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# 121
Grumpykore @ 11/02/13 11:03 PM
With almost 6 hrs of gameplay ...working my way through mania mode i have to say this is the most fun I have had in years. maybe since n64 NM days. The WM mode us just awesome..I thought attitude era was sick but this year is amazing. At Being a huge wrasslin' for for many years. The glory days were great. So much to do with UT streak mode and all un-lockables this is one big step ahead.:beer:
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Sent from my Galaxy Nexus using Tapatalk 2
# 122
COMMISSIONERHBK9 @ 11/02/13 11:20 PM
I guess I ask this here then. Is there a way to make crowd sound high and turn commentary off without turning the wrestlers voices off?
Playing Defeat the Streak as Savage, beat the **** out of Taker. Red head, bleeding, red body.. throw him into the ring, go up for the elbow and he stands up so I just do a regular move.. reversed.. and from than on out, for the next minute, everything is reversed until he gets his finisher.
I had three finishers saved up and didn't get to use a single one. I used an OMG at the beginning of the match, but that was it. I had a 4th saved finisher coming before all his reversals, than after all his reversals, the signature and finisher were gone.
I had three finishers saved up and didn't get to use a single one. I used an OMG at the beginning of the match, but that was it. I had a 4th saved finisher coming before all his reversals, than after all his reversals, the signature and finisher were gone.
Well poop! I just finished week one of my test Universe. No cut scenes from the first five rivalry matches. The Shield defeats Rey Sin in a rivalry match. Sweet! Cue the music for The Shield...nope. Instead I hear a church bell and dead man walking. WTF?
Okay, just a little glitch. Now to the only match that had a cut scene. Del Rio vs Sheamus is the rivalry. Del Rio beats Orton. Cool. Del Rio's music is interrupted by, "If you smeeeelllll!" Holy crap! The Rock jumped in the mix....nope! Pans to the stage and there is Sheamus. Awesome. Forgot to mention that Del Rio entrance was awful because his music was playing with someone's rock entrance theme at the same time.
Okay, just a little glitch. Now to the only match that had a cut scene. Del Rio vs Sheamus is the rivalry. Del Rio beats Orton. Cool. Del Rio's music is interrupted by, "If you smeeeelllll!" Holy crap! The Rock jumped in the mix....nope! Pans to the stage and there is Sheamus. Awesome. Forgot to mention that Del Rio entrance was awful because his music was playing with someone's rock entrance theme at the same time.
Just picked this up tonight. The difference in the gameplay and AI from 13 is night and day. Plays really well, surprisingly.
# 126
CrimsonPatriot_92 @ 11/03/13 01:11 AM
Got the game yesterday and played it today (for 7 hours straight!). Anyway, I love everything about it so far. The graphics look pretty good, the gameplay is good, animations look nice, and of course the neat features are pretty cool. Messed with the sliders and have had some good results. It wasn't my first match but I played a "normal pace" match between The Great Khali (CPU) vs Big Show (me) and Khali actually beat me! Oh and of course the difficulty is on normal and is challenging in a way (this is, after all, my first wrestling game in two years). That loss is my only loss so far. But I'm impressed with the entire game and can't wait to play it again tomorrow.
# 127
jvalverde88 @ 11/03/13 01:48 AM
Speaking of paces, does anyone know the difference between the 3 pace settings?
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Quick: Quicker finishers, opponent gets injured quicker
Epic: Takes longer to get finishers, takes longer to injure opponent
# 129
woody2goody @ 11/03/13 05:10 AM
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When I get a response like that it makes me think hard about the comparison between eras. You make a lot of great points there. WWE in 2013 can't seem to have a match finish clean without a finisher, or at least one of the wrestlers doing their comeback or sequence of moves.
I have to say when I used to watch ROH a few years ago I loved the fact that I didn't know how a match was going to end. Apart from a few PPV main events you can see the end coming too easily.
One issue I have with this game is There are too many high impact moves off of weak (chain/no groggy) grapples in this game. A weak front grapple should not turn into a high-impact Power Slam. I think those should be reserved for strong (groggy) grapples.
I think all movesets need to be rearranged for the fact alone.
I think all movesets need to be rearranged for the fact alone.
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While 30 Years of Wrestlemania doesn't splice in actual commentary like The Attitude Era mode did (although actually hearing Savage's voice over his in-game character was pretty cool), I did notice that they use audio from the actual matches. I was smiling when I could hear Andre's grunt as he headbutted the post at WM 3. Also, if you happen to glance at the video board during the Steamboat/Savage match, it looks like real video that you're playing. Amazing.
On a side note, I love it when 3MB's music plays during the opening screen with The Rock. It's an inadvertently funny mash-up.
On a side note, I love it when 3MB's music plays during the opening screen with The Rock. It's an inadvertently funny mash-up.
# 133
Mercury112491 @ 11/03/13 01:11 PM
The crowd noise they spliced in during the Goldberg/Lesnar chant is awesome.
Well Yokozuna came out to his music playing along with 3MB's. WTH? This is twice now this has happened with entrances. The first was Del Rio. This happens in Universe mode.
I didn't see a "Bugs and Glitches" thread, so I'll post in here. I created The Mega Bucks, DiBiase and Andre, and I gave them the "Andre and DiBiase team entrance". I also have it set where they should come out together - thing is, they don't. The made The Mega Powers too, and they come out together just fine.
Anyone else run into this?
Anyone else run into this?
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# 137
TheShizNo1 @ 11/03/13 09:10 PM
Can't you turn weight detection on?
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Sent from my SCH-I535 using Tapatalk
# 139
WhiteMan22 @ 11/03/13 11:59 PM
Does anyone else just feel like the flow of a match is better than ever?
I believe it was last year when they added the quick, normal, and epic match options in the game. Last year with the 2-count glitch, these really didn't matter.
I gotta say, this year with epic match setting, I've had some of the greatest matches I ever played. Cesaro vs Bryan, Reigns vs Cena, Ambrose vs Ryder, Punk vs Sandow.
They just feel so awesome. I'm very impressed with how it all feels this year.
I believe it was last year when they added the quick, normal, and epic match options in the game. Last year with the 2-count glitch, these really didn't matter.
I gotta say, this year with epic match setting, I've had some of the greatest matches I ever played. Cesaro vs Bryan, Reigns vs Cena, Ambrose vs Ryder, Punk vs Sandow.
They just feel so awesome. I'm very impressed with how it all feels this year.
Game is just tremendous, particularly because of the improved AI/reversal and flow of the match.
But I have to complain about a couple things that are bugging me:
1. Nothing has to be guaranteed, but why did Darren Young get a win against Brock Lesnar in my WWE Universe (sim/watch)? Do the ratings mean ANYTHING? Young took a fall-away slam (Lesnar's signature) then a Powerbomb, both on the outside, but Young kicked out and then hit his second finisher for the win. It seems guys get their finishers just at a certain time, regardless of how much offense/taunts a guy gets. Can be getting his butt kicked, but strings like 3 moves together and has the finish.
2. Obviously the rivalry thing is paltry with the constant same scenes over and over and over. Not to mention, I've had the same match, EXACTLY (stips/participants), week after week after week.
3. This one isn't as big, but a guy who has taken a beating in a long match will tap immediately to a simple chinlock. Example: Great, long tag match, but Darren Young (yes, again) hits Roman Reigns with a chinlock RIGHT NEXT to Seth Rollins, but Reigns taps out within like half-a-second. Start making weak submissions harder to make someone tap and align it more with the awesome kick-out system. You always have a shot, no matter how slim, to kick out. But with enough damage, you can end up with zero shot to survive an abdominal stretch.
But I have to complain about a couple things that are bugging me:
1. Nothing has to be guaranteed, but why did Darren Young get a win against Brock Lesnar in my WWE Universe (sim/watch)? Do the ratings mean ANYTHING? Young took a fall-away slam (Lesnar's signature) then a Powerbomb, both on the outside, but Young kicked out and then hit his second finisher for the win. It seems guys get their finishers just at a certain time, regardless of how much offense/taunts a guy gets. Can be getting his butt kicked, but strings like 3 moves together and has the finish.
2. Obviously the rivalry thing is paltry with the constant same scenes over and over and over. Not to mention, I've had the same match, EXACTLY (stips/participants), week after week after week.
3. This one isn't as big, but a guy who has taken a beating in a long match will tap immediately to a simple chinlock. Example: Great, long tag match, but Darren Young (yes, again) hits Roman Reigns with a chinlock RIGHT NEXT to Seth Rollins, but Reigns taps out within like half-a-second. Start making weak submissions harder to make someone tap and align it more with the awesome kick-out system. You always have a shot, no matter how slim, to kick out. But with enough damage, you can end up with zero shot to survive an abdominal stretch.
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