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NBA Live 13 News Post



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While the NBA Live 13 trailer shows the game in action, according to Kotaku, it might be the last we see of it, for quite some time.

Quote:
Questioned by Kotaku, an EA Sports spokesman refused to discuss release format, time frame, or the game's anticipated feature set. Asked why this series, which has been off shelves for three years, couldn't hit an Oct. 2 release date with a 70-man team in place for a year, he said:

"We're not going to get into that level of detail with this announcement. In early April, you saw where we were with this project and how ambitious it was, that they had to take down the code of Elite and rebuild it. Its easy to surmise that also took time, in the development cycle, to get the whole thing up to speed. It was an ambitious project and it is a challenging game to create."

Game: NBA Live 13Hype Score: 5.5/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 56 - View All
NBA Live 13 Videos
Member Comments
# 221 riggs6taters @ 09/14/12 05:23 PM
Well the jerseys aren't floating off the player's body like 2k which is a plus. The player models overall are just better than 2K's mess of player models. Amazing how fanboys always look past that.

On the actual game tho that was some of the most stiff movement I've seen in a long time. Just plain awkward at times. Can't believe they've been working on this for 3 years.

Come on EA, you're better than this. Right?
 
# 222 LoSoisNiCEx414 @ 09/14/12 05:42 PM
Looks like the Devs said screw people that know how to play basketball. Lets do the Mo~Cap ourselves *Lowers rim to 5ft*
 
# 223 LoSoisNiCEx414 @ 09/14/12 05:53 PM
EA can u please just make NBA STREET Vol: 3 already
 
# 224 kpax1º1 @ 09/14/12 06:05 PM
Quote:
Originally Posted by LoSoisNiCEx414
EA can u please just make NBA STREET Vol: 3 already





I wouldn't mind if they brought back EA BIG and release a HD version of NBA Street Vol. 2 though. Man that game.... That game was aaaaaaaaaaaaaaweeeeeeeeeeeesome.
 
# 225 alexthegreat @ 09/14/12 06:55 PM
at people still using the "EA has better player models and jerseys" excuse.
 
# 226 mrclutch @ 09/14/12 07:30 PM
Good news that they aren't realeasing it until ready. I don't mind the wait if they come out with a strong release.
 
# 227 Marc_Rez @ 09/14/12 08:01 PM
 
# 228 iClutch @ 09/14/12 10:25 PM
I kinda liked the trailer, tbh. Looks Live 10-ish, you guys act like this was going to be NBA: ESPN/TNT Michael Jordan Turbo 5D graphic edition 2.0 on the PS75 and XBOX40000. LOL.

It's not great, but it is SOMETHING.
 
# 229 Xxstr8xRecklessxX @ 09/14/12 11:08 PM
Quote:
Originally Posted by barimanlhs
Add to the fact that it was the same dunk...

What happened to this franchise?
haha, hope their not jumping from the free throw line when u say same dunk.
but yea man you right what happen to franchise? idk but in my point of view i think they fell hard when dude left EA n went to 2k...... mike wang i think is his name
 
# 230 RayDog253 @ 09/14/12 11:09 PM
Nothing really important but I noticed the jerseys move and wrinkle around the torso area. The shorts still seem too stiff, lol kind of like jeans with too much starch.

The upper body movements still seem funky. It's almost like a basic stick figure with no joint but the elbow. They definitely need to fix that. And why don't any of these NBA players have a chest.

Wish I had more to talk about then just visuals though. But that's basically all they gave us, close ups with a few dunks thrown in.


Sent from my iPad using Tapatalk HD
 
# 231 basketballfreak @ 09/15/12 01:41 AM
EA graphics have always been better than 2k. What they needed to do was have Live 10 Graphics and 2k gameplay.

Gameplay in the trailer looks stiff, No real definition of the upper body or arms. Kinda reminds me of elastic models. I've never been fond of the shiny shoulders and head. Chris paul has always looked unrealistic in Live gaming.
 
# 232 Boilerbuzz @ 09/15/12 04:46 AM
Quote:
Originally Posted by jreezy18
I think you're right. Maybe they'll think about giving basketball another shot when the PlayStation 4 comes out.
I loved Sony's basketball up until the current gen. It looked fantastic, but played a terrible game on court. With time, it could have been better. But it was too far behind the two front runners and people didn't give it a chance. Not to mention it was only on the Ps3, which few people had at the time. The hoops market wasn't big enough to support 3 titles.
 
# 233 Tha_Kid @ 09/15/12 05:37 AM
Don't get the reminiscing over Sony's NBA title when Microsoft shut down a much more promising franchise in a more premature fashion.
 
# 234 King_B_Mack @ 09/15/12 09:01 AM
Quote:
Originally Posted by Boilerbuzz
I loved Sony's basketball up until the current gen. It looked fantastic, but played a terrible game on court. With time, it could have been better. But it was too far behind the two front runners and people didn't give it a chance. Not to mention it was only on the Ps3, which few people had at the time. The hoops market wasn't big enough to support 3 titles.
Not true at all. The hoops market is and always has been big enough to support at least 3 NBA titles. If you put in a half assed effort however going into things looking for simply a profit, you're going to get burned. If you have a quality NBA title out there it'll sell, you simply have to stick with it. 2K was in Sony's position at one time stuck on a single system that not a WHOLE lot of people had with the better selling system already dominated with 2 titles a juggernaut in Live and a game that had it's loyal base in Sony's Shootout. Difference? They put the proper resources behind their title and stuck with it to build their rep not looking for the quick and easy payout and here we are.

The basketball market is bigger than it's given credit for. If you aren't going to put in the time needed and the resources required to succeed, then yeah you need to get out, but don't start trash talking the market when you aren't doing what you need to be doing to make it in it. That's the problem I have with both 2K and EA's treatment of the college basketball market.
 
# 235 mrprice33 @ 09/15/12 11:45 AM
This looks like a disaster.

What EA should have done is announced that they're working on Live 14 and spent two years making the game.

Some history from a pretty well-connected source:

When the Elite team went in to start on Elite 11, they scrapped all of the code from Live 10. It's basically gone. Now, when they started work on Live 13, the team went in to find what of Elite they could use as a base and it was basically nothing. They may have thought they could do this in a year but really they need at least 2, and they're finding that out now.

BTW, is it just me or do the players look like they don't have functioning elbows? The arms look bizarre.
 
# 236 mrprice33 @ 09/15/12 11:46 AM
Quote:
Originally Posted by Tha_Kid
Don't get the reminiscing over Sony's NBA title when Microsoft shut down a much more promising franchise in a more premature fashion.


GOAT
 
# 237 Boilerbuzz @ 09/15/12 11:46 AM
Quote:
Originally Posted by King_B_Mack
Not true at all. The hoops market is and always has been big enough to support at least 3 NBA titles. If you put in a half assed effort however going into things looking for simply a profit, you're going to get burned. If you have a quality NBA title out there it'll sell, you simply have to stick with it. 2K was in Sony's position at one time stuck on a single system that not a WHOLE lot of people had with the better selling system already dominated with 2 titles a juggernaut in Live and a game that had it's loyal base in Sony's Shootout. Difference? They put the proper resources behind their title and stuck with it to build their rep not looking for the quick and easy payout and here we are.

The basketball market is bigger than it's given credit for. If you aren't going to put in the time needed and the resources required to succeed, then yeah you need to get out, but don't start trash talking the market when you aren't doing what you need to be doing to make it in it. That's the problem I have with both 2K and EA's treatment of the college basketball market.
You might want to think it was big enough, but your wrong. If your game isn't going to sell at least a million units, you won't come close to breaking even. And now that cost has risen. Considering the PS3 market is barely over 2 million back then, how was Sony going to cut into the 2K/Live slice enough to survive?

2k11 saw/helped the market grow to the 5-6 million range you see today. But we don't know if that is sustainable yet. We will see. Still the PS3 portion of it split three ways isn't going to cut it for anyone. Hindsight is 20/20.

Now, the price of producing games has exploded. Check out the EA and 2K financial reports. Any game company. Making AAA console titles has gotten much more expensive at a rate faster than the market growth.

As for NCAA, Choops was considered one of the best basketball titles of all time. So, obviously, they treated that market well. If you are talking about the decision to not make a game, it's well documented that they were forced into that decision by the CLC. EA lost money on theirs, so to criticize them for being out of it is unfair.

The bottomline is this, you can't complain because a company bows out of a market that loses money for them. Find out more about the finances instead of assuming.
 
# 238 23 @ 09/15/12 02:45 PM
Quote:
Originally Posted by Boilerbuzz
You might want to think it was big enough, but your wrong. If your game isn't going to sell at least a million units, you won't come close to breaking even. And now that cost has risen. Considering the PS3 market is barely over 2 million back then, how was Sony going to cut into the 2K/Live slice enough to survive?

2k11 saw/helped the market grow to the 5-6 million range you see today. But we don't know if that is sustainable yet. We will see. Still the PS3 portion of it split three ways isn't going to cut it for anyone. Hindsight is 20/20.

Now, the price of producing games has exploded. Check out the EA and 2K financial reports. Any game company. Making AAA console titles has gotten much more expensive at a rate faster than the market growth.

As for NCAA, Choops was considered one of the best basketball titles of all time. So, obviously, they treated that market well. If you are talking about the decision to not make a game, it's well documented that they were forced into that decision by the CLC. EA lost money on theirs, so to criticize them for being out of it is unfair.

The bottomline is this, you can't complain because a company bows out of a market that loses money for them. Find out more about the finances instead of assuming.
I think things have turned and companies don't see people love choices. Sony has a name for baseball which wasn't a big name once but its now recognizable

What these companies didn't do that two Kay did was keep plugging at it because that's the difference I see.

As it stands now sony couldve made a nice hoops game while people were clamouring for an alternative hoops title to sell

Folks don't like madden being solo nor two Kay for whatever reason which would be a huge driving force now.

You can't just say on we aren't number one so we,ll just go home. If that's the case tons of companies would be dead right now

Sent from my A500 using Tapatalk
 
# 239 youvalss @ 09/15/12 02:46 PM
Quote:
Originally Posted by mrprice33


GOAT
I was in love with this game at the time. I even found some mods and stuff (some of them made the game crash, but it was still fun). And I'm probably the only one who preferred Live 99 over 2000 (except for the MJ thing), well I played them, all on the PC, which made it look so good. So I played ID 2000, which was so fun, even with its limitations.

Anyway, I still don't understand what was the purpose of releasing a trailer and then saying that the game is delayed (who knows if even released at this point). So what are they going to do if the game is cancelled? Release a 20-minute gameplay video? I just don't get it. Does anyone have information about this?
 
# 240 thareezen @ 09/15/12 02:57 PM
it looks like live 2005 with updated graphics. why are the shoulders so stiff when the start to crossover?
 


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