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NCAA Football 12 News Post


Christian McLeod has confirmed the NCAA Football 12 roster glitch will be addressed in an upcoming patch. The fix for now? Are you ready for this? Delete your named roster file.

What are the problems you ask? Here are just a few comments from the OS community.

One of the NCAA Football 12 Software Engineer's posted this topic (roster related), in hopes to get some things resolved.

via skins5680
Quote:
When you edit the name of a scrambling QB it changes them to balanced and editing a balanced QB changes them to scrambling. I noticed when i downloaded a roster with names that Denard Robinson was shown as a balanced QB so i went back to the default roster and he was back to a scrambler. So i played a game with the named roster and he attempted zero scrambles. I then played a game with the default roster and he scrambled five times in the first two drives.

via Gotmadskillzson
Quote:
I seen this last week when I downloaded Fairdale Kings rosters for the 360. It just isn't the QBs tendancy that changes, it is also the pass rusher, coverage guys, hard hitters.

Everybody tendancy description changes......

I noticed it also effected the Kick off and punt returns for the CPU. And effected the punt blocking the user. With no names, I was able to return punts back for a TD sometimes with a good enough returner.

With names, the gunners get down the field super fast like they did in NCAA 11.

With out names, the CPU was able to return punts and kick offs back for TDs on me. With names, their blocking is non existent and the cpu have a hard time making it to the 30 yard line on kick offs and on Punt returns they get 3 yards now, my gunners get down the field so fast now I be right on top of them as soon as they catch the ball.

So as it stands, no names seem to give the better game play.

Being that other players tendancies have changed, I noticed some things.

1. LBs get a lot of tips and INTs on named rosters, even when they aren't in position to do so.

2. Safeties who suppose to be heavy hitters, turn into coverage guys and Intercept passes they normally wouldn't.

3. WRs get off the line quicker on named rosters and they hit stick tackle people on Ints. I had intercepted a pass and a WR hit sticked me.

4. Thomas with his new found strength is now more likely to keep the ball on read option plays. More like 90% of the time now. This was the same way in NCAA 11 when you made a QB's strength too high.

5. DEs don't generate a pass rush on named rosters like they do on non named rosters.

Now I am REALLY glad I didn't delete the default roster. I will have that to play until they fixed the name rosters issue.

Way too many players to edit get them back to what they suppose to be tendancy wise. Which is another thing, with the work around even though they back to their correct tendancy, their ratings will be out of whack.

Good players will be made weaker, weaker bad players will be made stronger.

via buckeye02
Quote:
Same issue with no patch.

Also messed around, it changes the tendency for every single player. Im thinking that the rosters will have to be named again if this is patched.

How can they patch it to go in reverse and correct tendencies on already named rosters?

Looks like a more realistic patch is a fix to keep it from changing for future named rosters.

via Bumble14
Quote:
Just received confirmation that this issue is being looked into heavily by the guys at EA. Be patient--there is a sizable amount of testing with different design divisions to identify the issue and look into a possible fix.

It would be helpful if you can please put together a chart showing the following for all positions affected by this issue. I would then like to provide this information to EA. This would also help with making community edits if necessary. Thanks.

Position:
Default Tendency:
New Tendency:
Result:

via BaylorBearBryant
Quote:
Well, so far...

Position: Quarterback
Default Tendency: Scrambler
New Tendency: Balanced
Result: Default scrambling quarterbacks hardly scramble at all.

Position: Quarterback
Default Tendency: Balanced
New Tendency: Scrambler
Result: Default balanced quarterbacks scramble all the time.

Position: Running back
Default Tendency: Speed
New Tendency: Balanced
Result: Default speed backs act as balanced backs. They'll attempt power moves too often.

Position: Running back
Default Tendency: Balanced
New Tendency: Speed
Result: Default balanced backs act as speed backs. They'll never attempt power moves.

If you want to read more about the ongoing NCAA Football 12 roster glitch, simply read the replies to this topic.

Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
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Member Comments
# 941 Pizzaguylol @ 07/23/11 11:13 PM
Quote:
Originally Posted by Herky
What I still don't get (and I've mentioned it before) is why this is a problem now? I'm pretty sure they are using the same code as they have in the past for this and what could have messed it up? If they didn't change anything this makes no sense.
This right here. When in the history of NCAA has a patch destroyed named/edited rosters? I can't think of any.
 
# 942 jeremym480 @ 07/23/11 11:17 PM
Quote:
Originally Posted by Fiddy
Denard vs me offline just now had 16 rushing attempts for 95 yards. i was using the latest OS Community update.
I'm using the community rosters, as well. I just checked in my Washington St. OD and through 9 weeks CPU Denard is averaging 84 yards a game rushing. He was actually the Big Ten Player of the Week in Week's 1 and 9. In week 1 versus Western Michigan his stat line was 21-31, 275 yards, 10 carries for 80 yards, 5 TDs. In Week 9 versus Purdue, 15-30, 277 yards, 21 carries for 95 yards, 4 Total TDs.

I don't think this is the "stop playing NCAA 12 now"/ "return your broken game"/ "the sky is falling" type bug that many are making it out to be.
 
# 943 BobSacamano @ 07/23/11 11:21 PM
Sorry if this has been answered already, but does the glitch happen if you simply edit a player's equipment or appearance? I'm playing with auto-named rosters and don't want to screw things up if I edit a guy's facemask.
 
# 944 Pizzaguylol @ 07/23/11 11:22 PM
Quote:
Originally Posted by BobSacamano
Sorry if this has been answered already, but does the glitch happen if you simply edit a player's equipment or appearance? I'm playing with auto-named rosters and don't want to screw things up if I edit a guy's facemask.
Yes, it does. Whether the sim stats are affected however, seems to be kinda random based on results I've seen. Look at the above posts.
 
# 945 chi_hawks @ 07/23/11 11:30 PM
Quote:
Originally Posted by jeremym480
I'm using the community rosters, as well. I just checked in my Washington St. OD and through 9 weeks CPU Denard is averaging 84 yards a game rushing. He was actually the Big Ten Player of the Week in Week's 1 and 9. In week 1 versus Western Michigan his stat line was 21-31, 275 yards, 10 carries for 80 yards, 5 TDs. In Week 9 versus Purdue, 15-30, 277 yards, 21 carries for 95 yards, 4 Total TDs.

I don't think this is the "stop playing NCAA 12 now"/ "return your broken game"/ "the sky is falling" type bug that many are making it out to be.
Maybe a couple reasons for this?

1) The "tendency" save location that is used for CPU sim results could be different than what gets used when a user plays in a game (playing as or against a player). I think on the "high level" view the tendency shows one thing, but when you go to edit a player, its listed differenty. Could be discrepancies there.

2) This issue may not be impacting everyone...maybe you were spared? Who knows, lots of variance here.


By all means, keep playing your game though. Each individual measures the value of a product differently. If you are having fun, then thats all that matters!
 
# 946 BobSacamano @ 07/23/11 11:30 PM
Quote:
Originally Posted by Pizzaguylol
Yes, it does. Whether the sim stats are affected however, seems to be kinda random based on results I've seen. Look at the above posts.
Thanks for the prompt response. I guess I'll keep my QB's ugly facemask, sigh.
 
# 947 ActLikeYouCrow @ 07/23/11 11:38 PM
im pretty sure its already been stated that sim stats are not adversely affected. like herky said, are we talking designed runs or scrambles.
 
# 948 Herky @ 07/23/11 11:47 PM
Wasn't there a issue in Madden a few years back where if you edited someone they wouldn't progress?

I think that was fixed without edited rosters having to be started over.

Just thinking out loud here and I know Madden isn't NCAA but I'm pretty sure that was fixed OK.
 
# 949 BaylorBearBryant @ 07/23/11 11:49 PM
Scrambles. And these people that say there is no glitch, there's a reason why EA confirmed the bug!
 
# 950 mvb34 @ 07/23/11 11:55 PM
Quote:
Originally Posted by BaylorBearBryant
Scrambles. And these people that say there is no glitch, there's a reason why EA confirmed the bug!
I think the glitchis how the tendency are showing up on the main roster page. I think problem is there's not enought design run plays in these spread playbooks..
 
# 951 Bumble14 @ 07/24/11 12:48 AM
Quote:
Originally Posted by Fiddy
Denard vs me offline just now had 16 rushing attempts for 95 yards. i was using the latest OS Community update.
What sliders are you using? Or did the latest community roster update tweak DRob's ratings slightly to turn him into a balanced QB, aka scrambler due to bug?

I have found that you can get pretty much any QB to scramble regardless of tendency by playing with the right pass rush + CPU pass block + user pass coverage and run D sliders. The right slider mix coupled with a players ratings will result in scrambles.

As I said, before I noticed this bug I was getting some decent results with both the OS community and FK's rosters. There is a noticeable difference with the aggressiveness of the scramble and number of scrambles when you play with numbered rosters.

I said it from the start, playing with named rosters does not destroy this gameplay as some are trying to make you believe. Personally I prefer gameplay with numbered rosters on default AA, but I'm not sure if this bug would stop me from playing a named dynasty if I was already multiple years in.

Enjoy the many good things this game brings to the table and I'm sure this monstrous thread will be forgotten by the start of the actual college football season since the issue will be patched.
 
# 952 slickkill77 @ 07/24/11 01:05 AM
Quote:
Originally Posted by Bumble14
What sliders are you using? Or did the latest community roster update tweak DRob's ratings slightly to turn him into a balanced QB, aka scrambler due to bug?

I have found that you can get pretty much any QB to scramble regardless of tendency by playing with the right pass rush + CPU pass block + user pass coverage and run D sliders. The right slider mix coupled with a players ratings will result in scrambles.

As I said, before I noticed this bug I was getting some decent results with both the OS community and FK's rosters. There is a noticeable difference with the aggressiveness of the scramble and number of scrambles when you play with numbered rosters.

I said it from the start, playing with named rosters does not destroy this gameplay as some are trying to make you believe. Personally I prefer gameplay with numbered rosters on default AA, but I'm not sure if this bug would stop me from playing a named dynasty if I was already multiple years in.

Enjoy the many good things this game brings to the table and I'm sure this monstrous thread will be forgotten by the start of the actual college football season since the issue will be patched.
I'm sure I'll get heat for this because you're work for OS but just forgetting this ever happened and moving on is not an acceptable answer. Having an attitude like that is what causes this crap year in and year out. It's not acceptable. We have one choice for football and every year EA manages to screw it up. It takes them years to actually innovate anything in this game and that only happens when we continually demand it every year. And then when they do try to innovate they generally screw up the game.
 
# 953 BaylorBearBryant @ 07/24/11 01:30 AM
I didn't forget the progression bug last year. I won't forget this whole thing. Next year I'm waiting to buy this game a lot longer if I buy it at all...
 
# 954 ODogg @ 07/24/11 01:47 AM
Quote:
Originally Posted by BaylorBearBryant
I didn't forget the progression bug last year. I won't forget this whole thing. Next year I'm waiting to buy this game a lot longer if I buy it at all...
I will be on my NCAA early hunt as usual, I'm having a blast with this game, warts and all...
 
# 955 ODogg @ 07/24/11 01:50 AM
Quote:
Originally Posted by slickkill77
I'm sure I'll get heat for this because you're work for OS but just forgetting this ever happened and moving on is not an acceptable answer. Having an attitude like that is what causes this crap year in and year out. It's not acceptable. We have one choice for football and every year EA manages to screw it up. It takes them years to actually innovate anything in this game and that only happens when we continually demand it every year. And then when they do try to innovate they generally screw up the game.
So rent the game next year, each person votes with their wallet. Chase or anyone else around here has probably played enough EA football to know what they are getting every year.
 
# 956 blklightning @ 07/24/11 01:51 AM
i can't believe this. here i am getting mad at this game and all i have to do is delete a roster. sweet. excited to try this out.

but what about my dynasty? how do i delete that roster? the first thing i did is download a named roster so i guess i'll need to start over. no big deal since i've only managed to play 5 games of it due to the stupid linebackers and whatnot.
 
# 957 bkrich83 @ 07/24/11 01:53 AM
Quote:
Originally Posted by Bumble14
What sliders are you using? Or did the latest community roster update tweak DRob's ratings slightly to turn him into a balanced QB, aka scrambler due to bug?

I have found that you can get pretty much any QB to scramble regardless of tendency by playing with the right pass rush + CPU pass block + user pass coverage and run D sliders. The right slider mix coupled with a players ratings will result in scrambles.

As I said, before I noticed this bug I was getting some decent results with both the OS community and FK's rosters. There is a noticeable difference with the aggressiveness of the scramble and number of scrambles when you play with numbered rosters.

I said it from the start, playing with named rosters does not destroy this gameplay as some are trying to make you believe. Personally I prefer gameplay with numbered rosters on default AA, but I'm not sure if this bug would stop me from playing a named dynasty if I was already multiple years in.

Enjoy the many good things this game brings to the table and I'm sure this monstrous thread will be forgotten by the start of the actual college football season since the issue will be patched.
I tend to agree. This for me is not the sky is falling, the world is ending issue some are advertising it as.
 
# 958 ODogg @ 07/24/11 01:53 AM
Quote:
Originally Posted by BaylorBearBryant
Scrambles. And these people that say there is no glitch, there's a reason why EA confirmed the bug!
I'm seeing scrambles using Carsons rosters. Not saying there is no bug by any means, but as Chase said, with sliders the game still can be pretty good.
 
# 959 ODogg @ 07/24/11 01:55 AM
Quote:
Originally Posted by bkrich83
I tend to agree. This for me is not the sky is falling, the world is ending issue some are advertising it as.
Yeah it's not for me either. Personally I think a lot of folks are just seizing on this to channel their anti-EA vitriol.
 
# 960 DJ @ 07/24/11 01:57 AM
Quote:
Originally Posted by bkrich83
I tend to agree. This for me is not the sky is falling, the world is ending issue some are advertising it as.
Agreed. The only thing that I worry about is that all the hard work the roster makers already put into the game may be scrapped by the patch. It's all speculation at this point, but I hope there's a way to salvage all that hard work those guys did.

Like I've said, before I stumbled upon these threads, I was enjoying the game just fine with buckeye02 and Gatorbait's roster, using pretty much default Heisman and Slow game speed. Yes, I have some long-standing issues with the game, but I've come to accept the game for what it is and not harp too much on the negatives. At the end of the day, I still enjoy playing the game, and that's all that matters to me.
 


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