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WWE 2K14 Available Today, Share Your Impressions Here

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Old 11-03-2013, 05:10 AM   #145
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Re: WWE 2K14 Available Today, Share Your Impressions Here

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Originally Posted by Seymour Scagnetti
I've tried to watch wrestling the last few years and as someone said, it seems too scripted these days. I find the wrestling now having no psychology to it. Guys now can't work a match in the traditional sense where there is a purpose to the moves and what they wanted accomplish. To me being a talented wrestler doesn't mean how many acrobatic moves they can get in.

Now it's just a series of high spots and it almost seems like each wrestler is mentally going through thier own checklist of moves to make sure they perform all thier signature spots every match. One guy will do his 3 or 4 moves, then the other guy does the same and the rest are just frantic reversals. It's all done at a lightening quick pace or a pace that is much faster than it should be after the guys have wrestled for 15-20 minutes and supposedly beat each other down. Maybe it's to cater to the ADD crowd these days that want no slow spots in a match or the structure of the shows which demands constant action. It's like action movies these days, low on plot and character development and high on mindless action and big explosions. Watch HBK, Hart, Flair in his prime, Savage, Steamboat, Austin. They knew how to work a match.

You get these guys going though a longer match and at a time when they should be worn down, they all of a sudden get this enormous amount of energy so they can perform thier set moves to finish off the match. And there's no build up to it, it happens right after they reverse something. The matches feel disjointed and more choreographed. They seem even more fake.

Take for instance Rob Van Dam. The guy seems to be worshipped but he is one of the worst "wrestlers" I have ever seen. A great gymnast but a terrible wrestler. He can't sell or set any pace to a match. He's just killing time until he can perform the same half dozen acrobatic moves to close the match. John Cena is another one. The only one that reminds me of old school guys is CM Punk. Don't really know any of the mid tier guys but from what I have seen, the wrestling again is by the numbers.

Personality wise, again CM Punk has some charisma but guys like Randy Orton and Cena and Lesner don't have that presence like the Rock, Stone Cold, Hogan, HBK, Hart, Rick Rude etc.. all had. And judging by ratings and PPV buys compared to 15 years ago, I'm not the only one who feels that way.
Great post.

When I get a response like that it makes me think hard about the comparison between eras. You make a lot of great points there. WWE in 2013 can't seem to have a match finish clean without a finisher, or at least one of the wrestlers doing their comeback or sequence of moves.

I have to say when I used to watch ROH a few years ago I loved the fact that I didn't know how a match was going to end. Apart from a few PPV main events you can see the end coming too easily.
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Old 11-03-2013, 10:57 AM   #146
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Re: WWE 2K14 Available Today, Share Your Impressions Here

One issue I have with this game is There are too many high impact moves off of weak (chain/no groggy) grapples in this game. A weak front grapple should not turn into a high-impact Power Slam. I think those should be reserved for strong (groggy) grapples.

I think all movesets need to be rearranged for the fact alone.
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Old 11-03-2013, 10:57 AM   #147
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Re: WWE 2K14 Available Today, Share Your Impressions Here

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Originally Posted by woody2goody
Great post.

When I get a response like that it makes me think hard about the comparison between eras. You make a lot of great points there. WWE in 2013 can't seem to have a match finish clean without a finisher, or at least one of the wrestlers doing their comeback or sequence of moves.

I have to say when I used to watch ROH a few years ago I loved the fact that I didn't know how a match was going to end. Apart from a few PPV main events you can see the end coming too easily.
I think what he missed was the use of managers back then was great. You never knew when ths bullhorn was going go be thrown into the ring.
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Old 11-03-2013, 12:31 PM   #148
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Re: WWE 2K14 Available Today, Share Your Impressions Here

While 30 Years of Wrestlemania doesn't splice in actual commentary like The Attitude Era mode did (although actually hearing Savage's voice over his in-game character was pretty cool), I did notice that they use audio from the actual matches. I was smiling when I could hear Andre's grunt as he headbutted the post at WM 3. Also, if you happen to glance at the video board during the Steamboat/Savage match, it looks like real video that you're playing. Amazing.

On a side note, I love it when 3MB's music plays during the opening screen with The Rock. It's an inadvertently funny mash-up.
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Old 11-03-2013, 01:11 PM   #149
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Re: WWE 2K14 Available Today, Share Your Impressions Here

The crowd noise they spliced in during the Goldberg/Lesnar chant is awesome.
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Old 11-03-2013, 01:35 PM   #150
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Re: WWE 2K14 Available Today, Share Your Impressions Here

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Originally Posted by woody2goody
Great post.

When I get a response like that it makes me think hard about the comparison between eras. You make a lot of great points there. WWE in 2013 can't seem to have a match finish clean without a finisher, or at least one of the wrestlers doing their comeback or sequence of moves.

I have to say when I used to watch ROH a few years ago I loved the fact that I didn't know how a match was going to end. Apart from a few PPV main events you can see the end coming too easily.
You nailed it on the head. A match ending without a finisher or thier "moveset" is like a day without sunshine in todays WWE, and it has to be done suddenly for some reason. Look at the Steamboat\Savage WM3 match or some of those classic NWA Steamboat\Flair matches from the old days or the Hart\Austin I Quit match from WM. Totally unpredictable as to the moves used and no need for thier typical finishes and audience didn't expect it, what they expected was the match could end in any way possible from any move and that added drama because of that unpredictability. Now everyone uses the Hulk Hogan formula which was the always same type of match. The hulking up at the end to win thier match. But back then Hogan's type of wrestling was the exception, now it's the rule.

The old guys just knew when to slow the pace and when not to and acted accordingly. If it was a long brutal match, they would show the effects of that after 15 minutes, none of the magical energy to pull off thier high spot moves out of nowhere. It gave authenticity to a match. If a guy worked on the leg the whole match then the other guy would sell that the rest of the match. Guys like Flair and Hart would do moves that targeted specific body parts in anticipation of putting on the figure 4 or the sharpshooter. It was logical wrestling.

It's like the game itself. WWE13 was a reversefest and OMG moments. WWE14 has a better flow to the matches so it's appropriate that it's a tribute to the 80's and 90's because it better mimics that type of wrestling.

Last edited by Seymour Scagnetti; 11-03-2013 at 01:42 PM.
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Old 11-03-2013, 01:44 PM   #151
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Re: WWE 2K14 Available Today, Share Your Impressions Here

Well Yokozuna came out to his music playing along with 3MB's. WTH? This is twice now this has happened with entrances. The first was Del Rio. This happens in Universe mode.
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Old 11-03-2013, 02:00 PM   #152
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Re: WWE 2K14 Available Today, Share Your Impressions Here

I didn't see a "Bugs and Glitches" thread, so I'll post in here. I created The Mega Bucks, DiBiase and Andre, and I gave them the "Andre and DiBiase team entrance". I also have it set where they should come out together - thing is, they don't. The made The Mega Powers too, and they come out together just fine.

Anyone else run into this?
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