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NBA 2K13 News Post


Our friend DaWolf from nbagames.de and OS Forums regular has just posted his NBA 2K13 hands-on preview, based off of some early demo code at Gamescom.

Make sure you keep up with the comments, as DaWolf has been answering questions, whenever he has the time.

Read More - NBA 2K13 Hands-On Preview From Gamescom

Game: NBA 2K13Reader Score: 8.5/10 - Vote Now
Platform: PC / PS3 / Xbox 360Votes for game: 75 - View All
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Member Comments
# 21 aloncho11 @ 08/15/12 04:57 PM
Nice preview DaWolf! I would have to admit that it's all we can ask for a Gamescon preview, given that in a 5 min demo, not much can be concluded.

Thanks again.
 
# 22 iLLosophy @ 08/15/12 04:59 PM
Nice work DaWolf!

With the contact animations did you see any instances where a defender fell onto a shooter after biting for a pump fake?
 
# 23 DaWolf @ 08/15/12 05:00 PM
Quote:
Originally Posted by qnzballa5
3 ?'s..

1. Was there alot of putbacks like 2k12 cuz 2k12 was to many especially wit the thunder..

2. Is the heatcheckup,in game menu back during games like 2k11 n every gm before.. 2k12 instead had the change camera option which was terrible.

3. Is the fatigue system better? in 2k12 u can play an entire quarter witout having to sub in your players. They need it like 2k10 where it forced us to sub our players in..
1. I didnt see one putback in all of my games
2. Its back with d pad up I think. Plus you can see which signature card the player has. I think its always the player in possession that is shown
3. cant tell from a 5 mnute one quarter demo
 
# 24 DaWolf @ 08/15/12 05:01 PM
Quote:
Originally Posted by iLLosophy
Nice work DaWolf!

With the contact animations did you see any instances where a defender fell onto a shooter after biting for a pump fake?
Yes actually that was pretty great. Lebron pump faked and I got up for the block and while I was in the air I was like "noo he got me". than he got up again and i fell slightly onto him for the foul call
 
# 25 Goffs @ 08/15/12 05:01 PM
Rebounding did you notice the physics in that area? I read that players collide during a rebounding battle...
 
# 26 Altimus @ 08/15/12 05:02 PM
DaWolf, you sir are a legend around here during this time. Thank you.
 
# 27 yungsta404 @ 08/15/12 05:02 PM
Hopefully the demo he played was just an early version. I remember last year on the preview the guy said 2k12 felt very similar to 2k11.

Quote:
Ball feels a bit more loose this year.
This doesnt sound good so does that mean centers and PF will be able to strip Guards again this year?

Quote:
When you shoot a contested jump shot, your player will kick out his leg
I am not feeling this. The contested shot animation from 2k11 is back. I didnt like it because it was waaaaayyy too effective when you got the release right.
 
# 28 DaWolf @ 08/15/12 05:03 PM
Quote:
Originally Posted by Goffs
Rebounding did you notice the physics in that area? I read that players collide during a rebounding battle...
Hard to say. Didnt see anything like that.
 
# 29 Vni @ 08/15/12 05:03 PM
Quote:
Originally Posted by qnzballa5
When the shot clock is running down and there is less than a second to play your player will automatically throw up a quick shot with one arm. Mine went in with Ray Allen.

Sad to see they went the route of them telling us what to do when the shot clock is up.. Y cant we have control if we want to shoot it or not? Sometimes 2k goes overboard alot..
So it is an automatic thing? Basically Ray allen decided to shot the ball on his own?
 
# 30 yungsta404 @ 08/15/12 05:06 PM
Quote:

When the shot clock is running down and there is less than a second to play your player will automatically throw up a quick shot with one arm. Mine went in with Ray Allen.


Shot clock cheese part 2????? why 2k??????

 
# 31 DaWolf @ 08/15/12 05:06 PM
Quote:
Originally Posted by yungsta404
Hopefully the demo he played was just an early version. I remember last year on the preview the guy said 2k12 felt very similar to 2k11.
Yes and I still mean that. When you compare Pro Evolution Soccer 2012 and 2013 there is a massive difference in the feel of the game. I didnt see that from 11 to 12 and now to 13. Dont have to be a bad thing if the core is not broken though. Fifa for exaample... omg almost exactly like last year.
 
# 32 Altimus @ 08/15/12 05:06 PM
The automatic thing is a disappointment. In a way it favors the offensive team because it gives them a last second life line. Or at least a second chance if the ball hits the rim.

Hopefully this is eliminated as it is completely unnecessary.
 
# 33 wrelax13 @ 08/15/12 05:07 PM
2k...remove the one handed heave for users...no one wants to be told what to do with their possession...get rid of the weird replays...we're going for sim here. The player cards IMO are totally unnecessary. These traits should be handled with ratings.
 
# 34 DaWolf @ 08/15/12 05:07 PM
Quote:
Originally Posted by Vni
So it is an automatic thing? Basically Ray allen decided to shot the ball on his own?
Sorry that was not correct. Its not automatic. I mean when you shoot the jump shot the shot changes to this type of shot.
 
# 35 blues rocker @ 08/15/12 05:07 PM
Quote:
Originally Posted by DaWolf
Yes actually that was pretty great. Lebron pump faked and I got up for the block and while I was in the air I was like "noo he got me". than he got up again and i fell slightly onto him for the foul call
this was already in 2k12, wasn't it?
 
# 36 DaWolf @ 08/15/12 05:08 PM
Quote:
Originally Posted by Altimus
The automatic thing is a disappointment. In a way it favors the offensive team because it gives them a last second life line. Or at least a second chance if the ball hits the rim.

Hopefully this is eliminated as it is completely unnecessary.
Sorry just bad translation from my part.

NO AUTOMAITC SHOTS
 
# 37 wrelax13 @ 08/15/12 05:10 PM
I hope Wang knos what he's doing
 
# 38 Altimus @ 08/15/12 05:10 PM
Quote:
Originally Posted by DaWolf
Sorry that was not correct. Its not automatic. I mean when you shoot the jump shot the shot changes to this type of shot.
Thanks for the clarification.
 
# 39 Blak_Baki_Hanma @ 08/15/12 05:11 PM
Will fatigue matter at all or can you still play a whole game with an energized starting 5 just by calling timeouts?
 
# 40 The 24th Letter @ 08/15/12 05:11 PM
When you say the game 'automatically' makes you do a one handed hoist at the end of the shot clock, do you literally mean automatically? or of you happen to hit the shot button...

I remember in similar situations in the Live 10, you would do a quick shot so you wouldn't get caught in an animation when the shot clock is going down...you'd have to actually initiate it though...

Is that what you mean?
 


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