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NBA 2K14 News Post


2K Sports submitted title update #3 last week for Xbox One and PS4. It's available now for both consoles. Once the patch notes have been revealed later today, we'll post them here.

Based off of early feedback, you can't save rosters to the hard drive and there are still people crashing in MyCareer mode. Da_Czar mentioned offline playbooks are fixed. Let us know what you are seeing.

UPDATE: Patch notes have arrived.

GENERAL
  • Fixed an issue in The Park where matches were not starting appropriately, in addition to a large number of optimizations for this experience.
  • Addressed a number of issues that were known to cause disconnects during head-to-head and Team-Up gameplay.
  • Corrected an issue where an assigned dunk package would sometimes not be used in The Park.
  • Fixed a number of issues that should result in a much more stable experience for users playing in Leagues.
  • Addressed an issue where the user would encounter a lengthy blank black screen during the initial launch sequence in certain conditions.
  • Fixed a bug where user Settings weren’t properly saving in specific situations.
  • Fixed a case where the user would experience a loss of controller functionality despite having a controller turned on (XB1).
  • Fixed a case where the user would enter into an unresponsive state after a second user signed in and then subsequently signed out (XB1).
  • Fixed an issue where the title did not send game invites to all Xbox Party members when a user enters a joinable online matchmaking session (XB1).
  • The title will now receive game invites if the user is already in an Xbox Party with the host (XB1).
  • Addressed an issue where blocked users were allowed to enter matchmaking with each other (XB1).
  • Fixed an issue where the title would shut down when resuming from low-power standby (XB1).
GAMEPLAY
  • Slightly reduced the shot % penalty on fouls in order to create more appropriate ‘and-1’ situations.
  • Tuned shooting percentages such that they fall more in line with our expected results.
  • Addressed an issue where teams would call timeouts back-to-back in certain situations.
  • Fixed an issue where the camera would sometimes stay on the scorer after a made shoot, often resulting in a 5-second inbound violation.
  • Passes are now more accurate along the sideline, on fast breaks, and when passed to receivers who are in the middle of coming to a stop.
  • Shortened the distance receivers are led down court (when passing) during regular transition (non-fast break) offense.
  • Fixed an issue where the rebound button would sometimes be ignored when engaged in a boxout.
  • Made several improvements to the dribbling model in order to smooth out ball movement.
  • Adjusted physics calculations on in-air collisions to make defenders ‘stronger’.
  • Tuned shot blocking logic such that defenders are more aware of attempting blocks when the ball is still rising, and less likely to target the ball on its way down (when goaltending will be called).
  • Tuned down the likelihood that poorly rated blockers will get their blocking hand in perfect position in front of the ball.
  • Players who successfully block a shot are now more aware and will have a greater chance of recovering the loose ball if it falls nears them.
  • Fixed an issue where players who shouldn’t be physically able to body-up in ride collisions were able to do so at a higher than expected frequency.
  • Tuned the body-up system in order to reduce the amount of clipping present in this sequence.
  • Made several improvements to fix overextension of player elbows during steal/rebound opportunities in order to reduce arm pops, and to improve hand/ball interaction.
  • Addressed a very rare case where a defender would snap up from the ground right after getting knocked down.
  • Pump Fakes have been tuned to correct an issue where some players would twitch when performing the fake.
  • Addressed a rare issue where the game would potentially hang after a player fouled out during a Team-Up game.
  • A new and improved ‘Beluba’ camera is now available for your use.
  • Corrected a commentary issue where the commentators would discuss (and often praise) a player for a given statistic when the sample size of the stat does not merit the discussion.
  • A number of other smaller changes have been made to address issues as well as enhance the user experience.
MyCAREER
  • Fixed a hang that was known to occur when loading save files where a purchased accessory had been equipped.
  • Fixed an issue where users would get stuck in the Shooting Drill when they had previous changed their Shooting Type to Real Player %.
  • The in-performance VC earnings overlay will now match what is actually given to the user upon returning to the travel scene between games.
  • Addressed an issue where player names were occasionally not showing up correctly when dynamic goals were handed out.
  • Corrected an issue where the title would not resume following a timeout called shortly after halftime.
  • Fixed a hang that could occur when the game would try to simulate ahead in scrimmages.
  • Fixed an issue where games would be unintentionally simulated when viewing the NBA.com headline about clinching a playoff spot.
  • Corrected a rare issue where the user would be unable to progress past the All-Star break after playing many seasons.
  • Corrected a rare issue where users would not get the VC reward for accomplishing a milestone.
  • Users will no longer get drafted 30th overall after turning in an impressive performance in the Rookie Showcase.
  • Additional ‘fake’ rookies (some quite good) will no longer be generated after the NBA Draft at the outset of the mode.
  • Identified a rare case where the game could hang in the dunk contest at all-star weekend if the user left the controller unattended for a period of time (this fix applies for MyGM all-star dunk contest as well).
  • Addressed discrepancies between dynamic goals and follow-up press conferences, headlines, and social media messages.
  • Fixed an issue where the reporter would reference a stat incorrectly when asking the user a press conference question after a played game.
  • Tuned AI behaviors such that teammates that are unhappy with your MyPLAYER will now show it more often after the whistle.
  • Corrected a very rare issue where a user’s attributes would be lowered to 25 in all categories.
  • Players will now retire completely in later seasons at an appropriate age (rather than sitting in free agency).
  • A number of smaller issues (e.g. social media message cleanup) in addition to further mode tuning have been performed in this patch to enhance user satisfaction.
MyGM
  • Corrected an issue where some users would hang when attempting to start the mode with an edited roster.
  • Addressed a bug where players would ask for contracts in the MLE pricing range when they clearly deserve contracts of much greater worth.
  • Corrected an issue where certain injuries were not properly healing in the expected amount of time.
  • Addressed a display error on the Team Finances pricing graphs where it would display the user’s team as earning $0 in specific situations.
  • Fixed a number of issues pertaining to the hiring and firing of head coaches and assistant coaches. This should now be more reliable.
  • Corrected and optimized a number of owner goals to ensure they always fire at appropriate times (e.g. staff hiring goals will now always respect the available budget) and that they don’t conflict one another.
  • Staff goals will now fire in the offseason even when the user has opted to simulate past the Staff Signing period.
  • There will now always be a minimum level staff member available to sign when the user’s team does not have the budgetary funds available for a higher level staff member.
  • Addressed an issue where players that retired to become coaches would get their name randomized.
  • Corrected a rare hang that would occur when the user’s team suffered an in-game injury where the user later performed an in-game save to resume the game at a later time.
  • When asking the CPU to rebuild lineups, the player roles set by the user will now be respected in most situations.
  • Tuned player morale/player roles logic to be slightly more forgiving.
  • Tuned the height ranges for generational players to be more in-line with our original intentions.
  • A number of other smaller corrections and tunings have taken place to enhance user satisfaction.
NOTE: All patch fixes are intended to work in your existing game mode saves (MyCAREER, MyGM, etc.).

Game: NBA 2K14Reader Score: 6.5/10 - Vote Now
Platform: PC / PS3 / PS4 / Wii U / Xbox 360 / Xbox OneVotes for game: 98 - View All
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Member Comments
# 361 solofx7 @ 12/20/13 07:26 PM
Quote:
Originally Posted by Lenkbron
Now you can also select the Jersey for the CPU Team in MyGM, which is good.

Hopefully they'll fix the FA Bug in MyGM soon though.
Thanks, I just tried this and its in there which is great. I think that there are somethings that are in there that are not in the patch notes like this.
 
# 362 Glenn33 @ 12/20/13 07:28 PM
Quote:
Originally Posted by Poke
I guess you haven't tried signing a FA yet huh. For some reason now you can't adjust the offer. It won't let you scroll down.

You can scroll down....but only to the salary.
 
# 363 solofx7 @ 12/20/13 07:28 PM
Quote:
Originally Posted by iameich
I see 4 HEAT players on the bench in their warmups that haven't a been in the game yet & I'm half way through the 1st qt. I subbed in R.Lewis & he stands up & goes to the scorers table to check in the game with his warmups on.

Looks like they fixed that. But I see no warmups on the bench from the CPU controlled team.

I think this is a fix also.
What system are you using, meaning XB1 or PS4?
What mode were you in?
I tried a couple of modes and games post patch and did not see any warm ups. I will keep an eye out for them though... thanks...
 
# 364 gameface1324 @ 12/20/13 07:29 PM
Go Home 2k, You are drunk
 
# 365 eko718 @ 12/20/13 07:33 PM
Quote:
Originally Posted by iameich
I see 4 HEAT players on the bench in their warmups that haven't a been in the game yet & I'm half way through the 1st qt. I subbed in R.Lewis & he stands up & goes to the scorers table to check in the game with his warmups on.

Looks like they fixed that. But I see no warmups on the bench from the CPU controlled team.

I think this is a fix also.
No fix. Same glitch that was there from the beginning.
 
# 366 jrode @ 12/20/13 07:33 PM
Is the PS4 patch available? There's a big 2426mb file trying to download.
 
# 367 Ghayghay @ 12/20/13 07:33 PM
Quote:
Originally Posted by RumbleCard
Our collective hopes for PS4 just went down the drain.
The fix for signing free agents is to play with your left thumb stick (circle) somehow you'll be able to change the dollar amount (nothing else however) makes the mode playable!

However... After 2 hours of playing.. I exit and come back... MyGM file is corrupted... Why? No clue....
 
# 368 Glenn33 @ 12/20/13 07:43 PM
Quote:
Originally Posted by jrode
Is the PS4 patch available? There's a big 2426mb file trying to download.

Yes. That's the patch
 
# 369 Geolink @ 12/20/13 07:47 PM
Did they fix the weird popping jerseys during timeouts online?
 
# 370 iameich @ 12/20/13 07:50 PM
Quote:
Originally Posted by solofx7
What system are you using, meaning XB1 or PS4?
What mode were you in?
I tried a couple of modes and games post patch and did not see any warm ups. I will keep an eye out for them though... thanks...
I'm on P4 & it was the NBAToday match (MIAvSAC).
 
# 371 Poke @ 12/20/13 07:52 PM
Quote:
Originally Posted by cinnabon
Still no injury glitch fix?
What makes you ask that? They said they addressed that issue. Have you found it to still be present or did you not read the notes?
 
# 372 jrode @ 12/20/13 07:53 PM
Is there any way of downloading the patch offline and uploading it that way? I have a usage data cap for my internet and a 2gb file is going to put me way over my limit when it's all said and done.

Such a crock that the do anything other than a quick game you need the patch.
 
# 373 Poke @ 12/20/13 07:54 PM
Quote:
Originally Posted by jrode
Is the PS4 patch available? There's a big 2426mb file trying to download.
Are you serious?
 
# 374 jrode @ 12/20/13 07:59 PM
Absolutely serious.
 
# 375 eko718 @ 12/20/13 07:59 PM
Rotations can be adjusted for other teams in Season mode, but do not save and once you begin, all rotations reset. Would make season playable if this were fixed.
 
# 376 mjarz02 @ 12/20/13 08:07 PM
Quote:
Originally Posted by Ghayghay
The fix for signing free agents is to play with your left thumb stick (circle) somehow you'll be able to change the dollar amount (nothing else however) makes the mode playable!

However... After 2 hours of playing.. I exit and come back... MyGM file is corrupted... Why? No clue....
Yeah, I move my left stick down to the bottom right and can adjust the salary. I'm ok with that for now. Somebody put the decimal point in the wrong place.
 
# 377 Glenn33 @ 12/20/13 08:07 PM
This contract thing is troublesome. Wondering if I should just swap for XBone version.
 
# 378 ChiliPalmer @ 12/20/13 08:14 PM
Servers down again???
 
# 379 iameich @ 12/20/13 08:33 PM
Post Patch 3 : NBAToday

Yeah I can confirm that the JPOG highlights do not play once the game is over.

Also, during a Timeout when trying to sub in a player, the player doesn't sub in. That's a glitch that has been on since release. Still no fix.


[PS4]
 
# 380 Greene_Flash03 @ 12/20/13 08:38 PM
Quote:
Originally Posted by Geolink
Did they fix the weird popping jerseys during timeouts online?
Never had this issue ever since I bought the game. I did see this glitch on Twitch though. Hopefully they fix it for you guys.
 


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