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MLB 11 The Show News Post


The MLB 11 The Show demo is available now. It weighs in at roughly 3 GB and features the Texas Rangers vs. the San Francisco Giants, in a 4 inning World Series rematch.

Please post your impressions here.

DO NOT post that you are downloading the demo, what % the download is at, the fact that you are starting to install it, etc.

IMPRESSIONS ONLY please.

Game: MLB 11 The ShowReader Score: 8.5/10 - Vote Now
Platform: PS3Votes for game: 57 - View All
MLB 11 The Show Videos
Member Comments
# 741 jdlsantos @ 03/02/11 04:00 PM
Quote:
Originally Posted by ntdgg711
alright, let's get real. if you don't wanna try anything NEW, then disable all the analogs and play the same game as last year. If you like a challenge and expect that the game developers KNEW what they were doing by adding analog, then play this year's game as intended - analog.

Granted, it's frustrating as heck to try to get the timing down with ALL the analog controls - hitting, pitching, fielding. But you know what? once I get used to it, this is gonna be the best baseball video game ever.

Everyone needs to quit whining and complaining and just play the game. If you wanna play same controls as in the past, fine - just keep in mind you're gonna be missing out on MLB '11s full potential.
After I had written that I gave analog pitching another chance and fell in love with it. I still didn't like the analog hitting much, but the analog throwing has to go, I find it to be Bad, real Bad, Michael Jackson. I'll stick to the face buttons.

I don't agree with missing out on the full potential of the game because both analog and digital controls are fully featured to the user so they can achieve the full potential as they please.

One last thing and I'm happy that they brought back was the check swing on the power swing! I missed that dearly in last years version of the game.
 
# 742 slthree @ 03/02/11 05:35 PM
The demo makes the point I've been making for years about Classic Pitching: Its HARD

With analog I could not only put the ball where I wanted but I could further influence break by purposely moving the stick offline.

For those who have been pitching with analog only, try Classic. It is brutally hard to hit a spot. It may actually be too random.

Its funny, because in a recent interview on MLBTV a great pitcher (can't remember who) talked about how hard it is to hit spots. Even on this site, Doc was quoted as telling the 2K folks that hitting your spots is way harder than the game makes it for the user.

So, I'm thinking if you really want a challenge pitching, its Classic for The Show and analog for2K.

As far as hitting goes, I dont like that you can only time your swing with analog. I want to be in control of where I place my bat. Think I'll stick with zone.
 
# 743 ripwalk @ 03/02/11 05:43 PM
Quote:
Originally Posted by spitoon
I've played about 10 demo games with the settings on default and I haven't made a throwing error either...

I will qualify that by saying that I use AUTO fielding and Analog throwing...I just assumed that this combination was easier and that's why I wasn't seeing the throwing errors that others are.
The default controls on analog throwing are set to veteran, which is the second easiest setting.

Admittedly it is not too tough to keep the ball thrown straight on that mode. Put the game up on Hall of Fame or Legend and you'll find it is much tougher and requires greater concentration ...
 
# 744 raskal67 @ 03/02/11 06:45 PM
I was just gonna post but you wrapped it up as far as I am concerned.

Quote:
Originally Posted by slthree
The demo makes the point I've been making for years about Classic Pitching: Its HARD

With analog I could not only put the ball where I wanted but I could further influence break by purposely moving the stick offline.

For those who have been pitching with analog only, try Classic. It is brutally hard to hit a spot. It may actually be too random.

Its funny, because in a recent interview on MLBTV a great pitcher (can't remember who) talked about how hard it is to hit spots. Even on this site, Doc was quoted as telling the 2K folks that hitting your spots is way harder than the game makes it for the user.

So, I'm thinking if you really want a challenge pitching, its Classic for The Show and analog for2K.

As far as hitting goes, I dont like that you can only time your swing with analog. I want to be in control of where I place my bat. Think I'll stick with zone.
 
# 745 DJ @ 03/02/11 06:50 PM
Quote:
Originally Posted by slthree
The demo makes the point I've been making for years about Classic Pitching: Its HARD

With analog I could not only put the ball where I wanted but I could further influence break by purposely moving the stick offline.

For those who have been pitching with analog only, try Classic. It is brutally hard to hit a spot. It may actually be too random.

Its funny, because in a recent interview on MLBTV a great pitcher (can't remember who) talked about how hard it is to hit spots. Even on this site, Doc was quoted as telling the 2K folks that hitting your spots is way harder than the game makes it for the user.

So, I'm thinking if you really want a challenge pitching, its Classic for The Show and analog for2K.

As far as hitting goes, I dont like that you can only time your swing with analog. I want to be in control of where I place my bat. Think I'll stick with zone.
Or, if you want to stick with Analog, bump up the difficulty and adjust the sliders. On All-Star, I was able to pretty much hit my spots whenever I wanted, but on Hall Of Fame, that doesn't happen.

I do like the "clean" look of Classic pitching, though, and still use it in MLB 10.
 
# 746 Heroesandvillains @ 03/02/11 07:26 PM
Quote:
Originally Posted by DJ
Or, if you want to stick with Analog, bump up the difficulty and adjust the sliders. On All-Star, I was able to pretty much hit my spots whenever I wanted, but on Hall Of Fame, that doesn't happen.

I do like the "clean" look of Classic pitching, though, and still use it in MLB 10.
This has kind of been the lingering feeling the demo has left me with too.

I've been pitching on HOF the last couple of nights, with analog. My control is worse...MUCH worse. Now, I admit, I haven't fully mastered the new meter, especially on the upswing, but I'm currently feeling like HOF is slightly too 'singles' and 'fouls' happy.

On AS, my strike percentages and walks allowed were actually very realistic, I just wasn't giving up quite enough hits. On HOF, my strike percentages are down, moderately, but well placed pitches...even with Lincecum, seem to be inordinately fouled off or roped up the middle for a single.

I was especially turned off by a 1-2 foul ball from Kinsler, on an up and in 95MPH fastball...keeping in mind it was the first inning, and I had yet to pitch one there. And worse yet, he was WAY out in front of it.

At least in the demo, the bridge between AS and HOF pitching is much deeper than last years game...meaning, I wish the increase in difficulty was slightly less noticeable.

Granted, I'm only using number ones...so who's to say that in the retail version, AS won't play balanced on Default. It may...that, or when I get better with the new meter on HOF, maybe the things that are bugging me now will slightly change course...singles turning into groundouts, fouls turning into misses, etc. I'm slightly less optimistic about this than I normally would be, due to the fact that HOF has been made moderately tougher this year. Last year, on HOF, I still felt that my hits per inning were a little inflated.

Mainly, I was hoping to at least be set on difficulty level by the launch, but now I'm still a little unsure. Though, I'd gather I'll start on AS.

FWIW, I'd try Classic on AS but the vibration on my controller doesn't work anymore. I plan on picking up a new one soon.
 
# 747 stoncold32 @ 03/02/11 07:33 PM
Is it me or can u not aim ur hits anymore with the Rstick?

I play Zone hitting and its not there this year..will it be in the final game?
 
# 748 Siruss @ 03/02/11 08:25 PM
I finally downloaded the demo today and yes, the game looks great and the little tweaks are all awesome but there are these glaring problems to me.

1) The rules. When a pitcher attempts a pickoff and throws it out of play, it is 1 base, not 2. Only when a fielder throws it out of play is it 2 bases. Why has this not been fixed after all these years? There are others I noticed in previous years too but I can't comment as I haven't seen them yet.
2) Analog pitching. Why is it harder to throw a ball than a strike? If I want a pitch to be off the plate, it's harder to move the stick down and then up and try to hit 11o'clock or 2. I'll be using meter pitching.
3) Analog batting. What's the point? It's easier to get hits using the PCI manually than the analog batting feature. I used guess pitch to guess a low outside pitch, the pitch went there, perfect timing, and I missed. Why? the computer put the PCI in the upper right corner. basically if they are saying the PCI is more sensitive and you need to get the ball in there to hit it, manually doing it the old-school way is the way to do it because the computer moves it to the wrong spot a LOT.
4) I just wanted to make a point about cut-offs. When throwing from CF to the plate, the 1b stands at the pitcher mound and the CF is supposed to throw it at his head. When the ball is in the air the catcher yells CUT if he wants the 1b to cut it off. It is not a pre-determined throw to cut it off as it would be if a corner outfielder was throwing to 2nd base via a cut off man.

I realize it's the demo and not a finished version. I'm not trying to be a troll or anything so don't flame me. Just pointing out some issues I didn't expect to be present especially after reading all the community day reviews.
 
# 749 ryan36 @ 03/02/11 08:30 PM
Quote:
Originally Posted by Siruss
I finally downloaded the demo today and yes, the game looks great and the little tweaks are all awesome but there are these glaring problems to me.

1) The rules. When a pitcher attempts a pickoff and throws it out of play, it is 1 base, not 2. Only when a fielder throws it out of play is it 2 bases. Why has this not been fixed after all these years? There are others I noticed in previous years too but I can't comment as I haven't seen them yet.

They nailed this rule, as long as you're referring to a RHP. An RHP will DISENGAGE from the rubber before release, making him a fielder, unless the throw is to 3b. An LHP as long as he is in contact with the rubber is only one base. If he steps off, then snap throws, it's 2. So in theory it depends on the pickoff animation. I haven't seen it, so I'm not saying you're wrong, just explaining the rule

3) Analog batting. What's the point? It's easier to get hits using the PCI manually than the analog batting feature. I used guess pitch to guess a low outside pitch, the pitch went there, perfect timing, and I missed. Why? the computer put the PCI in the upper right corner. basically if they are saying the PCI is more sensitive and you need to get the ball in there to hit it, manually doing it the old-school way is the way to do it because the computer moves it to the wrong spot a LOT.

The point was to add difficulty, not ease. Lower the level if it's too hard. Also, the PCI seems to be weird in pitch review anyway...as well as stride timing, so you if you're on your front foot, the PCI could be way off
Responses in bold.
 
# 750 Knight165 @ 03/02/11 09:00 PM
Quote:
Originally Posted by ryan36
Responses in bold.
You are absolutely correct.
It is rule 8.01(e)



M.K.
Knight165
 
# 751 ggazoo @ 03/02/11 09:29 PM
Not sure if this was in last years game or not, but I just had Buster Posey hit one over the fence (which I'm sure he did last year too, but that's not the point), and the umpires ruled it a HR. But then they decided to go to the video replay, and it was overruled!

Very cool.
 
# 752 stoncold32 @ 03/02/11 10:57 PM
Quote:
Originally Posted by JustinSainn
You're talking about swing influence right? Yes, it's there but now you have to hold R2 I believe while hitting the R stick.
Oh ok. Thanks man! I wish they would've left that alone.
 
# 753 RoyalBoyle78 @ 03/03/11 11:33 AM
how many will be going back to meter pitching?
 
# 754 thegut @ 03/03/11 12:00 PM
I will be going back to meter pitching. I don't like how they implemented the analogue controls for it.
 
# 755 kt-od @ 03/03/11 12:34 PM
Quote:
Originally Posted by ryan36
Responses in bold.
I was trying to pick off Tejada the other day with CJ Wilson. His foot was still engaged on the rubber and he threw it into the stands. After that I saw that Tejada was on 3rd.
 
# 756 Qb @ 03/03/11 12:57 PM
Saw a nice example of gameplay several improvements all in one play. Elvis Andrus batting with CJ Wilson on 1st (drew a walk)... two strikes on me using contact swing, Lincecum gets a little too much of the plate and I hit a somewhat soft liner directly over the SS. I thought for sure it would be cut off in the gap, but it just eluded a lunging Torres and the LF was nowhere near it (DeRosa?). The ball gets to wall for an RBI triple, although Wilson barely beat the throw home while Andrus was already standing on 3rd.
 
# 757 DJ @ 03/03/11 01:18 PM
Quote:
Originally Posted by FootballForever
how many will be going back to meter pitching?
Not me. I really like the rock-and-fire Analog system.
 
# 758 Skyboxer @ 03/03/11 01:22 PM
Quote:
Originally Posted by DJ
Not me. I really like the rock-and-fire Analog system.
Same here. Enjoy it tons better than the meter.
For hitting----> Franchise = ZONE / RTTS= Analog
 
# 759 DJ @ 03/03/11 01:26 PM
Quote:
Originally Posted by Skyboxer
Same here. Enjoy it tons better than the meter.
For hitting----> Franchise = ZONE / RTTS= Analog
I haven't decided what I'm going to do with hitting and fielding yet. I'll probably start off with Analog on both, but may go back to Timing and Classic, respectively.
 
# 760 Skyboxer @ 03/03/11 01:27 PM
Quote:
Originally Posted by DJ
I haven't decided what I'm going to do with hitting and fielding yet. I'll probably start off with Analog on both, but may go back to Timing and Classic, respectively.
Fielding will be Legend Analog for me. Just wish I could start playing so that I can get going on settings lol

Man I can't wait to play retail...
 


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