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NCAA Football 12 News Post


Check out the latest NCAA Football 12 blog, featuring the recently announced Dynasty feature called, Coach Carousel.

Quote:
"Hi NCAA Football fans, NCAA Football 12 designer Jordan Peterson here, and it is my privilege to provide you with a more in-depth view of one of the new features in Dynasty, Coach Carousel. Coach Carousel has been one of the top requested features each year from the community and the new addition of coaches, and contracts, will add even more depth to Dynasty.

When starting an Online, or Offline Dynasty, you will be able to create a new coach or use an existing coach. There are three coach positions available: Head Coach, Offensive Coordinator and Defensive Coordinator. As the Head Coach, you will be in control of the entire team and held accountable for completing contract goals both on and off the field. Coordinators, however, are only responsible for their side of the ball, and the CPU coaches will run the other half. Only controlling one side of the ball creates additional drama to your Dynasty games as you watch each play of your CPU controlled offense attempting to march down the field for a game-winning drive. This can keep you on the edge of your seat, cheering your team to pull out the victory."

Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
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Member Comments
# 41 MrRudy @ 05/24/11 03:41 PM
Quote:
Originally Posted by Jim Jones
Are real coaches going to be in the game or is it still going to be "Texas Coach", etc. Because I'm wondering how you're going to be able to tell when a coach switches teams. If Will Muschamp replaces Mack Brown at Texas three years into a dynasty, wouldn't he then just become the new "Texas Coach" ?
From what I can tell, the OS community will most likely name the coaching roster, you'll be able to download it and you'll have the real coaches (and perhaps their likeliness) There is a worry that eventually you'll have a ton of computer generated coaches, but they'll at least have names.
 
# 42 vaeath @ 05/24/11 03:42 PM
I think you will be able to download a coach file(if someone does it) like rosters. But yeah i think you can edit the coaches before you start a dynasty and the names will be there.
 
# 43 PaperBoyx703 @ 05/24/11 03:42 PM
Quote:
Originally Posted by canes21
College Hoops 2k8, not NBA 2k8. And if you have played 2k8, then you know the lack of ratings almost makes the addition pointless. The most important parts of a CC are ratings, then having styles and everything else included. If you don't include ratings, then coaches are almost pointless and it defeats the whole purpose of the feature.
Your acting as if the coaches have no effect period. They effect recruiting and development of the players. Sure its not specific like off n def rattings boost separately but its still an effect thus making it not as pointless as your making it seem.

And just because we are years ahead of 2k4-2k8 development doesnt mean work is done any faster. All game devs aim to imporve their product release to release it hasnt changed and will never change. We have a good 1st attempt and the 2nd attempt will improve upon the 1st installation of CC.
 
# 44 moylan1234 @ 05/24/11 03:44 PM
I'm naming my assistants Tweedle Dee and Dum they'll both be huge and run my schemes and it will be awesome when I play against them.

I really can't see how anyone thinks this is a pointless addition. I love ch 2k8 as much as anyone, but at times the off court stuff does get tedious. Especially in a football game at some point I just wanna play ball ya know? the off season is pretty long already
 
# 45 PaperBoyx703 @ 05/24/11 03:49 PM
Quote:
Originally Posted by canes21
The prestige affects recruiting because it is one pitch. That one pitch can be avoided and most recruits in 11 had Very Low interest in it. And then it affects progression. I doubt its anything major. We'll probably see A prestige coaches constantly having player progress at least 4 points a season while lower prestige coaches have players progress more inconsistently. And all that will do is keep the top programs on top while the bottom ones stay there.
Quote:
As the Head Coach, the impact you have on your team’s recruiting is evident through the dynamic Coach Loyalty and Coach Prestige ratings. Now, Coach Loyalty will be impacted by how long a Coach is at a particular school, if they have met their goals and if they have signed any contract extensions. During a phone call with a recruit, you can now expect to see the Coach’s ratings dynamically update, potentially helping (or hindering) your weekly phone calls.
Theres more than just the coach prestige pitch that effects recruiting. Ratings (pitch strengths change weekly)
 
# 46 Lavar @ 05/24/11 03:54 PM
Will the coaching goals in the contracts make sense in that how they match up with your playbook, meaning that if I'm running a wishbone option or a run heavy team I hope I don't have to meet unobtainable goals which I have seen on screen shots like , 4000 yds passing and 40+ TD passing.

Also does it take into account the length of quarters your playing as it would be very hard to rush for 2200 yds playing only 5 minute quarters.

Not that the length of quarter bothers me . But I don't want to have to change my playbook style just to meet a contract goal.
 
# 47 willIam9387 @ 05/24/11 03:54 PM
Quote:
Originally Posted by canes21
College Hoops 2k8, not NBA 2k8. And if you have played 2k8, then you know the lack of ratings almost makes the addition pointless. The most important parts of a CC are ratings, then having styles and everything else included. If you don't include ratings, then coaches are almost pointless and it defeats the whole purpose of the feature.
The whole point of this NCAA 12's carousel is different than 2k8. In 2k8 you never started out as an assistant coach, and in 12 once you become head coach you have no say in your assistants and the assistants you're given have no influence in terms of progression. Thus, ratings in 2k8 were mandatory if the legacy mode was going to work because your assistant and their success were crucial in determining your success as a head coach.

In NCAA 12 it's more about goals and it's more objective driven. In 2k8 you were forced to either start out as either Coach K in terms of skill and ratings and have your pick of either team or you could choose from a select number of 1 star teams in the closed option. In NCAA 12, you're given the choice of any team, any position, but pick Alabama with caution because you're a 1 star prestige coach with a very short leash. You didn't get that aspect in 2k8. Back to 12 being more goal driven, it seems as though you giving more than ten goals a season, ranging from goals concerning recruiting to team stat goals, this is something which 2k8 did not have.

So in my mind, NCAA 12 cares more about prestige than ratings and it has a good carousel setup in terms of having a dynamic environment where coaches' prestige and ultimate longevity is determined by their ability to meet goals. Also in 2k8, playstyle was not a determining factor in whether or not you got a gig. However, in 12 it seems as though schools might look for coaches who run the latest and most modern offense or might choose the coach who likes to run the ball fifty times a game.

Both CC's of 2k8 and NCAA 12 share some similarities and are different in their own unique ways, so comparing the two constantly IMO isn't fair to either game.
 
# 48 N51_rob @ 05/24/11 03:59 PM
Quote:
Originally Posted by Solidice
I think it was stated somewhere that if you play as a coordinator, you are also designated(in game terms) the recruiting coordinator and are responsible for the teams' recruiting.
Thanks.

Sent from my DROIDX using Tapatalk
 
# 49 ryanMcEZ @ 05/24/11 03:59 PM
so will schools like army, navy and airforce only sign coaches who run the triple option? i think itd really ruin the game if 6 years down the road in a dynasty you play navy and they are running a spread offence, just not realistic
 
# 50 PaperBoyx703 @ 05/24/11 04:04 PM
Quote:
Originally Posted by ryanMcEZ
so will schools like army, navy and airforce only sign coaches who run the triple option? i think itd really ruin the game if 6 years down the road in a dynasty you play navy and they are running a spread offence, just not realistic
It can change at any moment. The coach can get fired someone else takes his place, depending on prestige, who their alma mater was, record, bowl appearances n etc so they can go from triple opt to pass heavy just depends on who is availible and what their resume looks like.
 
# 51 prowler @ 05/24/11 04:05 PM
Quote:
Originally Posted by Solidice
I actually like the random pitches(at least more than how it was in NCAA 10 and before). It prevents users from spamming only the "most" pitches for 2-3 hours like they used to. It may not be realistic, but in video game terms, a good thing.

I assume, it is also another way to separate the good teams from the bad teams. obviously the better teams will have better rounded pitches than the lower rated teams.
NCAA 10 had a fix already in place to prevent spamming; the recruit hangs up. It makes zero sense that the worst team in the country can call the top recruit in the country and keep him on the phone for an hour despite him having zero interest in the school.
 
# 52 willIam9387 @ 05/24/11 04:12 PM
Quote:
Originally Posted by l_XaVo7o3_l
It can change at any moment. The coach can get fired someone else takes his place, depending on prestige, who their alma mater was, record, bowl appearances n etc so they can go from triple opt to pass heavy just depends on who is availible and what their resume looks like.
This is what could make CC so interesting to me is the fact Navy might have a job opening and none of the available candidates are option oriented or maybe the one who is doesn't have enough of a resume or has a losing history, or maybe the most attractive is an alumnus who's got an air raid offensive style and has won everywhere he has gone, so they decide to roll the dice and change the identity of their program and go with the Mike Leach type of coach. So then the question becomes can the new coach bring in players to fit his offensive style, like quick receivers, accurate qbs, if he can't he won't last long at Navy, and Navy might never think again of hiring a coach who doesn't have an option style.
 
# 53 jeremym480 @ 05/24/11 04:18 PM
Quote:
Originally Posted by prowler
NCAA 10 had a fix already in place to prevent spamming; the recruit hangs up. It makes zero sense that the worst team in the country can call the top recruit in the country and keep him on the phone for an hour despite him having zero interest in the school.
Yeah, but, you're never going to be able to get that recruit. In the end, it's still just a video game and will never be 100% realistic. You will always be able to do stuff like that but, it works both ways. I could take Ohio St. and recruit 35 1* recruits just because I can. But, that makes zero sense just like a 1* team going after the #1 recruit. I do like the idea of the occasional hang-up though to keep things interesting.
 
# 54 ppkid91 @ 05/24/11 04:22 PM
If I can’t choose whether my coordinator gets to be on the field or up in the press box I’m definitely not buying this game…… j/k




But seriously, I’m kind of nervous about the CPU controlling all the coaching moves. I have a feeling it might get out of hand. I hope they have an option that allows the user to step in and hire and fire coaches. I would hate to see Les Miles win a championship at LSU and then take the Michigan job the next year just because it’s his Alma mater. I’m keeping my fingers crossed but seeing how bad the CPU handles recruiting it might get ugly.
 
# 55 goalieump413 @ 05/24/11 04:24 PM
Quote:
Originally Posted by canes21
College Hoops 2k8, not NBA 2k8. And if you have played 2k8, then you know the lack of ratings almost makes the addition pointless. The most important parts of a CC are ratings, then having styles and everything else included. If you don't include ratings, then coaches are almost pointless and it defeats the whole purpose of the feature.
The problem with assigning ratings numbers to coaches is that it over-complicates things. The focus, it appears, of CC is to grant a more realistic access to your coach's career around college football, finding new job opportunities, without burdening game players with excessive numbers to track.

Besides, since you, the gamer, will still be the one at the controller, the effects of a coaching staff should be subtle, not taxing. Great coaching can take mediocre talent and improve it, but the effects generally come only when the coach's recruiting pulls better talent into the program.
 
# 56 Hova57 @ 05/24/11 04:25 PM
Quote:
Originally Posted by canes21
College Hoops 2k8, not NBA 2k8. And if you have played 2k8, then you know the lack of ratings almost makes the addition pointless. The most important parts of a CC are ratings, then having styles and everything else included. If you don't include ratings, then coaches are almost pointless and it defeats the whole purpose of the feature.
I get that and like it has been said over and over again even for that dev team it took awhile. I mean damn even when they try you guys shoot them down. Once again no one has the game , we are going by impressions, without doing it ourselves so your mind is left to wonder. Let's get the game before we pass judgement its a start NCAA has shown improvement two years in a row, while it took madden almost three years to get where they are in their franchise. Do the math
 
# 57 goalieump413 @ 05/24/11 04:31 PM
Quote:
Originally Posted by ppkid91
...But seriously, I’m kind of nervous about the CPU controlling all the coaching moves. I have a feeling it might get out of hand. I hope they have an option that allows the user to step in and hire and fire coaches. I would hate to see Les Miles win a championship at LSU and then take the Michigan job the next year just because it’s his Alma mater. I’m keeping my fingers crossed but seeing how bad the CPU handles recruiting it might get ugly.
I think they intentionally disallowed hiring and firing because it might mess with the game logic. If CC works as advertised, then coaches will move around unencumbered, and if you artificially "hold on" to your coordinators, it could cause bugs in the game. Remember that these features are available in online as well, meaning an online dynasty would then potentially have a great number of coaches off the radar screen each season.

Yeah, it's not realistic to force a school's head coach to accept whichever coordinator comes along, but it might be a good limitation for gameplay.

And, recruiting has been reportedly "tuned" this year. Maybe in reference to CC?
 
# 58 Watson @ 05/24/11 04:43 PM
How the **** are people complaining about this? Holy ****.


I need to sit down.
 
# 59 Gosens6 @ 05/24/11 04:52 PM
Quote:
Originally Posted by WatsonTiger
How the **** are people complaining about this? Holy ****.


I need to sit down.
That's also another way to look at it lol
 
# 60 georgiafan @ 05/24/11 04:56 PM
You think in real life when you are talking to a elite recruit on the phone that he is always gonna wanna talk about what you want him to?

If your are always picking the topic you can talk about just the things you are good at it. The random pitch in my eyes is the recruit who has offers from 10 other schools just as good as you picking what he wants to talk about. College recruiting is very serious buisness and coaches use every minor detail to there advantage. How is it realstic if i'm always picking my top 3 things im rated good at. At time the recruit is gonna wanna talk about stuff that UF is better at then I am.



Quote:
Originally Posted by sparkdawg777


I can't believe they are keeping the same recruiting game. It's unrealistic, there shouldn't be random subjects. If it's random it should either be because...

1) The recruit chose that subject (so he obviously has interest in that pitch)

2) The coach chooses it (which is the gamble to see if the recruit is interested in the pitch)

It makes no sense that there would be a random pitch chosen when both the pitch for the school is poor AND the recruit has no interest. Anyone else agree?
 


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