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MLB 14 The Show News Post

Franchise Mode has been an MLB The Show staple for quite some time now, and this year, we’re excited to introduce its long-awaited online version. We took the team-building aspects of Franchise, such as scouting and offseason contract negotiations, and merged them with the customizable schedules and divisional alignments of Online Leagues. We also continued to refine the game logic that governs trade values, lineups, player generation, and more. Let’s go over some of the main features in more detail.


FRANCHISE HOME

When you create an Online Franchise, you automatically become the league’s Commissioner. You’ll get to choose the divisional alignment, schedule type, Designated Hitter preference and whether or not to upload a custom roster, among other things. Once you’re happy with your settings, you’ll need to invite other players to the league, and also determine what teams will be controlled by the CPU (if any at all).


CREATE FRANCHISE

Building a successful team in Online Franchise is as much about what happens on the field, as about what happens off the field. One of the most important things you can do to remain competitive is to draft amateur players effectively, in order to keep replenishing your major league roster with top-tier talent. To do this, you’ll need to scout players throughout the regular season so that you don’t go into your live online draft unprepared. Without proper scouting reports, you’ll have a much tougher time trying to distinguish between future superstars and draft-day busts.


AMATEUR DRAFT

The vast majority of your drafted players will need some seasoning in the minors before they’re ready for The Show, so we’ve given you access to full minor league rosters. You’ll be able to move players up and down from Class-A all the way to the Majors, set training assignments, and also pull-off trades with other teams. Our trade logic has been greatly improved as well, so forget about lopsided trades involving three top prospects for an average major league middle reliever.


MANAGE ROSTER

This brings us to the offseason, which we divided into two parts. In Part 1, you will handle all of your contract renewable players, arbitration cases and draft pick signings. Our player contract logic has received a much needed overhaul, as we made MLB service time more of a factor when determining player interest and ideal salary. One example where this is really noticeable is when trying to offer contract extensions to your young players. In the past, you were able to sign young superstar players to extremely cheap long-term contracts, which is unrealistic in today’s MLB. Now, you’ll still be able to lock these players up early in their careers, but you’ll have to pay something much closer to their market value. This type of contract is becoming much more common in real-life lately, with teams like the Rays and Braves leading the way, and it was important for us to incorporate this new dynamic into the game.


CONTRACT RENEWALS

Free agent signings happen in Part 2 of the offseason, which is divided into an adjustable number of rounds, or advancement periods. Every team gets a chance to make their best offer, and then the commissioner advances to the next round.


FA ROUNDS

Players will either sign with a team, or they will remain on the market for the next round. The bidding wars that occur in this part of the offseason can become pretty intense, coupled with the fact that you’re competing against other human opponents makes the bidding all the more entertaining.


FREE AGENT CONTRACTS

Rounding out the whole package is our expanded record keeping, as we now store draft classes, retired players, and additional career stats and awards on the Player Card. In addition, League Events and Notifications will keep you up to date on what’s happening around the league, and what tasks you need to perform to manage your team properly.


RETIREMENT

We’re all extremely happy with the way Online Franchise turned out, and we hope you enjoy playing it just as much as we enjoyed putting it together. See you online!

Bleacher Report has posted an interview with MLB 14 The Show developers, Luis Martinez and Lance Leahy, providing even more information.

Game: MLB 14 The ShowReader Score: 8.5/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 12 - View All
MLB 14 The Show Videos
Member Comments
# 281 MrOldboy @ 03/12/14 11:03 PM
Quote:
Originally Posted by HustlinOwl
lol then taking a rare occurrence from 3 years ago as justification is absurd
Its not just that, PSN goes down for maintenance often. Its not a huge deal, but if that happens you can't play your franchise that night. That could be frustrating, especially if you don't have a lot fo time to play. Your own internet could go down, or your router could break. I've gone through multiple routers and have no wifi for days while I get a new one.

Its a legitamate concern, but not as big as Perfect Zero is making it out to be. Think about every other game ever. Think about a game like Titanfall, Xbox Live was having major issues when it came out and will go down again in the future, either due to maintenance or malfunction, during that time Titanfall is unplayable. That sucks, but its part of online gaming. Its something that Perfect Zero just needs to accept as being part of taking franchise online. If it is going to involve multiple users you can't have multiple save files or else everyone in the league would need to sync their file every time someone changes anything.

Its why there needs to be parity between the modes, if they are both being called Franchise. The difference between online and offline should be multiplayer (and internet required features) or single player. If that was the case there wouldn't be as many issues with the changes.
 
# 282 HustlinOwl @ 03/12/14 11:05 PM
Quote:
Originally Posted by MrOldboy
Its not just that, PSN goes down for maintenance often. Its not a huge deal, but if that happens you can't play your franchise that night. That could be frustrating, especially if you don't have a lot fo time to play. Your own internet could go down, or your router could break. I've gone through multiple routers and have no wifi for days while I get a new one.

Its a legitamate concern, but not as big as Perfect Zero is making it out to be. Think about every other game ever. Thing about a game like Titanfall, Xbox Live was having major issues when it came out and will go down again in the future, either due to maintenance or malfunction, during that time Titanfall is unplayable. That sucks, but its part of online gaming.

Its why there needs to be parity between the modes, if they are both being called Franchise. The difference between online and offline should be multiplayer or single player. If that was the case there wouldn't be as many issues with the changes.
agree, but when developing for 3 different platforms deadlines need to be met online crowd would be just as upset if these issues werent implemented into the mode
 
# 283 MrOldboy @ 03/12/14 11:27 PM
Quote:
Originally Posted by HustlinOwl
agree, but when developing for 3 different platforms deadlines need to be met online crowd would be just as upset if these issues werent implemented into the mode
The thing is, if the AI logic was a copy of the current offline franchise logic no one would have noticed unless the devs said they scratched the logic improvements entirely since they couldn't get them into offline as well.

I don't think that is a better solution at all though, its nice that at least some improvements that have been asked for a long time made it in at all.

It is just weird knowing that when I play RTTS I will se different lineup logic than I will when I play a single player online franchise. That is just weird, I can't put it more eloquently honestly.
 
# 284 kehlis @ 03/12/14 11:42 PM
Okay guys, we've all said our peace, can we move on from that discussion and get back to discussion of the blog please?
 
# 285 SirSpencAlot36 @ 03/13/14 12:01 AM
I am really excited that there is editable potential because some of the players potentials are WAAAAYYYYY off, especially the A's players who never get any love in this game, but the Mets players are off too and a few other players like Billy Butler, a B potential?!?!?! but glad theres editable potential cause that definitely needs changing, i do understand theres a two weeks till this game ships but those potentials are way off
 
# 286 chitownwonder @ 03/13/14 12:05 AM
I'm excited for on line franchise. Now it won't be trade after trade in on line leagues , now it will be about building your team to stay competitive. Trying to mix and match the veterans with the up and coming players on your team, while staying in your teams salary cap.

Hopefully everything meshes well and us people that have been waiting a long time for multiple seasons on line will be in baseball heaven.
 
# 287 Curahee @ 03/15/14 12:03 PM
Quote:
Originally Posted by Woodweaver
As far a lag is concerned... If you enjoy the offline franchise (i.e. you against the CPU), then playing online against the CPU should not result in any lag. It's the head to head games with poor end connections that resulted in most cases of lag with the latest versions
But what is the point in playing your Franchise online if youre only going to play the CPU?
 
# 288 HustlinOwl @ 03/15/14 12:05 PM
Quote:
Originally Posted by Curahee
But what is the point in playing your Franchise online if youre only going to play the CPU?
lol really what most have been complaining about the online franchise features that are not available in the offline franchise
 
# 289 mmorg @ 03/15/14 12:46 PM
Quote:
Originally Posted by Curahee
But what is the point in playing your Franchise online if youre only going to play the CPU?
All the features that are included in online franchise that were missed in offline franchise including all of the integration available on theshownation. Plus if you are playing between your Vita and PS3/4 you don't have to worry about uploading and downloading from the cloud. Just log into online franchise and play your game!

Also, can you play pvp online franchise games against people on their ps3/ps4 if you are on the vita? Can people on ps3 play against people with a ps4 in online franchise? Or do you both have to be using the same platform? I have to imagine that you and your opponent have to be on the same platform.
 
# 290 HustlinOwl @ 03/15/14 12:54 PM
Quote:
Originally Posted by mmorg
All the features that are included in online franchise that were missed in offline franchise including all of the integration available on theshownation. Plus if you are playing between your Vita and PS3/4 you don't have to worry about uploading and downloading from the cloud. Just log into online franchise and play your game!

Also, can you play pvp online franchise games against people on their ps3/ps4 if you are on the vita? Can people on ps3 play against people with a ps4 in online franchise? Or do you both have to be using the same platform? I have to imagine that you and your opponent have to be on the same platform.
only cross play allowed is PS Vita vs PS3 or PS4 and online HR derby
 
# 291 Knight165 @ 03/15/14 01:03 PM
Quote:
Originally Posted by Curahee
But what is the point in playing your Franchise online if youre only going to play the CPU?
To gain the benefits of online franchise.

Custom league setup for one....and the benefits of what has been worked on for the online franchise as well.

If it had Manage only Mode....it would be a no brainer for me.
But most play out the games in a "regular" fashion and it's a good alternative.

What's the difference in where you are playing your games...?...online of offline ....if it works for you?

M.K.
Knight165
 
# 292 Curahee @ 03/15/14 01:34 PM
Quote:
Originally Posted by Knight165
What's the difference in where you are playing your games...?...online of offline ....if it works for you?
I guess I just dont see the draw of playing online by yourself just to gain a few features.

But each is to their own I guess.
No hate here.
 
# 293 HustlinOwl @ 03/15/14 01:36 PM
Quote:
Originally Posted by Curahee
I guess I just dont see the draw of playing online by yourself just to gain a few features.

But each is to their own I guess.
No hate here.
dont knock it until youve tried it
 
# 294 MrOldboy @ 03/15/14 01:48 PM
Quote:
Originally Posted by Knight165

What's the difference in where you are playing your games...?...online of offline ....if it works for you?

M.K.
Knight165
Its been stated many times on here though that it does matter where you play your games since both offline and online offere different features. They offer different advantages and disadvantages.

If Curahee for instance doesn't care about the different features, he might care about having to be online just to access his franchise.

Curahee doesn't see those exclusive features as enough to go online with franchise. I'm inclined to agree, but I'm way too curious to see the new logic so I'll go online even if that new logic sucks in the end which is entirely possible as with anything.
 
# 295 Curahee @ 03/15/14 02:02 PM
Quote:
Originally Posted by MrOldboy
If Curahee for instance doesn't care about the different features, he might care about having to be online just to access his franchise.

Curahee doesn't see those exclusive features as enough to go online with franchise.

Exactly my thoughts.

I have no issue with Online Franchise. (ONF) If people think its great and its what theyve been asking for, then awesome for them. I will probably try it, but I dont see those few features to be enough of a draw to dedicate my time to an ONF.

As stated before, there are too many potential variables to occur that would prevent an instance of gameplay.

Like I said, I'll try it, but I'll most likely stick to my Offline Franchise (OFF) as I usually do every year.

Im not even upset that OFF doesnt match ONF.
 
# 296 Scott @ 03/15/14 02:06 PM
If I can do online franchise with just myself, i'll be happy...can't remember if that's possible or not.
 
# 297 Curahee @ 03/15/14 02:12 PM
Quote:
Originally Posted by Scott
If I can do online franchise with just myself, i'll be happy...can't remember if that's possible or not.
Read 5 posts up.
 
# 298 PadresFan @ 03/15/14 02:12 PM
I intend on playing an offline franchise with my Pads and an online franchise (still undecided on the team) with a buddy of mine... Best of both worlds...

Sent from my SCH-I510 using Tapatalk 2
 
# 299 BrianU @ 03/15/14 02:23 PM
The issue is there are exclusive features to offline franchise (like contract logic, editable potential, hire/fire manager, notifications) and exclusive features to online franchise (like lineup logic, trade logic, stored player stats) and every year the gap will increase between the two modes and they will both have more and more exclusive features. For the Human vs CPU franchise guys we are getting screwed because we have to choose between which features matter the most.

Personally I am still going with offline franchise but I will miss the CPU lineup and trade logic as well as stored player stats. IMO the best situation is to have offline franchise eliminated and have it all online so we benefit from the expanded player stats as long as it has the ability to have custom rosters and save states. I would feel better if the devs gave us their plan for the future right now it seems like they are doing half and half on each mode I don't feel good about the future if that is their method.
 
# 300 Cavicchi @ 03/15/14 02:30 PM
Quote:
Originally Posted by BrianU
The issue is there are exclusive features to offline franchise (like contract logic, editable potential, hire/fire manager, notifications) and exclusive features to online franchise (like lineup logic, trade logic, stored player stats) and every year the gap will increase between the two modes and they will both have more and more exclusive features. For the Human vs CPU franchise guys we are getting screwed because we have to choose between which features matter the most.

Personally I am still going with offline franchise but I will miss the CPU lineup and trade logic as well as stored player stats. IMO the best situation is to have offline franchise eliminated and have it all online so we benefit from the expanded player stats as long as it has the ability to have custom rosters and save states. I would feel better if the devs gave us their plan for the future right now it seems like they are doing half and half on each mode I don't feel good about the future if that is their method.
Editing potential and hiring/firing managers is only in offline franchise?
 


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