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NCAA Football 12 News Post


Christian McLeod has confirmed the NCAA Football 12 roster glitch will be addressed in an upcoming patch. The fix for now? Are you ready for this? Delete your named roster file.

What are the problems you ask? Here are just a few comments from the OS community.

One of the NCAA Football 12 Software Engineer's posted this topic (roster related), in hopes to get some things resolved.

via skins5680
Quote:
When you edit the name of a scrambling QB it changes them to balanced and editing a balanced QB changes them to scrambling. I noticed when i downloaded a roster with names that Denard Robinson was shown as a balanced QB so i went back to the default roster and he was back to a scrambler. So i played a game with the named roster and he attempted zero scrambles. I then played a game with the default roster and he scrambled five times in the first two drives.

via Gotmadskillzson
Quote:
I seen this last week when I downloaded Fairdale Kings rosters for the 360. It just isn't the QBs tendancy that changes, it is also the pass rusher, coverage guys, hard hitters.

Everybody tendancy description changes......

I noticed it also effected the Kick off and punt returns for the CPU. And effected the punt blocking the user. With no names, I was able to return punts back for a TD sometimes with a good enough returner.

With names, the gunners get down the field super fast like they did in NCAA 11.

With out names, the CPU was able to return punts and kick offs back for TDs on me. With names, their blocking is non existent and the cpu have a hard time making it to the 30 yard line on kick offs and on Punt returns they get 3 yards now, my gunners get down the field so fast now I be right on top of them as soon as they catch the ball.

So as it stands, no names seem to give the better game play.

Being that other players tendancies have changed, I noticed some things.

1. LBs get a lot of tips and INTs on named rosters, even when they aren't in position to do so.

2. Safeties who suppose to be heavy hitters, turn into coverage guys and Intercept passes they normally wouldn't.

3. WRs get off the line quicker on named rosters and they hit stick tackle people on Ints. I had intercepted a pass and a WR hit sticked me.

4. Thomas with his new found strength is now more likely to keep the ball on read option plays. More like 90% of the time now. This was the same way in NCAA 11 when you made a QB's strength too high.

5. DEs don't generate a pass rush on named rosters like they do on non named rosters.

Now I am REALLY glad I didn't delete the default roster. I will have that to play until they fixed the name rosters issue.

Way too many players to edit get them back to what they suppose to be tendancy wise. Which is another thing, with the work around even though they back to their correct tendancy, their ratings will be out of whack.

Good players will be made weaker, weaker bad players will be made stronger.

via buckeye02
Quote:
Same issue with no patch.

Also messed around, it changes the tendency for every single player. Im thinking that the rosters will have to be named again if this is patched.

How can they patch it to go in reverse and correct tendencies on already named rosters?

Looks like a more realistic patch is a fix to keep it from changing for future named rosters.

via Bumble14
Quote:
Just received confirmation that this issue is being looked into heavily by the guys at EA. Be patient--there is a sizable amount of testing with different design divisions to identify the issue and look into a possible fix.

It would be helpful if you can please put together a chart showing the following for all positions affected by this issue. I would then like to provide this information to EA. This would also help with making community edits if necessary. Thanks.

Position:
Default Tendency:
New Tendency:
Result:

via BaylorBearBryant
Quote:
Well, so far...

Position: Quarterback
Default Tendency: Scrambler
New Tendency: Balanced
Result: Default scrambling quarterbacks hardly scramble at all.

Position: Quarterback
Default Tendency: Balanced
New Tendency: Scrambler
Result: Default balanced quarterbacks scramble all the time.

Position: Running back
Default Tendency: Speed
New Tendency: Balanced
Result: Default speed backs act as balanced backs. They'll attempt power moves too often.

Position: Running back
Default Tendency: Balanced
New Tendency: Speed
Result: Default balanced backs act as speed backs. They'll never attempt power moves.

If you want to read more about the ongoing NCAA Football 12 roster glitch, simply read the replies to this topic.

Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
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Member Comments
# 81 HarkTheSound @ 07/21/11 12:42 AM
Are you serious with all these bugs? Holy crap man, this is the buggiest launch of a football game I've ever seen.

Combine all the other glitches with this monstrosity of one, and this game is about to be put on my shelf until a patch comes out.

NCAA 06 on original Xbox anyone?
 
# 82 dochalladay32 @ 07/21/11 12:44 AM
Quote:
Originally Posted by xlegendkillax
Are you serious with all these bugs? Holy crap man, this is the buggiest launch of a football game I've ever seen.

Combine all the other glitches with this monstrosity of one, and this game is about to be put on my shelf until a patch comes out.

NCAA 06 on original Xbox anyone?
Tried playing. Couldn't get into it haha. I have my Xbox out and plugged in just for that up until 12 came out, but I might just have to do it...
 
# 83 HarkTheSound @ 07/21/11 12:48 AM
Quote:
Originally Posted by dochalladay32
Tried playing. Couldn't get into it haha. I have my Xbox out and plugged in just for that up until 12 came out, but I might just have to do it...
Lol the Dynasty mode is enough to keep me playing it (the SI covers and suspensions stuff has me hooked).

Its certainly not pretty to look at but the gameplay is solid.

But yeah, has anyone else tried what fincane posted to see if that works?
 
# 84 Gotmadskillzson @ 07/21/11 12:49 AM
Quote:
Originally Posted by fincane
Found a fix I think. It will take some work. You're gonna have to decrease speed, agility, and ACC a bit along with break tackle and trucking. Up Strength too.

To get the fastest and most agile QB possible(Denard) but make him a scrambler? Speed and agility and acceleration cant top 91. Elusiveness can't be higher than 93. Strength has to be 68 or higher. Special moves and vision won't affect anything. They can be as high as you want. He shows up balanced in the edit screen. When you back out into the View and Edit roster screen it list him as a scrambler.

Size and weight might have to something to with it as well. Taylor Martinez who is bigger meant more numbers being screwed in the opposite direction. Had to make him slower. Which is realistic
That doesn't fix anything.......I just did it and it still lists him as BALANCED.
 
# 85 fincane @ 07/21/11 12:50 AM
Break Tackle and Trucking are huge. If you lower them more and more, you can up speed and elusiveness and still have a scrambler although it says balanced when you're editing.
 
# 86 mavfan21 @ 07/21/11 12:51 AM
Just to be clear:

So if you use the auto-name option and edit no equipment the tendencies DON'T change?

But if you manually change a name (or load a roster which has been manually named) or edit equipment the tendencies DO change?
 
# 87 LionsFanNJ @ 07/21/11 12:52 AM
Quote:
Originally Posted by mavfan21
Just to be clear:

So if you use the auto-name option and edit no equipment the tendencies DON'T change?

But if you manually change a name (or load a roster which has been manually named) or edit equipment the tendencies DO change?
exactly right
 
# 88 fincane @ 07/21/11 12:53 AM
Quote:
Originally Posted by Gotmadskillzson
That doesn't fix anything.......I just did it and it still lists him as BALANCED.
Can't tell you why it does that for you. Looking at right now. Darron Thomas with speed 90 ACC 93 AGI at 87. Strength at 63 ELU at 90 Listed as a scrambler at the view & edit screen.
 
# 89 Gotmadskillzson @ 07/21/11 12:55 AM
Quote:
Originally Posted by fincane
Break Tackle and Trucking are huge. If you lower them more and more, you can up speed and elusiveness and still have a scrambler although it says balanced when you're editing.
This still doesn't FIX the PROBLEM. It says BALANCED STILL.
 
# 90 BaylorBearBryant @ 07/21/11 12:57 AM
Quote:
Originally Posted by fincane
Break Tackle and Trucking are huge. If you lower them more and more, you can up speed and elusiveness and still have a scrambler although it says balanced when you're editing.
Cool and all but we shouldn't be forced to do this. One of the big problems last year is that scramblers wouldn't scramble. Someone on OS made a big deal about it last year, think it was Gotmadskillzon?, and pleaded that this be fixed. I was right there with him, among others. It's the one thing the sets the college game apart from the pros.

So come NCAA12, the return of scrambling quarterbacks! But now if you edit anyone on the roster, their player type is reversed? Scramblers don't scramble! Balanced QB's, go scramble crazy! I hope it can be patched, but it just doesn't seem right...
 
# 91 fincane @ 07/21/11 12:58 AM
Quote:
Originally Posted by Gotmadskillzson
This still doesn't FIX the PROBLEM. It says BALANCED STILL.
It says that for you. Not for me. Don't how it will affect gameplay but on screen it looks good for me. You have to keep editing till it says balanced at the edit player screen. Back out to the view & edit screen and it lists players as scramblers.
 
# 92 fincane @ 07/21/11 01:00 AM
Quote:
Originally Posted by BaylorBearBryant
Cool and all but we shouldn't be forced to do this. One of the big problems last year is that scramblers wouldn't scramble. Someone on OS made a big deal about it last year, think it was Gotmadskillzon?, and pleaded that this be fix. I was right there with him. It's the one thing the sets college apart from the pros.

So come NCAA12, the return of scrambling quarterbacks! But now if you edit anyone on the roster, their player type is reversed? Scramblers don't scramble! Balanced QB's, go scram le crazy! I hope it can be patched, but it Just doesn't seem right..
Not arguing. But until they fix it or if they fix it actually, it seems without testing it out mind you that there is a workaround at least for me.
 
# 93 Gotmadskillzson @ 07/21/11 01:11 AM
 
# 94 drlw322 @ 07/21/11 01:13 AM
Like the other poster said, it did work for me. The key is just mess around with strength only.

got luck to a pocket passer at 72 strength

Robert griffin to a scrambler at 82 strength

Darron thomas to a scrambler at 76 strength

Russell wilson to a scrambler at 54 strength

Dennard robinson back to a scrambler at 94 strength

note that on the edit screen it will put them from scramble to balance or pocket passer, but in the main menu it will show scramble

now the question is how will these strength rating effect gameplay i'll find out right now. gonna play a half
 
# 95 Philstat @ 07/21/11 01:13 AM
PLEASE READ:

I don't know if this is actually the game, I downloaded the rosters from Ck11 and all my stuff is the way it should be, Robinson, Luck etc., are all correct with their respective roles.



Quote:
Originally Posted by dochalladay32
Yea, Denard Robinson is balanced on buckeye and gator's. Don't know if they touched his ratings, but his acc. is a 99 so he's got the abilities of a scrambler still it seems. If you go to edit player, it even marks tendency as a scrambler. But when you leave, it says balanced. Pretty sure he's still going to run. Something else to test I guess.
 
# 96 Gotmadskillzson @ 07/21/11 01:13 AM
Quote:
Originally Posted by BaylorBearBryant
Cool and all but we shouldn't be forced to do this. One of the big problems last year is that scramblers wouldn't scramble. Someone on OS made a big deal about it last year, think it was Gotmadskillzon?, and pleaded that this be fixed. I was right there with him, among others. It's the one thing the sets the college game apart from the pros.

So come NCAA12, the return of scrambling quarterbacks! But now if you edit anyone on the roster, their player type is reversed? Scramblers don't scramble! Balanced QB's, go scramble crazy! I hope it can be patched, but it just doesn't seem right...
Yep that would be me, been asking for it for years. Finally got it this year, but then when use named rosters, it all goes away.
 
# 97 fincane @ 07/21/11 01:14 AM
You have to lower break tackle and trucking. 75 is to high. Gotta be in the low 50s
 
# 98 BaylorBearBryant @ 07/21/11 01:14 AM
Quote:
Originally Posted by Gotmadskillzson
Yep that would be me, been asking for it for years. Finally got it this year, but then when use named rosters, it all goes away.
I remember chiming in on your thread last year. I was so excited they finally fixed it, changed it back. Now it's all for not...



P.S. Darron Thomas changed his number to 5, BTW. I know that's small potatoes knowing now what you discovered.
 
# 99 JohnDoe8865 @ 07/21/11 01:15 AM
Mods, I'm just throwing this out there with the other voices. PLEASE STICKY this thread and maybe change the title to remove the word "possible" as I think it's pretty much confirmed by Gotmadskillzson.

EA needs to make this priority #1 for the next patch as this is completely altering the game play. I can't think of a bigger issue for the game. The freezing at start screen is related to this as well, I'd almost guarantee it. EA reps on the board need to check out the connection with named and unnamed players.
 
# 100 fincane @ 07/21/11 01:17 AM
Quote:
Originally Posted by drlw322
Like the other poster said, it did work for me. The key is just mess around with strength only.

got luck to a pocket passer at 72 strength

Robert griffin to a scrambler at 82 strength

Darron thomas to a scrambler at 76 strength

Russell wilson to a scrambler at 54 strength

Dennard robinson back to a scrambler at 94 strength

note that on the edit screen it will put them from scramble to balance or pocket passer, but in the main menu it will show scramble

now the question is how will these strength rating effect gameplay i'll find out right now. gonna play a half
Strength doesn't have to be that high for Denard if you lower trucking and break tackle
 


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