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NBA 2K12 News Post


The NBA 2K12 demo is available now for the 360. Later today for the PS3.

Scroll to the "N" section to find it. It's 1.1 GB.
  • Miami Heat vs. Dallas Mavericks (Can only play as the Mavs)
  • Difficulty set to default/casual
  • No commentary
  • 1 - 4 Minute Quarter
  • Can't run plays
  • No sliders, options, camera views, etc.
  • Free throw bug, after 3 second violation, is demo bug only.
Just play the demo and post your impressions here.

Game: NBA 2K12Reader Score: 8/10 - Vote Now
Platform: iOS / PC / PS3 / Xbox 360Votes for game: 102 - View All
NBA 2K12 Videos
Member Comments
# 641 Mos1ted @ 09/20/11 10:41 PM
Is it October 4th yet?

I've played the demo about three times so far. The first time I played basketball and didn't give up a single field goal (I did give up four free throws, however). The next two times, I played video games and "lost" both times. I can't wait to play this game on the higher difficulty settings!

Like others have mentioned, this feels like a well-polished 2K11, which isn't necessarily a bad thing. I was in the camp that thought 2K11 was a good game but had one of two nagging issues holding it back from true basketball replication. From the sample size I have of 2K12 so far, those nagging issues are dead and gone. The foul frequency is a lot better, the players have more weight to them, and the players do what you want them to do.

Again, I ask, is it October 4th yet?
 
# 642 Goffs @ 09/20/11 10:41 PM
lol coolcras7 I stopped reading after what he wrote there. blackrome has never had anything positive to say just look at his post history.
 
# 643 Greene_Flash03 @ 09/20/11 10:43 PM
I"m probably a minority here, but I noticed less jaggies for PS3 demo compare to 2K11.
 
# 644 Phreezy P @ 09/20/11 10:44 PM
Wow I see so little disparity between the PS3 & 360! They finally listened and delivered.
 
# 645 BreaksoftheGame @ 09/20/11 10:44 PM
Continually the best, most innovative game made. The presentation destroys any game since NFL2k5. It is basically nailing a TNT broadcast.

The controls feel weightier but I can't say I liked all of it. I love the collision detection though.

Can't wait for October 4th.
 
# 646 Goffs @ 09/20/11 10:45 PM
I look forward to downloading the ps3 version. since I have that system in the pc room.
 
# 647 TheKasmar @ 09/20/11 10:46 PM
Quote:
Originally Posted by BlackRome
Right now this demo can not compare at all to the tightness of 2k7, 2k8. 2k9 or 2k10.
I wasnt a big fan of player movement in 2k10. It was anything but tight with all the random movements going on.

With all the control you have in 2k12's demo, I'm surprised by your opinion. I feel like they reduced the momentum from 2k11. There has to be a trade off when you have all these move available to you.
 
# 648 TreyIM2 @ 09/20/11 10:47 PM
At first, I was thinking, "I don't get it. Still sloppy controls and movement..." then I put the demo down for a while after one play then returned for several games.
Now, I'm thinking, "Eh, not as sloppy but not as tight as people are overblowing it on Op. Sports. Maybe there's a version difference?". I haven't been wowed by this series in a long time, but, it's entertaining.

As for the graphics in this demo, on the PS3 - Ashy. Maybe I'm sitting too close to my TV or sumthin but that's the first word that came to mind but, then again, I think last year's was, too, but at least it's not jaggy. Graphics just don't pop in terms of resolution and the crowd looks faceless, from afar, and not sharp.

Debating on whether I will get this but then again, I already traded in 2K11, which I barely played. I must be an alien or sumthin. Sumthing about these controls and movement continue to irk me.
 
# 649 coolcras7 @ 09/20/11 10:47 PM
Quote:
Originally Posted by Greene_Flash03
I"m probably a minority here, but I noticed less jaggies for PS3 demo compare to 2K11.
nope you are in the majority my friend, 2k12 for PS3 is actually looks great.
 
# 650 4UP @ 09/20/11 10:48 PM
Have any Australians been able to find it in the PS Store?
 
# 651 RB10 @ 09/20/11 10:49 PM
All in all, it should be much easier to be a SF, PF, or C in myplayer this year. Last couple years, IMO, have been guard dominant. I will be motivated to get down in the post this year tho.
 
# 652 EarvGotti @ 09/20/11 10:49 PM
Quote:
Originally Posted by CX1329
Just FREAKED OUT over something I pulled off with Kidd. I sized up my defender, faked an escape shot, then exploded to the basket and blew past the defender. My layup attempt got blocked, but geez, that was unreal. What makes it even better is that I did all of it, I wasn't helped by ANY canned animations.

Was it like this or similar to this?

 
# 653 Philstat @ 09/20/11 10:49 PM
I've played both the 360 and the PS3 version via HDMI on three different monitors and two HDTV's - I have a lot of crap hooked up, LOL. I will definitely say the 360 version looks noticeably better, appears to be clearer than the PS3 version. The PS3 is using a much better anti-aliasing method than 2K11, that said, it does cause some slight blur, compared to the 360 version, hard to discern. The PS3 is using a softer color pallete compared to the 360, honestly I prefer the color spectrum more so on the PS3 than the 360, looks more natural and less cartoon like. They did much better on the PS3 this year than last - it also has DTS vice DD 5.1 for the 360. I preordered the 360, though I would be more than happy with either one.
 
# 654 skinnybonez @ 09/20/11 10:52 PM
not a big deal, but why does every player shoot a foot away from the freethow line ala T-mac?
 
# 655 trinh @ 09/20/11 10:58 PM
PS3 user here,
so far its good, but small graphical work is missing, like the camera men on the side, lot more space on the outside of the court.

when you play the demo and the NBA 2K12 Coming Early October comes up the 360 version shows Dirk and Lebron or something like that, the PS3 doesn't just the pop up and thats it.

Overall feels good, silky smooth but some clipping issues occur when dirk does his post up and pump fakes, he then pivots over through the defender and you can see the animation just glitch for a second and automatically pop into a shooting session.

edit:
btw i am very happy with the ps3 it is a lot better than last years, just point out to the people who want to know what I noticed.
Can't wait til the 4th
 
# 656 Giammajo @ 09/20/11 10:59 PM
I downloaded this bad-boy in the AM, but didn't get a chance to play it until after work. After nearly 3 hours I've finally put down the controller... but only to write this post. I'm getting my Dirk on again as soon as I'm done.

It took several games for the new changes really shine as they are mainly "under the hood". Once they did, it became glaringly obvious how drastically they have improved the gameplay. My impressions:

GREAT :

Post Play Offense: The Y button must be the happiest button in town right now. Away with Hopstep/Gather I say! Being able to initiate a backdown at will is glorious. The plethora of fakes, space creators, drives, spins and shots make playing down low a strategic war, and a good one.

AI: On offense, teammates cut to the basket on the break in appropriate situations. Once we get our hands on play calling I'm willing to bet my big toe it gets a whole lot better. On defense, help comes much quicker, which makes the interior D feel more realistic. The computer opponent uses Heat & Wade to their strengths, and employs a number of different fakes and good passes to drive or find the open man. Very nice to see Lebron and Wade initiate the offense on roughly 60% of the plays. It feels like I'm playing a live human opponent.

Defense: 2 standouts here. The aggressive shuffle (LT+RT) and the ability to put your hands up while on the move. This provides a good defensive counter to the quick slashers who WILL get to the paint more frequently than in 2k11.

Pick & Roll: The pick and rolls feel much more organic. Hedge defense and fight over screen tendencies are apparent and implemented well.

Ball Physics: It's great to see big men track to ball finally, and not the hands of the shooter. Abusing the fast break dribble will lead to turnovers if in traffic, and loose balls are a much bigger wildcard this year. Rebounds look fantastic.

Presentation: Intro is a nice step up from last year, and character models look slightly better. The broadcast camera looks great, offering a nice view of floor spacing. Graphic overlays show relevant stats like lead changes. Overall presentation is more polished.

Questions:

- How will the tendencies and AI of other players / teams compare? I'm hoping all the superstars make themselves felt the way Wade and Lebron do. I want to be aggressively backed down by Dwight Howard, have my ankles broken by Drose, and need to stick to Durant like glue.

- How is the new Post defense? Miami has only posted me up 2 or 3 times, and I haven't had a chance to play with the new controls. If the counter moves like pulling the chair are balanced with the brilliant post offense, it will be a true chess match. I want predictability to be punished.

- What affect will play calling have on the AI of your offensive teammates? I hope the strategic play calls (set off ball screens, leak out, space floor etc) help your comp. teammates move with greater purpose. They are better than last year, but with some user input it could be a true masterpiece of simulation sports.

*****

This demo is short, bare bones, and extremely limited. I wish I had more, but precisely because I DON'T is why I can't stop playing. Excellent move by 2k to peak anticipation by their fans. If the demo is even a fraction of what we can expect from the retail game, then 2k12 will be an undisputed game of the year contender.

I do think however, that this demo is catered towards the hardcore 2k fans. Causal fans and NBA LIVE players will have a tough time appreciating all this demo has to offer without access to all the advanced moves via a practice mode. Obviously 2k knows what they are doing, but personally i believe adding a freestyle practice mode would get many more people interested in the game.
 
# 657 Da_Czar @ 09/20/11 11:02 PM
Quote:
Originally Posted by blues rocker
CPU AI is so life-like and intelligent...i love how the CPU now shows RESTRAINT. it doesn't just pull up for bad jumpers because it wants to shoot...now it will hang back and keep probing for an opening.


scoring in the paint is not easy...dunks are much more rare now...if there are defenders in the paint, you're probably going to get a contact layup, not an exaggerated dunk on animation.
And this is pro casual.
 
# 658 Eman5805 @ 09/20/11 11:02 PM
First playthrough and I'm wowed. The feel is totally different.

But then, I haven't touched 2K11 in over 5 months. Very, very rusty.

I'm trying to make Rudy foul out to get Jason Terry in but I keep making him lunge all weird, grab at thin air, and take him all out the play. I want to foul, not give D-Wade a wide open lane to the basket.

And in the open court, I'm not even contesting, cuz I wanna see LeBron and Wade show their speed and explosiveness. Wade did his euro step and into a dunk. Looked a bit quicker than it was last year.
 
# 659 Starwipe @ 09/20/11 11:02 PM
Still not available for PS3 in Australia. Or is it just me?
 
# 660 blues rocker @ 09/20/11 11:03 PM
lead passing will not be a factor this year...mostly due to the improved off-ball defense of CPU AI players...AI defenders stay in position to stop offball cutters from running to the hoop.
 


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