Home
MLB 14 The Show News Post

Franchise Mode has been an MLB The Show staple for quite some time now, and this year, we’re excited to introduce its long-awaited online version. We took the team-building aspects of Franchise, such as scouting and offseason contract negotiations, and merged them with the customizable schedules and divisional alignments of Online Leagues. We also continued to refine the game logic that governs trade values, lineups, player generation, and more. Let’s go over some of the main features in more detail.


FRANCHISE HOME

When you create an Online Franchise, you automatically become the league’s Commissioner. You’ll get to choose the divisional alignment, schedule type, Designated Hitter preference and whether or not to upload a custom roster, among other things. Once you’re happy with your settings, you’ll need to invite other players to the league, and also determine what teams will be controlled by the CPU (if any at all).


CREATE FRANCHISE

Building a successful team in Online Franchise is as much about what happens on the field, as about what happens off the field. One of the most important things you can do to remain competitive is to draft amateur players effectively, in order to keep replenishing your major league roster with top-tier talent. To do this, you’ll need to scout players throughout the regular season so that you don’t go into your live online draft unprepared. Without proper scouting reports, you’ll have a much tougher time trying to distinguish between future superstars and draft-day busts.


AMATEUR DRAFT

The vast majority of your drafted players will need some seasoning in the minors before they’re ready for The Show, so we’ve given you access to full minor league rosters. You’ll be able to move players up and down from Class-A all the way to the Majors, set training assignments, and also pull-off trades with other teams. Our trade logic has been greatly improved as well, so forget about lopsided trades involving three top prospects for an average major league middle reliever.


MANAGE ROSTER

This brings us to the offseason, which we divided into two parts. In Part 1, you will handle all of your contract renewable players, arbitration cases and draft pick signings. Our player contract logic has received a much needed overhaul, as we made MLB service time more of a factor when determining player interest and ideal salary. One example where this is really noticeable is when trying to offer contract extensions to your young players. In the past, you were able to sign young superstar players to extremely cheap long-term contracts, which is unrealistic in today’s MLB. Now, you’ll still be able to lock these players up early in their careers, but you’ll have to pay something much closer to their market value. This type of contract is becoming much more common in real-life lately, with teams like the Rays and Braves leading the way, and it was important for us to incorporate this new dynamic into the game.


CONTRACT RENEWALS

Free agent signings happen in Part 2 of the offseason, which is divided into an adjustable number of rounds, or advancement periods. Every team gets a chance to make their best offer, and then the commissioner advances to the next round.


FA ROUNDS

Players will either sign with a team, or they will remain on the market for the next round. The bidding wars that occur in this part of the offseason can become pretty intense, coupled with the fact that you’re competing against other human opponents makes the bidding all the more entertaining.


FREE AGENT CONTRACTS

Rounding out the whole package is our expanded record keeping, as we now store draft classes, retired players, and additional career stats and awards on the Player Card. In addition, League Events and Notifications will keep you up to date on what’s happening around the league, and what tasks you need to perform to manage your team properly.


RETIREMENT

We’re all extremely happy with the way Online Franchise turned out, and we hope you enjoy playing it just as much as we enjoyed putting it together. See you online!

Bleacher Report has posted an interview with MLB 14 The Show developers, Luis Martinez and Lance Leahy, providing even more information.

Game: MLB 14 The ShowReader Score: 8.5/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 12 - View All
MLB 14 The Show Videos
Member Comments
# 221 HustlinOwl @ 03/11/14 10:50 AM
Quote:
Originally Posted by armymule
It seems like they have allocated their resources to online at the expense of the offline users.
Vice Versa circa MLB 08 until now lol @ offline users being more loyal
 
# 222 Cavicchi @ 03/11/14 10:57 AM
What about Season mode? Is that available in online?
 
# 223 HustlinOwl @ 03/11/14 11:01 AM
Quote:
Originally Posted by Cavicchi
What about Season mode? Is that available in online?
dont think so, but just start franchise and quit once complete with first season?
 
# 224 Cavicchi @ 03/11/14 11:31 AM
Quote:
Originally Posted by HustlinOwl
dont think so, but just start franchise and quit once complete with first season?
Not the same, Season mode allows you to play more than one season.
 
# 225 HustlinOwl @ 03/11/14 11:37 AM
Quote:
Originally Posted by Cavicchi
Not the same, Season mode allows you to play more than one season.
??? Online Season then no

 
# 226 Knight165 @ 03/11/14 12:07 PM
Quote:
Originally Posted by armymule
I have never and will never play online so it doesn't matter to me what features are added for online play. I also understand the time constraints Sony is facing this year. The perception however is that Sony bit off more than they can chew this year, hence the delayed game delivery. It seems like they have allocated their resources to online at the expense of the offline users. Also, although the money charged for PS Plus isn't much it is perceived as a money grab. This doesn't sit well with many loyal customers. I think their concerns are justified.
Perhaps that's perception of those who are unhappy about something or another, but those that finally get attention to their mode would STRONGLY disagree. Perception is about angle....your angle....my angle....their angle.
So not one "the perception"
I'm seriously doubt the resources dedicated to online franchise is the reason for the delay. I'd say nearly certain as it was probably the most stable at the time of the focus group.
I'm going with the art(read:STADIUMS)....for the PS4 it is a huge undertaking.

...and again....the PS+ charge has NOTHING TO DO with SCEA.
On the PS4....all online play requires PS+. SCEA couldn't give it to you for free if they begged Sony.(and they probably would want to give it to you for free.....more people would use it)

M.K.
Knight165
 
# 227 Cavicchi @ 03/11/14 01:35 PM
Quote:
Originally Posted by HustlinOwl
??? Online Season then no

Yes, I was wondering about online season. Anyway, thanks for the info and picture!
 
# 228 MrOldboy @ 03/11/14 01:52 PM
I know this has been asked before, but I feel like there has yet to be a clear answer.

In ONLINE franchise do you have the same level of control as you do with OFFLINE franchise.

In that you can edit players, manage injuries, etc. Or have some of those levels of control been taken away due to the fact that other users can be in the mode at the same time.

That is my main issue still with the changes, if I cannot edit new draft picks, edit players as their skills change in real life, change positions/stances/motions, force injuries, etc online franchise will never be the same for me as offline. If I want to do a single player franchise I badly want the new AI logic improvements, but I also want control over things like that.
 
# 229 Knight165 @ 03/11/14 02:12 PM
Quote:
Originally Posted by MrOldboy
I know this has been asked before, but I feel like there has yet to be a clear answer.

In ONLINE franchise do you have the same level of control as you do with OFFLINE franchise.

In that you can edit players, manage injuries, etc. Or have some of those levels of control been taken away due to the fact that other users can be in the mode at the same time.

That is my main issue still with the changes, if I cannot edit new draft picks, edit players as their skills change in real life, change positions/stances/motions, force injuries, etc online franchise will never be the same for me as offline. If I want to do a single player franchise I badly want the new AI logic improvements, but I also want control over things like that.

I'm pretty sure you can have manual injuries and set up CPU teams with the same options you can as in a regular 30 team control franchise.....and unless they drastically changed something....you can'tedit players as in offline mode.

M.K.
Knight165
 
# 230 MrOldboy @ 03/11/14 02:15 PM
Quote:
Originally Posted by Knight165
I'm pretty sure you can have manual injuries and set up CPU teams with the same options you can as in a regular 30 team control franchise.....and unless they drastically changed something....you can edit players just as in offline mode.

M.K.
Knight165
Can you edit if another player is in the franchise with you? Or is that only an ability the comish would have?
 
# 231 Knight165 @ 03/11/14 02:18 PM
Quote:
Originally Posted by MrOldboy
Can you edit if another player is in the franchise with you? Or is that only an ability the comish would have?
Perhaps Hustlin or nem can answer.....I've never participated in one....I've only set them up at SCEA to check things out.

M.K.
Knight165
 
# 232 RyanLaFalce @ 03/11/14 02:18 PM
Hopefully you can't adjust ratings. That wouldn't make sense and everyone would make their players a 99 overall.


Sent from my iPad using Tapatalk
 
# 233 HustlinOwl @ 03/11/14 02:26 PM
Quote:
Originally Posted by MrOldboy
Can you edit if another player is in the franchise with you? Or is that only an ability the comish would have?
you mean add players once franchise has started? Yes, would assume similar to last year
 
# 234 Knight165 @ 03/11/14 02:36 PM
He doesn't mean users....he means players....and I don't think you can.
Sorry about that.

I thought we did at SCEA....but I guess not....I must have just been setting up a roster to upload and use.

My bad.

M.K.
Knight165
 
# 235 MrOldboy @ 03/11/14 05:34 PM
Quote:
Originally Posted by Knight165
He doesn't mean users....he means players....and I don't think you can.
Sorry about that.

I thought we did at SCEA....but I guess not....I must have just been setting up a roster to upload and use.

My bad.

M.K.
Knight165
Yeah, that's what I meant. I constantly tweak the roster in franchise once I start it.


Quote:
Originally Posted by RyanLaFalce
Hopefully you can't adjust ratings. That wouldn't make sense and everyone would make their players a 99 overall.


Sent from my iPad using Tapatalk
That's what I assumed from the beginning, but some of the posts since I said that a while back made me think maybe we could have that level of control similar offline franchise.
 
# 236 Sco291 @ 03/11/14 05:36 PM
I really sure hope we get some new info soon....the wait between new info coming out is killing me! More blogs...video, something. The wait for any more news on PS4 version is killing me haha
 
# 237 nemesis04 @ 03/11/14 05:39 PM
Quote:
Originally Posted by Sco291
I really sure hope we get some new info soon....the wait between new info coming out is killing me! More blogs...video, something. The wait for any more news on PS4 version is killing me haha
Something is telling me the lack of info is killing you!
 
# 238 Cavicchi @ 03/11/14 07:07 PM
Quote:
Originally Posted by Bat
I thought this year they were doing digital player portraits instead of photos. Bummer.
So does this mean traded players (photos) will be wearing their original teams hats?
 
# 239 ShowTyme15 @ 03/11/14 07:09 PM
Quote:
Originally Posted by Cavicchi
So does this mean traded players (photos) will be wearing their original teams hats?
Pretty sure it's going to be the same as last year (Cyber photo). There has been no indications that it's changing as far as I've seen.
 
# 240 dave724 @ 03/11/14 08:29 PM
Quote:
Originally Posted by dave724
Looks nice, but a very important key question that is not mentioned is whether or not the "Online Franchise" like the "Offline" Franchise will carry over to the next versions of the game.
I refer to my post of March 5 on page 5 of this thread. If the answer is, 'Online Franchises' will not carry over to the next versions of the game..., then this whole thread should get a lot lighter and very much irrelevant to those who like to carry long-term franchises, especially when the 'offline franchise version has such functionality.... like the olden days when games weren't made new (same) games every year you could run a franchise for years...
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.