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Madden NFL 25 News Post







Check out the latest Madden NFL 25 next-gen gameplay trailer, as well as 4 more "War in the Trenches" gameplay videos.

Madden NFL 25 - War in the Trenches: Pass Rush & Pocket Time

Quote:
Madden 25 Designer Clint Oldenburg breaks down the pass rush & pocket time that you'll find in the next gen version of Madden 25.

Madden NFL 25 - War in the Trenches: Passing Pocket Formation

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Madden 25 Designer Clint Oldenburg breaks down the new passing pocket formation that you'll find in the next gen version of Madden 25.

Madden NFL 25 - War in the Trenches: Pass Blocking Footwork

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Madden 25 Designer Clint Oldenburg breaks down the pass blocking footwork that you'll find in the next gen version of Madden 25.

Madden NFL 25 - War in the Trenches: Sorting

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Madden 25 Designer Clint Oldenburg breaks down sorting in the next gen version of Madden 25.

Let us know what you think!

Check out the full press release below.

New Details Released on Player Sense, True Step, the War in the Trenches and More

The Madden NFL 25 next-generation gameplay conversation begins today with the debut of the all-new “Feel It” trailer. EA SPORTS will be rolling out full gameplay details on Madden NFL 25 website and Facebook page that highlight how the game reaches new heights on next-gen consoles.

New features introduced in Madden NFL 25 include Player Sense, which enables players to scan the field, anticipate situations before they happen and maneuver based on instinct for the first time ever. Players make up to 50 times the contextual decisions they ever have before, bringing a new level of intelligence to every player on the field. In addition, the implementation of True Step player motion provides unprecedented ball-carrier control, as well as the most organic, user-driven outcomes in franchise history.

Furthermore, the War in the Trenches fundamentally changes the dynamic of the offensive and defensive line. Linemen are able to make four times as many decisions per second, and 300 new blocking animations will lead to never-before-seen situations and outcomes. Offensive linemen intelligently identify the “Mike” linebacker, and shift and sort assignments at the snap in order to target the biggest defensive threats. While the offensive line brings a new arsenal of double-team blocks and blitz pick-ups the defense has gotten smarter too, utilizing bluffs, stunts and angles to find the weak point in the line, split double-team blocks or confuse the protection long enough to get into the backfield. Every down is a new battle to control the line of scrimmage.

Game: Madden NFL 25Reader Score: 5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 54 - View All
Madden NFL 25 Videos
Member Comments
# 281 hanzsomehanz @ 10/23/13 05:01 AM
Quote:
Originally Posted by BigDaddyHolmes
These videos show me I'm going to be doing a heck of a lot of qb runs right up the middle. Mack Truck sized holes.
You can set a spy

Sent from my SGH-I727R using Tapatalk
 
# 282 BezO @ 10/23/13 11:51 AM
Cool! I guess there's reason to visit the Madden forum again.

Lots to like. The animations look great.

Vid #1 - the footwork, hand fighting & battling looks very good. Didn't see much to complain about. If true step applies to every player for both user & CPU, good job.

Vid #2 - the edge rush by Spencer, the double on #90 & battle between Hatcher & #79 all looked good. I like that Spencer beat Vick to depth. O-line footwork was nice too.

Vid #3 - same as vid #2. But I wonder what the coding is for doubling. Both vids show doubles on the right DT. Will they double an edge rusher? Will they every target a d-lineman that's been getting pressure? Best pass rusher?

Vid #4 - this vid worries me. Why are Houstan's DTs slanting so far over, and aimlessly. They slanted a full 2 gaps. Makes me wonder if the stunts will every work... for the right reasons.

Vid #5 - same issue as vid #4. The left side of St. Louis' line slants 2 gaps for no apparent reason. The Ram's right DT does appear to attempt to occupy the LG for his blitzing DB. Unfortunately, the DB doesn't take the best path. Lastly, the Ram's right DT ends up fighting the center horizontal to the QB instead of taking a path to the QB. Not good.

A lot of good, but too much bad left over from current gen at this point. I hope those issues got fixed.
 
# 283 wordtobigbird @ 10/23/13 12:01 PM
Quote:
Originally Posted by BezO
Cool! I guess there's reason to visit the Madden forum again.

Lots to like. The animations look great.

Vid #1 - the footwork, hand fighting & battling looks very good. Didn't see much to complain about. If true step applies to every player for both user & CPU, good job.

Vid #2 - the edge rush by Spencer, the double on #90 & battle between Hatcher & #79 all looked good. I like that Spencer beat Vick to depth. O-line footwork was nice too.

Vid #3 - same as vid #2. But I wonder what the coding is for doubling. Both vids show doubles on the right DT. Will they double an edge rusher? Will they every target a d-lineman that's been getting pressure? Best pass rusher?

Vid #4 - this vid worries me. Why are Houstan's DTs slanting so far over, and aimlessly. They slanted a full 2 gaps. Makes me wonder if the stunts will every work... for the right reasons.

Vid #5 - same issue as vid #4. The left side of St. Louis' line slants 2 gaps for no apparent reason. The Ram's right DT does appear to attempt to occupy the LG for his blitzing DB. Unfortunately, the DB doesn't take the best path. Lastly, the Ram's right DT ends up fighting the center horizontal to the QB instead of taking a path to the QB. Not good.

A lot of good, but too much bad left over from current gen at this point. I hope those issues got fixed.
Good post. 4 and 5 are my biggest issue, just like the Olineman AI is beefed up on who to block the Defender AI needs to be beefed up on which GAP to hit because you are NEVER getting a sack on a QB if you go laterally two gaps over and then begin your rush. If those players hit their gaps correctly in the video the QB should be eating grass. Especially on that DB blitz.
 
# 284 Cavicchi @ 10/23/13 12:35 PM
Does this all mean my LT will not look the other way when a defensive player is rushing my QB?
 
# 285 Only1LT @ 10/23/13 01:03 PM
Quote:
Originally Posted by BezO
Cool! I guess there's reason to visit the Madden forum again.

Lots to like. The animations look great.

Vid #1 - the footwork, hand fighting & battling looks very good. Didn't see much to complain about.
If true step applies to every player for both user & CPU, good job.

Vid #2 - the edge rush by Spencer, the double on #90 & battle between Hatcher & #79 all looked good. I like that Spencer beat Vick to depth. O-line footwork was nice too.

Vid #3 - same as vid #2. But I wonder what the coding is for doubling. Both vids show doubles on the right DT. Will they double an edge rusher? Will they every target a d-lineman that's been getting pressure? Best pass rusher?

Vid #4 - this vid worries me. Why are Houstan's DTs slanting so far over, and aimlessly. They slanted a full 2 gaps. Makes me wonder if the stunts will every work... for the right reasons.

Vid #5 - same issue as vid #4. The left side of St. Louis' line slants 2 gaps for no apparent reason. The Ram's right DT does appear to attempt to occupy the LG for his blitzing DB. Unfortunately, the DB doesn't take the best path. Lastly, the Ram's right DT ends up fighting the center horizontal to the QB instead of taking a path to the QB. Not good.

A lot of good, but too much bad left over from current gen at this point. I hope those issues got fixed.
Agree when it comes to the Eagles Vid. Just curious if you compared the footwork of the O-Line in that vid to their footwork in the other vids.

The footwork of, both lines really, looked good in that video, but in the others it looks much more like current gen and you see them sliding sideways instead of taking actual steps. I don't consider it a cause for alarm at this point, as you can disable multiple systems in an application for testing, and it may be that each of those vids shows different systems at work, or not at work.

I was just curious if you noticed the discrepancy though.
 
# 286 SageInfinite @ 10/23/13 01:24 PM
I think the sliding can also be caused by the angles the d-line is taking. It's like they have to compensate for the wide angles taken by sliding. They definitely need better animations for the stunts. Everything needs to be tighter. Seems like they're trying to get to spots more so than the qb.

I also hope they make the show blitz option better.
 
# 287 BezO @ 10/23/13 03:08 PM
Quote:
Originally Posted by Only1LT
Agree when it comes to the Eagles Vid. Just curious if you compared the footwork of the O-Line in that vid to their footwork in the other vids.

The footwork of, both lines really, looked good in that video, but in the others it looks much more like current gen and you see them sliding sideways instead of taking actual steps. I don't consider it a cause for alarm at this point, as you can disable multiple systems in an application for testing, and it may be that each of those vids shows different systems at work, or not at work.

I was just curious if you noticed the discrepancy though.
Hmmm, what am I missing?

The Chief's guards take some awkward, unrealistic steps. And the Panther's guard might have covered some unrealistic ground. Didn't notice that until I read your post. I guess the defensive issues took my attention. But I'm not seeing any sliding.

As good as it looked in the Philly vid, let's hope the issues are due to what you mentioned.
 
# 288 Only1LT @ 10/23/13 05:17 PM
Quote:
Originally Posted by BezO
Hmmm, what am I missing?

The Chief's guards take some awkward, unrealistic steps. And the Panther's guard might have covered some unrealistic ground. Didn't notice that until I read your post. I guess the defensive issues took my attention. But I'm not seeing any sliding.

As good as it looked in the Philly vid, let's hope the issues are due to what you mentioned.
I don't know. I see footwork in the other vids that looks similar to current gen in terms of footwork. Were it not for the fact that they get engaged immediately, I find myself expecting to see "Jazz Hands" when I see the others besides the Eagle's vid.

I see some suction still as well. Even in the Spencer rush upfield that looks very good, I see some suction.

Not to mention, that even in the Eagles vid where the footwork of the line and the upfield rush looked so good, if you look at the receivers and the secondary, it looks like current gen.

I probably look at things too closely lol. There is still hope though. They are definitely mixing and matching things between builds for showcasing, which is why I'd wager some things look so good and so bad from vid to vid, or even within the same vid. It's just a matter of how much good vs bad we get in the final build...
 
# 289 BezO @ 10/24/13 11:17 AM
Quote:
Originally Posted by Only1LT
...Not to mention, that even in the Eagles vid where the footwork of the line and the upfield rush looked so good, if you look at the receivers and the secondary, it looks like current gen...
I was looking too hard at the line. Yeah, the DBs & WRs look terrible!

They did feature some DB footwork in the 1st vid, so let's hope it's "turned off" in the others, though I saw some funny steps in that 1st one too.

Damn. It's so hard to be optimistic about this game. Hopefully they drop some uninterrupted gameplay vids so we can get a better idea.
 
# 290 BigDaddyHolmes @ 11/16/13 10:50 AM
Quote:
Originally Posted by hanzsomehanz
You can set a spy

Sent from my SGH-I727R using Tapatalk
I'll have to do it ever play of every game. So much for realistic I guess
 


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