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NCAA Football 12 News Post


The NCAA Football 12 demo is available now for the 360. Click here to queue it up.

UPDATE: PS3 demo is available now.

Please post your impressions here.

Quote:
Experience the pride and pageantry of gameday like never before with the NCAA Football 12 demo. With an enhanced in-game presentation, new traditions, and an all-new tackling system, make an impact by leading your team to victory. Play in two exciting match-ups as Alabama takes on Florida State and Oregon battles Texas. Get details on other great improvements to NCAA Football 12, and share the demo with a friend to unlock 5 Nike Pro Combat uniforms for use in the full retail version of the game.

Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
NCAA Football 12 Videos
Member Comments
# 481 lsutigernosaint @ 06/28/11 07:01 PM
just played both match ups. enjoyed most changes i noticed. tackling looks and feels great.

certainly nitpicky and probably something lots dont care about, but oregons yellow still looks like crap. too washed out. real suprised their national title uni's didnt make it in the game too.

noticed the gold domes in daylight look remarkably better.

lighting upgrades look great.
 
# 482 mgoblue678 @ 06/28/11 07:01 PM
Quote:
Originally Posted by jaredlib
Yeah that makes sense, was just wondering.

Oh, and also, I forgot to mention in my post that man align doesnt work still after you call the play, I click right on the stick and guys just stay there, they also dont move for me when I do shift left or shift right for coverage with the right stick, is this just me?
I having noticed that too, in terms of man align still not working. That is incrediable annoying.
 
# 483 mwjr @ 06/28/11 07:02 PM
So, forgive if this has been asked, but will the demo be available for Silver Account members on XBox?
 
# 484 mgoblue678 @ 06/28/11 07:06 PM
Crowd noise still leaves alot to be desired. That is really disappointing, holding out hope that it is better in the retail game.

And is just me or does the read option get blown up every-time? Has anybody had any success with the read option on All-American or Heisman?
 
# 485 illwill10 @ 06/28/11 07:08 PM
I just played on Ps3. It looks better on Xbox. I see jaggies. But I didnt play a whole game
 
# 486 JBate24 @ 06/28/11 07:11 PM
Quote:
Originally Posted by mwjr
So, forgive if this has been asked, but will the demo be available for Silver Account members on XBox?
Yes, it should be.
 
# 487 illwill10 @ 06/28/11 07:14 PM
I just pulled off a huge TD run on AA with FSU on the first play of scrimmage
 
# 488 Reggie16 @ 06/28/11 07:15 PM
just blocked a Pat, on AA using FSU it was a little luck of timing the snap right and not getting blocked off the corner, it was sweeeeet. My DL went to pikc it up and stumbled and was called down or i would have rumbled for a little bit. Cant wait for the 12th
 
# 489 Solidice @ 06/28/11 07:16 PM
Quote:
Originally Posted by mwjr
So, forgive if this has been asked, but will the demo be available for Silver Account members on XBox?
I think usually after a week it's there for silver members.
 
# 490 canes21 @ 06/28/11 07:16 PM
Hmmm.... Heisman.

Just played as Oregon this time against UT and once again i was driving late for the winning TD and my drive ended with 4 straight dropped passes. Two of them fro contact, the other two in wide open field. Must be a Heisman thing I guess. I was able to drive to mid field just fine with no dropped passes, but then it just starts just like it did when I was UT.
 
# 491 Special27K @ 06/28/11 07:16 PM
Texas (User) PA results (All-American 15 plays)

Alright I put together these in just random situations and random down and distances just to see the CPU's reaction. When I say "Unhurried" about half of those just mean that I didn't feel pressure, some defensive player may have been closing in but I was focused on my receiver.

Ace Big Twins - PA Skins Verts on 1st & 10
Incomplete - 43 Man Coverage - Heavy CPU blitz (6) - Unhurried

Ace Slot Flex - PA HB Curl on 2nd & 10
Complete - 335 Zone - ROLB Blitz - Hurried

Ace Bunch - PA Pin Deep on 3rd & 3
Incomplete (DB swat) - Nickel Strong Man Coverage - Unhurried

I-Form Normal - PA Scissor on 2nd & 4
Complete - 43 Cover 2 Zone - Unhurried

Strong Normal - PA Post on 1st & 10
Complete - 43 Zone - Unhurried

Strong Tight - PA TE Cross on 1st & 10
Incomplete (Drop) - 43 Man - ROLB Blitz --- Unhurried

Ace Jumbo Z - PA Counter Strong 3rd & 3
Complete (TD 30 yards) - 43 Cover 1 Man - Unhurried

Ace Y-Trips - PA WR In 2nd & 6
Sacked - 155 Zone - CB Blitz (Left side)

I-Form Twins - PA FB Flat on 2nd & 10
TD (10 yard pass 70 YAC) - 43 Man - Unhurried

Pistol Slot - PA Deep In on 2nd & 5
Incomplete (Drop) - 335 Zone - 3 Deep - Unhurried

Weak Normal - PA Power O on 1st & 10
Hit/Incomplete - 43 Zone - CB Blitz

Ace Big - PA All Go on 3rd & 9
Incomplete (Overthrow) - 335 Zone - 3 Deep - Unhurried

I-Form Twin TE - PA Power O on 3rd & 8
Incomplete - Nickel Normal Zone - Hurried

I-Form Twin TE - PA Boot Flow on 2nd & 5
Complete - 43 Zone - ROLB Blitz - Unhurried

I-Form Normal - PA Power O on 3rd & 5
Hit/Incomplete - 335 Man - Slot CB Blitz
 
# 492 BleacherBum2310 @ 06/28/11 07:24 PM
Only Played a half..

-But Love the Tackling system
-Return game seems improved
-Lighting is awesome
-Zone Defense works very well as far as I could tell.

Love this game so far, can't wait to play the Full Retail version.
 
# 493 BROman @ 06/28/11 07:24 PM
played 2 games on heisman, beat ut with the ducks 21-7 & lost to bama with fsu 21-0. i threw 2 picks in the endzone vs bama, and richardson is a beast. i also housed a read option w/ james vs texas from about 75 yards out. the game feels good.
 
# 494 illwill10 @ 06/28/11 07:28 PM
1st half analysison PS3
FSU(me) 7 vs ALA 14 on AA
The all the scores were BIG plays.
Pros:
-Loved the Tackling and Collisions
-1 play that I think was there last year, but felt more realistic and smooth this year, was I collided with a defender head on and it was a stalemate.
-Scrambling feels smoother.
-Play-Action works. Huge for me since my Playbook will be a Heavy Run Prostyle, so I can use alot of PA in my offense.

Con
-Not sure if it is me but, I seem to be getting a slight delay before each CPU kickoff.

I cant wait for 7/12
 
# 495 nighttrain32 @ 06/28/11 07:30 PM
Minor Issue but is Alabama's American Flag on their right shoulder supposed to be backwards?

Real Issues:

-Players leave their zones way to quickly to cover other routes i.e. a flat defender covering an in route.

-Too Many pancakes when I blitzed

-Receivers are at a very big disadvantage because they can't come back to the ball.


These are just a few of them off hand....
 
# 496 ChicagoChris @ 06/28/11 07:30 PM
Echo what others have said....but I'll wait for the full retail. EA has shown in the past that the full version is usually superior to the demo.

Demo plays like 11 with some nice tweaks. I have had no issues with PA. Tackling is nice. I don't think it is revolutionary (like when i first played NBA 2k11) but it should be a nice upgrade this year. Ill reserve judgement until the retail though.
 
# 497 K0ZZ @ 06/28/11 07:31 PM
Quote:
Originally Posted by blakty
2 minute quarters, no rain, turf field, etc.
That's what I'm hoping.

I know last year they messed up and had to patch it in and I just hope that's not the case or we might notice more things not in that should be.
 
# 498 Gotmadskillzson @ 06/28/11 07:32 PM
What is this I hear about PS3 version of the demo have a post game show ? And that the PS3 version of the demo the crowd is much louder ?
 
# 499 Pokes404 @ 06/28/11 07:32 PM
Played through a couple games and it's about what I expected. OK.

Pros:
- Tackling feels pretty good.
- Suctioning happens less often, but it's still there.
- QB movement in the pocket is much better.
- Haven't seen any super-human LBs, or DBs swatting passes they had no business getting to.
- Passing trajectories seem better (although they still don't look quite right and the speeds still seem too fast).
- Blocking AI seems pretty solid.
- Zone AI is better, but without replay, it's hard to know if that's actually due to better AI or if the game is just letting defenders warp around to get into position.

Cons:
- Player movement and foot planting are terrible. There's still no sense of weight or momentum with any of these players.
- Suctioning happens less often, but it's still there. (see what I did there)
- "Bowling pin" defenders are out in full force still. Consecutive-hit tackles can only be triggered during a very small animation window. Not good at all.
- OL/DL interactions are still sub-par. Too many people ending up on the ground and too many free rushers. We need more dynamic struggles in the trenches.
- Still no speed rushes.

Based on this, the game warrants a rental from me, and maybe a used-copy purchase down the line (depending on how much better the final version is), but I can't justify spending full price on this. When I see the leaps other sports games are making with their gameplay, I can't help but feel that NCAA and Madden are lagging way behind. There is so much done wrong in this game when it comes to even the most basic physics, fundamentals, and techniques that make football what it is, I am constantly taken out of the experience. However, for those of you who like the game, I sincerely hope you have a blast this year.
 
# 500 TallyBoi7 @ 06/28/11 07:34 PM
I'm on the PS3 version...why does it look like all the highlights take place at the same time...for example, in the game I just played, the first touchdown was scored with no.shadows on the field with the sun out...during the end of the game highlights, the play is show happening at night.
 


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