The MLB 2K11 demo is available now. Add it to your download queue right here.
Please play a few games and post your impressions here.
*UPDATE: PS3 demo is available now.
Quote:
"Begin your quest for perfection on the baseball diamond with the Major League Baseball 2K11 demo, available now for download. Play a three inning game with the San Francisco Giants and Texas Rangers at AT&T Park and get an early taste of 2K11’s Revamped Fielding System and improved Total Control Pitching & Hitting. Perfect YOUR game with Major League Baseball 2K11, in stores March 8!"
Uh-oh....not liking what I'm hearing lately. I'm downloading the demo as I type this, but my high hopes are sinking fast...Bugs? Glitches? Overall lack of polish/attention to detail? Deja-vu all over again...
If that's how the demo is playing, then that's how the retail game is playing...it's not like they release beta builds as demos, and this game is a week from the street (i.e. it's been packed and delivered already). I wouldn't hold out any hope that things will be better in the retail version if you guys are seeing a lot of nonsense in the demo...
Had the exact same thing. Score was 0-0. 2 outs, nobody on base.
I hit one out of the park, but the leftfielder climbs the wall and then somehow morphs into the wall, or through it. He catches the ball somewhere behind that wall. On my screen the words "out" and "homerun" are written. So, a homerun and an out. Its scored as a run.
Really do not like that. High foul balls behind the catcher makes players go soooo sloooooow.
Don't like the new camera at all. Hit a homerun on the very 1st pitch i got, but could not see the ball for the life of me.
Replays still suck, only showing the runners.
I loved mlb2k10 but am really not digging this at all.
Very very underwhelming......
you will see in my impression post on this very page that i chronicled basically the same experience...the "homerun-out" bug.
Also, I've noticed even stranger animations...no one on and no outs, i single up the middle to center field, the CF gloves the ball and instead of just throwing it casually to the cutoff, he spins and throws in one motion...LOL.
Speaking of balls up the middle, I've noticed that deep fly balls and pop-outs up the middle lead to the frame-rate hiccup, as well as tall pop-ups behind the plate, which I've had a high number of.
Lastly (on a good note), I really love 2k's lead off system. Using the rear triggers to lead off is so natural, and the controller sensitivity is instantaneous with playr movement on the screen. It's so good, in fact, that I began to play a little "Rickey Henderson" with Barry Zito...lead off a little, then come back a little, lead off a little more, then come back. It was REALLY messing with the Pitcher AI's head b/c he took forever to throw the pitch while I was doing this. At one point, the camera even cut to the "beside the pitcher cam" but he didn't throw over. Totally Cool. Very immersive. I even forced an errant throw by the catcher later in the at-bat.
To me, 2k's lead-off controls are so responsive to the the controller, that I consider it the most technically sound and immersive aspect of controls in the game.
Uh-oh....not liking what I'm hearing lately. I'm downloading the demo as I type this, but my high hopes are sinking fast...Bugs? Glitches? Overall lack of polish/attention to detail? Deja-vu all over again...
If that's how the demo is playing, then that's how the retail game is playing...it's not like they release beta builds as demos, and this game is a week from the street (i.e. it's been packed and delivered already). I wouldn't hold out any hope that things will be better in the retail version if you guys are seeing a lot of nonsense in the demo...
The bugs/glitches you're referring to aren't happening very often and aren't that big of a deal really. I'm going to assume the retail game has commentary and the ability to take out players and adjust lineups, something the demo doesn't have. It's a small demo, I'm sure a few of these tiny problems have been addressed.
its amazing to me that some people get warnings for legitimately making comparisons between the Show and 2k (you know, constructive posts), and then someone like emath shows up and trolls the hell out of this thread and nothing....
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I had very low expectations of 2k11 in winter, but started to get high hopes lately. However, after spending a good a hour with the demo I came away unimpressed.
While I do think it probably will be a "fun" pick-up-and-play type baseball game, I just want more. I thought that the graphics looked pretty much like a carbon copy of 2k10. I do like some of the new animations, but fielding just seems rushed to me. It feels like especially on plays in the infield, everything is a line drive to my fielder. I laid down a bunt to move a runner over and the CPU catcher caught it and threw to first with a really jerky animation that looked horribly unnatural.
I love pitching in 2K (always have) and this year is no different. I can tell they've put some work into tweaking it. Batting seems just like last year, with no real idea where the ball will go once I make contact. I did experience a fair share of jaggies and a few frame-rate drops, which was disappointing.
I do think they've made some solid improvements, but to me, this is what 2k10 should have been. I was hoping to purchase two baseball games this summer, but I'll probably only end up with one and this won't be it.
I do think they've made some solid improvements, but to me, this is what 2k10 should have been. I was hoping to purchase two baseball games this summer, but I'll probably only end up with one and this won't be it.
Not to single you out (yet I'm going to, sorry), but this type of comment on a sports game I will never understand. How can one penalize a current year iteration of a game by this logic? If anything, this is an indictment of the previous year's game, and the improvements that the new iteration have made upon the last year's game's issues. It should be praised for that, not knocked.
The developers can't go back in time and make this the 2K10 version, and 2K11 is still going to be going up against this year's crop of baseball titles, and it should be judged as such. If you decide that another baseball title from this year's crop is better based on a comparison between the two, that's your prerogative and I won't fault you for it, but it should be because of a comparison between the current iterations alone, not because "well, MLB2K11 is what MLB2K10 ought to have been, so now the expectations for MLB2K11 are based on that assumption and plus unquantified amount X; by that logic it's not good enough". No annual sports game title would EVER be good enough, given that expectation.
This commentary isn't specific to MLB2K, as this likely will be my first year purchasing a game in this series and I'm not overly familiar with its faults over the years, though your post brought my issue into focus; it's not unique to the commentary on this game, certainly. Apologies for the rant, carry on.
been playing alot today and I love it more each time I play, but one thing happened in a game I just got finished with that made me say "not this again." I was the Rangers and a flyball was hit to Julio Borbon in center. As I'm sure yall know, his flyball circle is pretty big. I get near the middle of the circle and he sets up to catch it. Then the yellow indicator appears. I'm a little off, so I move the analog stick over. He completely takes his hands down....I get in the yellow circle and it takes him too long to get his hands back up, but the balls lands for a hit.
Ive played all the 2k games so they are kinda run together. But IIRC, this was a huge problem in 2k9 and they fixed in 2k10....or was it a problem in 2k10 and they patched it? I cant remember but I remember it was extremely annoying. Hopefully this was just an isolated incident.
Uh-oh....not liking what I'm hearing lately. I'm downloading the demo as I type this, but my high hopes are sinking fast...Bugs? Glitches? Overall lack of polish/attention to detail? Deja-vu all over again...
If that's how the demo is playing, then that's how the retail game is playing...it's not like they release beta builds as demos, and this game is a week from the street (i.e. it's been packed and delivered already). I wouldn't hold out any hope that things will be better in the retail version if you guys are seeing a lot of nonsense in the demo...
Somehow I still like the game..remember 2k5 on xbox? It was so so pretty, and so so buggy. I truly had a love-hate relationship with that game. It was so immersive, yet so broken. So fun, but so frustrating.
Anyway, here's a "minor" bug that "appears" it would only be demo related:
At the end of a 3-inning match that ended in 0-0, my team (the rangers) celebrated. And at the end of a 3-inning match (CPU vs. CPU) the Rangers all gathered round homeplate for a 3-0 win and celbrated and fireworks went off.
Not to single you out (yet I'm going to, sorry), but this type of comment on a sports game I will never understand. How can one penalize a current year iteration of a game by this logic? If anything, this is an indictment of the previous year's game, and the improvements that the new iteration have made upon the last year's game's issues. It should be praised for that, not knocked.
The developers can't go back in time and make this the 2K10 version, and 2K11 is still going to be going up against this year's crop of baseball titles, and it should be judged as such. If you decide that another baseball title from this year's crop is better based on a comparison between the two, that's your prerogative and I won't fault you for it, but it should be because of a comparison between the current iterations alone, not because "well, MLB2K11 is what MLB2K10 ought to have been, so now the expectations for MLB2K11 are based on that assumption and plus unquantified amount X; by that logic it's not good enough". No annual sports game title would EVER be good enough, given that expectation.
This commentary isn't specific to MLB2K, as this likely will be my first year purchasing a game in this series and I'm not overly familiar with its faults over the years, though your post brought my issue into focus; it's not unique to the commentary on this game, certainly. Apologies for the rant, carry on.
I agree with you to an extent. However, here is my issue. All of my major issues from last years game were problems that shouldn't have ever been problems in the first place. There were zero errors and injuries, the franchise was a buggy disaster, and any pitcher could pinpoint their pitchers whenever they wanted.
To me, they have made slight improvements, but the areas where they have improved the most on were areas that shouldn't have ever needed improving if they did it properly the first time. That's my only gripe.
I still think it can play a solid baseball game for a quick change of pace, but to me, I just enjoy more of a baseball simulation and had hopes it had taken major steps towards that. Based upon the information released and playing the demo, it's only taken a minor step in that direction.
Hey Blzer, are you sure about this, man? It seems to me the two-seamers are definitely breakpoint control, same as 2K10. With a RHP, they always break to the right of where I put the ball cursor and end up a few inches over to the right. If they were pinpoint, wouldn't that mean they would end up where I place the cursor? Or do I just need to lay off the doobies and work on my pitching gestures? hehe
Haha, that's how it was for me last year and that's how it looked for me this year. Then again, it was only three pitches. I'll have to try it out again.
So I went into Settings-->Profile-->Game Defaults
Also, in case anyone was really wondering, I pulled off three check swings due to my skittishness at the plate. So yes, they are in the game. The CPU had a check swing, too.
No access to the demo. I would much appreciate it if any of you guys could upload a video of your demo experience. Would love to see some 360/PS3 comparison shots. 2K games often look weaker on the PS3.
its hard for me to get a feel for the batting because I just can't get used to the pitch speed. It's just so damn slow on the demo I'm way ahead of everything. Even when I try to wait on it and feel like I'm going to be late, I still end up early
I'm used to needing to make that split second decision and can't wait until the full game so I can crank that pitch speed up
I love the slower pitch speed in this game. It allows me to actually be patient at the plate and draw walks. The pitch speed slider worked well last year so people should be able to find a happy setting for their personal preference in the retail version at least.
Quote:
Originally Posted by BA2929
Well. I've played two games and I'm 100% in picking guys off at 3rd. I've tried twice and been successful twice. Both times the runner started back, but instead of going to the base, he went to the right of it while shuffling his feet the entire time. Tagged out easily.
I picked someone off second base as well. It was too easy to pick off players last year but there are sliders for this. Again, 2K doesn't let us tinker with this in the demo unfortunately.
Quote:
Originally Posted by jeffy777
Hey Blzer, are you sure about this, man? It seems to me the two-seamers are definitely breakpoint control, same as 2K10. With a RHP, they always break to the right of where I put the ball cursor and end up a few inches over to the right. If they were pinpoint, wouldn't that mean they would end up where I place the cursor? Or do I just need to lay off the doobies and work on my pitching gestures? hehe
I think Blzer is definitely wrong here. Two seamers are still breakpoint control imo. I had pitch movement cranked up in 2K10 last year to make it harder and the movement was definitely breakpoint last year as well. Blzer, if you still have 2K10, crank up that slider and you will see that two seamers are not pinpoint control.
So I went into Settings-->Profile-->Game Defaults-->General and set my default difficulty setting to Hard, as was suggested elsewhere in the thread.
Holy ow has this made a difference. Let's just say that no one will be complaining about pinpoint pitching anymore. I got smoke 9-0 as the Rangers, which meant the Giants scored the runs in two innings.
I'd say Hard is far from perfect, but it is a great indicator of what we will be able to do with the sliders. Fielding was significantly harder, as guys to not go after the ball at all. Throwing is tougher, too.
I had a much tougher time making contact, getting just two hits in three innings.
Also, in case anyone was really wondering, I pulled off three check swings due to my skittishness at the plate. So yes, they are in the game. The CPU had a check swing, too.
Man, I wish they had a trick like this for the PS3. That sounds good. Keep the impressions of the beatings coming.
I've played a ton of the demo and just want to share some thoughts.
PROS
+ Uniforms look great this year. Numbers & letters look stitched on instead of painted on. Very nice lighting on SF's jerseys for the day game.
+ Fielding (the most different aspect) is fun and makes sense. Feeling the player differentiation is really nice.
+ Pitching (the best part of 2K10) has improved too, in that it's not as easy to be accurate. I've walked a couple batters and have gotten in some poor counts to boot. Being tempted to rely on your best pitch in a 3 ball count is realistic.
+ The camera for hitting is well done.
+ I actually stole a bag by diving feet first into second.
+ Variable strike zone is cool. While pitching, my brain still has to adjust to hitting the perfect borderline corner and not getting the call.
+ Although the post hit camera (baserunning) is unconventional and takes some getting used to, I sorta like it so far. It's not especially unrealistic to not know immediately if a player is going to make a catch. This pro could turn into a con if I can't adjust to it in the long run.
CONS
- There's a bug where you can pick off any CPU runner at first that doesn't have much of a lead off. For some reason, instead of walking to the bag, the CPU runner often gets trapped behind an invisible wall. This does not happen if the lead off is large enough to cue the dive animation. Hopefully, this glitch is in the demo only.
- Frame rate is inconsistent in hitters view, especially on foul balls. Hopefully this is for the demo only, but I assume it will be in the retail version. However, it does not affect game play negatively.
- There's still some wonky animation transitions that you'd expect after playing 2K10, but nothing major.
If by chance, some game reviewer is on the board and has the final build, please test out that pick off glitch as described. It's something a player would have to intentionally abuse, but when you're down by a run and know a way to score an easy out, it'd be tempting to use the exploit.
Bottom line is the game is a lot of fun and I'm really hopeful the retail game will deliver.
Was only able to play one 3 inning game. used texas and won 1-0 on adrian beltre solo blast.
Good
-Hitting camera
-fielding animations (very smooth)
-Pitching (very fun, much better than the show)
-Dosent fell as arcadie as last year, more simulation feel to it
-Was able to work the count and computer worked the count against me also
-Love all the stat overlays like your stats after a certain pitch count. for instance i was batting with ian kinsler a good hitter went down 0-2 real quick and says he was .239,0,0 with an 0-2 so i think well maybe we should use a contact swing with thost stats. ended up ripping a single on the 3rd pitch.
Bad
- fielding camera when your hitting is awful
-there is a small hiccup on fly balls with the framerate drops for a quick second.(not game breaking)
All in all i was very impressed. i havent really sat down and played 2k in 2-3 years i always bought the show, but the show felt stale last year and proabably will this year two. im thinking i just may only buy 2k. obviously 2k full game is gonna have a fair share of bugs but what game dosent. i mean i play fifa more than any game and that game seems to be know as the most buggiest game out there. i guess well just have to wait till next tuesday to get the full veridct but for once i look forward to a 2k baseball game release.