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With today being the North American release date (and Steam ), lets use this topic for impressions for all 3 platforms. Please limit this to impressions and questions about the game.

UPDATE: Apparently the console version is not being released until tomorrow or even as late as Thursday for some. For those who purchased the PC version off of steam, it has been released and will be unlocked within 2.5 hours to play. I have the game already downloaded on my system, just waiting for the unlock. I will do my best with impressions as soon as the game is unlocked on my PC.

Game: F1 2010Reader Score: 8.5/10 - Vote Now
Platform: PC / PS3 / Xbox 360Votes for game: 6 - View All
F1 2010 Videos
Member Comments
# 201 ExtremeGamer @ 09/24/10 08:29 PM
Quote:
Originally Posted by bluengold34_OS
Thast awsome Scotty, you racing with a wheel or the controller bro?
Both, prefer the controller though.
 
# 202 Chaos81 @ 09/24/10 10:22 PM
Okay, this is so bad it's funny. Has to do with the AI cars not visually running the times they end up with in qualifying.


http://twitter.com/T4RG4/status/25443565012
 
# 203 T3B0W @ 09/24/10 10:23 PM
A patch is holding this back from being a very good to great game. I am so disappointed in the amount of bugs as listed (thanks ExtremeGamer), so disappointed. This game has been a long time in the making, it's not another annual release, I am a little surprised that all this could have slipped through the cracks.

With that said, there is a lot to love. You get immersed in the F1 atmosphere, I think it's great. I am going to plow on and start a 3 year career bugs and all (though once the game is patched and running as it should, I will restart a 7 year one) simply because I have longed for a F1 game for soooo long.
 
# 204 T3B0W @ 09/24/10 10:24 PM
One thing I am finding annoying is the AI and the lines they are taking when not overtaking. They deviate too much from the racing line. Makes no sense.
 
# 205 T3B0W @ 09/24/10 10:25 PM
Quote:
Originally Posted by fool
^^ What does FFB mean?



I have a few questions. I hope someone can answer them.

1. What is the best team you can sign with initially?
2. Is there a way to turn OFF tire punctures? I'd hate to lose a good finish due to a BS flat tire from that glitch.


Thanks!
1. It depends on the span of your career, if you nominate a 3 year career, you will have the pick of the good to very good teams your looking for.

2. Not sure. Hope someone else can confirm or deny.
 
# 206 Chaos81 @ 09/24/10 10:27 PM
Quote:
Originally Posted by fool
^^ What does FFB mean?
Force FeedBack.

Quote:
Originally Posted by fool
2. Is there a way to turn OFF tire punctures? I'd hate to lose a good finish due to a BS flat tire from that glitch.
Not that I'm aware of. Just cost me a win in a race I just did.
 
# 207 RumbleCard @ 09/24/10 11:49 PM
An early demo could have solved a lot of this. Enjoying the game regardless though.
 
# 208 bluengold34_OS @ 09/25/10 12:49 AM
I will just say this, I understand that the game has its list of issues, but I have no problem saying that I still love this game. They will patch a lot of this stuff, and hopefully most of these issues will no longer be of concern.
I am no longer in the "honeymoon phase" ( no jab at you at all Seymour ) and completely realize the list of issues. Maybe its because I am older now, and have a lot more patience, but I love the hell out of this game. If I am not playing, I want to be playing it. The MP is just great, and if one of the bugs affect me.......so be it.

I know that my outlook is probably the minority, but I would still recommend this game to any of my friends, with the understanding that there are some issues. The truth of the matter is, I really cant think of 1 game I could suggest that doesn't have a list of problems.

I am not looking to badmouth anyone who has a differing opinion than mine, as everyones opinion is a valid one. I just have a different outlook these days. I just want a game to be fun, and if there are issues, for a developer to understand that it needs attention.
 
# 209 LingeringRegime @ 09/25/10 02:02 AM
Quote:
Originally Posted by bluengold34_OS
I will just say this, I understand that the game has its list of issues, but I have no problem saying that I still love this game. They will patch a lot of this stuff, and hopefully most of these issues will no longer be of concern.
I am no longer in the "honeymoon phase" ( no jab at you at all Seymour ) and completely realize the list of issues. Maybe its because I am older now, and have a lot more patience, but I love the hell out of this game. If I am not playing, I want to be playing it. The MP is just great, and if one of the bugs affect me.......so be it.

I know that my outlook is probably the minority, but I would still recommend this game to any of my friends, with the understanding that there are some issues. The truth of the matter is, I really cant think of 1 game I could suggest that doesn't have a list of problems.

I am not looking to badmouth anyone who has a differing opinion than mine, as everyones opinion is a valid one. I just have a different outlook these days. I just want a game to be fun, and if there are issues, for a developer to understand that it needs attention.
That is kind of the way I feel too. I am not a F1 Fan in real life, so I guess that helps me with this game. I believe in the theory, "The less you know about a sport in real life, the more you enjoy it's video game representation." So, although there are issues with this game, for me personally it doesn't bother me as much. Seems that CM is working diligently on some fixes. So, until then I will play Time Trial/Multiplayer.

By the way, here is a guy that already completed one season. His workaround for the Pit Bug, seemed pretty straightforward. http://community.codemasters.com/for...-comments.html
 
# 210 D Apocalypse @ 09/25/10 03:35 AM
One last video I'd like to post for anyone on the fence from getting this game. I'm just a casual racer fan and I am so far enjoying this game as much as any racing game I've ever had.

 
# 211 Dawkins#20 @ 09/25/10 05:51 AM
Quote:
Originally Posted by Whoman
so, after testing it for 2 1/2 hours : Can it be that low KI makes the other riders drive slower, yet the times in training/quali stay equally good ?

I´ve stuck with top-class players on their timed round and still was ways behind them on the timeboard ...
Apparently the issue here is that the quali times are randomly generated in a way. They aren't actually related to the laps being done by the AI cars. One of the devs responded to this very question because someone had spotted that they were going just as fast as an AI car but were considerably slower on the timing sheets.
 
# 212 Chaos81 @ 09/25/10 06:19 AM
Quote:
Originally Posted by bluengold34_OS
The MP is just great
I think that's the key. I bought it mostly for single player and the career mode and that's probably where issues pop up the most.
 
# 213 LingeringRegime @ 09/25/10 07:18 AM
FFB = Force Feedback (Racing Wheel Rumble, basically)
 
# 214 JMD @ 09/25/10 10:48 AM
For what it's worth I'm in week 6 of my career and the only bug I've seen is freezing. every once and a while the game will freeze for about 10 to 15 seconds then it plays again. Xbox 360.
 
# 215 cbrigante2 @ 09/25/10 11:45 AM
Quote:
Originally Posted by JMD
For what it's worth I'm in week 6 of my career and the only bug I've seen is freezing. every once and a while the game will freeze for about 10 to 15 seconds then it plays again. Xbox 360.
Are you running 100% race length? From what I understand from the Codemaster forums, a lot of these bugs don't manifest themselves unless you run longer than the 20% style races (tire blowouts, AI not pitting, etc.).
 
# 216 hitch450 @ 09/25/10 12:03 PM
I picked up the game yesterday and was only able to play for a little over an hour before i crashed for the night. So far I haven't seen any bugs. Keep in mind I only did time trial mode, a couple practice and qualifying sessions, and a few 3 lap races, so I haven't pitted in race or anything.

But has anyone noticed that the game handles completely differently in time trial mode than race mode? I used a Lotus in time trial with all assists off and the brakes weren't really locking and I could mash the throttle coming out of turns without spinning or anything. Then, I go to grand prix mode and try to drive like that in the practice session, and I'm spinning all over the place and locking my brakes and shooting past corners.
 
# 217 Lakers 24 7 @ 09/25/10 03:27 PM
Quote:
Originally Posted by Seymour Scagnetti
There's a FFB problem as well? That's gamekiller written all over it. This game has officially entered the disaster phase.

I love this site but the one thing I hate is the honeymooners who insist the game is great no matter how many unacceptable flaws there is because it's a new game. A little more objectivity guys. Or at least play all modes before heaping tons of praise. You're loving it now because it's new which is fine but don't downplay the numerous bugs and glitches that make this game impossible to enjoy long term. There is no excuse for this game to have this many problems. It's a racing game which should be alot easier to program than Madden or the Show where there are alot more variables to worry about.

A month from now 90% who love it now will be saying the exact opposite if nothing is fixed. I can't remember the last time I've seen a new game with this many bugs. Not until the majority of the bugs are addressed which I'm not sure they ever will be. This isn't EA where they are good at issuing patches so they may never be rectified if Codemasters feels the sales figures don't justify it.

I'm just a little bit bitter from the UFC 2010 Undisputed fiasco where the 1st few days everyone said how amazing the game was and I bought it because of that praise from OS only to find out the game was a complete disaster and took my losses and traded it in a week later. I don't want to waste my money the same way with this game.

There is no excuse for the lack of quailty control for this game, Sony made F1CE just after the PS3 came out and they didn't have a quarter of the bugs this game seems to have and that was for a brand new gaming system at the time. I just was really looking forward to this game and Codemasters seems to have done a half assed job.

If this was Madden I would certainly agree with you, that game is given way too much leeway around here. However, what I think we're seeing with F1 2010 is people recognizing that while the game has its' setbacks the positive still far outweighs the negative. Also, most of the issues listed will certainly be patched.

To clarify, there's not necessarily a FFB problem, it's just that the FFB isn't half as realistic as iRacing, FVA, or most other sims.

Secondly, I'm sorry but you're absolutely wrong in stating that a racing game should be easier to program than Madden. The amount of physics and engineering data involved trumps anything that Madden has to develop. It has long been said by various developers that racing sims are some of the hardest games to program properly.

& no one is BSing you here bro. I honestly have played the game for multiple hours now and thoroughly enjoy it, I have not run into one particular issue that has made me want to put the game aside. I'm a huge F1 and racing fan in general so I love the product personally, maybe those less into racing wouldn't be as forgiving for some of the flaws, but you can't say what does or doesn't make the game enjoyable for others. The good and the bad has been clearly laid out for you, it's up to you to weigh the pro's and con's and decide whether or not the game would still be of interest to you, but don't tell others that we're just honeymooning. Clearly when you look at all of the flaws listed I don't see how you can say anyone is being biased or trying to hide anything anyway.
 
# 218 kubankaos @ 09/25/10 04:18 PM
Well I got it last night (pc) and haven't yet been able to log in to Windows Live. Password is correct and have tried outside of the game and can log in just fine. I even created a new account it just says the servers or my network is down.
 
# 219 lnin0 @ 09/25/10 04:28 PM
Quote:
Originally Posted by Lakers 24/7
If this was Madden I would certainly agree with you, that game is given way too much leeway around here. However, what I think we're seeing with F1 2010 is people recognizing that while the game has its' setbacks the positive still far outweighs the negative. Also, most of the issues listed will certainly be patched.

To clarify, there's not necessarily a FFB problem, it's just that the FFB isn't half as realistic as iRacing, FVA, or most other sims.

Secondly, I'm sorry but you're absolutely wrong in stating that a racing game should be easier to program than Madden. The amount of physics and engineering data involved trumps anything that Madden has to develop. It has long been said by various developers that racing sims are some of the hardest games to program properly.

& no one is BSing you here bro. I honestly have played the game for multiple hours now and thoroughly enjoy it, I have not run into one particular issue that has made me want to put the game aside. I'm a huge F1 and racing fan in general so I love the product personally, maybe those less into racing wouldn't be as forgiving for some of the flaws, but you can't say what does or doesn't make the game enjoyable for others. The good and the bad has been clearly laid out for you, it's up to you to weigh the pro's and con's and decide whether or not the game would still be of interest to you, but don't tell others that we're just honeymooning. Clearly when you look at all of the flaws listed I don't see how you can say anyone is being biased or trying to hide anything anyway.
Well said Lakers!

This is not a franchise 20 year in the making like Madden. F1 2010 is a new beginning and the positives, for me at least, far outweigh the negatives.

All games have the same kind of release issues. Honestly, just hit up any publisher forum the week a game is released (or OS for that matter). You will see thread after thread of complaints - some legit and some just nit picking.

What matters is that the publisher/developer stand behind their work and try to do whats right by the customer. So far I do not see any indication that CM is not going to do this.

Sure, they might not be able to reverse all the design choices they made, but if they fix the actual bugs and try to add in the little stuff people are missing most then I will happily line up next year for F1 2011.
 
# 220 leger433 @ 09/25/10 04:56 PM
I have the game for the 360 and have done about 50 practice laps and two race weekends (40% race distance). Impressions so far are generally good. I really enjoy the game and the immersion while racing with 23 other cars. The game play on the track is intense. A couple of observations/opinions:

1. Fuel simulation is well done on your car. As a race goes on you car gets lighter, more agile, and you can adjust your break points/driving accordingly. However, AI cars do not consume fuel and run faster as the race goes on (for example, in my first GP Alonso set fast lap on the second lap of the race on "full race fuel"). They run as if on low fuel the whole race. As a result, you have to turn fuel simulation off if you want to be on par with the AI. I really hope this gets fixed in a patch. (this is in career mode, not sure about other modes).

2. The pit bug is not much of an issue so long as you pit a couple laps early or a couple laps late. However, I have yet to get caught in the rain which might necessitate pitting with the rest of the field. I anticipate a problem there.

3. The feedback on spinning tires/locking brakes is weak. You really have to pay close attention as opposed to forza 3 where you hear/feel the tires squeal right away. I have resorted to traction control for the time being, but can run without ABS pretty well right now. (I'm on the official xbox wheel).

4. The tire simulation is excellent. The way the tires degrade and the track rubbers in is phenomenal. You probably have to run at least 20-30% distance to appreciate this. You also have to take care of your tires for long stints. If you go out and run balls to the wall power sliding through turns and pounding the curbs you will get a puncture or wear your tires real fast. Going offline will lose traction and get marbles on your tires which take a few turns to wear off. In addition, locking up or running off course will adversely affect your traction/tire wear. I have thrashed my tires after a couple laps and permanently messed them up. I struggled to run a good lap until I got a fresh set.

5. Overall this is a good mix between arcade/sim IMO. Definitely more Sim than arcade, but not a dedicated sim by any means.
 


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