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This game is far more fluid than last year for sure, mainly because the AI is far less buggy. They don't run outside every single match to take the announce table apart, they actually use signature moves almost every chance they get, and they understand how to set up the finishers, which was a huge problem last year. I had Macho Man lay me out in such a manner that I was blocking his path to the turnbuckle for his elbow drop, so he went around me and climbed out onto the apron, then ran over and climbed the buckle, it was really cool.
I love what they did with the reversals too. Seems like the CPU mixes up the timing better, and the strikes are faster so it's just not as easy to sit there and reverse every move. The CPU has been stringing some pretty good offense on me, just playing on Hard. It's great that the reversals aren't chained together like they have been in the past. The matches go much faster as a result. I'm really liking this a lot more than I expected, well done 2k.
I love what they did with the reversals too. Seems like the CPU mixes up the timing better, and the strikes are faster so it's just not as easy to sit there and reverse every move. The CPU has been stringing some pretty good offense on me, just playing on Hard. It's great that the reversals aren't chained together like they have been in the past. The matches go much faster as a result. I'm really liking this a lot more than I expected, well done 2k.
# 82
COMMISSIONERHBK9 @ 10/31/13 11:21 AM
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# 84
COMMISSIONERHBK9 @ 10/31/13 01:18 PM
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This is the game 13 should have been, if there was a competent(and solvent) parent company behind it. Yukes have redeemed themselves in my eyes with this stellar effort. Everything, from play now matches, to universe, to of course 30 years of Wrestlemania, reeks of quality. The game is fun, engaging, and finally challenging. I love it!
# 86
TheShizNo1 @ 10/31/13 02:06 PM
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Sent from my SCH-I535 using Tapatalk
# 87
TheBleedingRed21 @ 10/31/13 03:29 PM
Got this from Redbox, really enjoying it, soon as my stuff on craigslist sells, I will be picking this up. With my $15 off coupon from Toys R Us for $59.99 video games and up and my discount.
I will only spend ~$43 on this bad boy.
CPU on hard is kicking my *** but I am overcoming it to barely squeak out the win.
I will only spend ~$43 on this bad boy.
CPU on hard is kicking my *** but I am overcoming it to barely squeak out the win.
New to wrestling games here... Was a huge fan back in late 80s and through the 90s but haven't followed since...
When I play Universe, can I add wrestlers throughout the mode like if I download created ones, unlock wrestlers, etc? Or do I set the rosters at the beginning and that's it?
Thanks in advance...
Sent from my SCH-I510 using Tapatalk 2
When I play Universe, can I add wrestlers throughout the mode like if I download created ones, unlock wrestlers, etc? Or do I set the rosters at the beginning and that's it?
Thanks in advance...
Sent from my SCH-I510 using Tapatalk 2
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# 90
COMMISSIONERHBK9 @ 10/31/13 04:41 PM
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Game is awesome so far. Hate to reiterate all the same points that others made about the gameplay being tweaked with a more aggressive AI but it's all been for the better.
Only played 30 years of Mania and I'm up to Hogan/Warrior which even playing on Normal I was losing matches along my way. WM3 was the hardest as it took several tries to beat Andre and Macho Man.
Dumb question but I have the EU version of the game. Are the community creations worldwide? or will I be only limited to the creations from users in my region?
Does the NA game have a reversible Daniel Bryan cover? When I saw that today, thought it was pretty cool.
Only played 30 years of Mania and I'm up to Hogan/Warrior which even playing on Normal I was losing matches along my way. WM3 was the hardest as it took several tries to beat Andre and Macho Man.
Dumb question but I have the EU version of the game. Are the community creations worldwide? or will I be only limited to the creations from users in my region?
Does the NA game have a reversible Daniel Bryan cover? When I saw that today, thought it was pretty cool.
All of this praise has me tempted to buy it tomorrow.
How much of an actual upgrade is it from 13? How good is the Universe mode this year?
How much of an actual upgrade is it from 13? How good is the Universe mode this year?
# 93
jvalverde88 @ 10/31/13 06:40 PM
I know I've said it already but the commentary sucks even in the 30 Years of Wrestlemania mode its repetitive. Its a shame because the commentary in the Attitude Era mode was so good. If I hear "Hogan's on spaghetti legs right now" I'm going to lose it.
# 94
woody2goody @ 10/31/13 07:40 PM
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I've only played road to wrestlemania and a few squash matches just to try out a few characters I unlocked but I'm enjoying it so far. Only thing that bothers me is the names above the wrestlers are wrong everytime I start a match, if I'm the rock and I'm vs austin my name says austin and his says the rock, same crap as last year pretty much so I just turned it off, easy fix. Other than that great game, can't wait to make a CAW and start on the universe and do a KOTR with the all time greats.
# 96
demencia_total @ 10/31/13 10:05 PM
I don't think I'll be playing another wrestling game this year. This beats my favorites including No Mercy, Firepro series and Day of Reckoning 2. Easily the best wrestling game I have ever played. There's still room for improvement in some areas but hopefully 2K listens to some of the more passionate wrestling game fans and makes the necessary adjustments that Yukes/THQ would never consider.
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# 98
Chazztheman1999 @ 10/31/13 11:11 PM
Got it yesterday, lost to Taker with Ziggler in beat the streak
Love 30YOWM so far,
Universe looks good, not really going to start till I finish 30 years
Gonna try out Creation Suite after Cricket
Love 30YOWM so far,
Universe looks good, not really going to start till I finish 30 years
Gonna try out Creation Suite after Cricket
Got the game on Tuesday (XBOX 360), I've just about finished Wrestlemania mode; need to fully clear the historical objectives in a small handful of matches yet, but I've at least won every match in the mode.
This game is a very, very polished version of WWE 13. I say that as a very good thing; since the necessary series reboot that was WWE 12, this series has lacked polish, IMO. Things like load times being snappy, legacy glitches being fully addressed, functional and stable Community Creations servers from the get-go, menu navigation being smooth and quick... nothing that will wow a normal person who doesn't pay attention to these things and certainly they don't make the game great themselves, but the effort in making the experience seamless and to keep the user in the ring is noticed by me and much appreciated.
Gameplay-wise, I'm playing on Normal difficulty right now simply for purposes of unlocking everything. The AI is notably more aggressive; there's less in-ring dead time. The change to reversals which eliminate endless grapple reversal chains is very welcome. Reversals are harder in general to execute; I used to be a master at it in the older games even with the indicators off and the sliders lowered, but on all-default settings this year the CPU can sustain offense (and I'm sure the case is even more so at a higher difficulty). Commentary is the same as it's always been; notably better in the historic mode because it's canned, probably still subpar in a standard match.
I'm looking forward to diving into Universe mode very soon, because this game is pretty fun. I can already tell I'll get more out of it than WWE 13, and hopefully I get as much out of it as I did WWE 12.
EDIT: one really minor thing that made me smile - with John Cena, I used a hammer throw Shawn Michaels into the turnbuckle, and he did that front-flip-up-the-turnbuckle thing that is one of his in-ring trademarks upon impact. I'm wondering what other little details are hidden in this game.
This game is a very, very polished version of WWE 13. I say that as a very good thing; since the necessary series reboot that was WWE 12, this series has lacked polish, IMO. Things like load times being snappy, legacy glitches being fully addressed, functional and stable Community Creations servers from the get-go, menu navigation being smooth and quick... nothing that will wow a normal person who doesn't pay attention to these things and certainly they don't make the game great themselves, but the effort in making the experience seamless and to keep the user in the ring is noticed by me and much appreciated.
Gameplay-wise, I'm playing on Normal difficulty right now simply for purposes of unlocking everything. The AI is notably more aggressive; there's less in-ring dead time. The change to reversals which eliminate endless grapple reversal chains is very welcome. Reversals are harder in general to execute; I used to be a master at it in the older games even with the indicators off and the sliders lowered, but on all-default settings this year the CPU can sustain offense (and I'm sure the case is even more so at a higher difficulty). Commentary is the same as it's always been; notably better in the historic mode because it's canned, probably still subpar in a standard match.
I'm looking forward to diving into Universe mode very soon, because this game is pretty fun. I can already tell I'll get more out of it than WWE 13, and hopefully I get as much out of it as I did WWE 12.
EDIT: one really minor thing that made me smile - with John Cena, I used a hammer throw Shawn Michaels into the turnbuckle, and he did that front-flip-up-the-turnbuckle thing that is one of his in-ring trademarks upon impact. I'm wondering what other little details are hidden in this game.
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