for all those who complain about not having a gold account... just create a new account and they will give you a free one month..... its that easy if you dont feel like waiting
Ok. Thanks for the heads up. Obviously, I didn't know it because I do not have an Xbox.
With such limited options I've just been breaking Ray's spirit, quarter after quarter. I promise you Ray, you will have your revenge when retail comes out.
Lead pass seems like it works TOO well in 11....in 10 it would jsut be an errant pass
Are you sure your playing the same demo as everybody else? Lead Pass Works to WELL in 2k11? Hell no first time I picked up the demo I try 2 2k10 my way into the post and all my passes were deflected or were so bad that the receiver had to adjust to catch the ball.
I really would like to see what your saying otherwise to me your just exaggerating just to make your points sound better which is SAD.
Got some more time with the game and the more I learn the controls the more I enjoy myself. One question though. I had an opportunity on a fastbreak to throw what was going to be a sexy alley-oop...Pressed the LT button then A and...he throws a regular pass Lol. Is this not how you do it any more? (Sorry if it's already been discussed)
Sidenote: Ray Allen is coming fast on the break so I cut in front of him and press B to take the charge. He jumps up and topples over me as his legs are cut out from beneath him. My jaw dropped! THIS GAME IS THE BUSINESS!!!!!!!! HAHAHAHAHA!
It's amazing how much it looks like real life Kobe.
I kind of expected that would give Kobe the full treatment. But, what impressed me was how everyone else was so accurate as well. When Rondo did his one handed handed ball fake, a huge smile spread over my face.
Something else that really has blown my find is the ball physics. So life like. The crowd also sound 100% better than 2K10.
The thing most of us will have to realize is that this is not 2k10
You cant jam on the sticks all game, you cant hold sprint all game
You cant lead pass all game and
ISO is supposed to be used to create space for a shot, not to And 1 your
way to the basket
For Crimmeny sakes listen to this man.... If you just don't like the game then no problem but if your trying to enjoy it. This is NOT 2k10 with more animations if your playing it like that you will miss the boat.
The ballhandling and defensive reaction is not video game type of controls but it is much better than 2k10 and it is extremely realistic. If I go outside right now and dribble hard in one direction and then change directions you have to slow down first if you don't there will be a weight transfer that is going to slow you down.
As in life there is less of that the slower you are moving. I am almost certain those who are not laying on turbo have the left stick jammed full on in a certain direction... that is the same thing as running full out. Its not necessary.
2k11 is about nuanced movement action and reaction not and one dribbling exhibitions. There is a rhythm to the game of basketball this game mimicks that as closely as any other I have seen. I promise you I can take any one here into a gym and show you that your moves are not as "real time" as you think.
If I am in the gym and the ball is between my hand and the floor guess what ?
Can I change directions ? can I shoot ? can I break contact ?
Think about that for a moment ... then take a deep breath and watch what your doing on the floor.
Play within the rhythm of the game give slight nudges on the stick and see what happens.
Real basketball is about moving the weight of the defender from one side to the other. That is how you get open. As you improve or get more efficient on the offensive side of the ball it matter less and less what move if any you use to do that...
If i had the game and was finished with the 10 teams I would show you. So again if you find this isn't the game for you no problem there is another options that has completely different theory for how they handle control that may suite you. But if your wanted to see what this baby offers please listen to the advice of the people who are having a great time with the game.
Watch Mo's video. look at the balance between offense and defense and how he creates separation.
Are you sure your playing the same demo as everybody else? Lead Pass Works to WELL in 2k11? Hell no first time I picked up the demo I try 2 2k10 my way into the post and all my passes were deflected or were so bad that the receiver had to adjust to catch the ball.
I really would like to see what your saying otherwise to me your just exaggerating just to make your points sound better which is SAD.
It depends on where you use it. I would actually agree with him if you know what you're doing.
But it's on Pro difficulty. Again - PRO difficulty.
P-R-O.
It's a demo fellas. Let's not treat it like it's the final version and you can't change anything.
Like others have said, I feel and see aspects of Live 10 e.g. the intros.
Players look taller than in 2K10, which is a good thing and reminiscent of Live 10.
Going to the basket is definately harder than last year on pro level. Very good.
Dribbling has improved a lot although I still need a lot of practice.
The controls in general seem a lot more responsive, also on the defensive side. Tight defense seems to work better than last year. Huge improvement.
CPU AI has been give a huge boost. Pierce really plays like Pierce, Rondo infiltrates like Ronda and KG shoots like KG. Great stuff.
One negative: at 1 point I passed to Gasol (with his back to the ring), I pressed the sprint button+ the right stick and Gasol went into a turn around into dunk motion during which the animation sped up to the point where it got unrealistic.
whats with that crazy laughing guy i'm always hearing in the crowd? Is that a Staples Center thing or a guy in the crowd? Its creepy, reminds me of the little rodent that Jabba the Hut had.
It reminds me of the mountain man from either the Hills Have Eyes or Wrong Turn lol.
This demo is pure crack, I don't see how people are complaining about it, just like Pared said, its a DEMO and its on PRO. The final version on 10/5/10 is going to be sick!!!!
This demo is pure crack, I don't see how people are complaining about it, just like Pared said, its a DEMO and its on PRO. The final version on 10/5/10 is going to be sick!!!!
I'm with you. 'You can't please everybody' rings true here. It does seem to me that many of the complaints are coming from the PS3 side of things.
That move at 35 secs off the Ray Allen contact is something I've been trying to pull of for a long time. How do we do it, is it possible to plant and spin more explosively in those kinds of situations?
The spins do seem more explosive when theres contact. new strategy? make contact then explode. maybe