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WWE 2K14 News Post


WWE 2K14 releases today. Play a few matches and share your impressions with the community.

Game: WWE 2K14Hype Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 15 - View All
WWE 2K14 Videos
Member Comments
# 121 Grumpykore @ 11/02/13 11:03 PM
With almost 6 hrs of gameplay ...working my way through mania mode i have to say this is the most fun I have had in years. maybe since n64 NM days. The WM mode us just awesome..I thought attitude era was sick but this year is amazing. At Being a huge wrasslin' for for many years. The glory days were great. So much to do with UT streak mode and all un-lockables this is one big step ahead.:beer:

Sent from my Galaxy Nexus using Tapatalk 2
 
# 122 COMMISSIONERHBK9 @ 11/02/13 11:20 PM
I guess I ask this here then. Is there a way to make crowd sound high and turn commentary off without turning the wrestlers voices off?
 
# 123 bigbob @ 11/02/13 11:48 PM
Playing Defeat the Streak as Savage, beat the **** out of Taker. Red head, bleeding, red body.. throw him into the ring, go up for the elbow and he stands up so I just do a regular move.. reversed.. and from than on out, for the next minute, everything is reversed until he gets his finisher.

I had three finishers saved up and didn't get to use a single one. I used an OMG at the beginning of the match, but that was it. I had a 4th saved finisher coming before all his reversals, than after all his reversals, the signature and finisher were gone.
 
# 124 Buckeyed @ 11/03/13 12:27 AM
Well poop! I just finished week one of my test Universe. No cut scenes from the first five rivalry matches. The Shield defeats Rey Sin in a rivalry match. Sweet! Cue the music for The Shield...nope. Instead I hear a church bell and dead man walking. WTF?

Okay, just a little glitch. Now to the only match that had a cut scene. Del Rio vs Sheamus is the rivalry. Del Rio beats Orton. Cool. Del Rio's music is interrupted by, "If you smeeeelllll!" Holy crap! The Rock jumped in the mix....nope! Pans to the stage and there is Sheamus. Awesome. Forgot to mention that Del Rio entrance was awful because his music was playing with someone's rock entrance theme at the same time.
 
# 125 JazzMan @ 11/03/13 12:50 AM
Just picked this up tonight. The difference in the gameplay and AI from 13 is night and day. Plays really well, surprisingly.
 
# 126 CrimsonPatriot_92 @ 11/03/13 01:11 AM
Got the game yesterday and played it today (for 7 hours straight!). Anyway, I love everything about it so far. The graphics look pretty good, the gameplay is good, animations look nice, and of course the neat features are pretty cool. Messed with the sliders and have had some good results. It wasn't my first match but I played a "normal pace" match between The Great Khali (CPU) vs Big Show (me) and Khali actually beat me! Oh and of course the difficulty is on normal and is challenging in a way (this is, after all, my first wrestling game in two years). That loss is my only loss so far. But I'm impressed with the entire game and can't wait to play it again tomorrow.
 
# 127 jvalverde88 @ 11/03/13 01:48 AM
Speaking of paces, does anyone know the difference between the 3 pace settings?
 
# 128 bigbob @ 11/03/13 01:10 AM
Quote:
Originally Posted by jvalverde88
Speaking of paces, does anyone know the difference between the 3 pace settings?
Same as last year.

Quick: Quicker finishers, opponent gets injured quicker
Epic: Takes longer to get finishers, takes longer to injure opponent
 
# 129 woody2goody @ 11/03/13 05:10 AM
Quote:
Originally Posted by Seymour Scagnetti
I've tried to watch wrestling the last few years and as someone said, it seems too scripted these days. I find the wrestling now having no psychology to it. Guys now can't work a match in the traditional sense where there is a purpose to the moves and what they wanted accomplish. To me being a talented wrestler doesn't mean how many acrobatic moves they can get in.

Now it's just a series of high spots and it almost seems like each wrestler is mentally going through thier own checklist of moves to make sure they perform all thier signature spots every match. One guy will do his 3 or 4 moves, then the other guy does the same and the rest are just frantic reversals. It's all done at a lightening quick pace or a pace that is much faster than it should be after the guys have wrestled for 15-20 minutes and supposedly beat each other down. Maybe it's to cater to the ADD crowd these days that want no slow spots in a match or the structure of the shows which demands constant action. It's like action movies these days, low on plot and character development and high on mindless action and big explosions. Watch HBK, Hart, Flair in his prime, Savage, Steamboat, Austin. They knew how to work a match.

You get these guys going though a longer match and at a time when they should be worn down, they all of a sudden get this enormous amount of energy so they can perform thier set moves to finish off the match. And there's no build up to it, it happens right after they reverse something. The matches feel disjointed and more choreographed. They seem even more fake.

Take for instance Rob Van Dam. The guy seems to be worshipped but he is one of the worst "wrestlers" I have ever seen. A great gymnast but a terrible wrestler. He can't sell or set any pace to a match. He's just killing time until he can perform the same half dozen acrobatic moves to close the match. John Cena is another one. The only one that reminds me of old school guys is CM Punk. Don't really know any of the mid tier guys but from what I have seen, the wrestling again is by the numbers.

Personality wise, again CM Punk has some charisma but guys like Randy Orton and Cena and Lesner don't have that presence like the Rock, Stone Cold, Hogan, HBK, Hart, Rick Rude etc.. all had. And judging by ratings and PPV buys compared to 15 years ago, I'm not the only one who feels that way.
Great post.

When I get a response like that it makes me think hard about the comparison between eras. You make a lot of great points there. WWE in 2013 can't seem to have a match finish clean without a finisher, or at least one of the wrestlers doing their comeback or sequence of moves.

I have to say when I used to watch ROH a few years ago I loved the fact that I didn't know how a match was going to end. Apart from a few PPV main events you can see the end coming too easily.
 
# 130 Colts18 @ 11/03/13 10:57 AM
One issue I have with this game is There are too many high impact moves off of weak (chain/no groggy) grapples in this game. A weak front grapple should not turn into a high-impact Power Slam. I think those should be reserved for strong (groggy) grapples.

I think all movesets need to be rearranged for the fact alone.
 
# 131 Buckeyed @ 11/03/13 10:57 AM
Quote:
Originally Posted by woody2goody
Great post.

When I get a response like that it makes me think hard about the comparison between eras. You make a lot of great points there. WWE in 2013 can't seem to have a match finish clean without a finisher, or at least one of the wrestlers doing their comeback or sequence of moves.

I have to say when I used to watch ROH a few years ago I loved the fact that I didn't know how a match was going to end. Apart from a few PPV main events you can see the end coming too easily.
I think what he missed was the use of managers back then was great. You never knew when ths bullhorn was going go be thrown into the ring.
 
# 132 ggazoo @ 11/03/13 12:31 PM
While 30 Years of Wrestlemania doesn't splice in actual commentary like The Attitude Era mode did (although actually hearing Savage's voice over his in-game character was pretty cool), I did notice that they use audio from the actual matches. I was smiling when I could hear Andre's grunt as he headbutted the post at WM 3. Also, if you happen to glance at the video board during the Steamboat/Savage match, it looks like real video that you're playing. Amazing.

On a side note, I love it when 3MB's music plays during the opening screen with The Rock. It's an inadvertently funny mash-up.
 
# 133 Mercury112491 @ 11/03/13 01:11 PM
The crowd noise they spliced in during the Goldberg/Lesnar chant is awesome.
 
# 134 Buckeyed @ 11/03/13 01:44 PM
Well Yokozuna came out to his music playing along with 3MB's. WTH? This is twice now this has happened with entrances. The first was Del Rio. This happens in Universe mode.
 
# 135 ggazoo @ 11/03/13 02:00 PM
I didn't see a "Bugs and Glitches" thread, so I'll post in here. I created The Mega Bucks, DiBiase and Andre, and I gave them the "Andre and DiBiase team entrance". I also have it set where they should come out together - thing is, they don't. The made The Mega Powers too, and they come out together just fine.

Anyone else run into this?
 
# 136 cedwebb @ 11/03/13 07:59 PM
Quote:
Originally Posted by MrMBrown
Man I wish they would do something about weight detection, if I see Rey Mysterio hip tossing the Big Show one more time I might put my foot through my tv.
As great as this game is this is the one area I hope they give some attention to on next years game. They need to go watch some old matches with Andre, Stud, Bundy etc.. to see how the matches were worked with the facing smaller guys. It's a small gripe but would be cool to see them work around the big men in the ring versus seeing them get tossed around. I think it would be cool to see a guy like Andre never really get knocked off his feet unless it was a bigger guy really chopping him down ala Hogan taking multiple runs at him with clothes lines to finally get him down, or the body slam.
 
# 137 TheShizNo1 @ 11/03/13 09:10 PM
Can't you turn weight detection on?

Sent from my SCH-I535 using Tapatalk
 
# 138 Mercury112491 @ 11/03/13 10:49 PM
No Mercy and Wrestlemania 2000 had it right?
 
# 139 WhiteMan22 @ 11/03/13 11:59 PM
Does anyone else just feel like the flow of a match is better than ever?

I believe it was last year when they added the quick, normal, and epic match options in the game. Last year with the 2-count glitch, these really didn't matter.

I gotta say, this year with epic match setting, I've had some of the greatest matches I ever played. Cesaro vs Bryan, Reigns vs Cena, Ambrose vs Ryder, Punk vs Sandow.

They just feel so awesome. I'm very impressed with how it all feels this year.
 
# 140 ILLCHILL @ 11/04/13 12:47 AM
Game is just tremendous, particularly because of the improved AI/reversal and flow of the match.

But I have to complain about a couple things that are bugging me:

1. Nothing has to be guaranteed, but why did Darren Young get a win against Brock Lesnar in my WWE Universe (sim/watch)? Do the ratings mean ANYTHING? Young took a fall-away slam (Lesnar's signature) then a Powerbomb, both on the outside, but Young kicked out and then hit his second finisher for the win. It seems guys get their finishers just at a certain time, regardless of how much offense/taunts a guy gets. Can be getting his butt kicked, but strings like 3 moves together and has the finish.

2. Obviously the rivalry thing is paltry with the constant same scenes over and over and over. Not to mention, I've had the same match, EXACTLY (stips/participants), week after week after week.

3. This one isn't as big, but a guy who has taken a beating in a long match will tap immediately to a simple chinlock. Example: Great, long tag match, but Darren Young (yes, again) hits Roman Reigns with a chinlock RIGHT NEXT to Seth Rollins, but Reigns taps out within like half-a-second. Start making weak submissions harder to make someone tap and align it more with the awesome kick-out system. You always have a shot, no matter how slim, to kick out. But with enough damage, you can end up with zero shot to survive an abdominal stretch.
 


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