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MLB 10 News Post

DAY 2

First thing we did was play a FULL game when I arrived today. Russell would choose the Minnesota Twins and I chose the St. Louis Cardinals (No Holliday). After playing him yesterday for 5 innings and only seeing a run between us I knew we were going to be in for another pitcher's duel. Starting Pitcher Brad Penny (Cards) and his opposing pitcher(Slowery? - Not sure if it was him or Baker) would battle it out for 7 innings. In the 4th(thereabouts), Slowery would give up a lone solo HR to Bengie Molina. Molina got ahead in the count and hit a knee high curveball into the LF bleachers. This would be all the Cards would need. The Twins had a couple opportunities in the game but their biggest came in the bottom of the 7th when Span would lead off with a base hit. Mauer would come up and drive one DEEP to LF-CF to the track but it would be hauled in by Rasmus who had to run a long way and Span was caught by a hair as he was almost to third base. Penny was on top of his game with 8 K's. Penny's curveball was hitting the low strike zone early in the game but was falling out of the zone later and Russell wasn't able to lay off. Penny also threw inside fastballs for K's on a few occasions that locked the Twinkies out. The Twins next opportunity to score would be when Penny was taken out of the game. Ryan Franklin would be pulled with a runner on 1st and no outs in the 9th. Motte came in and slammed the door. The Cards other run came on a bases loaded 3-1 pitch by Pat Neshak (I swung too). Neshak was MASTERFUL. I couldn't figure out the submariner who was just plain hard for me to pick up the ball out of his hand. I believe Russell had 10 hits to my 8.

An outstanding game and Russell was a First Class Act taking the loss. I wouldn't have expected it any other way!

OBSERVATIONS:

There is no quick pitching!!! The pitcher cannot hit a button to speed up ONLY the batter!

Saw 2 fans at the same time down the RF line reaching over the wall near the ground trying to scoop foul ball.

PITCHING

The meter looks the same but somehow just feels better. It does seem to penalize you worse the more you miss the meter. But the good part about it is when you do hit the meter you are hitting your spot, near or very near where you wanted the ball to end up. When hitting pause you can observe each pitch and it will tell you near or very near or not.

Fireworks display after hometown HR are only if the team actually does it in real life (i.e. there wouldn't be any for the New York Yankees.

GRAPHICS

Now that I've seen the game again I conclude that they are close in comparison to last year's graphics. I'm used to ONLINE which isn't nearly as good as OFFLINE graphics. However, this isn't a bad thing as far as I'm concerned. It's still more immersive to me this year due to the LIGHTING. It's easier to see the ball too. The animations are so smooth and there are many many new ones. I think the game is drop dead gorgeous.

BROADCAST VIEW

This is for you to decide. You may or may not like it. Your choice. There were a couple times where we should of made plays on balls but for the most part its not too difficult and after some more practice maybe we both would of made those plays.

There were new stat overlays that I hadn't seen before. I really couldn't tell you what any one of them were because for the most part we sped through those. I do recall one about about average mph for both starting pitchers.

AUDIO

The last day of CES wasn't so busy and therefore we could hear it better this time as you'll see in the videos. The crowd is WAY more lively for the home team.

OTHER THINGS

The sign in MIN will be animated when the game is released. I know someone asked that question.

Saw the 3D version of the game and as Rman said it is pretty cool. Have no idea if it will play on current PS3 with firmware.

The video recorder I was using is 720P. Have no idea why the contrast was blooming in these videos. The color therefore isn't as good as my previously posted videos.

Videos ( Keep checking back here as video links will be posted here. Some are lengthy so the videos probably won't show up for at least another 40 minutes)

1. Rman/Chris playing (Throwing strikes purposely):
http://www.youtube.com/watch?v=IFb-XssPbn0
2. Daylight Transition #1:
http://www.youtube.com/watch?v=hYVmHpM0PBg
3. Daylight Transition #2:
http://www.youtube.com/watch?v=HwjrivvGp_w
5. HR Derby #1:
http://www.youtube.com/watch?v=Q40UCtcvI5U
6. HR Derby #2:
http://www.youtube.com/watch?v=NdDdnVEWorY
7. Pitching Knockout:
http://www.youtube.com/watch?v=DbXcLf_HkPY
8. Pitching Training/Simulation Game:
http://www.youtube.com/watch?v=Pz-YdybNF6g

Game: MLB '10: The ShowReader Score: 9/10 - Vote Now
Platform: PS3Votes for game: 66 - View All
MLB '10: The Show Videos
Member Comments
# 341 thaSLAB @ 01/15/10 03:42 PM
Quote:
Originally Posted by FindingTim
that Japan vs. US game looks fun. it has some good things going for it (mostly, the swing followthroughs and the way the outfielders track down balls)

by the way, can any one direct me to last year's Developer Blogs? I searched the forums and couldn't find them. and I could only find one through playstation.com

any help would be appreciated. this seems like an appropriate time to re-read what made last year exciting.

thanks in advance,
Tim
Here is a link to the PS Blogs about MLB 09 The Show... starting at the oldest.

http://blog.us.playstation.com/tag/mlb09theshow/page/5/
 
# 342 EnigmaNemesis @ 01/15/10 03:53 PM
Quote:
Originally Posted by thaSLABŪ
Here is a link to the PS Blogs about MLB 09 The Show... starting at the oldest.

http://blog.us.playstation.com/tag/mlb09theshow/page/5/

Judging by the time frame, and seeing Chris and Brian on here now, I have a good feeling we will see a blog this coming week.
 
# 343 dmbfan1970 @ 01/15/10 06:33 PM
Quote:
Originally Posted by EnigmaNemesis
Hoos,

No information yet. All we know so far is that "fielding has received love".

Will have to wait for developer blogs and other information to come out in the coming weeks.
Fielding feels the same to me after playing it a full game @ CES.
 
# 344 dmbfan1970 @ 01/15/10 06:34 PM
Quote:
Originally Posted by Shakedowncapo
Yea, warmup pitches(if not put in this year) is a must for '11.. For both RTTS and Franchise players.

Good find.
Warm up pitchers are in for this year. I seen it at CES. Won't be avail for online tho.
 
# 345 PhantomPain @ 01/15/10 06:46 PM
Quote:
Originally Posted by dmbfan1970
Warm up pitchers are in for this year. I seen it at CES. Won't be avail for online tho.
He was talking about the warm up pitches. Start a game or bring in a reliever and the pitcher gets to throw some before the action resumes.

Unless you are talking about that and accidentally typed "pitchers" instead of "pitches"?
 
# 346 Shakedowncapo @ 01/15/10 06:56 PM
Quote:
Originally Posted by dmbfan1970
Warm up pitchers are in for this year. I seen it at CES. Won't be avail for online tho.
Exactly like the clip monk31 showed?
 
# 347 nemesis04 @ 01/15/10 07:34 PM
Quote:
Originally Posted by PhantomPain
He was talking about the warm up pitches. Start a game or bring in a reliever and the pitcher gets to throw some before the action resumes.

Unless you are talking about that and accidentally typed "pitchers" instead of "pitches"?
You can throw warm-up tosses when you bring a reliever in. I am not sure about the start of the game. I do not think so!
 
# 348 Skyboxer @ 01/15/10 07:52 PM
Quote:
Originally Posted by nemesis04
You can throw warm-up tosses when you bring a reliever in. I am not sure about the start of the game. I do not think so!
That's a start
 
# 349 dmbfan1970 @ 01/15/10 08:19 PM
Quote:
Originally Posted by nemesis04
You can throw warm-up tosses when you bring a reliever in. I am not sure about the start of the game. I do not think so!
Correct. I believe you get 8-10 warmup pitches when you bring reliever in. Didn't see it at beginning of game.
 
# 350 PhantomPain @ 01/15/10 08:41 PM
Quote:
Originally Posted by dmbfan1970
Correct. I believe you get 8-10 warmup pitches when you bring reliever in. Didn't see it at beginning of game.
Thanks Nemesis and dmb for the clarification. While warm up pitches mean absolutely nothing in the grand scheme of things, it is yet another example of the great attention to detail that SCEA puts into their game.

I think baseball has more nuances than any sport and SCEA gives us more than any game has ever done before (at least US games as I have never played a Japanese game or otherwise).

Bravo SCEA! Keep up the good...make that GREAT work!
 
# 351 Knight165 @ 01/15/10 08:45 PM
Quote:
Originally Posted by dmbfan1970
Correct. I believe you get 8-10 warmup pitches when you bring reliever in. Didn't see it at beginning of game.
Ha...this is what I was trying to pry out of you last week......

M.K.
Knight165
 
# 352 swaldo @ 01/15/10 09:09 PM
Warm up pitches - nice! If they do this for starting pitchers next year I'd like to see them go one step further. The game is programmed to allow only 5 pitches during a game and Russell said this will not change. However, for pitchers who have an arsenal of more than 5 pitches it would be nice to be able to pick which ones you are going to go with in the game.

So for example pre-game you're in the bullpen warming up (which is a separate mode programmed to allow more than 5 pitches.) You then feel out all of your pitches with the warm up tosses. When done you pick the 5 you want to go with in the game.

Awhile back I was reading a book and Mike Mussina said this is what he does. He has 10 pitches to work with or whatever and he throws out the ones that don't have any pop during warm ups. Also, this would sort of satisfy those who don't like the 5 pitch limitation as well - at least there's some control. Mussina said there were days when he felt nothing was working, and if that were programmed in the game it would be pretty cool. To start out the first inning with a real bad feeling or a great feeling if everything is working.

Probably would entail some crazy programming so perhaps it's too much I dunno.
 
# 353 soxnut1018 @ 01/15/10 09:17 PM
Quote:
Originally Posted by dmbfan1970
Correct. I believe you get 8-10 warmup pitches when you bring reliever in. Didn't see it at beginning of game.
Will the custom music play while warming up? This would make bringing in a closer amazing as you wouldn't just be hearing a 15 second clip.
 
# 354 Bahnzo @ 01/15/10 10:03 PM
Quote:
Originally Posted by PhantomPain
Thanks Nemesis and dmb for the clarification. While warm up pitches mean absolutely nothing in the grand scheme of things, it is yet another example of the great attention to detail that SCEA puts into their game.
Actually, I think it means something. Pitchers have different timings, so getting to throw some pitches with a new pitcher should help with getting that timing down. I always struggle for a few pitches with a new reliever when I've become used to the starters motion for 6 innings.

So besides great attention to detail, it will be useful as well.
 
# 355 deucepoppi17 @ 01/15/10 10:53 PM
Do some pitching motions still have that "crazy fast" motion out of the stretch? Thank god warm ups are in, but they need to find a way to slow down the meter!
 
# 356 Knight165 @ 01/15/10 11:21 PM
Quote:
Originally Posted by Bahnzo
Actually, I think it means something. Pitchers have different timings, so getting to throw some pitches with a new pitcher should help with getting that timing down. I always struggle for a few pitches with a new reliever when I've become used to the starters motion for 6 innings.

So besides great attention to detail, it will be useful as well.
Exactly why it was added.(plus the fact you see it in the real MLB of course.)

M.K.
Knight165
 
# 357 Skyboxer @ 01/15/10 11:29 PM
Any word yet on whether we can use custom rosters for our online seasons?
 
# 358 Joey @ 01/15/10 11:45 PM
Yeah, nothing like bringing in a reliever with a quick slide step delivery with runners on and throwing a first pitch mistake because you're used to the previous pitcher's slower delivery.

Quote:
Originally Posted by Knight165
Exactly why it was added.(plus the fact you see it in the real MLB of course.)

M.K.
Knight165
 
# 359 Shakedowncapo @ 01/16/10 12:10 AM
Quote:
Originally Posted by Skyboxer
Any word yet on whether we can use custom rosters for our online seasons?
Im sure we'll get that answer next week.
 
# 360 PhantomPain @ 01/16/10 03:04 PM
Quote:
Originally Posted by Bahnzo
Actually, I think it means something. Pitchers have different timings, so getting to throw some pitches with a new pitcher should help with getting that timing down. I always struggle for a few pitches with a new reliever when I've become used to the starters motion for 6 innings.

So besides great attention to detail, it will be useful as well.
I agree 100%. I guess what I meant in my post is that since the Intellivision days of baseball, there has never been a US game I played that allowed this to happen. Since I have never had it, I have never missed it.

With that said, I think it will be a great addition to this title. This will good for the meter pitching players because they will be able to get used to that specific pitcher's meter and how it functions before coming into a pressure situation.

For classic players (myself), since you don't have to worry about timing as it is attributes based, you will at least get the chance to see which pitch is working best that particular day.

I like the addition. I wonder if it has any effect on how those pitches work that day? You get 8-10 pitches and you can work on 2 or 3 pitches. For every time you hit the mark your confidence in that pitch goes up. Likewise it goes down if you miss. Not sure if that could be done with classic pitching, but would be cool nonetheless.
 


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