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NCAA Football 14 News Post


NCAA Football 14 is available now for EA Sports Season Ticket subscribers. Post your impressions here.

As a reminder, this is not a topic for questions. Please use the NCAA Football 14 Q&A thread for that.

Game: NCAA Football 14Reader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 54 - View All
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Member Comments
# 461 gogators @ 07/08/13 01:41 PM
Quote:
Originally Posted by BenGerman
Again, I think my experience has been a little different than everyone else. My last five games (as UF):

W: 23-20 (Toledo)
W: 20-17 (Miami)
W: 27-17 (Tennessee)
W: 17-13 (Kentucky)
L: 13-33 (Arkansas)

If anything, I think there has been too much good defense from what I've seen. I've been able to mix in zones, blitzes, and man and had a lot of success with it. The zones are a little too soft up the middle, but I'm hoping that can be addressed via patch or sliders.

Plus, I have been getting a huge pass rush with my front four, which is something that I've never had in a game of NCAA Football.
What is your slider set and difficulty. Want to give them a try. Maybe a moot point because of tuner sets and a patch that is out on retail version.
 
# 462 hazelhood19 @ 07/08/13 01:48 PM
Quote:
Originally Posted by BenGerman
Again, I think my experience has been a little different than everyone else. My last five games (as UF):

W: 23-20 (Toledo)
W: 20-17 (Miami)
W: 27-17 (Tennessee)
W: 17-13 (Kentucky)
L: 13-33 (Arkansas)

If anything, I think there has been too much good defense from what I've seen. I've been able to mix in zones, blitzes, and man and had a lot of success with it. The zones are a little too soft up the middle, but I'm hoping that can be addressed via patch or sliders.

Plus, I have been getting a huge pass rush with my front four, which is something that I've never had in a game of NCAA Football.
My only gripe so far with this game is the front four pressure. What sliders are you using, and are you user'ing the dline or leaving that for the CPU?
 
# 463 BenGerman @ 07/08/13 02:09 PM
Quote:
Originally Posted by hazelhood19
My only gripe so far with this game is the front four pressure. What sliders are you using, and are you user'ing the dline or leaving that for the CPU?
I switch off between user DL and user FS.

My sliders are pretty simple. Heisman difficulty on Offense, AA on Defense.

Speed: Normal
Threshold: 50 (though, I've been debating changing this)

QBA: 5/5
CPU RBA: 60
CPU Run Blocking: 60
PCV: 55/55
INT: 45/45
FGA: 5/45
 
# 464 hazelhood19 @ 07/08/13 02:10 PM
Quote:
Originally Posted by BenGerman
I switch off between user DL and user FS.

My sliders are pretty simple. Heisman difficulty on Offense, AA on Defense.

Speed: Normal
Threshold: 50 (though, I've been debating changing this)

QBA: 5/5
CPU RBA: 60
CPU Run Blocking: 60
PCV: 55/55
INT: 45/45
FGA: 5/45
Cool, man. I'll give those a shot and I'll try to user more with a dlineman.
 
# 465 carnalnirvana @ 07/08/13 02:29 PM
Quote:
Originally Posted by BenGerman
Again, I think my experience has been a little different than everyone else. My last five games (as UF):

W: 23-20 (Toledo)
W: 20-17 (Miami)
W: 27-17 (Tennessee)
W: 17-13 (Kentucky)
L: 13-33 (Arkansas)

If anything, I think there has been too much good defense from what I've seen. I've been able to mix in zones, blitzes, and man and had a lot of success with it. The zones are a little too soft up the middle, but I'm hoping that can be addressed via patch or sliders.

Plus, I have been getting a huge pass rush with my front four, which is something that I've never had in a game of NCAA Football.

all our experiences will be different but the underlying issue is that cpu D is weak if you play a certain style..

in my MSU dynasty i am running a pro style offense, games are close and defense plays a factor. in my Memphis dynasty i can schedule Alabama and crush them with the spread. And if i choose to run 5 wide i can score on every possession.

you had mentioned in a post earlier people want a flawless game, no we dont but just like in basketball if shaq was shooting 5+ 3's a game, or jj reddick was dunking from the free throw line that would be an issue. thats what we have here.

when alabama has a 3rd and 17 at their own 30 and choose to throw a hailmary in the first Q.. we have a problem or a 4 vert on 3rd and goal from the 2. we have an issue.

if you are a ncaa regular you can win if you want to, by alot and there is defense in the game if you call cover 2 man all game but most of us dont want to play like that. it sucks to have 200 plays in your playbook but can only rely on 3
 
# 466 BenGerman @ 07/08/13 02:35 PM
Quote:
Originally Posted by carnalnirvana
all our experiences will be different but the underlying issue is that cpu D is weak if you play a certain style..

in my MSU dynasty i am running a pro style offense, games are close and defense plays a factor. in my Memphis dynasty i can schedule Alabama and crush them with the spread. And if i choose to run 5 wide i can score on every possession.

you had mentioned in a post earlier people want a flawless game, no we dont but just like in basketball if shaq was shooting 5+ 3's a game, or jj reddick was dunking from the free throw line that would be an issue. thats what we have here.

when alabama has a 3rd and 17 at their own 30 and choose to throw a hailmary in the first Q.. we have a problem or a 4 vert on 3rd and goal from the 2. we have an issue.

if you are a ncaa regular you can win if you want to, by alot and there is defense in the game if you call cover 2 man all game but most of us dont want to play like that. it sucks to have 200 plays in your playbook but can only rely on 3
See, that's where things have been different for me. I'm an NCAA regular and have barely won 50% of my games, usually using a much better team than the CPU. I call zone, cover 2, pretty much everything in the playbook and have noticed several plays where calling a zone was very effective.

One thing I'll also say, is that I'm using the Zoom Camera. It makes the game surprisingly difficult from a passing point of view. You have to rely on your instincts and your ability to read the defense more than ever.
 
# 467 hazelhood19 @ 07/08/13 02:39 PM
Quote:
Originally Posted by BenGerman
See, that's where things have been different for me. I'm an NCAA regular and have barely won 50% of my games, usually using a much better team than the CPU. I call zone, cover 2, pretty much everything in the playbook and have noticed several plays where calling a zone was very effective.

One thing I'll also say, is that I'm using the Zoom Camera. It makes the game surprisingly difficult from a passing point of view. You have to rely on your instincts and your ability to read the defense more than ever.
I like doing that from time to time. It keeps the game fresh, and yes, it makes passing much harder by taking away the god mode vision of the whole field.
 
# 468 The JareBear @ 07/08/13 02:57 PM
Quote:
Originally Posted by BenGerman
I switch off between user DL and user FS.

My sliders are pretty simple. Heisman difficulty on Offense, AA on Defense.

Speed: Normal
Threshold: 50 (though, I've been debating changing this)

QBA: 5/5
CPU RBA: 60
CPU Run Blocking: 60
PCV: 55/55
INT: 45/45
FGA: 5/45
Those are the pass coverage/int sliders I use and I'm not seeing huge issues in those areas either
 
# 469 The JareBear @ 07/08/13 03:31 PM
I've kind of gotten confused as this thread went from "best ncaa ever" to "broken."

It seems like more so than ever the user is the main factor in the experience. Someone earlier said their style portrays the game as broken. So, what style is that? Shotgun running and zone defense majority? I'm just trying to stay on top of who is enjoying the game and who isn't and trying to connect the dots

There are so many triggers this year, threshold changes stuff, penalty sliders change stuff, sliders either change something or do nothing at all, game speed, it's hard to duplicate what everyone sees when we don't know exactly how they are playing.

I'm a shotgun runner, I run the multiple offense as my PB it has everyone from I-form to flex to shotgun and I don't average more than 5 yards a carry even against crap teams. I have seen some concerns with safety play in zone defense, especially cover 2, but I use cover 3" cover 4, and cover 6 quite a bit
 
# 470 hazelhood19 @ 07/08/13 03:44 PM
Quote:
Originally Posted by jaredlib
I've kind of gotten confused as this thread went from "best ncaa ever" to "broken."

It seems like more so than ever the user is the main factor in the experience. Someone earlier said their style portrays the game as broken. So, what style is that? Shotgun running and zone defense majority? I'm just trying to stay on top of who is enjoying the game and who isn't and trying to connect the dots

There are so many triggers this year, threshold changes stuff, penalty sliders change stuff, sliders either change something or do nothing at all, game speed, it's hard to duplicate what everyone sees when we don't know exactly how they are playing.

I'm a shotgun runner, I run the multiple offense as my PB it has everyone from I-form to flex to shotgun and I don't average more than 5 yards a carry even against crap teams. I have seen some concerns with safety play in zone defense, especially cover 2, but I use cover 3" cover 4, and cover 6 quite a bit
Ha. I agree. It' s like there are thousands of different copies of the game floating around and we're all playing different ones. I too run zones. Hell, even the majority of time, and my stats are averaging up real nice like.
 
# 471 mebby @ 07/08/13 03:47 PM
Quote:
Originally Posted by hazelhood19
Ha. I agree. It' s like there are thousands of different copies of the game floating around and we're all playing different ones. I too run zones. Hell, even the majority of time, and my stats are averaging up real nice like.
I think a lot of it comes down to expectations. I think some people just don't know what they REALLY expect out of a game. It's just not going to simulate real life. It's close enough for some and not close enough for others.

If you have fun playing it then great. If not then don't buy it. It's really that simple.
 
# 472 Kramer5150 @ 07/08/13 03:53 PM
Quote:
Originally Posted by jaredlib
I've kind of gotten confused as this thread went from "best ncaa ever" to "broken."

It seems like more so than ever the user is the main factor in the experience. Someone earlier said their style portrays the game as broken. So, what style is that? Shotgun running and zone defense majority? I'm just trying to stay on top of who is enjoying the game and who isn't and trying to connect the dots

There are so many triggers this year, threshold changes stuff, penalty sliders change stuff, sliders either change something or do nothing at all, game speed, it's hard to duplicate what everyone sees when we don't know exactly how they are playing.

I'm a shotgun runner, I run the multiple offense as my PB it has everyone from I-form to flex to shotgun and I don't average more than 5 yards a carry even against crap teams. I have seen some concerns with safety play in zone defense, especially cover 2, but I use cover 3" cover 4, and cover 6 quite a bit
you can count me in the "enjoying" the game crowd. I have put up a set of sliders for AA (granted,it's based off the demo) that are currently playing pretty good for me....

I'm not seeing the issue of hum not being able to run,and the way I have my sliders,I barely have time to look deep to see if the "db glitch" is present or not.

I can say though,on the few occasions I HAVE been able to go deep,9/10 times it's incomplete...either from a breakup,or a badly overthrown ball.

I play only with my teambuilder team and I utilize a pro style offense,and 3-4 defense...I'm also using an "average joe's" roster layout for my team....and I absolutely cannot wait till tomorrow.
 
# 473 Lzydd @ 07/08/13 03:54 PM
Quote:
Originally Posted by mebby
I think a lot of it comes down to expectations. I think some people just don't know what they REALLY expect out of a game. It's just not going to simulate real life. It's close enough for some and not close enough for others.

If you have fun playing it then great. If not then don't buy it. It's really that simple.
I would be interested to see if the biggest difference between the pro/cons is whether they played NCAA last-gen. I played 600 games on ps2 '07 and I think it's still better than '14. Is it perfect? No. But it does accurately capture the rock-paper-scissor nature of play calling; whereas in '14 you have a soggy piece of paper, nail clippers, and a bazooka. Anyway, I imagine (and obviously I'm projecting my feelings onto everyone else) that people who logged significant time last-gen are much more hostile to '14 then players who only have current gen experience.
 
# 474 gogators @ 07/08/13 04:02 PM
Quote:
Originally Posted by Lzydd
I would be interested to see if the biggest difference between the pro/cons is whether they played NCAA last-gen. I played 600 games on ps2 '07 and I think it's still better than '14. Is it perfect? No. But it does accurately capture the rock-paper-scissor nature of play calling; whereas in '14 you have a soggy piece of paper, nail clippers, and a bazooka. Anyway, I imagine (and obviously I'm projecting my feelings onto everyone else) that people who logged significant time last-gen are much more hostile to '14 then players who only have current gen experience.
That's exactly where I stand. I have played since the Bill Walsh days and the PS2/XBOX versions of the game are the gold standard. EA hasn't come close to replicating the core of those games. It started this generation with a crappy engine and they never fully fixed it.
 
# 475 kc10785 @ 07/08/13 04:02 PM
Quote:
Originally Posted by mebby
I think a lot of it comes down to expectations. I think some people just don't know what they REALLY expect out of a game. It's just not going to simulate real life. It's close enough for some and not close enough for others.

If you have fun playing it then great. If not then don't buy it. It's really that simple.
Nope it really comes down to major glitches in the game that is no work around, if you like playing offline, and you dont mind tuning sliders the whole time. All I hear in most threads is games against the computer and how a slider setup can change something.

I'm a person who hates playing the CPU. I want to be in 1 Online Dynasty and play a bunch of quick rank games. So I have to play the game as is no slider adjustments and flaws shows it self when your going agsinst another smart player.

Sent From a Samsung Galaxy Note 2 with Tapatalk 4
 
# 476 Kaiser Wilhelm @ 07/08/13 04:05 PM
I don't quite feel the Infinity Engine like I did in Madden last year. It feels like the engine is a well refined canned animation engine. The animations are far more logical than ever.

The Flexbone and Wingbone triple option offenses function much better. I no longer feel the need to force myself to only use 6-7 of the plethora of plays (though I still do out of habit, which is getting me losses).
 
# 477 adam_the_phone_god @ 07/08/13 04:09 PM
I think the field looks like astro turf even on grass.
 
# 478 kc10785 @ 07/08/13 04:14 PM
Delete this post
 
# 479 IUxHOOSIERS @ 07/08/13 04:37 PM
Quote:
Originally Posted by tyberious4now
Buy or no buy that is the question? Right now I'm at the no buy stage until a patch is done and it fix what is wrong with this game!
After playing some online games, I have only a few concerns with this game:

1. Zone defense is just horrendous. And on top of that, I've had so many dropped INTs. A user who is a below average passer can easily pick apart a zone defense on this game. And I'm the type who likes to switch up my defenses (man to zone, vise versa) and I can't confuse anyone. In terms of the man defense, a corner route will almost ALWAYS get open, even if you have good corners. If you add a guy doing a slant across the middle then one of those guys will be open 98% of the time.

2. Also, I know it has been mentioned here but the game slows down a ton at random times. There was a video someone posted earlier about the frame rate.

Really the defense is my main concern. I dont want it to be too overpowered, but right now it is just awful. I hope EA makes this their first priority when it comes to the first patch.

Offense wise I am having fun. The read option is so fun to use this year. The juke moves are awesome as well. Overall I like this game a lot. As we say almost every year at this time, this game is a few fixes away from becoming GREAT.
 
# 480 Gotmadskillzson @ 07/08/13 04:44 PM
Anybody else notice the CPU ALWAYS kick off, even when they win the coin toss ? Also ND helmets at night time just look ugly, as usual. During the day they look awesome, but night games, it is just awful. I also noticed the RB and FB seem to always be open when the CPU is losing the game. They just don't be open, they be WIDE OPEN as though the defenders just forgot about them.
 


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