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NBA 2K14 News Post


2K Sports submitted title update #3 last week for Xbox One and PS4. It's available now for both consoles. Once the patch notes have been revealed later today, we'll post them here.

Based off of early feedback, you can't save rosters to the hard drive and there are still people crashing in MyCareer mode. Da_Czar mentioned offline playbooks are fixed. Let us know what you are seeing.

UPDATE: Patch notes have arrived.

GENERAL
  • Fixed an issue in The Park where matches were not starting appropriately, in addition to a large number of optimizations for this experience.
  • Addressed a number of issues that were known to cause disconnects during head-to-head and Team-Up gameplay.
  • Corrected an issue where an assigned dunk package would sometimes not be used in The Park.
  • Fixed a number of issues that should result in a much more stable experience for users playing in Leagues.
  • Addressed an issue where the user would encounter a lengthy blank black screen during the initial launch sequence in certain conditions.
  • Fixed a bug where user Settings weren’t properly saving in specific situations.
  • Fixed a case where the user would experience a loss of controller functionality despite having a controller turned on (XB1).
  • Fixed a case where the user would enter into an unresponsive state after a second user signed in and then subsequently signed out (XB1).
  • Fixed an issue where the title did not send game invites to all Xbox Party members when a user enters a joinable online matchmaking session (XB1).
  • The title will now receive game invites if the user is already in an Xbox Party with the host (XB1).
  • Addressed an issue where blocked users were allowed to enter matchmaking with each other (XB1).
  • Fixed an issue where the title would shut down when resuming from low-power standby (XB1).
GAMEPLAY
  • Slightly reduced the shot % penalty on fouls in order to create more appropriate ‘and-1’ situations.
  • Tuned shooting percentages such that they fall more in line with our expected results.
  • Addressed an issue where teams would call timeouts back-to-back in certain situations.
  • Fixed an issue where the camera would sometimes stay on the scorer after a made shoot, often resulting in a 5-second inbound violation.
  • Passes are now more accurate along the sideline, on fast breaks, and when passed to receivers who are in the middle of coming to a stop.
  • Shortened the distance receivers are led down court (when passing) during regular transition (non-fast break) offense.
  • Fixed an issue where the rebound button would sometimes be ignored when engaged in a boxout.
  • Made several improvements to the dribbling model in order to smooth out ball movement.
  • Adjusted physics calculations on in-air collisions to make defenders ‘stronger’.
  • Tuned shot blocking logic such that defenders are more aware of attempting blocks when the ball is still rising, and less likely to target the ball on its way down (when goaltending will be called).
  • Tuned down the likelihood that poorly rated blockers will get their blocking hand in perfect position in front of the ball.
  • Players who successfully block a shot are now more aware and will have a greater chance of recovering the loose ball if it falls nears them.
  • Fixed an issue where players who shouldn’t be physically able to body-up in ride collisions were able to do so at a higher than expected frequency.
  • Tuned the body-up system in order to reduce the amount of clipping present in this sequence.
  • Made several improvements to fix overextension of player elbows during steal/rebound opportunities in order to reduce arm pops, and to improve hand/ball interaction.
  • Addressed a very rare case where a defender would snap up from the ground right after getting knocked down.
  • Pump Fakes have been tuned to correct an issue where some players would twitch when performing the fake.
  • Addressed a rare issue where the game would potentially hang after a player fouled out during a Team-Up game.
  • A new and improved ‘Beluba’ camera is now available for your use.
  • Corrected a commentary issue where the commentators would discuss (and often praise) a player for a given statistic when the sample size of the stat does not merit the discussion.
  • A number of other smaller changes have been made to address issues as well as enhance the user experience.
MyCAREER
  • Fixed a hang that was known to occur when loading save files where a purchased accessory had been equipped.
  • Fixed an issue where users would get stuck in the Shooting Drill when they had previous changed their Shooting Type to Real Player %.
  • The in-performance VC earnings overlay will now match what is actually given to the user upon returning to the travel scene between games.
  • Addressed an issue where player names were occasionally not showing up correctly when dynamic goals were handed out.
  • Corrected an issue where the title would not resume following a timeout called shortly after halftime.
  • Fixed a hang that could occur when the game would try to simulate ahead in scrimmages.
  • Fixed an issue where games would be unintentionally simulated when viewing the NBA.com headline about clinching a playoff spot.
  • Corrected a rare issue where the user would be unable to progress past the All-Star break after playing many seasons.
  • Corrected a rare issue where users would not get the VC reward for accomplishing a milestone.
  • Users will no longer get drafted 30th overall after turning in an impressive performance in the Rookie Showcase.
  • Additional ‘fake’ rookies (some quite good) will no longer be generated after the NBA Draft at the outset of the mode.
  • Identified a rare case where the game could hang in the dunk contest at all-star weekend if the user left the controller unattended for a period of time (this fix applies for MyGM all-star dunk contest as well).
  • Addressed discrepancies between dynamic goals and follow-up press conferences, headlines, and social media messages.
  • Fixed an issue where the reporter would reference a stat incorrectly when asking the user a press conference question after a played game.
  • Tuned AI behaviors such that teammates that are unhappy with your MyPLAYER will now show it more often after the whistle.
  • Corrected a very rare issue where a user’s attributes would be lowered to 25 in all categories.
  • Players will now retire completely in later seasons at an appropriate age (rather than sitting in free agency).
  • A number of smaller issues (e.g. social media message cleanup) in addition to further mode tuning have been performed in this patch to enhance user satisfaction.
MyGM
  • Corrected an issue where some users would hang when attempting to start the mode with an edited roster.
  • Addressed a bug where players would ask for contracts in the MLE pricing range when they clearly deserve contracts of much greater worth.
  • Corrected an issue where certain injuries were not properly healing in the expected amount of time.
  • Addressed a display error on the Team Finances pricing graphs where it would display the user’s team as earning $0 in specific situations.
  • Fixed a number of issues pertaining to the hiring and firing of head coaches and assistant coaches. This should now be more reliable.
  • Corrected and optimized a number of owner goals to ensure they always fire at appropriate times (e.g. staff hiring goals will now always respect the available budget) and that they don’t conflict one another.
  • Staff goals will now fire in the offseason even when the user has opted to simulate past the Staff Signing period.
  • There will now always be a minimum level staff member available to sign when the user’s team does not have the budgetary funds available for a higher level staff member.
  • Addressed an issue where players that retired to become coaches would get their name randomized.
  • Corrected a rare hang that would occur when the user’s team suffered an in-game injury where the user later performed an in-game save to resume the game at a later time.
  • When asking the CPU to rebuild lineups, the player roles set by the user will now be respected in most situations.
  • Tuned player morale/player roles logic to be slightly more forgiving.
  • Tuned the height ranges for generational players to be more in-line with our original intentions.
  • A number of other smaller corrections and tunings have taken place to enhance user satisfaction.
NOTE: All patch fixes are intended to work in your existing game mode saves (MyCAREER, MyGM, etc.).

Game: NBA 2K14Reader Score: 6.5/10 - Vote Now
Platform: PC / PS3 / PS4 / Wii U / Xbox 360 / Xbox OneVotes for game: 98 - View All
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Member Comments
# 561 DaWu @ 12/24/13 04:33 PM
finally played my first real game with patch #3

and what shall I say: playing pro with sim sliders and had the best game I ever had since my first 2k game 2k7. everything was perfect with default sim sliders! aweseome thx 2k! the only thing that need to be tuned are the goaltending and the and1 situations. the first happens too often and the second almost never.
 
# 562 isdatyt @ 12/24/13 06:13 PM
How do I make sure I have the latest update/patch? It hasn't notified me. Xbox One
 
# 563 futurepro62 @ 12/24/13 08:51 PM
Quote:
Originally Posted by GR5Noles
has anybody's myCareer (PS4) frozen in the practice gym during a scrimmage? After a game it brought me straight to the practice for a 6 minute scrimmage, but once the ball is inbounded to me the game freezes.
Same thing happened to me on XB1. Completely game breaking, the game won't "unfreeze" although it isn't really "frozen" in the traditional sense. Were to able to undo it?
 
# 564 GR5Noles @ 12/25/13 12:38 AM
Quote:
Originally Posted by futurepro62
Same thing happened to me on XB1. Completely game breaking, the game won't "unfreeze" although it isn't really "frozen" in the traditional sense. Were to able to undo it?
nope. last time I checked it would still get stuck in the same spot
 
# 565 BuGzBuNNy @ 12/25/13 01:17 AM
Are situationals still in the game?
 
# 566 nmain @ 12/25/13 02:46 AM
Is anyone on the X1 having problems starting the game? I click to launch and it looks like its starting to and then just goes back to home.
 
# 567 tflash81 @ 12/25/13 03:24 AM
After my MyCareer got glitched, now I can't even START a MyGM mode even though it used to work fine. When I go to MyGM and pick my team, it immediately crashes back to the home screen. It's been like this for weeks and the patches did nothing. Is there ANYTHING I can do? Tried uninstalling/reinstalling didn't work at all.
 
# 568 GisherJohn24 @ 12/25/13 09:23 AM
Quote:
Originally Posted by isdatyt
How do I make sure I have the latest update/patch? It hasn't notified me. Xbox One
If you're connected to the servers you got it. Should be automatic
 
# 569 claustin @ 12/25/13 12:03 PM
Quote:
Originally Posted by MrMBrown
At least it would be playable.
Well it wouldn't crash all the time, but I don't know if I'd call it playable.
 
# 570 claustin @ 12/25/13 12:11 PM
Quote:
Originally Posted by MrMBrown
I wouldn't call 2k14 playable,either.
Touché good sir
 
# 571 The 24th Letter @ 12/25/13 12:19 PM
I'm not sure i've seen anyone try to defend crashing...

Anyway, I'm crossing my fingers...I haven't ran into any issues as of yet with 2k on my XB1...my PS4 was nothing but trouble and eventually bricked though..smh
 
# 572 23 @ 12/25/13 01:27 PM
This thread sucks. Nothing on gameplay and how the games are looking.... It's all about my career and crap as if this is the only thing people care about.

I guess it was a my career patch. Go figure

Galaxy Note 2
 
# 573 23 @ 12/25/13 01:33 PM
I'm not saying they shouldn't be fix it nor should people not care but good lord. Did they fix anything. According to this thread the info is nonexistent for anyone coming to this site to check for gameplay improvements

Galaxy Note 2
 
# 574 RajonRondo @ 12/25/13 02:16 PM
Late to the party, someone aware me on how to modify contract offers to players? they only let me offer the default offer which they always decline unless I use V.C to buy pitches. Latest patch got rid of the ability to modify an offer to a player, you can only use default ones I.E 3 year deal sixth man rather than a 5 year deal starter.
 
# 575 GisherJohn24 @ 12/25/13 02:19 PM
The game on the court makes up for everything. The most realistic, brilliant playing sports game on the planet. Not to mention its the prettiest sports game I've ever seen. Gameplay comes first. Sorry for those of you who focus on the modes, but for me, I just want to play my friends offline and play the game. No other sports game is near this greatness.
 
# 576 threattonature @ 12/25/13 02:54 PM
Does anyone else have the issue of settings in mycareer not carrying over into the actual game. I'm referring to settings such as playart and changing stick settings from camera relative to absolute.
 
# 577 23 @ 12/25/13 03:38 PM
Quote:
Originally Posted by GisherJohn24
The game on the court makes up for everything. The most realistic, brilliant playing sports game on the planet. Not to mention its the prettiest sports game I've ever seen. Gameplay comes first. Sorry for those of you who focus on the modes, but for me, I just want to play my friends offline and play the game. No other sports game is near this greatness.

Agreed but again how would you know reading glasses through here.
No wonder vets don't post here anymore.

Galaxy Note 2
 
# 578 23 @ 12/25/13 04:13 PM
A few of those can be tweaked with sliders.

My man sage infinite has a video with Paul George throwing down a nasty prime vice Carter like dunk after a crossover. It's sick. ...I believe he put it on youtube.

Anyway I do like that defense is mich more fun this year. I'm not getting a ton of blocks with too many non blocking guys so often post patch

Galaxy Note 2
 
# 579 Pared @ 12/25/13 04:19 PM
I'm simply not posting. You get what you put in and despite all the issues others are encountering, on the court the game is great. Still has some of my gripes but as you said, sliders can mitigate most of my qualms/concerns/issues.

I personally wish the game was better "out of the box" however. The including of simulation sliders mean nothing as the tendencies seems to be what they should focusing on when modifying default/simulation, etc.
 
# 580 23 @ 12/25/13 04:46 PM
Quote:
Originally Posted by Pared
I'm simply not posting. You get what you put in and despite all the issues others are encountering, on the court the game is great. Still has some of my gripes but as you said, sliders can mitigate most of my qualms/concerns/issues.

I personally wish the game was better "out of the box" however. The including of simulation sliders mean nothing as the tendencies seems to be what they should focusing on when modifying default/simulation, etc.
That tendency thing is okay but even though they removed the coaching options its looks like systems are still clashing and gets in the way of them a bit. I hope they can make it how it should be next year but anyway, I do agree with you wholeheartedly though...but Im starting to believe out of the box playing right is a thing of the past if they continue going in this "my" direction.

The game on the court is great though despite that, and I think its just that most people who are enjoying it are just playing not posting. IMO I with they'd take NBA Today to another level instead of all of this fantasy stuff.
 


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