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Madden NFL 11 News Post

The question I keep asking myself is whether Gameflow and the Game Planning features are a revolution in Madden NFL 11 or just another gimmick which is sure to go by the wayside in future years not unlike Weapons, the Vision Cone, and any number of other features.

It's not like we haven't been given a bevy of reasons to believe Gameflow isn't indeed another gimmick.


Read more - Is Madden's Gameflow a Revolution or a Gimmick?

Game: Madden NFL 11Reader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 96 - View All
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# 81 JaymeeAwesome @ 08/11/10 02:12 PM
I believe this is a start to something revolutionary. The next step should be a gameplanning scouting feature that will assist in changing up the gameplan and plays associated with it for your next opponent. Using a madden point system like in MLB 2k series. You have so much budget per year to scout your opponents and players and you can earn some extras by performance against previous teams. If your oppponent favors runs to the right your defensive playbill should coincide with that. This couldn't huge in next few years.
 
# 82 sportyguyfl31 @ 08/11/10 02:15 PM
neither.....
 
# 83 tinpanalley @ 08/11/10 03:28 PM
They are desperately reaching for a model that justifies a new version of the game every year. It gives people a reason to talk and try it even if the conclusion is 'it sucks'. And by then, they've already got their revenue. I've used it a lot. It's buggy, it's strategically inaccurate and incapable of properly suggesting valuable suggestions for playcalling. It rarely takes into account WHO you're playing, what the situation is, how important of a play it is.
Gimmick all the way.
 
# 84 Da Amba Lamps @ 08/11/10 04:00 PM
It can be revolution with 2 tweaks 1. Make the rating for oc/dc have some effect on calls and 2. If they followed and charted the actual nfl team and made game flow follow that it would be revolutionary.
 
# 85 nivek64 @ 08/11/10 04:03 PM
Has gameflow really sped up the time it takes to play a game? I say no and for that reason it is a gimmick.
 
# 86 ras95 @ 08/11/10 04:43 PM
is it just me or does the cpu break alot of tackles? i play on all madden n if it is me anyone got tips to making tackles?
 
# 87 blklightning @ 08/11/10 04:54 PM
it is a revolution to noobs. but i'm sticking with the old way of doing things; i never found it too stressful to find the play i want. although, it would be cool if we could have a favorites tab in addition to ask madden, by formation, etc.
 
# 88 DaSmerg @ 08/11/10 05:42 PM
Gimmick. There already is an existing game feature that did the same thing. The only thing different is you can create Ask Madden parameters.
 
# 89 PRAY IV M3RCY @ 08/11/10 08:42 PM
I think what most people should be asking themselves is would you rather have gameflow and gameplanning, or improved franchise and career modes?
 
# 90 PRAY IV M3RCY @ 08/11/10 08:45 PM
Quote:
Originally Posted by allnight
I really,really think half of the posters have no clue how it work,,,,i see some say I hate it then ask can I do this or that,,,,How can u call it a gimmick if u dont know how it work....I think its just to much hate going on in here.......love it gameflow plus gameplan......instant win....great job ea love it
mabye gameplanning is decent, but gameflow is just a complete joke, of a main feature ea is trying to make it out to be. Seriously, why would any hardcore gamer want the AI to chose your plays for you. I want to have control of my own destiny. Whether ea wants to admit it ornot, this is Ask Madden 2.0 with gameplanning included. I would have rather they did something to franchise mode and supertar mode, then worry about the computer helping me to chose plays. To also tell you the truth, the amount of time it takes to play a game should have been way down ea's list of issues to address.
 
# 91 JaymeeAwesome @ 08/12/10 12:13 AM
Quote:
Originally Posted by PRAY IV M3RCY
mabye gameplanning is decent, but gameflow is just a complete joke, of a main feature ea is trying to make it out to be. Seriously, why would any hardcore gamer want the AI to chose your plays for you. I want to have control of my own destiny. Whether ea wants to admit it ornot, this is Ask Madden 2.0 with gameplanning included. I would have rather they did something to franchise mode and supertar mode, then worry about the computer helping me to chose plays. To also tell you the truth, the amount of time it takes to play a game should have been way down ea's list of issues to address.
The reason why you let the AI pick the play is pretty simple. You are the quarterback, the quarterback of a team that has paid good money for an offensive coordinator (why else would they be in the game). On Sunday most of the QBs don't call their own plays, but instead give them a chance to read the defense before the snap and audible out. Gameflow is pushing the Madden franchise more towards their tagline "If it's in the game, it's in the game." Same thing with defense, there is a defensive coordinator calling the shots. If your gameplanning is set to how you normally pick plays then you should take advantage of Gameflow to bring more realism to your game.

I'd say take the time and set your gameplan, you can't knock it unless you fully give it time...and I'm talking about a good few hours planning and practicing to see it in action. The ultimate question is.....are you man enough to excel at madden when you aren't in total control? That's the true test...
 
# 92 PRAY IV M3RCY @ 08/12/10 01:44 AM
Quote:
Originally Posted by jaymee13
The reason why you let the AI pick the play is pretty simple. You are the quarterback, the quarterback of a team that has paid good money for an offensive coordinator (why else would they be in the game). On Sunday most of the QBs don't call their own plays, but instead give them a chance to read the defense before the snap and audible out. Gameflow is pushing the Madden franchise more towards their tagline "If it's in the game, it's in the game." Same thing with defense, there is a defensive coordinator calling the shots. If your gameplanning is set to how you normally pick plays then you should take advantage of Gameflow to bring more realism to your game.

I'd say take the time and set your gameplan, you can't knock it unless you fully give it time...and I'm talking about a good few hours planning and practicing to see it in action. The ultimate question is.....are you man enough to excel at madden when you aren't in total control? That's the true test...
so basically what you are telling me is that i should atleast take the time to take on the chance that they have given me less control of my own team? seems like we are going backwards in what we want.
 
# 93 roadman @ 08/12/10 01:56 AM
Quote:
Originally Posted by PRAY IV M3RCY
so basically what you are telling me is that i should atleast take the time to take on the chance that they have given me less control of my own team? seems like we are going backwards in what we want.
How are you taking less control of your team if you pick out all the plays for game plan?
 
# 94 PRAY IV M3RCY @ 08/12/10 02:06 AM
Quote:
Originally Posted by roadman
How are you taking less control of your team if you pick out all the plays for game plan?
not gameplan but gameflow is a joke. I dont mind picking my plays, but having the computer chose my plays for me is a joke, and in any case it gives me less control.
 
# 95 Furq @ 08/12/10 02:20 AM
I think it's a gimmick, at least from the demo.

It wasn't really intended to bring realism like some are bringing up, EA even admitted the real reason was to speed games up so they don't take as long.

Ask Madden is superior in my opinion because you still get a small range of plays to choose from and they are generally shown according to the situation. If you wanted to gameplan and rank certain plays for different situations then you could set it up so those plays show up in the ask madden screen more often.

I don't mind gameflow as much on offense, but hate it on defense.
 
# 96 kwgl13 @ 08/12/10 03:10 AM
Gameflow is for noobs/casual players its a IMPORVED Ask Madden nothing more than that its a gimmick
No real BALLER is going to let the CPU call their plays
For the people who said that they have setup their gameplan and Gameflow works for them well instead of that EA should just have brought back Create a Playbook its the same thing but WAY better
Dont tell me Gameflow saves time maybe for noobs/casual players but not for Ballers we will still pick are plays and would rather have Create a Playbook
Man i mean it like EA said " well we got this Gameflow thing down so lets just update the roster, improve one thing from OS forums wishlist (Running Game), and ADVERTISE the hell outta it now"
aka Madden Pro Am
 
# 97 LivingLegend @ 08/12/10 04:10 AM
I like it.

Playing with the headset does give it more of a realistic feel, and with the way plays are called I spread the ball around more to different recievers than I normally would calling my own plays.

I don't really get how it makes games faster though.
 
# 98 Sori @ 08/12/10 06:03 AM
I don't particularly care for it. It dumbs the game down IMO, and while yes, it speeds things up a bit, I do not ever recall seeing anyone complain the games were too long... so what is the big deal about that?

I gave up on it after a game where I was getting stuffed on the run all game long yet the "coach" would keep calling run plays on 2nd and long, and 3rd and long instead of adjusting like would happen in real life. I ended up audibling more plays then running what was called.
 
# 99 LivingLegend @ 08/12/10 06:08 AM
Quote:
Originally Posted by Sori
I gave up on it after a game where I was getting stuffed on the run all game long yet the "coach" would keep calling run plays on 2nd and long, and 3rd and long instead of adjusting like would happen in real life. I ended up audibling more plays then running what was called.
Depending on what playbook you were using and if you made a Gameplan or not. That's why that happened.
 
# 100 RaiderKtulu @ 08/12/10 08:25 AM
It's a gimmick, plain and simple. It *should* be the way playcalling works in Superstar mode, but not in the regular game. It's just a hyped up Ask Madden and it's meant for n00bs or people in a hurry (because it manages to trim a whole 10 minutes off a game...ooh) Sure, it makes the CPU play more like the real teams... something they should have been doing for years.

Even gameplanning is kinda pointless in this game. If you know your football, you've got your gameplan in your head. You know what you're going to do in most scenarios. You can spend a couple hours setting everything up before the game... or you can take an extra few seconds at the playcalling screen. Now if we had all the options from Head Coach like playbook knowledge and actual weekly practices...focusing on what we plan to do for the next week... actually preparing for the next team... stuff like that... it'd be different. But, we don't.

...and the fact that they added the whole thing due to statistics showing that most players are only using 10-15 plays per game just shows how non-sim the general public are.
 


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