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NCAA Football 12 News Post


Christian McLeod has confirmed the NCAA Football 12 roster glitch will be addressed in an upcoming patch. The fix for now? Are you ready for this? Delete your named roster file.

What are the problems you ask? Here are just a few comments from the OS community.

One of the NCAA Football 12 Software Engineer's posted this topic (roster related), in hopes to get some things resolved.

via skins5680
Quote:
When you edit the name of a scrambling QB it changes them to balanced and editing a balanced QB changes them to scrambling. I noticed when i downloaded a roster with names that Denard Robinson was shown as a balanced QB so i went back to the default roster and he was back to a scrambler. So i played a game with the named roster and he attempted zero scrambles. I then played a game with the default roster and he scrambled five times in the first two drives.

via Gotmadskillzson
Quote:
I seen this last week when I downloaded Fairdale Kings rosters for the 360. It just isn't the QBs tendancy that changes, it is also the pass rusher, coverage guys, hard hitters.

Everybody tendancy description changes......

I noticed it also effected the Kick off and punt returns for the CPU. And effected the punt blocking the user. With no names, I was able to return punts back for a TD sometimes with a good enough returner.

With names, the gunners get down the field super fast like they did in NCAA 11.

With out names, the CPU was able to return punts and kick offs back for TDs on me. With names, their blocking is non existent and the cpu have a hard time making it to the 30 yard line on kick offs and on Punt returns they get 3 yards now, my gunners get down the field so fast now I be right on top of them as soon as they catch the ball.

So as it stands, no names seem to give the better game play.

Being that other players tendancies have changed, I noticed some things.

1. LBs get a lot of tips and INTs on named rosters, even when they aren't in position to do so.

2. Safeties who suppose to be heavy hitters, turn into coverage guys and Intercept passes they normally wouldn't.

3. WRs get off the line quicker on named rosters and they hit stick tackle people on Ints. I had intercepted a pass and a WR hit sticked me.

4. Thomas with his new found strength is now more likely to keep the ball on read option plays. More like 90% of the time now. This was the same way in NCAA 11 when you made a QB's strength too high.

5. DEs don't generate a pass rush on named rosters like they do on non named rosters.

Now I am REALLY glad I didn't delete the default roster. I will have that to play until they fixed the name rosters issue.

Way too many players to edit get them back to what they suppose to be tendancy wise. Which is another thing, with the work around even though they back to their correct tendancy, their ratings will be out of whack.

Good players will be made weaker, weaker bad players will be made stronger.

via buckeye02
Quote:
Same issue with no patch.

Also messed around, it changes the tendency for every single player. Im thinking that the rosters will have to be named again if this is patched.

How can they patch it to go in reverse and correct tendencies on already named rosters?

Looks like a more realistic patch is a fix to keep it from changing for future named rosters.

via Bumble14
Quote:
Just received confirmation that this issue is being looked into heavily by the guys at EA. Be patient--there is a sizable amount of testing with different design divisions to identify the issue and look into a possible fix.

It would be helpful if you can please put together a chart showing the following for all positions affected by this issue. I would then like to provide this information to EA. This would also help with making community edits if necessary. Thanks.

Position:
Default Tendency:
New Tendency:
Result:

via BaylorBearBryant
Quote:
Well, so far...

Position: Quarterback
Default Tendency: Scrambler
New Tendency: Balanced
Result: Default scrambling quarterbacks hardly scramble at all.

Position: Quarterback
Default Tendency: Balanced
New Tendency: Scrambler
Result: Default balanced quarterbacks scramble all the time.

Position: Running back
Default Tendency: Speed
New Tendency: Balanced
Result: Default speed backs act as balanced backs. They'll attempt power moves too often.

Position: Running back
Default Tendency: Balanced
New Tendency: Speed
Result: Default balanced backs act as speed backs. They'll never attempt power moves.

If you want to read more about the ongoing NCAA Football 12 roster glitch, simply read the replies to this topic.

Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
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Member Comments
# 141 BaylorBearBryant @ 07/21/11 02:14 AM
Quote:
Originally Posted by dochalladay32
Although if they were to open up the editing, separate the damn coach rosters! I have no desire to ever spend the time on editing coaches because as soon as there is a new player roster released, it is all for not.
Pure genius I tell you.
 
# 142 drlw322 @ 07/21/11 02:16 AM
With the strength edit to get scramble tendency

robinson 1st offensive series

 
# 143 BaylorBearBryant @ 07/21/11 02:19 AM
Alright, it seems we have a really "soft" work-around for QB's. But as for every other position, I really don't feel like doing that, and no one else should have to. If it comes down to it, I'm sure we'd figure it out, but the bottom-line is this, EA needs to fix it, and they need to fix it pronto.

I know it's in the glitch thread, but can any mod close to a dev maybe hint at this? Or elevate this problem?

Hell, isn't this what Twitter is for.
 
# 144 Redacted01 @ 07/21/11 02:22 AM
Quote:
Originally Posted by drlw322
With the strength edit to get scramble tendency

robinson 1st offensive series

How many times did he put someone on their *** with his new found strength?
 
# 145 buckeye02 @ 07/21/11 02:25 AM
Things like this happen every year for the NCAA series. The great hope is that this can be fixed with a tuner and not a patch. They could put out a tuner fix in a few days, patch is a few months likely.

I wish that EA would acknowledge this so I would know what to do. We dont want to continue editing rosters if this cant be fixed without someone having to rename them once its patched. If thats the case, Ill play Road to Glory in the meantime.
 
# 146 northface28 @ 07/21/11 02:26 AM
Wait till news of this spreads and guys find out theyre wasting time making edits, theyll burn this B down.

This is massive black eye for EA, even if it is fixed, this hurts, a lot. Can anyone play a option team and see if they try anything wonky? Just out of curiosity.
 
# 147 JohnDoe8865 @ 07/21/11 02:27 AM
After one half Derron Thomas (QB#5) in CcAaRrSsOoNn3's roster (with adjusted strength to 80) he has the following numbers - 3 for 5 passing for 67 yds / 7 car for 71 yds with a long of 61... So really other than his huge run I dont know exactly what to think. is this a "soft fix" for QBs?

I'll play the 2nd half & report back.
 
# 148 BaylorBearBryant @ 07/21/11 02:27 AM
Quote:
Originally Posted by buckeye02
Things like this happen every year for the NCAA series. The great hope is that this can be fixed with a tuner and not a patch. They could put out a tuner fix in a few days, patch is a few months likely.

I wish that EA would acknowledge this so I would know what to do. We dont want to continue editing rosters if this cant be fixed without someone having to rename them once its patched. If thats the case, Ill play Road to Glory in the meantime.
I was planning on playing RTG with auto-named players in the meantime as well. Anyone, thoughts on how to speed up the communication process with EA? Who can we message on Twitter? I'd like to send them a link to this thread.
 
# 149 Redacted01 @ 07/21/11 02:28 AM
Quote:
Originally Posted by northface28
Wait till news of this spreads and guys find out theyre wasting time making edits, theyll burn this B down.

This is massive black eye for EA, even if it is fixed, this hurts, a lot. Can anyone play a option team and see if they try anything wonky? Just out of curiosity.
All I got to say is they lost another $60 last week. I've had to put so much into getting NCAA to play decent that I didn't want to do it again for Madden. It was only going to cost me $35 with Amazon giftcards, but not even worth the potential problems. They have a lot of problems to fix... a lot!

I'm about to go to bed so I wont' get to it until tomorrow afternoon, but I was going to do a game with Oregon and Army to see how SN's sliders would hold up. I guess I can do it with named rosters to see how bad it is.
 
# 150 buckeye02 @ 07/21/11 02:28 AM
If you make a player from scratch with Denards exact ratings, what does his tendency turn out to be then?? Is his ratings truely a balanced player???

95 speed
99 accel

90 THP
83 THA

Leans towards scrambler, but still close to looking balanced. Im just curious if a player is created exactly like denard from scratch is he balanced or a scrambler.
 
# 151 MattUM2 @ 07/21/11 02:29 AM
I did a dynasty sim. It looks like no quarterbacks rush at all.
 
# 152 LionsFanNJ @ 07/21/11 02:29 AM
Quote:
Originally Posted by Gotmadskillzson
The bigger problem is that it just isn't QBs, it is random positions on every team that is changed, ALONG WITH THE QB.

So therefore we have to comb through every position just to make sure they are on the correct tendancy, if not we have to greatly alter ratings to put them on the correct tendancy.

Not only is that time consuming, but you will have some people too weak and some people too strong.

Since different people change to their correct tendancy with different ratings. Some have to be too high, some too low.

See what I mean ?
I know what you're saying. I found Balanced and Speed HB's are swapped as well after naming after doing a quick ALL team roster sort and running down the list.
 
# 153 Redacted01 @ 07/21/11 02:30 AM
Quote:
Originally Posted by buckeye02
If you make a player from scratch with Denards exact ratings, what does his tendency turn out to be then?? Is his ratings truely a balanced player???

95 speed
99 accel

90 THP
83 THA

Leans towards scrambler, but still close to looking balanced. Im just curious if a player is created exactly like denard from scratch is he balanced or a scrambler.
I'm curious as well, although in the edit menu, it still says Denard is a scrambler, which is what he was on the base roster. I doubt you guys changed his ratings.
 
# 154 LionsFanNJ @ 07/21/11 02:31 AM
give me ten minutes. I'm gonna make one from scratch in the non named roster.

EDIT: Same issue. Scrambler tendency on the edit ratings screen, back on the main screen hes Balanced.
 
# 155 bgdave39 @ 07/21/11 02:32 AM
It seems pretty clear what the issue is to me. EA's has player tendencies assigned based off certain ratings yet assigned certain tendencies in creating the rosters as "overrides" to the default tendency determining system. IE, when the rosters are edited and saved, it reverts back to the ratings based system of determining styles.

Here's hoping to an easy Tuner based fix.
 
# 156 Roggie @ 07/21/11 02:32 AM
This one may be the final straw for me. This is definitely reaching NASCAR 2011 territory.
 
# 157 MattUM2 @ 07/21/11 02:33 AM
Quote:
Originally Posted by northface28
Wait till news of this spreads and guys find out theyre wasting time making edits, theyll burn this B down.

This is massive black eye for EA, even if it is fixed, this hurts, a lot. Can anyone play a option team and see if they try anything wonky? Just out of curiosity.

Yup as a editor. I just found out about this. I have one member testing my rosters. I did a dynasty sim and it looks like no QB are rushing at all.

The other positions being a problem have made me stop. I will still create my excel files in hopes that something can be fixed. If so I can plug everything in. But the past week has been a waste, plugging in information, editing hometowns, body builds, equipment.

All QB's have been edited to an exact science to play to the abilty the show on tv every saturday. But now it's doesn't look to be that way.

This needs to be fixed quick.
 
# 158 Roggie @ 07/21/11 02:33 AM
Quote:
Originally Posted by bgdave39
It seems pretty clear what the issue is to me. EA's has player tendencies assigned based off certain ratings yet assigned certain tendencies in creating the rosters as "overrides" to the default tendency determining system. IE, when the rosters are edited and saved, it reverts back to the ratings based system of determining styles.

Here's hoping to an easy Tuner based fix.
This doesn't seem right at all. Players who have no business becoming scramblers are scrambling. Andrew Luck is not close to a scrambler. It's every single balanced and scrambling QB switched, not a choice few. And other positions as well.
 
# 159 drlw322 @ 07/21/11 02:34 AM
Quote:
Originally Posted by dochalladay32
How many times did he put someone on their *** with his new found strength?
None actually, he got stuffed twice on the option keeper. He had a 7 yard run off a pass play that he slide on and a other option keeper for like 14 yards and slide on again

I think trucking and tackle break has more to do with it. I don't think the strength effects that much.
 
# 160 Redacted01 @ 07/21/11 02:35 AM
Quote:
Originally Posted by bgdave39
It seems pretty clear what the issue is to me. EA's has player tendencies assigned based off certain ratings yet assigned certain tendencies in creating the rosters as "overrides" to the default tendency determining system. IE, when the rosters are edited and saved, it reverts back to the ratings based system of determining styles.

Here's hoping to an easy Tuner based fix.
That's not it, otherwise, if I changed Denard Robinson even one point, he would become balanced in the edit menu; he is a scramber in the edit menu. There is a lost connection between the edit menu calculating him as a scrambler and the roster menu saying he is balanced. The opposite for balanced QB's. Same with power and balanced backs, etc... Something is lost in translation; it is not an override.
 


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