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MLB 11 The Show News Post


The MLB 11 The Show demo is available now. It weighs in at roughly 3 GB and features the Texas Rangers vs. the San Francisco Giants, in a 4 inning World Series rematch.

Please post your impressions here.

DO NOT post that you are downloading the demo, what % the download is at, the fact that you are starting to install it, etc.

IMPRESSIONS ONLY please.

Game: MLB 11 The ShowReader Score: 8.5/10 - Vote Now
Platform: PS3Votes for game: 57 - View All
MLB 11 The Show Videos
Member Comments
# 621 Raskal @ 02/26/11 08:08 AM
I just finished playing a few games using all analog controls, all set to LEGEND, with Throw Cancelling On. Here's my impressions:

Pitching is by far the easiest part of playing on Legend, it actually didn't feel too much different. There seemed to be less room for error but for the most part the ball went where I wanted. I actually didn't give up many earned runs.

Hitting was very hard (I hit decently on All-Star). The PCI simply would not line the ball up well enough (The PCI becomes very small). It wasn't broken because I made good contact occasionally, but the good results were few and far between. This is definitely for someone that masters the Analog Hitting as you won't ever have any consistent success otherwise.

Fielding on Legend is not really fun. You have to be so perfect with your throws as even my yellow circles resulted in an error almost every time. I understand it's supposed to put you in control, and since I have it set to Legend I expect a challenge. However, I'm not too sure how I feel about the ease it is to mess up such routine plays. Legend Throwing will probably be the most fun with your buddies in a multiplayer setting.

All in all... I think some people wanted more difficult options this year, and I think we got what we asked for.
 
# 622 sink4ever @ 02/26/11 09:22 AM
Have I mentioned how improved the fielding is? It seems that there are just a lot more possible outcomes between completely missing the ball and fielding it cleanly. I've already seen an outfielder smother a ball on a dive. Today I had an awkward check swing with Andrus and hit a little dribbler right back at Lincecum. He did kind of a casual scooping motion but ended up just swatting the ball back to the catcher. Very nice. I also noticed that there's a lot less suction, I ran right through the ball marker on one fly ball. Also, this may be new or I may have imagined it, but once there was a shallow fly ball just foul down the third base line. I was racing in with my LF and I think the circle under him turned red and the ball marker disappeared. Is it possible that fielders can lose sight of the ball during a full sprint? If so, that's pretty awesome.
 
# 623 natey2k4 @ 02/26/11 09:36 AM
Quote:
Originally Posted by sink4ever
Have I mentioned how improved the fielding is? It seems that there are just a lot more possible outcomes between completely missing the ball and fielding it cleanly. I've already seen an outfielder smother a ball on a dive. Today I had an awkward check swing with Andrus and hit a little dribbler right back at Lincecum. He did kind of a casual scooping motion but ended up just swatting the ball back to the catcher. Very nice. I also noticed that there's a lot less suction, I ran right through the ball marker on one fly ball. Also, this may be new or I may have imagined it, but once there was a shallow fly ball just foul down the third base line. I was racing in with my LF and I think the circle under him turned red and the ball marker disappeared. Is it possible that fielders can lose sight of the ball during a full sprint? If so, that's pretty awesome.
Except the catcher.

I've played 6 innings so far and I've probably seen the catcher drop the 3rd strike 10-12 times (having to throw out the runner). A little annoying.
 
# 624 Tommyklaid @ 02/26/11 09:46 AM
Quote:
Originally Posted by natey2k4
Except the catcher.

I've played 6 innings so far and I've probably seen the catcher drop the 3rd strike 10-12 times (having to throw out the runner). A little annoying.

Correct me if I'm wrong, but...

The "dropped 3rd strike" has been toned down in the final build.
 
# 625 nemesis04 @ 02/26/11 09:56 AM
Quote:
Originally Posted by cc23klaid
Correct me if I'm wrong, but...

The "dropped 3rd strike" has been toned down in the final build.
I think it really depends on your pitching style. If you throw a lot of low pitches that end up in the dirt your frequency at which you will see it is going to go up. I have not played the demo a ton but did not see it as a potential problem in the games played.
 
# 626 LastActionHero @ 02/26/11 03:16 PM
First off I'd like to say I love the analog controls! I'm struggeling the most with fielding in high pressure situations. I find myself pressing the R stick often all the way which result in lots of wild throws but I'm getting better

The dusk sunset skies look gorgeous and I'm really digging catcher view 3 while batting. The crowd feels more alive and reacting more properly...
but I still find the crowd reaction to homeruns by the home teams too late. When the ball leaves the bat and it could be a goner the crowd should allready light up and fully explode when its out of the park but the crowd still only gets loud when its over the fence and not in advance.

Little personal annoyance:

The pitch history graphic on my tv is still the same as in 10. Which means that I can hardly see the difference in colours from the balls thrown. Maybe my old hd ready tv had its best time but up untill '10 it was perfectly clear!

And since '10 you can only bring up the pitch history while having guess pitch or pitch/swing info on. This was not the case in '08 and '09. No biggy but I just want as little things as possible on the screen but for me to keep this option I must have the guess pitch in the HUD.

Little idea:

During the stat overlays, for example the RBI leaders overlay, it displays a list of the top 8(?) or something like that and the guy they're talking about is somewhere in that list. I always find myself scanning that list to find the place he is listed. Wouldn't it be much easier to just highlight that player so we don't have to look for him ourselves?

Ok very small details but that only means I find the game that good
 
# 627 bukktown @ 02/26/11 04:16 PM
CJ Wilson just hit a soft line drive to right field and my RF picked it up off of one hop and threw him out at 1st base lol. He is slowwwww
 
# 628 Sco291 @ 02/26/11 05:02 PM
Quote:
Originally Posted by Masswhole
I just noticed this last night, and started watching it more, and found my catcher to "double pump" the throw back to the pitcher..And he must have done it 10 times in a row. Does he do it everytime? Got to be really annoying.
I agree. VERY annoying. The batter wasn't even in the way for the catcher to have a reason to double-pump the throw back to the pitcher. I do like though that I saw the catcher seems to snap his wrist moe when throwing back. I really liked that.
 
# 629 Fictionix @ 02/26/11 05:07 PM

Ok I was playing late lastnight and Kinsler had a HUGE lead at first. I threw the pitch and then threw down to first with Posey to try and catch Kinsler off the bag. Well i caught him off the bag and he was in no mans land. But the first baseman just tossed the ball back to the pitcher and Kinsler trotted to second. I had no control over it and it would not let me get him in the run down. Not sure if this has happend to anyone else but it happend to me lastnight
 
# 630 zippy2212 @ 02/26/11 05:32 PM
Another little thing I noticed playing last night they fixed Adrian Beltre's stance this year. His left foot is no longer outside the batters box standing on the home plate. Hopefully, this means that all the stances like that from last year are fixed.
 
# 631 snailbiscuit @ 02/26/11 06:39 PM
Quote:
Originally Posted by LastActionHero
First off I'd like to say I love the analog controls! I'm struggeling the most with fielding in high pressure situations. I find myself pressing the R stick often all the way which result in lots of wild throws but I'm getting better

The dusk sunset skies look gorgeous and I'm really digging catcher view 3 while batting. The crowd feels more alive and reacting more properly...
but I still find the crowd reaction to homeruns by the home teams too late. When the ball leaves the bat and it could be a goner the crowd should allready light up and fully explode when its out of the park but the crowd still only gets loud when its over the fence and not in advance.

Little personal annoyance:

The pitch history graphic on my tv is still the same as in 10. Which means that I can hardly see the difference in colours from the balls thrown. Maybe my old hd ready tv had its best time but up untill '10 it was perfectly clear!

And since '10 you can only bring up the pitch history while having guess pitch or pitch/swing info on. This was not the case in '08 and '09. No biggy but I just want as little things as possible on the screen but for me to keep this option I must have the guess pitch in the HUD.

Little idea:

During the stat overlays, for example the RBI leaders overlay, it displays a list of the top 8(?) or something like that and the guy they're talking about is somewhere in that list. I always find myself scanning that list to find the place he is listed. Wouldn't it be much easier to just highlight that player so we don't have to look for him ourselves?

Ok very small details but that only means I find the game that good
I'm with you there. I flat out can't tell the difference in color without going right up to the tv. I 've never had any vision problems and I don't think your HD ready tv is the problem either. I have a full HD 1080P tv and I have the same exact problem.
 
# 632 Buckeyes_Doc @ 02/26/11 06:46 PM
I downloaded the demo earlier and played for an hour. Game looks great as expected. I tried the analog hitting for a little bit and it is challenging. I think I'll stick to zone hitting. I prefer to press a button to swing then to move an analog stick anyways. I have enough of a challenge with zone hitting. I like the analog fielding though, and fielding will actually be challenging this year (I thought it was too easy and dry in past versions). I didn't try pitching as I only play RTTS and I'm a position player.

I'm glad SCEA gave us so many options with hitting, fielding, and pitching. Those of you who are going to stick with analog hitting good luck, I'm happy with zone!

If only other sports games had as many options as the Show does. More options is better us gamers.
 
# 633 econoodle @ 02/26/11 06:52 PM
Quote:
Originally Posted by Masswhole
I just noticed this last night, and started watching it more, and found my catcher to "double pump" the throw back to the pitcher..And he must have done it 10 times in a row. Does he do it everytime? Got to be really annoying.

this years 'hand on the helmet during home run trot'?
 
# 634 Fictionix @ 02/26/11 07:15 PM
Quote:
Originally Posted by Fictionix

Ok I was playing late lastnight and Kinsler had a HUGE lead at first. I threw the pitch and then threw down to first with Posey to try and catch Kinsler off the bag. Well i caught him off the bag and he was in no mans land. But the first baseman just tossed the ball back to the pitcher and Kinsler trotted to second. I had no control over it and it would not let me get him in the run down. Not sure if this has happend to anyone else but it happend to me lastnight
so has this not happend to anyone else?
 
# 635 EnigmaNemesis @ 02/26/11 07:22 PM
Quote:
Originally Posted by snailbiscuit
I'm with you there. I flat out can't tell the difference in color without going right up to the tv. I 've never had any vision problems and I don't think your HD ready tv is the problem either. I have a full HD 1080P tv and I have the same exact problem.
Could be just the demo build. Because at the CE they were definitely improved over 10. So it should translate into final I would imagine.
 
# 636 ksig24 @ 02/26/11 08:05 PM
Has anyone commented on the ball flight on fly balls? Does anyone else notice that nearly every ball curves significantly to the left? Even off of left handed hitters bats. Hamilton hit a deep fly to what looked like was left center and the catch ring (ball) continued to tail all the way to the LF line. I have seen this more than ever in this game. 10' had a great variety of ball flight patterns.

Sorry if its already been said, but I am not about to read through every post.
 
# 637 Knight165 @ 02/26/11 08:15 PM
Quote:
Originally Posted by Masswhole
Turn the wind slider down.
Yes...the wind is at 18 MPH by default in the demo.

M.K.
Knight165
 
# 638 Heroesandvillains @ 02/26/11 08:17 PM
Quote:
Originally Posted by ksig24
Has anyone commented on the ball flight on fly balls? Does anyone else notice that nearly every ball curves significantly to the left? Even off of left handed hitters bats. Hamilton hit a deep fly to what looked like was left center and the catch ring (ball) continued to tail all the way to the LF line. I have seen this more than ever in this game. 10' had a great variety of ball flight patterns.

Sorry if its already been said, but I am not about to read through every post.
In the demo, the wind is always blowing 18 mph, in from right field...and slight angled towards left.

I've played dozens of games, and the wind doesn't change.
 
# 639 SSWood10 @ 02/26/11 08:36 PM
Demo looks great, as expected, and love the feel of the analog pitching. Looking forward to getting underway.
 
# 640 jdlsantos @ 02/26/11 08:36 PM
I'm more of a lurker on this site but I would like to say what the demo looked like for me IMO.

First off I don't care about the analog controls, tried them for about 5 minutes and they didn't feel as intuitive as the pitching meter, button hitting and button throwing.

I see not many people have checked out any of the old digital controls for the game. Hitting now has 4 options, power(Square), normal(X), contact(Circle) and bunting(Triangle) on the face buttons. Contact batting is an awesome feature IMO since it can be very useful in moving runners over to another base and not risk hitting a hard liner to a fielder. The PCI is more dynamic now as well, when I would go to check my swing info I noticed when a power swing was used with a weak hitter the PCI shrunk! Awesome new feature and makes hitting a little harder.

Analog throwing. The less said the better.

Analog pitching, I only used it for about twenty to twenty-five pitches and I couldnt accept it as the future, it felt very unresponsive to me, which I think it's because it's too sensitive. Whatever the case was I went back to the meter.

Now to the positives. Batter Views!!!!!!!

Catcher 5 is full of win. The multiple telecast views I'm going to use for pitching, I love that I can move the pitching meter which is going to take a while to get used to, but so far I'm loving the abundance of views availible now.

The new pickoff fixed cam is pretty cool too.

Defense. I felt like the defensive animations in '09 and '10 were so bad. I was using auto-fielding(no auto-throw). Now with the new animations the defense felt real fluid, and no more outfield wall vortex, which is a very welcomed feature, I'm also liking the difficulty of hitting the sweet spot of the throwing meter.

The positives I mentioned were things I was hoping the game would eventually have and I'm happy with the (even though it's a demo)end result. The positives supremely outweigh the negatives for me so far mainly because I can remove the analog features which I'm not a fan of. It doesn't make sense to me, one complains about the face buttons are old school, etc., yet the analog features limit you to the sticks and forgets about the other 8 buttons availible to you. Call me an old school gamer, whatever, I'm just happy the devs didn't remove the old controls.
 


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