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NBA Live 14 News Post



The gaming landscape has changed greatly in the four years since NBA Live and NBA 2K last faced off in competition.

NBA Live went on vacation; NBA 2K grew into a juggernaut.

If EA Sports tries to recapture the basketball gaming market out of the gate, it will be like Jose Calderon trying to guard Kobe. To return to relevance, the Live team needs to rebuild brick by brick.

By focusing on delighting one segment of the community at a time, they can win over different groups of gamers and convert them into loyal customers. To optimize this process, EA can focus on gamers who feel that 2K falls short of satisfying their main desires.

Thankfully, EA picked the perfect way to start.

Read More - How NBA Live Could Dethrone NBA 2K

Game: NBA Live 14Reader Score: 4/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 17 - View All
NBA Live 14 Videos
Member Comments
# 41 Durdur752 @ 10/09/13 08:31 PM
Quote:
Originally Posted by Skopin


Yea, about that...
This just supports Saviour's case (which he is right). When Kyrie is dribbling in place, Knight only shifts his feet. It's not until Kyrie dips forward to start his stepback that Knight moves and then proceeds to get all his ankles broke. Dribbling may be big in basketball but that's never been a big issue with basketball games (maybe signature dribbling though). It's always been physics in the paint with body collisions and footwork. Live hasn't shown anything hinting at physics outside of bounceTek. 2K, on the other hand, put in work for current (and obviously next-gen) with collisions between players. Live just may flop again this year.
 
# 42 DruBreeze @ 10/09/13 08:38 PM
I don't know....You can't through a fresh coat of paint on something and call it new. Personally, I just get tired of EA introducing new gimmicks and calling them "features". BounceTek sounds like it could be a great feature, but for EA, more often than not, these things manifest themselves in odd ways. Very seldom are the features implemented to the degree to which they are marketed. EA markets as good or better than almost anyone. Hell, they could probably market 2K14 better than 2K does.

I'm not big on gameplay vids before release (my mind and $ is already set in stone to get NBA 2K14 for PS4), but I am curious to eventually see some video of what EA is cooking up. Not to compare, cause at this point, I have no confidence EA Orlando can deliver a quality product anymore. 2 or 3 game cancellations since Live 2010 was released, its just a bit absurd at this point to think EA will be anything comparative to what 2K14 is offering. I know, I know....all this time the've had...to get it right...they can't possibly release a dud can they? Well I'm passed the point where they can tell me what they're going to do. You gotta show me. ACTIONS, SPEAK LOUDER THAN WORDS.
 
# 43 Jet Sufferer @ 10/09/13 08:56 PM
Quote:
Originally Posted by Skopin


Yea, about that...
Watch the slo mo replay starting at about 22 seconds. He picks up his dribble and establishes 2 feet on the ground and proceeds to then jump backwards and then shoot.

From the beginning of time until recently that was an obvious travel, picking up your dribble with 2 feet touching the ground and then jumping backwards again was something a wrestler or football player would do in gym class and we would laugh, now it draws oohs and aahs.

Pretty much why I stopped being an NBA junkie and watch a fraction of what I used to watch, I'm more of a playoff guy now.
 
# 44 The 24th Letter @ 10/09/13 09:01 PM
I wonder if well have to manually switch hands like in Elite '11....that was a complete turn off for me...
 
# 45 Sundown @ 10/09/13 09:22 PM
Quote:
Originally Posted by Jet Sufferer
Watch the slo mo replay starting at about 22 seconds. He picks up his dribble and establishes 2 feet on the ground and proceeds to then jump backwards and then shoot.

From the beginning of time until recently that was an obvious travel, picking up your dribble with 2 feet touching the ground and then jumping backwards again was something a wrestler or football player would do in gym class and we would laugh, now it draws oohs and aahs.
You can also argue that he's in mid dribble and gathering when he had both feet down for a moment, right before he takes his hop off his right foot.

Once he completed his gather, he only took a hop backwards off the foot that was already planted by gather's end and landed in a semi-hop shot using his two-steps.

NBA rulebooks now state that you have two steps after you gather the ball (or one into a jump stop).

It's close but not as explicit a travel as what goes on sometimes.
 
# 46 Jay Jay @ 10/09/13 09:35 PM
Quote:
Originally Posted by Durdur752
This just supports Saviour's case (which he is right). When Kyrie is dribbling in place, Knight only shifts his feet. It's not until Kyrie dips forward to start his stepback that Knight moves and then proceeds to get all his ankles broke. Dribbling may be big in basketball but that's never been a big issue with basketball games (maybe signature dribbling though). It's always been physics in the paint with body collisions and footwork. Live hasn't shown anything hinting at physics outside of bounceTek. 2K, on the other hand, put in work for current (and obviously next-gen) with collisions between players. Live just may flop again this year.
MORE THAN 1,000 NEW ANIMATIONS
The new locomotion system includes more than 1,000 new animations that not only replicate the look and the feel of real basketball, but also control the player’s momentum. The system includes low speed turns, jogging turns, sprinting turns, strafing turns, aggressive on-ball defense animations, off-ball defense animations and low-urgency transition animations.This system not only improves the balance between ball handler and defender, but also results in an authentic system that is more responsive than ever. This phrase “authentically responsive” can work both ways, as players will now be penalized for unrealistic maneuvers.

REALISM IS REWARDED
Imposing penalties on unrealistic play helps improve the balance, depth and variety of NBA LIVE 14. For example, direction changes while moving quickly will be less responsive than when moving slowly. This allows us to recreate moments such as faking or sidestepping a defender that’s closing out a shooter after being out of position.The new locomotion and shared technologies of NBA LIVE 14 helps this year’s game immensely. But more importantly, it builds a new foundation of balance and realism that will improve the franchise for years to come.

Are physics going to be animation driven, or truly dynamic in regards to player contact and reaction?We don't have anything that's decided on the floor or "pre-canned." An example of that is a mid-air collision. When a defensive player goes up to block a finish at the rim, he's entirely independent from the offensive player.
 
# 47 Jimbo614 @ 10/09/13 09:49 PM
Why so many articles openly rooting for the EA game to succeed and the 2K game to fail?
 
# 48 mof57 @ 10/09/13 09:52 PM
Crew games will do it. 2K10/2K11 had this feature and destroyed them. If EA gives this back to us we will jump ship to the Live 14 side and play until our fingers cant move. 2K killed this mode and EA can win all customers and earn our money easily.
 
# 49 nick_sr @ 10/09/13 09:52 PM
Quote:
Originally Posted by RateSports
2K owned Live well before Elite 11.
if you say so bruh
 
# 50 tsbmolina @ 10/09/13 09:59 PM
It looks to me like the only thing NBA Live is going to dethrone at this time is me on the toilet. I mean we are coming up on only 5 weeks til the next-gen launch and not so much as a clip of some 5 on 5 action. Gotta give you credit for the wishful thinking though.
 
# 51 KyotoCarl @ 10/09/13 10:04 PM
Interesting, and I agree with some of it, but saying 2K turned into a juggernaut after EA couldn't release a game isn't really true. 2K starting taking the lead while Live was still on the market.

Sent from my GT-I9300 using Tapatalk 2
 
# 52 RayRay34 @ 10/09/13 10:10 PM
Quote:
Originally Posted by Skopin


Yea, about that...
Man...... As a fan of the Bucks I hate seeing these videos. We gave up BJ3 for him
 
# 53 RayRay34 @ 10/09/13 10:17 PM
Quote:
Originally Posted by nick_sr
if you say so bruh
I have been playing every basketball game since Lakers vs Celtics PC version. I can say that once 2k dropped on the dreamcast, live died. They show a few strong offerings ( 05, 10) but 2k has had their number ever since 2000.

I can't wait to have more choices again and I can't wait to have both Live and 2k on the PS4. But I do agree with RateSports, 2k has owned live for a long time now.
 
# 54 LRBTODAY @ 10/09/13 10:41 PM
Quote:
Originally Posted by poloelite
Yo, let's not forget that the dethroning of Live happened when 2k11 dropped (one of the greatest ever) and NBA Elite didn't ship. I don't see 2K making that awful mistake next gen and Live has a long way to go to deliver a classic. If we're honest, the last time they came close to delivering a classic NBA Live would be 04, if you're being generous. So to think they're hiding this masterpiece of a game, after we saw the NBA Live 13 video isn't a bright assumption. It's actually a ton of wishful thinking. 2K and Live went to battle and they both earned their spots. You cancel Elite, cancel Live 13 and a month out you haven't shown any gameplay, you should expect criticism, skepticism and down right hate. If you drop 2k11-2k14 that has seen the biggest and best years of video game basketball strung together, then you deserve the benefit of the doubt that you won't screw up next gen. It's not about being a fan boy, more than keeping it 100.
Wise words.
 
# 55 actuallybrown @ 10/09/13 10:49 PM
Quote:
Originally Posted by NoTiCe_O
I mean when GTA was building hype everybody was gawking over the trailers, but now the game is out and the gameplay is great no one cares about those trailers anymore, maybe EA is taking a hit on the marketing to make sure they deliver a solid game.
Not necessarily:



http://www.gametrailers.com/full-epi...-debut-trailer
 
# 56 LRBTODAY @ 10/09/13 11:14 PM
Quote:
Originally Posted by RayRay34
I have been playing every basketball game since Lakers vs Celtics PC version. I can say that once 2k dropped on the dreamcast, live died. They show a few strong offerings ( 05, 10) but 2k has had their number ever since 2000.

I can't wait to have more choices again and I can't wait to have both Live and 2k on the PS4. But I do agree with RateSports, 2k has owned live for a long time now.
THANK YOU!!!!!! I thought I was the only one. I too have been playing since the Sega Genesis days so I can connect w/ your Lakers Vs. Celtics comment. I say Live went down hill when Mike Wang (The one who gave Live 10 it's glory) went back to 2K. I hope that Live releases the game at least. After that then I will look for there to be improvements. I can honestly say that I haven't chosen and Live game over 2K since NBA Live 2002, I did with Live 03, but traded it in for 2K3. At this point everything is in the air. Hopefully Live brings a playable experience. No matter how good NBA 2K14 is on Next Gen, there are people out there who will choose Live just because they want something different.
 
# 57 Dr. Poe @ 10/10/13 12:31 AM
It will be hard. 2k never got stagnant even when they were on the market by themselves. They are constantly innovating and trying to improve. I liked the controls from last year, but they changed them again this year. There are reviews that says that the controls are even better this year. I don't think 2k will get complacent, so it will be very hard for them to get dethroned. Complacency is the the only thing that can beat them now.
 
# 58 poloelite @ 10/10/13 12:51 AM
This will be the 100th time I've said this, but Live needs to reduce their price to entice more buyers. Don't charge full price for a work in progress that you admit isn't as good as the competition right now. After all the debacles, if you drop a dud at full price, it could be over as soon as it starts again.
 
# 59 NoTiCe_O @ 10/10/13 01:30 AM
Quote:
Originally Posted by actuallybrown
Well if people cared that video would have more views, over 1 billion people bought GTA V and that video has about 90,000 views... So thank you to the .009 percent of people that actually care about the trailer after release.

I'd rather Live get the gameplay right and let word of mouth do the marketing for them, than to have some rushed out 5 on 5 gameplay video that wastes valuable development time and doesn't portray the game in it's fullness.
 
# 60 xKrNMBoYx @ 10/10/13 01:57 AM
I'm not going to say that Ea has no chance of dethroning 2K but I think that is a long way ahead in the future. It's first goal is to get to the same level. At this point it hasn't because both Next-Gen games have not been released. We can't compare a Next-Gen Live with a Current-Gen 2K even if they are both for this year.

Both games will catch people's attention at first because of their graphics. Gameplay will be the feature that gets people to actually buy/keep the game. Finally good game modes will be the most important aspect of the game that keeps the game from being sold in a few weeks.

If EA can make great career modes and association (with online play) then they are set on a good direction. I believe they have a good thing going with the Ignite Engine so it doesn't matter if NBA Live fails to catch up this year. They have more time to get better. For now I will be playing the Next-Gen 2K14. If EA decides to release demos for NBA Live 14 then I will definitely try it.
 


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