Madden NFL 15 is available now for digital pre-order on the PlayStation 4. You will be able to pre-load on August 24th, so you can start playing the game on release date August 26th, at 12:01 AM EST.
That's probably the whole game. Heck, even Watch Dogs was only 18GB, and look how huge that game seemed.
Good point.
I have very little understanding of how this stuff works. TLOU:R is 50 gigs and I really don't know what the majority of that is dedicated to, textures?
I have very little understanding of how this stuff works. TLOU:R is 50 gigs and I really don't know what the majority of that is dedicated to, textures?
Textures, audio, and 3D meshes and animations. TLOU is a very story-driven game in an open-world setting. Between the variety of environments, characters, and props, along with the sheer amount of dialogue needed to tell the story, the disc footprint can get huge quickly.
By comparison, Madden in particular doesn't really have much variety with respect to core gameplay content. Maybe 40 stadiums, little variety in player geometry, a few dozen sets of uniform textures (including rasters, normals, etc.), all the shared player audio, the entire bank of shared player animations, the QB-specific cadences, the commentary (all likely compressed to hell and back because it's just spoken word)... just not as much there to put on the disc.
It will fully download the game prior to it being playable. So the game will be completely ready right when it's allowed to be played and you won't have to wait for it to download.
Of course, beware, a lot of people did this with mlb the show and Sony messed it up and they couldn't play it for like a day and a half after release.
Textures, audio, and 3D meshes and animations. TLOU is a very story-driven game in an open-world setting. Between the variety of environments, characters, and props, along with the sheer amount of dialogue needed to tell the story, the disc footprint can get huge quickly.
By comparison, Madden in particular doesn't really have much variety with respect to core gameplay content. Maybe 40 stadiums, little variety in player geometry, a few dozen sets of uniform textures (including rasters, normals, etc.), all the shared player audio, the entire bank of shared player animations, the QB-specific cadences, the commentary (all likely compressed to hell and back because it's just spoken word)... just not as much there to put on the disc.
No excuses. All EA sports games are tiny this gen. NBA 2K14 was around 42GB. MLB The Show 14 was around 37.5GB.
Fifa 8.4GB
Madden 25 12.2GB
NBA Live 14 8.7GB
UFC 16GB
The argument isn't about quality. It's about effort.
Tiburon could easily fill the remaining free disc space of the 50GB Blu-Ray with NFL Films footage. The game would have a larger disc footprint than any game you listed then. Would this really be emblematic of more effort? I would say "absolutely not". By your argument however, it is. It's a nonsensical position.
More disc space filled is not emblematic of effort or quality.