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# 1402
tswiatkowski @ 06/17/10 12:41 PM
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# 1403
fcboiler87 @ 06/17/10 12:45 PM
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I'm not one to denigrate anyone's skill, god knows i'm not the best on the sticks by any means, but how can anyone play on Varsity default and get a competitive game? I beat the computer 80-0 when I play on Varsity (my first game each year is usually on Varsity). Just saying...
# 1406
ElroyJetson @ 06/17/10 01:13 PM
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# 1407
PGaither84 @ 06/17/10 01:32 PM
I don't play much NCAA, but since when is Varsity "normal" mode? In madden All-Pro is supposed to be normal mode, NCAA's version of All-Pro is All-American, the 2ed highest difficulty. This is where the sldiers are set to an even 50 across the board [on a 100 point scale.]
# 1408
Playmakers @ 06/17/10 01:41 PM
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But you can't judge the level in the demo correctly because the demo doesn't have sliders.....i'm using the demo basically on Varsity right now to get head start on what sliders i feel on this level will make the make awesome once the retail version is released.
Keep in mind there will be a new game speed level and that just opend up another SIM aspect for me when tweaking
The trick is on Varsity level youhave to even the playing field and then the game becomes fair and competive
# 1409
Playmakers @ 06/17/10 01:44 PM
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And no one plays Madden on All-Pro level they'll mostly use custom sliders so technically your not using a level in Madden either....
Really doesn't matter to be honest in Madden if given time I could probably drop the game down to Pro level and make it feel like your playing on All-Pro
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The hook zones on defense are still fubared. I really hope they tweak them a little bit before the game goes gold, or at least in a patch. Slants, drags, and ins all day.
# 1412
GiantYankee @ 06/17/10 02:59 PM
I was playing as Clemson and player locked as CB when the Mizzou WR making a cut in the rain slipped and was pretty much out of the play. SWEET!

Only played the demo a few times, but I did notice some improvements in the animations (and graphics, of course), especially on the routes over the middle. But as smooth as it runs during the play, why is it so darn choppy when the play ends, or transitioning to the huddle menu? All NCAA games have that, and it really takes you out of the experience. Hopefully, it's just a demo thing, but we'll see.
# 1414
sportyguyfl31 @ 06/17/10 03:15 PM
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Looks like another year, of manual hook zone coverage..all day every day..unless ODogg gives me a glimmer of hope when he plays another human.
Its getting a little annoying, being forced to play a game one way, to stop you from pulling your hair out.
Are ya'll kiddin me, this game Sucks. I'm so glad I didn't trade back in Ncaa 10. This game doesn't look are feel real at all. The camera is too far back, Players don't even look lifelike. EA dropped the ball on this one. So ofcourse this means Madden is not going to be that much better. Sticking with Backbreaker.
# 1416
brahmagoul @ 06/17/10 03:41 PM
I was going to start a thread on this but maybe since it's just the demo I'll ask here.
Auto speed vs. not to auto speed ...
That is the question.
When I first played it, I loved it. But the more I got to thinking I wondered about it taking away a necessary control. I definitely noticed it's easier to overpursue with auto speed on and started to play with it off. Then again, it is fun to have auto speed on when you're running up the gut. Then again, it can take away your ability to cleanly cut. I found this hard to fully gauge considering you can't juke in the demo.
Auto speed vs. not to auto speed ...
That is the question.
When I first played it, I loved it. But the more I got to thinking I wondered about it taking away a necessary control. I definitely noticed it's easier to overpursue with auto speed on and started to play with it off. Then again, it is fun to have auto speed on when you're running up the gut. Then again, it can take away your ability to cleanly cut. I found this hard to fully gauge considering you can't juke in the demo.
Having played the "other game" this one feels very "static" to me. Passing is just too easy. There appears to be a better feel in the running game, but I'm not sold.
# 1418
sportyguyfl31 @ 06/17/10 04:03 PM
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I didnt like it. tried it for one game and that was enough. I want to be in total control over when I accelerate and when I dont.
# 1419
seawolves9 @ 06/17/10 04:16 PM
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# 1420
Playmakers @ 06/17/10 04:18 PM
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In terms of the player models i think they look great....but if your asking them to make them look like the actual college players themselves that isn't possible.
On side note i'm still playing NCAA 10 myself but it's not better than NCAA 11 for these reasons IMO
Animations, fatigue, formation subs and presentation
I'm still getting mileage out of NCAA 10 right now...but NCAA 11 is a step up
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