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MLB 14 The Show News Post


The OSFM Hybrid V2 is now released and in the Vault - I have included the description of the roster from the V1 thread below with some updates.

Version 2.1a has been placed in the Vault, called OSFM Hybrid 2014 v.2.1a

It is a slight ratings tweak with +5 added to discipline thanks to Waittilnextyear who came across and found this - it basically get most offensive categories as close to real life as you could want

What is the OSFM Hybrid you ask?

It is the OSFM Full Minors with a full ratings re-rate. It gives a uniform blanket rating system that brings everything together and makes very realistic game play.

What does this include?

The roster is based off the OSFM, which if you don't know is a collection of great contributors, run by Knight165 who create minor league players and major league players who were not included in this game. It is also based off of Knight's OSFM Player Ratings Charts

We have re-rated all stats for both minor leaguers whom we had info for as well as all the SCEA original players who came in the game.

The stats we use are ZiPs preseason ratings created by Dan Szymborski, they are gathered into a spreadsheet and formulated to match ratings values in the game.

All hitting and defense ratings have been changed as well as pitcher ratings including pitch type, control and velocity updates using Seanjeezy's pitch edits

Potentials were also reviewed and altered where necessary.

The roster has accurate 40 man rosters to today's date, as well as accurate as possible hitting lineups and pitching lineups for all levels. Players who are currently on 60 day disabled lists or suspended are not included in their respective teams 40 man roster and can be found on the A ball roster.

Also we have added many AAA and AA players who were not included in the OSFM - some prospects may have been removed or been put in the FA Pool to make room for players who should be in the roster - you really don't want very young top prospects playing in AAA or even AA.

Stance, Motion and Equipment updates were done where we knew changes needed to be made or could be made.

PLEASE DO NOT LOOK AT THE OVERALLS FOR PLAYERS AS A WAY TO GUAGE THEIR VALUE Players overalls are weighted by a variety of things based on the position they play. With this re-rate most players did go down in overalls, and really the league balances out to where it should be. Player ratings are what they are. We made some adjustments to physical attributes but the pure stat based attributes are the same base across the board.

This is what the Overalls should represent

90+ - All Star and Superstar Caliber

80+ - high end regulars and All Starts

70+ - everyday players and bench players

60+ - Bench players and career minor league players

50+ - low level prospects and Organization fillers

NEW players updates were included in this roster with the exception of pitchers at this time - aprx 200 updates were applied in this release

A roster like this can't happen without the support of many great individuals whom deserve a ton of credit - I hope I remember everyone and spell their names correct

ttbucsfan001 created our ratings spreadsheet
teeds - my partner in crime, created a ton of players, handled the transactions and organizing of players we needed to create and replace
cultbuscus - spent countless hours creating and helping input ratings
sky63 - assisted for several days importing the OSFM players
DarionC14 - did 90% of the hitter re-rate
mmorg - did most of the OSFM re-rate
totte - helped with testing the roster
davis25 - helped create players
shaneomac - helped with rating and player creations
authentic - ran the pitch edits
Iliveforthis - also on pitch edits
Waittilnextyear - assisted in running a ton of tests and finding/compiling needed corrections
Seanjeezy - his pitch edits make those possible

I ask that if you have constructive criticism that is fine but do not use this thread to complain. There is well over 100 hours poured into this project and several broken relationships and marriages.......lol

The roster is a little late this year, but I am very proud to put my name behind it. I hope everyone enjoys this.

Thank you to all the helpers and the community for helping us along the way with suggestions, transaction updates and just entertaining posts.

Note it is recommended that you play this roster with 30 Team Control - more info to be included shortly

The roster can be found in the Vault under the following name:

OSFM HYBRID 2014 V2.............psn Crapinmyshoe

How to use 30 team control is below

You set you profile up as you want - I tend to leave the banking and crap at auto but any player stuff is set to manual

Setting 2 should be set up as follows

Manual Control - 40 man roster, lineups, trades, waivers, rosters

Auto Control - Banking, Training, Management, Transportation


You can go into Gameplay setting and change injuries on both profiles to manual if you want to do the injuries yourself, off or CPU

I tend to do manual to start the year and disable any players out for the season

If you want to let the CPU make trades - when you start your franchise put CPU trading on but also turn off instant trades - check the transactions in your franchise every day - skim through and cancel any stupid trades the CPU wants to make.

Remember you can change on of the player 2 or your own settings anytime during your franchise

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Member Comments
# 281 WaitTilNextYear @ 06/05/14 06:02 PM
Quote:
Originally Posted by IK720
I wish I had 70 stamina haha ..

Feldman 62
Keuchel 66
Cosart 64
McHugh 60
Oberholtzer 66

I'm just living with it and pitching on fumes currently haha
Hey it's not all puppies and ice cream for me either, lol. Ricky Nolasco is my "horse" and he has a 74 stamina.
 
# 282 Willard76 @ 06/05/14 07:16 PM
Quote:
Originally Posted by Jcrome
Has anyone who plays with classic pitching and timed hitting found sliders that workwell with this roster, so far I'm not seeing nearly enough offense using armor and shield/Marino's set.

Although I am playing as the mets
I used metered pitching and timing hitting - I am hitting up a storm right now - actually going to look at raising my skill level - but I am using the Blue Jays who have hitting coming out their behinds right now - I have my contact slider set to 6 and power also at 6 - in 2 games I have 6 HR's and hitters are ripping it up - except for guys who shouldn't be

Quote:
Originally Posted by IK720
Has anybody using these rosters encountered any issues with pitchers stamina? I am playing my franchise as the Astros so my pitchers are sub par but I am frequently encountering my guys being out of energy around 75 pitches. My bullpen is pretty taxed haha .. So just wondering if my staff just has really low stamina or is this across the league?
Quote:
Originally Posted by msmith05
Yep very much so....AI pitcher fatigues as well...so I am guessing the stamina they gave the pitchers have a bunch to do with it. I have tried to bump that starter slider up a few
Quote:
Originally Posted by WaitTilNextYear
Another thing is that the "he's getting tired" message doesn't even mean you need to sub out. I've pitched on fumes more than once and they lose a bit of movement after awhile, but you can still get guys out. Haven't seen any injuries related to keeping pitchers going on fumes either. I usually get the getting tired or out of energy messages between 70 and 95 pitches, but it really depends on the stamina and the type of outing. Almost had a complete game shutout with a 70 STM pitcher yesterday. It can be done, but you can also use the starter stamina slider to make it how you want it.
Quote:
Originally Posted by WaitTilNextYear
Hey it's not all puppies and ice cream for me either, lol. Ricky Nolasco is my "horse" and he has a 74 stamina.
Stamina was a tough one because it allows pitchers to throw so many innings and we far too many pitchers way over the 200 innings mark.

I set my starter stamina at 7 and reliever at 2

I have used Dickey and Morrow so far in my season for my Jays - and I use metered pitching which means if you go red too often you will gas your pitchers faster.

Dickey could have gone 9 if he didn't have his typical crappy 7th, and Morrow started to feel it after 6 - he was at 86 pitches - but I also use a lot of red zone pitches for him to get K's - had 10 k's for the game which is right about where he goes in a good game. After 94 pitches his pitches lost movement - which for any Blue Jays fan - this has been true to his norm.

Short relief guys - 35 stamina pitchers - start to feel it after 20 pitches which again is realistic.

Used the same setting last year and really found it worked out very well
 
# 283 IK720 @ 06/05/14 07:32 PM
Quote:
Originally Posted by Willard76
I used metered pitching and timing hitting - I am hitting up a storm right now - actually going to look at raising my skill level - but I am using the Blue Jays who have hitting coming out their behinds right now - I have my contact slider set to 6 and power also at 6 - in 2 games I have 6 HR's and hitters are ripping it up - except for guys who shouldn't be

Stamina was a tough one because it allows pitchers to throw so many innings and we far too many pitchers way over the 200 innings mark.

I set my starter stamina at 7 and reliever at 2

I have used Dickey and Morrow so far in my season for my Jays - and I use metered pitching which means if you go red too often you will gas your pitchers faster.

Dickey could have gone 9 if he didn't have his typical crappy 7th, and Morrow started to feel it after 6 - he was at 86 pitches - but I also use a lot of red zone pitches for him to get K's - had 10 k's for the game which is right about where he goes in a good game. After 94 pitches his pitches lost movement - which for any Blue Jays fan - this has been true to his norm.

Short relief guys - 35 stamina pitchers - start to feel it after 20 pitches which again is realistic.

Used the same setting last year and really found it worked out very well
I also use meter pitching and forgot about the whole red pitches use more stamina. Plus my starter stamina was set to 5 (TNKs sliders) so I'll try to adjust that and see how it works. Everything else is playing out quite well and I'm happy with the stats thus far
 
# 284 DirkDiggler12 @ 06/05/14 07:57 PM
12 games into my Brewers Franchise, and here's the stat line so far.

*using hybrid 2.1 rosters with suggested sliders in this thread*

Record - 8-4 (currently 1.0 GB from the Cardinals)

Team BA - .277 (4th)
Team At Bats - 412 (T20th)
Runs - 66 (2nd)
Hits - 114 (13th)
Doubles - 19 (17th)
Triples - 1 (T21st)
Home runs - 23 (1st)
RBI's - 63 (3rd)
Stolen bases - 8 (T4th)
Caught stealing - 3 (T22nd)
SB % - .727 (T17th)
BB - 32 (14th)
Strikeouts - 72 (2nd)
Slugging - .495 (1st)
OBP - .327 (6th)
Total bases - 204 (2nd)
Errors - 9 (T19th) this slider may need adjusted
ERA - 2.46 (1st)
Hits allowed - 77 1st
Runs allowed - 36 (T2nd)
Earned Runs - 29 (1st)
Strikeouts - 113 (1st)

Stand out players
Braun - .280 14H 10R 1 2B 1 3B 14RBI
Gomez - .306 15H 10R 1 2B 0 3B 4HR 7 RBI
Davis - .270 10H 8R 1 2B 0 3B 4HR 14RBI
Gennett - .340 17H 9R 2 2B 0 3B 2HR 6RBI

I've played all games on quick counts

Might turn down power slider.
 
# 285 teeds @ 06/05/14 08:35 PM
Quote:
Originally Posted by Scott
Think you could upload Gallo and Rua to the vault?


Sent from my iPad using Tapatalk
Gallo and Rua are in the vault now.

Psn: ohtheseblues
 
# 286 sxaalex @ 06/05/14 08:55 PM
Quote:
Originally Posted by teeds
Gallo and Rua are in the vault now.

Psn: ohtheseblues
Teeds i hate asking but im not good at making caps.I just have one request of (Indians)Duke von Schamann and (Reds) Steve selsky.Forgive if i come across annoying i enjoy playing minor league baseball seeing how prospect progress in the minors.
 
# 287 Willard76 @ 06/05/14 09:00 PM
Quote:
Originally Posted by Redskins_Hokies
Wanted to say good job on these rosters, a lot of hard work put into them. However, for me personally I just was not a fan of the ratings that were changed. We had Fister as the Ace when that is not realistic when everyone knows Stras is the Ace. I played a bunch of games and there was 0 offense. 5 games went to 20+ innings (three in one series) Sucks for me, could have just stayed with Knights from the get go and not waited a month to start my franchise.
You are too fixated on the Overalls instead of the performance - yes Fister because he has ungodly movement on his pitches got a better overall - but if you look at the other numbers he is where he should be. Overalls especially with pitchers were very skewed this year.

Have you made the slider adjustments we suggested - are you maybe playing on a higher skill level then maybe you should be?

I found my first few games were low scoring - mainly playing against ace pitchers which is the way it should be - but just like IRL, you get into some teams pens and you tear them a new one.

I am not saying these rosters are going to be your cup of tea - but honestly they play more real to life over the long run then any others - the player growth using the SCEA players also gets into a high number where everyone is good

Quote:
Originally Posted by DirkDiggler12
12 games into my Brewers Franchise, and here's the stat line so far.

*using hybrid 2.1 rosters with suggested sliders in this thread*

Record - 8-4 (currently 1.0 GB from the Cardinals)

Team BA - .277 (4th)
Team At Bats - 412 (T20th)
Runs - 66 (2nd)
Hits - 114 (13th)
Doubles - 19 (17th)
Triples - 1 (T21st)
Home runs - 23 (1st)
RBI's - 63 (3rd)
Stolen bases - 8 (T4th)
Caught stealing - 3 (T22nd)
SB % - .727 (T17th)
BB - 32 (14th)
Strikeouts - 72 (2nd)
Slugging - .495 (1st)
OBP - .327 (6th)
Total bases - 204 (2nd)
Errors - 9 (T19th) this slider may need adjusted
ERA - 2.46 (1st)
Hits allowed - 77 1st
Runs allowed - 36 (T2nd)
Earned Runs - 29 (1st)
Strikeouts - 113 (1st)

Stand out players
Braun - .280 14H 10R 1 2B 1 3B 14RBI
Gomez - .306 15H 10R 1 2B 0 3B 4HR 7 RBI
Davis - .270 10H 8R 1 2B 0 3B 4HR 14RBI
Gennett - .340 17H 9R 2 2B 0 3B 2HR 6RBI

I've played all games on quick counts

Might turn down power slider.
Looks good! Nice to see results from a team I did not look a ton into
 
# 288 teeds @ 06/05/14 09:15 PM
Quote:
Originally Posted by sxaalex
Teeds i hate asking but im not good at making caps.I just have one request of (Indians)Duke von Schamann and (Reds) Steve selsky.Forgive if i come across annoying i enjoy playing minor league baseball seeing how prospect progress in the minors.
Both these guys will be in the next update. If you can save me the time of having to find a matching pitching motion for von Schamann and a batting stance for Selsky, I can get them to you earlier.
 
# 289 sxaalex @ 06/05/14 10:53 PM
Quote:
Originally Posted by teeds
Both these guys will be in the next update. If you can save me the time of having to find a matching pitching motion for von Schamann and a batting stance for Selsky, I can get them to you earlier.
Duke von schaman (indians) motion =generic Windup 27, Steve selsky stance= Veteran stance 38
 
# 290 Xcavs31x @ 06/06/14 03:06 AM
Ok so now that I discovered that I played 20 games with an out of date roster. Is this the suggested roster? Also how does 30 team control work? I'm new to the series. I want to control the dodgers. Suggestions would be great
 
# 291 JBearsL @ 06/06/14 05:11 AM
Quote:
Originally Posted by Xcavs31x
Ok so now that I discovered that I played 20 games with an out of date roster. Is this the suggested roster? Also how does 30 team control work? I'm new to the series. I want to control the dodgers. Suggestions would be great
I am also new to the series this year, and you should definitely try these rosters. These guys have done an awesome job on them. I am using dynamic difficulty with the suggested sliders on the front page and having great games. I am not the one to explain 30-team control to you, but there is a 30-team control guide somewhere in this forum that helped me a lot.
 
# 292 Willard76 @ 06/06/14 12:40 PM
Quote:
Originally Posted by Xcavs31x
Ok so now that I discovered that I played 20 games with an out of date roster. Is this the suggested roster? Also how does 30 team control work? I'm new to the series. I want to control the dodgers. Suggestions would be great
Quote:
Originally Posted by JBearsL
I am also new to the series this year, and you should definitely try these rosters. These guys have done an awesome job on them. I am using dynamic difficulty with the suggested sliders on the front page and having great games. I am not the one to explain 30-team control to you, but there is a 30-team control guide somewhere in this forum that helped me a lot.
Search 30 team control on the thread and it explains how to use it. The only crappy part of it is you don't have games going on as you play for scoreboard watching.

Quote:
Originally Posted by Redskins_Hokies
I did use your sliders but did not see much improvement overall. I kept trying to like it just could not. Was not a huge fan of pitch edits either. I understand how much work went into it, just hated a lot of the changes that were made on a lot of teams
Fair enough - basically it is a different stats source between ours and the default.
I was never sold on pitch edits or even the stats source when we did it last year, but once I figured out my sliders and gameplay settings I felt the work was worth it. I personally always hated how SCEA underrated low experience players which was why I wanted to make a uniform stats roster
 
# 293 FADED @ 06/06/14 01:03 PM
Quote:
Originally Posted by Willard76
The only crappy part of it is you don't have games going on as you play for scoreboard watching.
Actually, thas not true. what you have to do to see scores when you do 30 team control is before you start your game go to the leagues schedule and then sim each game(try not to look at who won)

after that once you get into your game you will see scores and updates same as you would if you were controlling only 1 team.
 
# 294 giantsteps @ 06/06/14 01:54 PM
Quote:
Originally Posted by FADED
Actually, thas not true. what you have to do to see scores when you do 30 team control is before you start your game go to the leagues schedule and then sim each game(try not to look at who won)

after that once you get into your game you will see scores and updates same as you would if you were controlling only 1 team.
Yep, this is the way to go. If you just use "View todays games" to simulate all other games than yours, you start to forget that it's a small extra step all together!
 
# 295 parky_17 @ 06/06/14 02:39 PM
Why hasn't RA Dickey got a changeup in this roster
 
# 296 JstnJ @ 06/06/14 03:55 PM
Quote:
Originally Posted by parky_17
Why hasn't RA Dickey got a changeup in this roster
Because he hardly ever (<1%) uses any pitch that could be considered one. Check his pitch usage.
 
# 297 Willard76 @ 06/06/14 04:29 PM
Quote:
Originally Posted by parky_17
Why hasn't RA Dickey got a changeup in this roster
His fastball is slower then 90% of changeups out there
 
# 298 BlingBling19 @ 06/06/14 04:54 PM
I've played 15 games with these rosters and 12 of the 15 have been meter/timing hitting on all-star with the sliders from page one and the other 3 with meter/zone hitting. Unfortunately I am seeing way to much offense from my team for my liking. Most of the games I hit at least 3 home runs with my most being 6 in one game. I was also getting a bunch of doubles and a few triples hardly any singles.

The bigger issue for me though is the CPU just can't score. It seemed like unless the CPU got lucky in the first couple of innings and got a home run or something I could just shut the CPU down until they hit a random home run late in the game to get on the board.

For the first 12 games I used the Rockies and went 11-1. The game I lost was 5-4 which was a great game. Unfortunately the rest were more like 8-1 on average. So again tons of offense for me none for the CPU.

I then thought maybe try zone hitting so I played 3 games with the Red Sox against the Orioles and won 8-2, 10-2, 12-3. The CPU scored all there runs on home runs except for 1 RBI single. I also walked only 1 batter over 3 games which just seems incredibly low.

In the First game of the series I hit 3 home runs, second game 3 home runs, and the third game 5 home runs. That seems like way to many.

I am not a slider creator but something just seems a bit off. Now increasing the difficultly I have thought about but the games I have played on HOF the CPU seems to get really cheap hits and the CPU won't chase pitches out of the zone so strikeouts go way down. At least on all-star you see a variety of outs which is great except the CPU also can't score which is what I am struggling with.

I really would like to find a way to use these rosters as the edits to the players are awesome I just need the CPU to be a challenge.
 
# 299 BlingBling19 @ 06/06/14 04:56 PM
I dunno if it makes a difference but I am playing on the PS4.
 
# 300 BlingBling19 @ 06/06/14 05:14 PM
Quote:
Originally Posted by P.A.D.
Up the difficulty. It seems as if you're short-changing yourself by playing on AllStar. I was playing on AllStar too and it was just too easy, the CPU shows literally no urgency IMO. I play on HoF and love the challenge. You are going to see some cheap hits and a few comebacks that feel scripted, but if you play smart and pitch right, you can limit the damage. Try my sliders, they're in the slider forum, if you need a solid starting point.
I'll give that a try thanks. I was having plenty of great games with the original OSFM roster on all-star so I just assumed that would continue with these but I will try going up in difficulty with these and see if it works.
 


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