Tecmo Bowl Throwback News Post
Member Comments
For the guys playing games against each other (Player Games, not ranked). Have you seen injuries in the game? I know injuries are turned off in ranked games, but I'm not sure about player games. Were you able to use a custom play book in your player games?
# 242
TracerBullet @ 05/02/10 11:38 PM
Started off with 2 losses online. I'm up 14-0 at halftime in my third game. Buffalo rules!
Edit: He quit when the score was 27-0 in the 3rd.
Edit: He quit when the score was 27-0 in the 3rd.
# 243
Matt Young @ 05/03/10 07:55 AM
Before anyone bashes me- I have played the game, liked it, and praised it. But after posting this at another board, I wanted to share it here:
I played Madden back in 1993, but never Tecmo. I must admit, while the game is pretty fun, there are several flaws. :
1. You can't change defenders after the snap.
2. Non-player controlled defenders just stand there sometimes and make no effort to tackle the ball carrier.
3. The 2D graphics are atrocious. I generally prefer 2D to 3D, but man... This **** looks like it was from the Sega Master System. Madden '93, released in the same year, looked great for its time. Good thing you can switch between 2D and fancy new 3D whenever you want.
4. The passing system can be annoying. You press A to cycle through receivers. If you make a mistake (or have a brief lag hiccup) and miss the guy you want to throw to, you have to go all the way back through every other receiver before you get to him again. By then, it's often a sack.
5. Touchbacks/safeties: If you receive a kickoff in the end zone, do not run out of bounds or stay there and get tackled. The other team will score a safety and get possession. Why is that a safety? **** if I know. Apparently, you have to press the B button repeatedly to "call for" a touchback. The game makes no mention of this in the "How To Play" or "Control" sections.
I know several of those things were in the original game. But if they're going to take the time to add 3D graphics and online play, why not do a little tweaking to make the gameplay more enjoyable?
But I criticize the flaws so much only because the base game is so good. Even with all that frustrating crap, I'm still glad I can play in an online league as my Green Bay "Apple Pies", LOL.
I played Madden back in 1993, but never Tecmo. I must admit, while the game is pretty fun, there are several flaws. :
1. You can't change defenders after the snap.
2. Non-player controlled defenders just stand there sometimes and make no effort to tackle the ball carrier.
3. The 2D graphics are atrocious. I generally prefer 2D to 3D, but man... This **** looks like it was from the Sega Master System. Madden '93, released in the same year, looked great for its time. Good thing you can switch between 2D and fancy new 3D whenever you want.
4. The passing system can be annoying. You press A to cycle through receivers. If you make a mistake (or have a brief lag hiccup) and miss the guy you want to throw to, you have to go all the way back through every other receiver before you get to him again. By then, it's often a sack.
5. Touchbacks/safeties: If you receive a kickoff in the end zone, do not run out of bounds or stay there and get tackled. The other team will score a safety and get possession. Why is that a safety? **** if I know. Apparently, you have to press the B button repeatedly to "call for" a touchback. The game makes no mention of this in the "How To Play" or "Control" sections.
I know several of those things were in the original game. But if they're going to take the time to add 3D graphics and online play, why not do a little tweaking to make the gameplay more enjoyable?
But I criticize the flaws so much only because the base game is so good. Even with all that frustrating crap, I'm still glad I can play in an online league as my Green Bay "Apple Pies", LOL.
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1. Can't change defenders? In real life, you have to play a position and stick with it. If the play runs away from you, you can't just switch from DE to CB to make the play. Sometimes you just aren't involved.
2. Have to cycle through receivers? In real life, QBs have progressions...this game mimics it to a degree. When playing someone, you can have your target "locked" on one WR, and then at the last second, look him off and throw to someone else. I LOVE that feature.
Tecmo Bowl is, for me, a perfect example of how to make a game fun, fast, but still be competitive. There is a lot of thought that goes into playing the game, and I personally enjoy it. Yes, games have gotten more realistic, and Tecmo is far from it, but it does what it does well, and that's why for many people, it was/is the NFL 2k5 of its day.
# 245
Matt Young @ 05/03/10 08:42 AM
All right. That doesn't change the fact that none of the defenders are the slightest bit competent. As I mentioned before, guys will stand there as opponents run right past them, and they make no effort to pursue the offensive player. And if the opposing QB passes to a player you are not covering, chances are that the d-back will be at least 5 yards away from his man.
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# 247
CreatineKasey @ 05/03/10 10:53 AM
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yes, the point of Tecmo Bowl was to be an ARCADE football game. It was made back in the day when games were FUN...and people didn't get all up in arms about wrong shoe color or facemasks.
It's what made the original Ice Hockey fun on the NES as well. Sure it wasn't the right amount of players, and sure it was crazy hockey, but it was FUN. Did I want to use 2 skinny fast guys and a fat dude, or go all fat and slow, but just run over anything in my way. Realistic? Not even close. Fun? Heck ya!
It's what made the original Ice Hockey fun on the NES as well. Sure it wasn't the right amount of players, and sure it was crazy hockey, but it was FUN. Did I want to use 2 skinny fast guys and a fat dude, or go all fat and slow, but just run over anything in my way. Realistic? Not even close. Fun? Heck ya!
I'm loling at the guy who is complaining about the 2D graphics. LOL!
Has anyone checked today to see if the PS3 version came out? I havent cranked my 360 up in over 6 months, but I just might if the PS3 version doesnt drop soon.
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# 252
Matt Young @ 05/03/10 03:17 PM
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A game doesn't have to have good graphics to be fun. I grew up on the Atari and NES. But the 2D graphics in this game are so blurry when there are a dozen guys bunched together on the line that it's hard to make out what's going on sometimes.
for offline, how many minutes are you guys playing?
i've had some fun games and it's been a blast. it's primitive, but takes you back to a time when we didn't care about getting everything correct - just to have fun! i must admit it's a nice break from all the other die-hard sports games i play...
i've had some fun games and it's been a blast. it's primitive, but takes you back to a time when we didn't care about getting everything correct - just to have fun! i must admit it's a nice break from all the other die-hard sports games i play...
# 254
CreatineKasey @ 05/03/10 03:56 PM
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How is the CPU Difficulty? One thing that bugged me about the DS version was that the CPU always played the same. In past games, the CPU would get progressively tougher to beat, especially if you ran with a really weak team.
In the DS version, you could win 70-0 in Week 1 and in the Super Bowl. It was frustrating.
If the CPU Difficulty does adjust and become progressively harder, I will certainly pick this game up, as I love Tecmo.
In the DS version, you could win 70-0 in Week 1 and in the Super Bowl. It was frustrating.
If the CPU Difficulty does adjust and become progressively harder, I will certainly pick this game up, as I love Tecmo.
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Game 1 was 63 - 3 (500 yards offense)
Game 2 was 47 - 7 (300 yards offense)
Game 3 was 27 - 7 (180 yards offense)
Definitely gets hard the longer you play. By game 3 the CPU was moving so fast it was crazy. I couldn't get more than 10 or so yard on every play.
# 259
CreatineKasey @ 05/04/10 11:23 AM
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Still using your Madden 10 sliders, btw
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