Was the onside kick part of your strategy in that game?
Eh, sorta. I had 0:47 left in the first half after having scored, and I was up by 7. I figured even if I kicked it off to him, either he was going to score or turn it over anyway, so I might as well try and onside kick to get the ball back early on, and if I didn't, hopefully I could turn it over with maybe 0:25 left or so.
Anyway, I failed to converge with the onside kick, but forced him to fumble and turned it over. I was left with a 4th and Goal on the 47 and decided to kick. Thankfully I timed it right with my eyes closed haha. That ten point advantage was seemingly huge for me going into the half.
The thing with this guy was that he had a gameplan which he didn't want to deviate from, and I lucked out a bit hitting his backfield receivers when they were off-screen (that was his gameplan basically, calling plays like Spider and Sub-Zero and hitting the guy who I couldn't see), causing two fumbles and having a diving user pick.
I've also taken advantage of the lateral a little bit (though it can be fatal too haha), and the JUKE. I swear, if you haven't tried it before, this is the move to use when you're going head to head on a user-controlled defender and he's diving at you. It's not fumble-inducing and your guy just seems to react appropriately.
I think I ended up winning by 17, but it could've been a 3-point game very easily. Maybe I won by 10, can't remember.
I can't stop the play where they pitch or hand off to the back and he throws it downfield or runs.
Split backs?
Easiest way is to take out their downfield man once the play starts. It immediately eliminates the pass and forces the run. You might not be able to get both guys at once, but at least you've forced them to do one and only one.
If you get the QB before that, it won't matter anyway.
Easiest way is to take out their downfield man once the play starts. It immediately eliminates the pass and forces the run. You might not be able to get both guys at once, but at least you've forced them to do one and only one.
If you get the QB before that, it won't matter anyway.
It's just easier to just kick the ball deep and play defense in this game IMO.
Fumbles and INTs are commonplace. Plus most plays don't take much time off the clock.
I won a game earlier today down 14 points in the fourth quarter. Instead of onside kicking, I kicked it deep, forced a fumble on the kick return and ended up winning on a two-point conversion after back-to-back scoring drives.
Tavaris Jackson is tied for the 2nd-fastest QB in the game with Cam Newton. Marshawn Lynch is a load to bring down and breaks tons of tackles. Sidney Rice and Mike Williams are big, strong receivers.
Hawthorne and Earl Thomas are studs on defense, though the rest of it is a bit shaky.
I enjoy trolling people with Seattle. People think they're in for a cakewalk, and then they get whupped lol
The amount of online quitters in this game is ridiculous.
At least 1/4 of the people I play quit after I stop their first offensive drive.
Another 1/4 usually quit before halftime.
Then you have a 1/4 of people who quit in the fourth quarter like a minute before the game ends.
And the final 1/4 is people who actually play out games fully.
Thankfully, unlike NBA Jam, your winning percentage and streak don't take hits.
Unfortunately, I've had people quit on me with one second left in the game, and then I don't get my match bonus or a win on the leaderboards. Bunch of douches.
Today my friend and I ran into another exploit play to go along with QB Post:
Hail Mary quick throw to the X or B receiver.
It works just like the quick throw QB Post play, in that the two outside receivers are always open for the first couple of steps as soon as the ball is snapped.
If you're playing people with no conscience, they can just throw to one of the two receivers at the snap over and over again to move the ball down the field.
The only way to stop it is to play co-op so you have two human defenders to cover both the X and B receivers.
I never remembered either of these plays being an issue in the old Blitz's, but I guess I never played people who bring this kind of mindset to the game that they just want to one to run the same exploit all game long.
A server-side update is scheduled to be coming Friday:
From Blitz developer Yuri_B:
Quote:
Hey guys, just wanted to give you another update on this...we're almost done with testing (there are a few other fixes that are being rolled out along with this one) and assuming we don't find any issues tomorrow, the fix should go live on Friday morning. On Friday I'll post a more detailed breakdown of what fixes are being rolled out, but just to be clear, this isn't a patch, rather it's a server update that fixes some online issues.
I basically have given up playing online. I cant get any type of offense going due to my opponents running right to the LOS and tackling before anything. I do understand the type of game that it is, but I feel like I kinda wasted money on it now
I basically have given up playing online. I cant get any type of offense going due to my opponents running right to the LOS and tackling before anything. I do understand the type of game that it is, but I feel like I kinda wasted money on it now
You can reset their defense by calling an audible right before the play begins.
By the way, the least covered receiver is the one which is knocked down. If you have enough time to wait for him to pop back up, you'll at least get 15 yards a play on passing to that guy.
And, of course, do enough to make them change course. Do run plays (both with your QB and somebody in the backfield) until they stop doing what they're doing.
It's tough, I know... but it is the game, especially when user-controlled defense is incredibly flawed when it comes to batting down balls. Sometimes knocking them down at the LOS is all you can do.