"BACKBREAKER™ is a new, revolutionary football experience that takes you straight onto the field. Breakthrough euphoria tackles, non-canned animation, and stunning on-field graphics make BACKBREAKER™ the first truly live football game."
Anyone else seeing way too many roughing the punter and qb penalties? I had 3 roughing the punter penalties in a row and I wasn't controlling the player.
Anyone else seeing way too many roughing the punter and qb penalties? I had 3 roughing the punter penalties in a row and I wasn't controlling the player.
Quote:
Originally Posted by ndhusker90
I've heard about this but haven't had a single penalty in probably 5 games I've played now.
It must be how certain squads match up then is all, I had it in both games I played, on every punt. It happens because the ends are tackling him instead of going after the ball. I had it called on a successful block as well (in normal punt return formation)
The only roughing the passer penalty I've seen I meant to stop and try and replay and understand, because the QB was untouched it seemed, didnt end the play on the ground or anything.
i am really liking everything on the field but i don't like the way play calling works. really takes another element of strategy out of the game when you can't match your defense to the offensive formation.
So far I like alot.....camera view will turn off some.....learning curve means some patience is necessary.....passing is pretty easy when in focus mode but running the ball is a little difficult to get consistency....defense is fun but sometimes hard to get in correct position.
Overall,I think this game will grow on people the more you give it a chance.A Madden player would need to adapt to the difference....sorta like playing a 2k football game for the first time.
I'm accepting the challenge to improve myself because I think this is the football game that will give you that wow factor that's been missing.
Ive been playing the game for hours and playing as the QB is so frustrating yet so freaking beautiful. Its not easy but its so rewarding when you get that hard earned completion. Reading the defense and praying your RT holds his damn defender so you can get that Go Route just in time is so thrilling.
personnel. no indication that i noticed of how many back and wr's the offense has on the field for the next play so your just kinda picking the play you want and hoping the formation is appropriate.
i am really liking everything on the field but i don't like the way play calling works. really takes another element of strategy out of the game when you can't match your defense to the offensive formation.
Not sure what you mean here. Are you playing on Pro or Arcade? Are you talking about shifting or simply calling the defensive formation to match up with the offenses personal? The latter you can defiantly do.
It does show you the personal on the offense, right above where you call your play. You just have to wait a second for the CPU to select it's play.
My first game I wasn't doing too bad as QB, but man I am struggling. I like it though, it shouldn't be easy and I when I do complete a pass, I get pretty excited.
This game adds a whole new element to being a QB, it's intimidating when you've get 2 LBs bull rushing you on top of the lineman getting in your face.
So far I find the game difficult, my first game I didn't complete more than one pass, and had 9 yards rushing on 3 attempts. I won 3-0. It was a special teams fest.
The kicking/punting/ST game is best in football games imo. The biggest moments of satisfaction are tackling someone or breaking a tack, or watching replays of mid-air collisions. Nailing the QB on a blitz is great.
Some things I'd like changed or feel need tweaking:
Some may disagree, but the camera while running I would like it to be kind of like the defensive side of the ball as far as CONTROLS only. I would actually like to be able to look around with the right stick and use buttons for moves. Almost like RDR in theory or most FPS's.
I like the passing, but it's not registering my change receivers commands in the game. I wish it was rb(shoulder) to cycle them. It would make life a lot easier, as I've passed once when all I wanted was to change recievers. So the controls need to be tightened up a bit.
One more thing is the game seems to move between plays a bit fast, like I don't have time to analize what's going on or think about what player I want to be in a situation and switch to him. I may have to pause quickly just to make sure I'm doing what I want. Another option is to stick with one player for a whole possession which is ok with me depending on the teams.
Overall the game has met if not exceeded my fairly high but realistic expectations. Playing my first game cemented my long-time commitment to buy it (but had I not liked the game at all I would not have said that)...the game plays like it looks like only you feel it more.
I love the human touches like the feint heart beats before kicking and while running and the slight but smooth camera movements. Looks like I'm going to have fun playing the game. The issues need to be addressed, but they don't kill it at all for me.
Next game I'm going to just pound the ball running...this game seems to lean that way for success anyway lol
Things I need to know - how do you pick up a loose ball?
It's just tackle alley but, i don't think there have been enough comment on pursuit angles.
I've been just running down the sidelines and at least in tackle alley(which is the only thing i've played so far) they have great pursuit angles.
Great observation. The pursuit angles are much easier to appreciate in Tackle Alley. I love how you can get someone to miss and because of the camera you can't tell they're still trying to track you down from behind. You may just happen to catch their shadow and think to evade while trying to focus on the defender in front of you. And none of the movement feels cheap; just a matter of taking the time to get comfortable/accept the control scheme. Also really like that acceleration is very well done and feels very natural; best in game since NCAA '06 last gen in terms of acceleration/deceleration. But this is so much better, because of the physics aspect of it all
So far I like alot.....camera view will turn off some.....learning curve means some patience is necessary.....passing is pretty easy when in focus mode but running the ball is a little difficult to get consistency....defense is fun but sometimes hard to get in correct position.
Overall,I think this game will grow on people the more you give it a chance.A Madden player would need to adapt to the difference....sorta like playing a 2k football game for the first time.
I'm accepting the challenge to improve myself because I think this is the football game that will give you that wow factor that's been missing.
If I get this game and it's fun and exciting then this will be the only football game I need. Once I get used to one game and then switch back to another It's just to weird in sports games IMO.
Also has anyone successfully hurdled anyone yet? I sure haven't and as hard as it is to do in TA I couldn't imagine trying to do it in a real game(which is great).
only played 1 game on hard so far, so not going to say too much. I won 21-0 due to 3 punt returns for TDs(my team was better than the CPU team, don't remember which teams I picked though). the CPU kept trying to go for the "kill" shot and I just side hop to avoid them. passing will take some time to get used to. defense will probably take even more time for me to get use to. camera, probably the worst thing in the demo for me so far. just don't like it.
my kicker was a beast though. killed their returner when he tackled him.