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With today being the North American release date (and Steam ), lets use this topic for impressions for all 3 platforms. Please limit this to impressions and questions about the game.

UPDATE: Apparently the console version is not being released until tomorrow or even as late as Thursday for some. For those who purchased the PC version off of steam, it has been released and will be unlocked within 2.5 hours to play. I have the game already downloaded on my system, just waiting for the unlock. I will do my best with impressions as soon as the game is unlocked on my PC.

Game: F1 2010Reader Score: 8.5/10 - Vote Now
Platform: PC / PS3 / Xbox 360Votes for game: 6 - View All
F1 2010 Videos
Member Comments
# 141 Sundown2600 @ 09/23/10 07:44 PM
Quote:
Originally Posted by bluengold34_OS
If he is talking about full replays after a race...its 100% as evidenced by BS's video above. If he is talking about jumping out and hitting replay during a time trial, its about 9 seconds also. I just checked and it would only go back approximately 9 seconds.
Ok got you. I'll do a race and check it out.
 
# 142 Lubey @ 09/23/10 08:11 PM
I don't understand why people are saying there's no crowd noise. I'm playing on PC and definitely hear crowd noise when I drive past a part with people.
 
# 143 bluengold34_OS @ 09/23/10 08:32 PM
Quote:
Originally Posted by DEFTFUNDAMENTALZ
I have a few questions about the online portion of the game...

What is the difficulty level?

Can you customize options?

How many game mode are available?

Thanks guys.
Deft, you can customize the difficulty, and choose to allow driving assist, maps, etc..etc on or off. I have the listed a set of options down below bro.


Sprint

3 lap race, dry weather

Pole Position

A 20 minute qualifying session, in which the person with the
fastest lap wins

Endurance

A 20% race, in which Tyre wear and track evolution come into play. You are also required to pit at least once.

Grand Prix

A 7 lap race in with dynamic weather and at least 1 pit stop. Tyre wear and track evolution are aslo enabled. The starting grid is decided by a 15 minute qualification session
 
# 144 LingeringRegime @ 09/23/10 08:36 PM
Thanks man, I really appreciate it.
 
# 145 BIG CAROLINA @ 09/23/10 08:38 PM
I have to reserve my impressions for this game until I get more laps in. But I think coming from rfactor I have been a little spoiled. Plus My F430 Wheel feels sooo much better than the 360 wheel.

Right now I am excited with the "New car smell" and I have to reserve my opinion until that wears off.

One thing I can say though is that if you are trying to play this with a controller I wish you the best, it can be done but you are going to need the patience of Job. Now I have to come up with a setup for my 360 wheel that is comfortable (my lap is not cutting it).

Edit: Anyone know why I can't chat? I have not changed any settings?
 
# 146 NINJAK2 @ 09/23/10 08:42 PM
BC--how does it look on your 360? Are you playing with all assists off? With all assists off does it feel like a true sim to you?
 
# 147 Sundown2600 @ 09/23/10 08:42 PM
This game is a real challenge with the PS3 controller and no driver aids. I'm having a hard time keeping up with intermediate AI. It could be that I'm no good but I'm not gonna say that
 
# 148 LingeringRegime @ 09/23/10 08:43 PM
Quote:
Originally Posted by Sundown2600
This game is a real challenge with the PS3 controller and no driver aids. I'm having a hard time keeping up with intermediate AI. It could be that I'm no good but I'm not gonna say that
Glad that it's a challenge. I don't have a wheel either, so I look forward to messing around with it.
 
# 149 Sundown2600 @ 09/23/10 08:48 PM
Quote:
Originally Posted by NINJAK2
BC--how does it look on your 360? Are you playing with all assists off? With all assists off does it feel like a true sim to you?
I'm not a PC gamer so I no nothing about Rfactor besides that it's supposed to be really good, but with the PS3 controller and no ABS or traction control this game feels 'sim' enough for me. Quite frankly I'm getting my tail kicked trying to find the limit. I've never felt like this playing an F1 game. I don't care what anyone says this game punishes you for not respecting the slow corners. Quick on the throttle and you will fail. It's that simple. Hate to sound like a broken record but the application of the slow corner physics is what makes this game special. Check the hairpin in Montreal for confirmation. You can't just bull around it you gotta be patient.

The graphics on PS3 are decent. I assume they would be similar on 360. The lighting effects take the cake. It's difficult to see well in 2nd practice cause of the lighting. Morning practice the sun is low so it's not as bright. I'm disappointed in how they implemented the mirrors. you have to use the right stick to look over and use them and they look like crap. The mirrors from the PS2 days could give these a run and I'm not exaggerating.

(I only race in cockpit)
 
# 150 BIG CAROLINA @ 09/23/10 08:48 PM
Quote:
Originally Posted by NINJAK2
BC--how does it look on your 360? Are you playing with all assists off? With all assists off does it feel like a true sim to you?
It looks stunning on the 360, no frame rates issues what so ever. All assist off with cockpit view is the only way to go for me. Coming from PC racing games it's hard for me to call it a full sim but it's more sim than arcade with all aids off.

I have no problem with the sim/arcade combo if it helps the casual non F1 fan become one.
 
# 151 JRod @ 09/23/10 08:54 PM
Quote:
Originally Posted by Sundown2600
I'm not a PC gamer so I no nothing about Rfactor besides that it's supposed to be really good, but with the PS3 controller and no ABS or traction control this game feels 'sim' enough for me. Quite frankly I'm getting my tail kicked trying to find the limit. I've never felt like this playing an F1 game. I don't care what anyone says this game punishes you for not respecting the slow corners. Quick on the throttle and you will fail. It's that simple. Hate to sound like a broken record but the application of the slow corner physics is what makes this game special. Check the hairpin in Montreal for confirmation. You can't just bull around it you gotta be patient.
Ya. I think the game does a great job for people that just want to race but don't want to fight the controls or physics. There's enough threat of spinning out, wrecking and missing corners to provide a challenge without being frustrating.
 
# 152 BIG CAROLINA @ 09/23/10 08:59 PM
Quote:
Originally Posted by JRod
Ya. I think the game does a great job for people that just want to race but don't want to fight the controls or physics. There's enough threat of spinning out, wrecking and missing corners to provide a challenge without being frustrating.
Well said JRod. I have no problem with it at all and it's kind of what I expected. It's great seeing this many people in the racing forums.
 
# 153 Sundown2600 @ 09/23/10 09:00 PM
Quote:
Originally Posted by BIG CAROLINA
It looks stunning on the 360, no frame rates issues what so ever. .
I'm not blown away by the graphics on PS3 for some reason but the frame rate is consitantly close to 30fps it seems. You can just see that 60fps would have made this game amazing but with so many cars on track that had to be a challenge.

There is some nice detail in the garage that you can see using the free look stick, but I don't like what they did with the mirrors I'm actually shocked they didn't get this right for cockpit racers.
 
# 154 bluengold34_OS @ 09/23/10 09:01 PM
Quote:
Originally Posted by BIG CAROLINA
It looks stunning on the 360, no frame rates issues what so ever. All assist off with cockpit view is the only way to go for me. Coming from PC racing games it's hard for me to call it a full sim but it's more sim than arcade with all aids off.

I have no problem with the sim/arcade combo if it helps the casual non F1 fan become one.
Kenny I am going to add you on the PC, and we can race this bro. When you get an friend invite from Irishwin2k7 its me bro!
 
# 155 BIG CAROLINA @ 09/23/10 09:03 PM
Quote:
Originally Posted by bluengold34_OS
Kenny I am going to add you on the PC, and we can race this bro. When you get an friend invite from Irishwin2k7 its me bro!
Ok, can't wait my man. Are you on now? I know it's early for you PAC-10 guys.
 
# 156 Lakers 24 7 @ 09/23/10 09:10 PM
Quote:
Originally Posted by zoxcv
Just let another 100% race go 45 minutes on expert. No wrecks or failures.
I gotta agree with bluengold, this has to be a console only thing. I just did a race at Monza in which the computer wrecked in the first turn. Gotta go PC for any realistic racers.
 
# 157 bluengold34_OS @ 09/23/10 09:13 PM
Quote:
Originally Posted by BIG CAROLINA
Ok, can't wait my man. Are you on now? I know it's early for you PAC-10 guys.
Be on in 10 mins and will send you the invite.
 
# 158 Lakers 24 7 @ 09/23/10 09:24 PM
I think this game is getting an unfair wrap in terms of realism. Of course it's not a hardcore sim, but that doesn't automatically mean the game is unrealistic either. If you compare it to Ferrari Virtual Academy you'll actually find that the two are somewhat similar. FVA is developed in part by Ferrari race engineers with input from their drivers & uses real telemetry data from their F10. The game also uses the Netkar Pro engine, which arguably has some of the most realistic physics out there.

So if F1 2010 isn't too far off from a sim that's straight from the horses mouth so to speak, then I really don't get where some of these guys are coming from when they say that the game is unrealistic. The only thing I find unrealistic when comparing it to FVA or iRacing is the FFB. The FFB in 2010 really needs a complete overhaul, but other than that the driving physics are pretty solid. Slightly watered down, but by no means are they unrealistic.
 
# 159 JRod @ 09/23/10 10:14 PM
After qualifying 17th...

Race attempt 1 at Bahrain: Running 15th, but had a tire blow out on TURN 1 (LAP 5) and then proceeded to take out half the field trying to get into the pits.

Restarted

Race 2 at Bahrain: fell victim to the Pit Stop bug. Went from 19th to 24 but got up to 21. Beat my teammate however.
 
# 160 bluengold34_OS @ 09/23/10 10:17 PM
Just to confirm this, F1:2010 is a GFWL game through Microsoft, but Codemasters decided not to make this game cross platform. So 360 guys and PC guys cannot play together.........

Sucks!
 


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