mediocre QB's to new teams as starters though. something I also saw in M25 as QB's like Cam Newton, Jay Cutler, Andrew Luck, Mathew Stafford ended up on new teams or in the FA pool all too often after 2-3 seasons.
 
# 198 extremeskins04 @ 08/22/14 12:35 AM
Quote:
Originally Posted by fancyclaps
Possibly. I just simmed the second season, this time all at once and the stats looked worse. But here's some other notes that may make you rip your hair out.
Mind you, this is at the start of Season 3 of my CFM:

- The Bears have Tannehill, Cutler, and Roethlisberger all on their team....and their starting QB is a rookie who's a 78 OVR (The other 3 QBs are 73, 70, and 63, respectively).

- Andrew Luck is NOT on the Colts. Kirk Cousins is their starter (77 OVR)

- Christian Ponder (73 OVR) is the Cowboys starter...

- Matt Ryan is NOT on the Falcons. Ryan Mallet is their starter...73 OVR

- Luck is on the Jaguars....ahead of Bortles (Luck is 83 OVR - awr and acc down)

- Rodgers is a beast, Stafford and Kaepernick are in the 94 range. Every other QB is very average.

- None of the rookie QB's drafted this year have progressed...

This ruins the game completely for me. I actually got excited that the sim stats were ok if you simmed week to week, but now this?
 
# 199 JHTJ @ 08/22/14 12:40 AM
Quote:
Originally Posted by fancyclaps
Just simulated a season, week by week (not sim to the end of the season). On All-Pro with some adjusted sliders. Here's the numbers:

Top 5 QB's by yards:

Name - Yards - TD - INT - ATT - YPA - Com%

1. Brees - 4027 - 34 - 14 - 622 - 6.5 - 60%
2. Stafford - 3929 - 21 - 12 - 578 - 6.8 - 63%
3. Peyton - 3772 - 33 - 5 - 536 - 7.0 - 69%
4. Foles - 3551 - 17 - 9 - 520 - 6.8 - 65%
5. Flacco - 3526 - 20 - 8 - 503 - 7.0 - 64%

It's a combination of ATT and YPA.
Last year, Brees finished with 650 ATT and 7.9 YPA.
Stafford - 634 ATT, 7.3 YPA
Peyton - 659 ATT, 8.3 YPA


Rushing Attempts were up there:

1. Rice - 435
2. Tate - 385
3. Gore - 382
4. Ball - 380
5. Vereen - 377

Receiving looked good enough, could use some more yardage (but that goes hand in hand with passers).


Some other very worrying things for CFM offline fans....

The following QB's regressed or stayed the same after 1 simulated season:

Bortles, Jay Cutler, EJ Manuel, Geno Smith, Cam Newton (AWR went down 11 pts), Tom Brady (DRAMATICALLY regressed - all sub 80 accuracy), Brees, Big Ben (same as Brady, dramatically regressed), Rivers (same as Brady, Ben).

I can't really find any good QB's after 1 season....Luck improved slightly (Med accuracy went up like 6 pts, but Deep ACC went down a few).

This is not good...


This is VERY concerning. Obviously there's 2nd and 3rd order of effects to a broken statistical engine, but I was not prepared for that. Well, that settles it for me. I'm a pure Sim CFM guy, I cannot and will not reward EA with my business until this is fixed. That would flat out be irresponsible consumerism on my part.
 
# 200 crenk @ 08/22/14 12:45 AM
Quote:
Originally Posted by extremeskins04
This ruins the game completely for me. I actually got excited that the sim stats were ok if you simmed week to week, but now this?
Glad this news is coming out now. I have been so close to buying the PS4 b/c I thought Madden was back, but as an exclusive offline cfm player this makes it unplayable FOR ME.

Some have claimed this is unpatchable. Does anybody refute that??

My gut says even if patchable something is so out of whack with all the moving pieces in a cfm that it is a fix A and screw up B scenario.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.