Experience the pride and pageantry of gameday like never before with the NCAA Football 12 demo. With an enhanced in-game presentation, new traditions, and an all-new tackling system, make an impact by leading your team to victory. Play in two exciting match-ups as Alabama takes on Florida State and Oregon battles Texas. Get details on other great improvements to NCAA Football 12, and share the demo with a friend to unlock 5 Nike Pro Combat uniforms for use in the full retail version of the game.
when i played against gilbert on heisman he threw the ball away at least 4 of every ten times ( i played like 3 games). wondering if this is an attribute working or if every qb will do this
I like that the CPU called time out with 5 seconds left in the 3rd quarter...or in other words with 205 left in the game when they stopped me on 3rd down...Didnt see too many super LBs, but saw a two that stood out.
Saw way too many easy dropped INTs, also will we ever be able to return left or right on a kick off return??? It cannot be that hard to put in...there is kick left and right...but no return left and right
Pick Six
(7-0)
Bama Hail Mary intercepted followed by a FG
(10-0)
Great Kick Return followed by a FG
(13-0)
Bama TD
(13-7)
Failed Bama Onside Kick followed by a FG
(16-7)
Crowd looks great, Defense is beter, 3D Grass is awesome, Great Game!
Game feels like NCAA 11 with a tuner set. Isn't necessarily a bad thing. Some things are improved but a lot of the issues we see year to year are still there.
-downfield blocking on runs is better.
-punt return blocking is better.
-QB is better about taking off. I had a play against oregeon though where i got pancaked, got up did a spin move and still managed to sack him. He did take off on one play but had a few others where he just sat there.
-3d grass isn't noticeable, no idea if it's even in the demo.
-already skipping past the pregame cutscenes.
-tackle button doesn't really seem important.
-Intros will get boring after the first time seeing them.
-The game is just too familiar, I can play this game with my eyes closed, come'on guys a little innovation wont hurt!
Basically its the same old same old with some minor upgrades, lack of suction is good, the amped defense is good, the collision tackling is good too (hence, one of the commentators said something along the lines of 'what a collision!' after one of the collision tackles, I thought that was funny and lame), but not enough to make this game exciting or fresh.
I played just two games and I don't even feel like playing it anymore, because its just too familiar, feels like Ive been playing the same exact game for years.
second game, Alabama beats me 17-14. Heisman difficulty, and difficult it was. When I found the holes in coverage, I was rewarded, but believe me, I feel like I scored only 7 legitimate points, which is good. Played the NCAA 11 demo yesterday, put up 35 with ease, the same amount when the 11 demo FIRST came out. This, is a challenge, and man defense can be beat with good route combination. Just running 4 verts and hoping that a WR beats a DB will result in some bad things for you.
-Intros will get boring after the first time seeing them.
-The game is just too familiar, I can play this game with my eyes closed, come'on guys a little innovation wont hurt!
Basically its the same old same old with some minor upgrades, lack of suction is good, the amped defense is good, the collision tackling is good too (hence, one of the commentators said something along the lines of 'what a collision!' after one of the collision tackles, I thought that was funny and lame), but not enough to make this game exciting or fresh.
I played just two games and I don't even feel like playing it anymore, because its just too familiar, feels like Ive been playing the same exact game for years.
Good, then we won't see you making another worthless post on this forum anymore either right? Thank you.
I like NCAA but I do have some problems with the demo. I was playing on AA.
-Bad Decisions by QBs. I played against Oregon and got 7 sacks many of those could have been prevented if the QB ran out of the pocket. I played against FSU and got 4 ints from bad passes thrown by the QB to well covered WRs.
Aggressive DBs. I scored on at least 3 deep balls because of DBs that were more worried about getting the int than knocking the ball down or making a tackle. I like that they react to the ball, but it needs to be tuned down some.
-Pregame Intro Commentary. I like that they put the traditions in the game, but they really need to have some commentary going on during it. To me its just boring watching those with the game pretty much quiet.
-Tackling Animations. The new tackling and collision system is great, but there are still legacy issues with awkward looking tackles.
-Stiff Arm. They really need to work on the stiff arm It should be much more effective and replace the spin move as the most effective ball carrier move.
Good, then we won't see you making another worthless post on this forum anymore either right? Thank you.
I'm not trying to be a ****, but you may want to tone it back a bit. People are entitled to their opinion and posts like that get you carded and start pointless arguments. I've been there and done that.. just trying to help.
Just played it on someone's Xbox. I love it
I lost 10-3 against Florida State on AA. FSU called a Fake Punt in the 2nd Quarter and converted a big 4th down. I got a huge kick return to start the game. They pulled off a huge TD run to start the 3rd. I did get a huge pass off that help me get a FG. I never felt so good taking a L. I might play it later.
I'm going to download the 360 demo, while I wait for the PS3 demo to drop. I'll be getting it for PS3, but I like to make the comparisons between the two and I can't wait to get my hands on this.