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NBA 2K14 News Post


2K Sports submitted title update #3 last week for Xbox One and PS4. It's available now for both consoles. Once the patch notes have been revealed later today, we'll post them here.

Based off of early feedback, you can't save rosters to the hard drive and there are still people crashing in MyCareer mode. Da_Czar mentioned offline playbooks are fixed. Let us know what you are seeing.

UPDATE: Patch notes have arrived.

GENERAL
  • Fixed an issue in The Park where matches were not starting appropriately, in addition to a large number of optimizations for this experience.
  • Addressed a number of issues that were known to cause disconnects during head-to-head and Team-Up gameplay.
  • Corrected an issue where an assigned dunk package would sometimes not be used in The Park.
  • Fixed a number of issues that should result in a much more stable experience for users playing in Leagues.
  • Addressed an issue where the user would encounter a lengthy blank black screen during the initial launch sequence in certain conditions.
  • Fixed a bug where user Settings weren’t properly saving in specific situations.
  • Fixed a case where the user would experience a loss of controller functionality despite having a controller turned on (XB1).
  • Fixed a case where the user would enter into an unresponsive state after a second user signed in and then subsequently signed out (XB1).
  • Fixed an issue where the title did not send game invites to all Xbox Party members when a user enters a joinable online matchmaking session (XB1).
  • The title will now receive game invites if the user is already in an Xbox Party with the host (XB1).
  • Addressed an issue where blocked users were allowed to enter matchmaking with each other (XB1).
  • Fixed an issue where the title would shut down when resuming from low-power standby (XB1).
GAMEPLAY
  • Slightly reduced the shot % penalty on fouls in order to create more appropriate ‘and-1’ situations.
  • Tuned shooting percentages such that they fall more in line with our expected results.
  • Addressed an issue where teams would call timeouts back-to-back in certain situations.
  • Fixed an issue where the camera would sometimes stay on the scorer after a made shoot, often resulting in a 5-second inbound violation.
  • Passes are now more accurate along the sideline, on fast breaks, and when passed to receivers who are in the middle of coming to a stop.
  • Shortened the distance receivers are led down court (when passing) during regular transition (non-fast break) offense.
  • Fixed an issue where the rebound button would sometimes be ignored when engaged in a boxout.
  • Made several improvements to the dribbling model in order to smooth out ball movement.
  • Adjusted physics calculations on in-air collisions to make defenders ‘stronger’.
  • Tuned shot blocking logic such that defenders are more aware of attempting blocks when the ball is still rising, and less likely to target the ball on its way down (when goaltending will be called).
  • Tuned down the likelihood that poorly rated blockers will get their blocking hand in perfect position in front of the ball.
  • Players who successfully block a shot are now more aware and will have a greater chance of recovering the loose ball if it falls nears them.
  • Fixed an issue where players who shouldn’t be physically able to body-up in ride collisions were able to do so at a higher than expected frequency.
  • Tuned the body-up system in order to reduce the amount of clipping present in this sequence.
  • Made several improvements to fix overextension of player elbows during steal/rebound opportunities in order to reduce arm pops, and to improve hand/ball interaction.
  • Addressed a very rare case where a defender would snap up from the ground right after getting knocked down.
  • Pump Fakes have been tuned to correct an issue where some players would twitch when performing the fake.
  • Addressed a rare issue where the game would potentially hang after a player fouled out during a Team-Up game.
  • A new and improved ‘Beluba’ camera is now available for your use.
  • Corrected a commentary issue where the commentators would discuss (and often praise) a player for a given statistic when the sample size of the stat does not merit the discussion.
  • A number of other smaller changes have been made to address issues as well as enhance the user experience.
MyCAREER
  • Fixed a hang that was known to occur when loading save files where a purchased accessory had been equipped.
  • Fixed an issue where users would get stuck in the Shooting Drill when they had previous changed their Shooting Type to Real Player %.
  • The in-performance VC earnings overlay will now match what is actually given to the user upon returning to the travel scene between games.
  • Addressed an issue where player names were occasionally not showing up correctly when dynamic goals were handed out.
  • Corrected an issue where the title would not resume following a timeout called shortly after halftime.
  • Fixed a hang that could occur when the game would try to simulate ahead in scrimmages.
  • Fixed an issue where games would be unintentionally simulated when viewing the NBA.com headline about clinching a playoff spot.
  • Corrected a rare issue where the user would be unable to progress past the All-Star break after playing many seasons.
  • Corrected a rare issue where users would not get the VC reward for accomplishing a milestone.
  • Users will no longer get drafted 30th overall after turning in an impressive performance in the Rookie Showcase.
  • Additional ‘fake’ rookies (some quite good) will no longer be generated after the NBA Draft at the outset of the mode.
  • Identified a rare case where the game could hang in the dunk contest at all-star weekend if the user left the controller unattended for a period of time (this fix applies for MyGM all-star dunk contest as well).
  • Addressed discrepancies between dynamic goals and follow-up press conferences, headlines, and social media messages.
  • Fixed an issue where the reporter would reference a stat incorrectly when asking the user a press conference question after a played game.
  • Tuned AI behaviors such that teammates that are unhappy with your MyPLAYER will now show it more often after the whistle.
  • Corrected a very rare issue where a user’s attributes would be lowered to 25 in all categories.
  • Players will now retire completely in later seasons at an appropriate age (rather than sitting in free agency).
  • A number of smaller issues (e.g. social media message cleanup) in addition to further mode tuning have been performed in this patch to enhance user satisfaction.
MyGM
  • Corrected an issue where some users would hang when attempting to start the mode with an edited roster.
  • Addressed a bug where players would ask for contracts in the MLE pricing range when they clearly deserve contracts of much greater worth.
  • Corrected an issue where certain injuries were not properly healing in the expected amount of time.
  • Addressed a display error on the Team Finances pricing graphs where it would display the user’s team as earning $0 in specific situations.
  • Fixed a number of issues pertaining to the hiring and firing of head coaches and assistant coaches. This should now be more reliable.
  • Corrected and optimized a number of owner goals to ensure they always fire at appropriate times (e.g. staff hiring goals will now always respect the available budget) and that they don’t conflict one another.
  • Staff goals will now fire in the offseason even when the user has opted to simulate past the Staff Signing period.
  • There will now always be a minimum level staff member available to sign when the user’s team does not have the budgetary funds available for a higher level staff member.
  • Addressed an issue where players that retired to become coaches would get their name randomized.
  • Corrected a rare hang that would occur when the user’s team suffered an in-game injury where the user later performed an in-game save to resume the game at a later time.
  • When asking the CPU to rebuild lineups, the player roles set by the user will now be respected in most situations.
  • Tuned player morale/player roles logic to be slightly more forgiving.
  • Tuned the height ranges for generational players to be more in-line with our original intentions.
  • A number of other smaller corrections and tunings have taken place to enhance user satisfaction.
NOTE: All patch fixes are intended to work in your existing game mode saves (MyCAREER, MyGM, etc.).

Game: NBA 2K14Reader Score: 6.5/10 - Vote Now
Platform: PC / PS3 / PS4 / Wii U / Xbox 360 / Xbox OneVotes for game: 98 - View All
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Member Comments
# 541 Glenn33 @ 12/23/13 12:45 PM
Quote:
Originally Posted by The 24th Letter
Yep, Chris Paul and KD have been the most noticeable so far...loving the pull up J's

Add Westbrook to that list.
 
# 542 amoore0192 @ 12/23/13 02:01 PM
Does anyone know what they plan to address going forward that doesn't pertain to MyPlayer or MyTeam? I think they've completely ruined the game for Association style players like myself.
 
# 543 Gwizzle27 @ 12/23/13 02:36 PM
Quote:
Originally Posted by Glenn33
Did you know there is a workaround for this currently?


I can tell you how to do it:

1) In the contract negotiation - propose the lower amount that comes up by default (or really low ball to make sure the player comes back with a reply)
2) The player will respond saying we can do better, etc.
3) BEFORE you hit the X button [PS4] to bring up the screen again to adjust the numbers - press and HOLD the down button on the D Pad. WHILE HOLDING THE D PAD DOWN - press the X button
4) You will now be have access to the list of items you couldn't get to before. It's starts at the bottom and you can edit each category working your way up. PLEASE NOTE - you can't move back down once you move up to the next category - so make sure you know what you wan to propose before you start editing.

I hope that helps.
MUCH appreciated! myGM will actually be playable now until it gets fixed. Thanks again!
 
# 544 theman824 @ 12/23/13 02:55 PM
Quote:
Originally Posted by amoore0192
Does anyone know what they plan to address going forward that doesn't pertain to MyPlayer or MyTeam? I think they've completely ruined the game for Association style players like myself.

Sadly i feel very much the same way.


Sent by iPad using Tapatalk
 
# 545 theman824 @ 12/23/13 03:01 PM
Quote:
Originally Posted by Glenn33
Just so you know - The user does NOT initiate the scouting process (like in current gen). After the first 15 or so games - your scout will come to you asking you who you want to scout. At that point - you can select specific players or positions, etc. He will then come back to you after each scouting report is done throughout the season.

Thanks. Somebody else mentioned this as well. Because that didn't happen for me i didn't realize that. Scout never contacted me. So that's the real problem.

Shame. Traded for two possibly very high first round picks. Full rebuilding mode with LAL.


Sent by iPad using Tapatalk
 
# 546 rkocjay @ 12/23/13 03:53 PM
should i restart my gm after the patch?
 
# 547 Glenn33 @ 12/23/13 05:04 PM
Quote:
Originally Posted by theman824
Thanks. Somebody else mentioned this as well. Because that didn't happen for me i didn't realize that. Scout never contacted me. So that's the real problem.

Shame. Traded for two possibly very high first round picks. Full rebuilding mode with LAL.


Sent by iPad using Tapatalk

Why did you trade? Kobe? Lakers are fascinating to do a franchise with..cuz you will have almost complete turnover at the end of the year.
 
# 548 MikeGiani @ 12/23/13 05:13 PM
Quote:
Originally Posted by The 24th Letter
Yep, Chris Paul and KD have been the most noticeable so far...loving the pull up J's
What sliders do you use?
 
# 549 theman824 @ 12/23/13 05:46 PM
Quote:
Originally Posted by Glenn33
Why did you trade? Kobe? Lakers are fascinating to do a franchise with..cuz you will have almost complete turnover at the end of the year.

Exactly.
Well i always use the Lakers. Big Fan since about 2000.
Traded Pau and Nash and reworked the bench. Fun when it was working...


Sent by iPad using Tapatalk
 
# 550 xxDHAINESxx @ 12/23/13 07:52 PM
All of this and they couldn't add the ability for us to change our MyPLAYER's number? Man, my player's number changed from 1 to 57 and it looks lame as hell, I absolutely hate how my player looks right now and I' almost considering starting over because of it (and I'm almost through a whole season).

Seriously, the most important thing about your MyPLAYER other than his appearance is his number. Those two things are the most synonymous with what really defines your player on the court (other than his skills of course, but I mean visually). It's embarrassing that I have to run around with a point guard wearing number 57, it just looks absolutely terrible on any NBA player really. Please 2K, it can't be that hard to put this option in this game, a lot of us loyal 2K followers would sincerely appreciate it.
 
# 551 Cesco @ 12/23/13 08:04 PM
I believe the black screen that stays for minutes when starting the game is due to the latest roster update downloading. Based on your connection it takes more or less time. Please 2K add a progress bar or something, don't leave us with a meaningless black screen, thanks.
 
# 552 KyotoCarl @ 12/23/13 08:52 PM
Quote:
Originally Posted by xxDHAINESxx
All of this and they couldn't add the ability for us to change our MyPLAYER's number? Man, my player's number changed from 1 to 57 and it looks lame as hell, I absolutely hate how my player looks right now and I' almost considering starting over because of it (and I'm almost through a whole season).

Seriously, the most important thing about your MyPLAYER other than his appearance is his number. Those two things are the most synonymous with what really defines your player on the court (other than his skills of course, but I mean visually). It's embarrassing that I have to run around with a point guard wearing number 57, it just looks absolutely terrible on any NBA player really. Please 2K, it can't be that hard to put this option in this game, a lot of us loyal 2K followers would sincerely appreciate it.
Have you checked the features menu in the main menu if you can change your number there? There's a My Player tab there.

Sent from my GT-I9300 using Tapatalk 2
 
# 553 law_1990 @ 12/24/13 09:17 AM
Quote:
Fixed an issue in The Park where matches were not starting appropriately, in addition to a large number of optimizations for this experience.
ha.

Tell that to the 30+ guys i was chilling with in the park earlier today all trying to get on a court. ANY court.
 
# 554 nate1986 @ 12/24/13 09:31 AM
http://www.pastapadre.com/2013/12/23...nba-2k14-patch

How can 2k have a great NBA game on ps3 and 360 with little to no issues, yet the same exact game from the same exact company for ps4 and xb1 have so many issues
 
# 555 GR5Noles @ 12/24/13 10:49 AM
has anybody's myCareer (PS4) frozen in the practice gym during a scrimmage? After a game it brought me straight to the practice for a 6 minute scrimmage, but once the ball is inbounded to me the game freezes.
 
# 556 KyotoCarl @ 12/24/13 11:08 AM
Quote:
Originally Posted by rkocjay
should i restart my gm after the patch?
No you don't need to restart anything.

Sent from my GT-I9300 using Tapatalk 2
 
# 557 taterskin @ 12/24/13 11:09 AM
Quote:
Originally Posted by taterskin
My created player can't dunk post patch..... before the last patch I was tearing the basketball goal down with posterizing dunks.... now my player just does layups. Not sure if anyone else has this prob....as I've not seen.
Quote:
Originally Posted by KyotoCarl
Check and see if you have your dunk packages assigned properly. Otherwise assign them again. It's not the patch itself.

Sent from my GT-I9300 using Tapatalk 2

"Thanks for the info.... I'll try to reassign when I get home, as I've already verified that they are assigned. It just started doing this.....Has not been an issue in my previous three seasons. Can't even get player to dunk on a steal/breakaway play."


The above is definitely still an issue..... at least for me. For starters....how the hell do you unequip a dunk package? I can't see an option to do so anywhere. I did select a dunk package in place of one I already selected, but can't deselect. This got it to work to some degree, but my player will only do the dunk package I selected over one already selected, and even that is very rarely. He will not do any of the other dunks....even with highlight reel attached. It's almost as if he's fatigued as it automatically reverts to a layup. I have Gatorade prime pack, ankle breaker, posterizer, and highlight reel all attached....and generally don't run around spamming the turbo button either. Prior to the patch....if I had a wide open lane to the hoop with maybe one guy coming over to contest.....I would basically posterize the guy. Now....if it's not completely wide open....and it's only 25% of the time at best..... he just goes to a layup. It acts as if something is unequipped or your player is constantly tired. It's not a game breaker....but takes away from the experience.

-the patch fixed the my career injury bug issue for me as players have returned
-I never had and still don't have freezing or crashing issues
-It only half fixed the abnormal amount of minutes played. Some games I sub out as it should be, others I play the whole 2nd half.
-I don't see an option for a Beluba cam either.
-Now I have the dunk issue. I have seen some others across the other threads post in reference to similar probs....but not a large number.
 
# 558 KyotoCarl @ 12/24/13 11:17 AM
Quote:
Originally Posted by nate1986
http://www.pastapadre.com/2013/12/23...nba-2k14-patch

How can 2k have a great NBA game on ps3 and 360 with little to no issues, yet the same exact game from the same exact company for ps4 and xb1 have so many issues
Cause it's a whole new system they've developed for. However, it's not an excuse but we're bound to have some issues with new systems.

Gameplay is much better on NG though compared to ps3 and 360.
Sent from my GT-I9300 using Tapatalk 2
 
# 559 Kaanyr Vhok @ 12/24/13 01:42 PM
Quote:
Originally Posted by nate1986
http://www.pastapadre.com/2013/12/23...nba-2k14-patch

How can 2k have a great NBA game on ps3 and 360 with little to no issues, yet the same exact game from the same exact company for ps4 and xb1 have so many issues
1,000s of pages of new code
 
# 560 nate1986 @ 12/24/13 02:16 PM
I don't doubt the gameplay is better on next gen, I get with new consoles you are bound to have a few more kinks, given that it appears NBA live is trying to fix itself and putting forth an effort and 2k is just sitting around twiddling their thumbs

I'm not trying to bash 2k or come off as an EA sports fanboy, but maybe once things on both sides are fixed this will be good for all basketball fans, at least until one side locks up exclusive rights to the NBA license lol
 


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