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MLB 14 The Show News Post

Franchise Mode has been an MLB The Show staple for quite some time now, and this year, we’re excited to introduce its long-awaited online version. We took the team-building aspects of Franchise, such as scouting and offseason contract negotiations, and merged them with the customizable schedules and divisional alignments of Online Leagues. We also continued to refine the game logic that governs trade values, lineups, player generation, and more. Let’s go over some of the main features in more detail.


FRANCHISE HOME

When you create an Online Franchise, you automatically become the league’s Commissioner. You’ll get to choose the divisional alignment, schedule type, Designated Hitter preference and whether or not to upload a custom roster, among other things. Once you’re happy with your settings, you’ll need to invite other players to the league, and also determine what teams will be controlled by the CPU (if any at all).


CREATE FRANCHISE

Building a successful team in Online Franchise is as much about what happens on the field, as about what happens off the field. One of the most important things you can do to remain competitive is to draft amateur players effectively, in order to keep replenishing your major league roster with top-tier talent. To do this, you’ll need to scout players throughout the regular season so that you don’t go into your live online draft unprepared. Without proper scouting reports, you’ll have a much tougher time trying to distinguish between future superstars and draft-day busts.


AMATEUR DRAFT

The vast majority of your drafted players will need some seasoning in the minors before they’re ready for The Show, so we’ve given you access to full minor league rosters. You’ll be able to move players up and down from Class-A all the way to the Majors, set training assignments, and also pull-off trades with other teams. Our trade logic has been greatly improved as well, so forget about lopsided trades involving three top prospects for an average major league middle reliever.


MANAGE ROSTER

This brings us to the offseason, which we divided into two parts. In Part 1, you will handle all of your contract renewable players, arbitration cases and draft pick signings. Our player contract logic has received a much needed overhaul, as we made MLB service time more of a factor when determining player interest and ideal salary. One example where this is really noticeable is when trying to offer contract extensions to your young players. In the past, you were able to sign young superstar players to extremely cheap long-term contracts, which is unrealistic in today’s MLB. Now, you’ll still be able to lock these players up early in their careers, but you’ll have to pay something much closer to their market value. This type of contract is becoming much more common in real-life lately, with teams like the Rays and Braves leading the way, and it was important for us to incorporate this new dynamic into the game.


CONTRACT RENEWALS

Free agent signings happen in Part 2 of the offseason, which is divided into an adjustable number of rounds, or advancement periods. Every team gets a chance to make their best offer, and then the commissioner advances to the next round.


FA ROUNDS

Players will either sign with a team, or they will remain on the market for the next round. The bidding wars that occur in this part of the offseason can become pretty intense, coupled with the fact that you’re competing against other human opponents makes the bidding all the more entertaining.


FREE AGENT CONTRACTS

Rounding out the whole package is our expanded record keeping, as we now store draft classes, retired players, and additional career stats and awards on the Player Card. In addition, League Events and Notifications will keep you up to date on what’s happening around the league, and what tasks you need to perform to manage your team properly.


RETIREMENT

We’re all extremely happy with the way Online Franchise turned out, and we hope you enjoy playing it just as much as we enjoyed putting it together. See you online!

Bleacher Report has posted an interview with MLB 14 The Show developers, Luis Martinez and Lance Leahy, providing even more information.

Game: MLB 14 The ShowReader Score: 8.5/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 12 - View All
MLB 14 The Show Videos
Member Comments
# 281 HustlinOwl @ 03/12/14 10:56 PM
Quote:
Originally Posted by Perfect Zero
A lot of people do share my experience with the Show online in that it doesn't work well; sometimes at all. I don't care if the net code is perfect or not, but I would like to play a game without having to guess at a pitch before it leaves the pitchers hand.
a lot of people also disagree with your experience lol a .200 youre just not good at the game
 
# 282 chitownwonder @ 03/12/14 11:24 PM
Wow!!! If you don't like to play on line (humans) that's cool, but myself and a lot of other gamers like that uncertainty of what the other player is thinking and essentially playing a gm of chess with a person. I'm sure you could come up with a thousand reasons to not play on line and i or anyone else could come up with a thousand reasons why we do. On line/ off line is something that will never be agreed upon, so as the saying goes agree to disagree and move on.
Dam 200 average that's bad i wouldn't play on line either!!!!
 
# 283 MrOldboy @ 03/12/14 11:33 PM
Quote:
Originally Posted by chitownwonder
Wow!!! If you don't like to play on line (humans) that's cool, but myself and a lot of other gamers like that uncertainty of what the other player is thinking and essentially playing a gm of chess with a person. I'm sure you could come up with a thousand reasons to not play on line and i or anyone else could come up with a thousand reasons why we do. On line/ off line is something that will never be agreed upon, so as the saying goes agree to disagree and move on.
Dam 200 average that's bad i wouldn't play on line either!!!!
That's not his complaint though, he may like online, but he is trying to explain that he doesn't like A) the uncertainty with an always online franchise and B) the net code not being great. I don't disagree with him, but he is really hyperbolizing it. That is my issue with what he has posted.

He is not wrong, but his experience pertains to his experience. Not everyone's.
 
# 284 chitownwonder @ 03/12/14 11:36 PM
I[quote=Perfect Zero;2046031206]A lot of people do share my experience with the Show online in that it doesn't work well; sometimes at all. I don't care if the net code is perfect or not, but I would like to play a game without having to guess at a pitch before it leaves the pitchers hand.[/QUOTE

If that's what you do on line guess before the pitch it's no wonder you struggle on line, hitting is about looking for your pitch and your location if it's not what you want lay off. Alot of people just go up there hacking away then complain the gm is not right . No pitcher will ever throw a free swinger any thing gd to hit!!
 
# 285 HustlinOwl @ 03/12/14 11:38 PM
Quote:
Originally Posted by MrOldboy
That's not his complaint though, he may like online, but he is trying to explain that he doesn't like A) the uncertainty with an always online franchise and B) the net code not being great. I don't disagree with him, but he is really hyperbolizing it. That is my issue with what he has posted.

He is not wrong, but his experience pertains to his experience. Not everyone's.
all of it is hyperbole
 
# 286 chitownwonder @ 03/12/14 11:45 PM
Quote:
Originally Posted by MrOldboy
That's not his complaint though, he may like online, but he is trying to explain that he doesn't like A) the uncertainty with an always online franchise and B) the net code not being great. I don't disagree with him, but he is really hyperbolizing it. That is my issue with what he has posted.

He is not wrong, but his experience pertains to his experience. Not everyone's.
I understand that but on line is just like a lot of other stuff, like your cell phone you hit dead spots but that doesn't stop you from using it. Your cable goes out sometimes, do you stop watching it? You can't let what might, or could happen to the net limit your experience playing what we all hope is a great game on line. That's my point
 
# 287 HustlinOwl @ 03/12/14 11:46 PM
Quote:
Originally Posted by chitownwonder
I understand that but on line is just like a lot of other stuff, like your cell phone you hit dead spots but that doesn't stop you from using it. Your cable goes out sometimes, do you stop watching it? You can't let what might, or could happen to the net limit your experience playing what we all hope is a great game on line. That's my point
lol then taking a rare occurrence from 3 years ago as justification is absurd
 
# 288 MrOldboy @ 03/13/14 12:03 AM
Quote:
Originally Posted by HustlinOwl
lol then taking a rare occurrence from 3 years ago as justification is absurd
Its not just that, PSN goes down for maintenance often. Its not a huge deal, but if that happens you can't play your franchise that night. That could be frustrating, especially if you don't have a lot fo time to play. Your own internet could go down, or your router could break. I've gone through multiple routers and have no wifi for days while I get a new one.

Its a legitamate concern, but not as big as Perfect Zero is making it out to be. Think about every other game ever. Think about a game like Titanfall, Xbox Live was having major issues when it came out and will go down again in the future, either due to maintenance or malfunction, during that time Titanfall is unplayable. That sucks, but its part of online gaming. Its something that Perfect Zero just needs to accept as being part of taking franchise online. If it is going to involve multiple users you can't have multiple save files or else everyone in the league would need to sync their file every time someone changes anything.

Its why there needs to be parity between the modes, if they are both being called Franchise. The difference between online and offline should be multiplayer (and internet required features) or single player. If that was the case there wouldn't be as many issues with the changes.
 
# 289 HustlinOwl @ 03/13/14 12:05 AM
Quote:
Originally Posted by MrOldboy
Its not just that, PSN goes down for maintenance often. Its not a huge deal, but if that happens you can't play your franchise that night. That could be frustrating, especially if you don't have a lot fo time to play. Your own internet could go down, or your router could break. I've gone through multiple routers and have no wifi for days while I get a new one.

Its a legitamate concern, but not as big as Perfect Zero is making it out to be. Think about every other game ever. Thing about a game like Titanfall, Xbox Live was having major issues when it came out and will go down again in the future, either due to maintenance or malfunction, during that time Titanfall is unplayable. That sucks, but its part of online gaming.

Its why there needs to be parity between the modes, if they are both being called Franchise. The difference between online and offline should be multiplayer or single player. If that was the case there wouldn't be as many issues with the changes.
agree, but when developing for 3 different platforms deadlines need to be met online crowd would be just as upset if these issues werent implemented into the mode
 
# 290 MrOldboy @ 03/13/14 12:27 AM
Quote:
Originally Posted by HustlinOwl
agree, but when developing for 3 different platforms deadlines need to be met online crowd would be just as upset if these issues werent implemented into the mode
The thing is, if the AI logic was a copy of the current offline franchise logic no one would have noticed unless the devs said they scratched the logic improvements entirely since they couldn't get them into offline as well.

I don't think that is a better solution at all though, its nice that at least some improvements that have been asked for a long time made it in at all.

It is just weird knowing that when I play RTTS I will se different lineup logic than I will when I play a single player online franchise. That is just weird, I can't put it more eloquently honestly.
 
# 291 kehlis @ 03/13/14 12:42 AM
Okay guys, we've all said our peace, can we move on from that discussion and get back to discussion of the blog please?
 
# 292 SirSpencAlot36 @ 03/13/14 01:01 AM
I am really excited that there is editable potential because some of the players potentials are WAAAAYYYYY off, especially the A's players who never get any love in this game, but the Mets players are off too and a few other players like Billy Butler, a B potential?!?!?! but glad theres editable potential cause that definitely needs changing, i do understand theres a two weeks till this game ships but those potentials are way off
 
# 293 chitownwonder @ 03/13/14 01:05 AM
I'm excited for on line franchise. Now it won't be trade after trade in on line leagues , now it will be about building your team to stay competitive. Trying to mix and match the veterans with the up and coming players on your team, while staying in your teams salary cap.

Hopefully everything meshes well and us people that have been waiting a long time for multiple seasons on line will be in baseball heaven.
 
# 294 Curahee @ 03/15/14 01:03 PM
Quote:
Originally Posted by Woodweaver
As far a lag is concerned... If you enjoy the offline franchise (i.e. you against the CPU), then playing online against the CPU should not result in any lag. It's the head to head games with poor end connections that resulted in most cases of lag with the latest versions
But what is the point in playing your Franchise online if youre only going to play the CPU?
 
# 295 HustlinOwl @ 03/15/14 01:05 PM
Quote:
Originally Posted by Curahee
But what is the point in playing your Franchise online if youre only going to play the CPU?
lol really what most have been complaining about the online franchise features that are not available in the offline franchise
 
# 296 mmorg @ 03/15/14 01:46 PM
Quote:
Originally Posted by Curahee
But what is the point in playing your Franchise online if youre only going to play the CPU?
All the features that are included in online franchise that were missed in offline franchise including all of the integration available on theshownation. Plus if you are playing between your Vita and PS3/4 you don't have to worry about uploading and downloading from the cloud. Just log into online franchise and play your game!

Also, can you play pvp online franchise games against people on their ps3/ps4 if you are on the vita? Can people on ps3 play against people with a ps4 in online franchise? Or do you both have to be using the same platform? I have to imagine that you and your opponent have to be on the same platform.
 
# 297 HustlinOwl @ 03/15/14 01:54 PM
Quote:
Originally Posted by mmorg
All the features that are included in online franchise that were missed in offline franchise including all of the integration available on theshownation. Plus if you are playing between your Vita and PS3/4 you don't have to worry about uploading and downloading from the cloud. Just log into online franchise and play your game!

Also, can you play pvp online franchise games against people on their ps3/ps4 if you are on the vita? Can people on ps3 play against people with a ps4 in online franchise? Or do you both have to be using the same platform? I have to imagine that you and your opponent have to be on the same platform.
only cross play allowed is PS Vita vs PS3 or PS4 and online HR derby
 
# 298 Knight165 @ 03/15/14 02:03 PM
Quote:
Originally Posted by Curahee
But what is the point in playing your Franchise online if youre only going to play the CPU?
To gain the benefits of online franchise.

Custom league setup for one....and the benefits of what has been worked on for the online franchise as well.

If it had Manage only Mode....it would be a no brainer for me.
But most play out the games in a "regular" fashion and it's a good alternative.

What's the difference in where you are playing your games...?...online of offline ....if it works for you?

M.K.
Knight165
 
# 299 Curahee @ 03/15/14 02:34 PM
Quote:
Originally Posted by Knight165
What's the difference in where you are playing your games...?...online of offline ....if it works for you?
I guess I just dont see the draw of playing online by yourself just to gain a few features.

But each is to their own I guess.
No hate here.
 
# 300 HustlinOwl @ 03/15/14 02:36 PM
Quote:
Originally Posted by Curahee
I guess I just dont see the draw of playing online by yourself just to gain a few features.

But each is to their own I guess.
No hate here.
dont knock it until youve tried it
 


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