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Madden 2010 News Post

We're having some export problems today - the ball keeps showing up rotated 90 degrees in the guys hands. In the meantime, I can show one run style that was slightly adjusted by Simon...this one is still in progress but I figured people would like to see it and give feedback.


Thoughts?

Also to compare, I uploaded the sprinter style (that no one seems to like)...this is the 09 version so hopefully I'll have a comparison video of the new one soon once we sort out Simon's export problems.


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Member Comments
# 21 tron8 @ 05/01/09 02:59 PM
New one definitely looked more human. I think it is a definite improvement but i'd like to see different styles of running because you run differently when people are near you (ie maneuvering through your line or chopping your feet as you avoid the safety's finger tips) than if you're in the open field.
 
# 22 shift9k @ 05/01/09 03:01 PM
Quote:
Originally Posted by thereal31
Man that run was in 09 it's just improved, can you change the way he's swinging his left arm.
I was playing 09 last night and it seems much better. I was dealing with high knees all over the place. I agree though the left arm seems a tad too far from the rest of his body. Need to tighten that up a little bit.
 
# 23 Maelstrom-XIII @ 05/01/09 03:02 PM
In the vid, is that running while sprinting, or normal locomotion (ie no sprint button depressed?)
 
# 24 polamalu82 @ 05/01/09 03:06 PM
The first video looks like he's just running like others have said. When the player is sprinting he's knees should remain at the same height but his legs should be moving faster.

What is Dustin Keller's speed rating in Madden 10? I would like to see a fast runner like Chris Johnson with the new running animations.
 
# 25 Valdarez @ 05/01/09 03:11 PM
Quote:
Originally Posted by Ian_Cummings_EA
We're having some export problems today - the ball keeps showing up rotated 90 degrees in the guys hands. In the meantime, I can show one run style that was slightly adjusted by Simon...this one is still in progress but I figured people would like to see it and give feedback.


Slightly adjusted run style from easports on Vimeo.


Thoughts?




Also to compare, I uploaded the sprinter style (that no one seems to like)...this is the 09 version so hopefully I'll have a comparison video of the new one soon once we sort out Simon's export problems.



Madden NFL 09 run style from easports on Vimeo.

That is awesome Ian, and definitely an improvement. That dive animation looks much better. The guys not jumping up, he's actually diving forward now.

The shoulder and arm movement look better as well, but the waist still looks stationary. Can you add more waist movement? It looks kind of awkard right now, like the waist isn't moving in tandem with the shoulder / arm / leg movements. As the right arm comes forward, and the right leg goes backwards, the waist needs to rotate backwards more to better align with the movement of the leg.

I think the feet could be just a bit wider apart when they land. If you watch the feet, they are litteraly less than 6 inches apart. Just running around the house (testing it out, yeah, I'm a geek), it looks like the width I'm seeing is like 12 to 20 inches between each foot. Far wider than what we are seeing in the animation. I think if they can add a little left + right movement to the legs that you'll find it makes the WR appear as if he is moving more into turns as well.

It's hard to tell from the front view alone, but it looks like the body may be tilted just a little too far forward.

Also, when you upload the final example, can you give us a front / back / side view? Can we get a normal game zoom for the back view? It's hard to see if the bobbing up and down were corrected with the close up front view.

Again, kudos on the new animation.
 
# 26 MikaelB @ 05/01/09 03:14 PM
make it more like madden 04/05 running style. Their feet are moving pretty fast and that animation feel more real than anything ive seen in next gen madden.
 
# 27 moylan1234 @ 05/01/09 03:20 PM
call me an ***, but i think the updated M10 looks perfect
 
# 28 Valdarez @ 05/01/09 03:26 PM
Quote:
Originally Posted by mike75
Yes feet should be moving faster!
The feet are moving in unison with the arm/shoulder movement. Make the feet faster and you'll mess up the rhythm of the run. After watching the video again, I think the feet could be just a bit wider apart when they land. If you watch the feet, they are litteraly less than 6 inches apart. Just running around the house (testing it out, yeah, I'm a geek), it looks like the width I'm seeing is like 12 to 20 inches between each foot. Far wider than what we are seeing in the animation.
 
# 29 STLRams @ 05/01/09 03:30 PM
Interesting, maybe you could tie the difference in the two runnning styles based on regular running and a break away from the pack run. Or maybe the stamina of the player?
 
# 30 TDogg09 @ 05/01/09 03:31 PM
Quote:
Originally Posted by Ian_Cummings_EA
That looks way better
 
# 31 BezO @ 05/01/09 03:31 PM
Waaaaaay better! Still a bit stiff & slow, but the movement looks much more human.

Don't forget the big boys have even more body movement when running.
 
# 32 Netherscourge @ 05/01/09 03:33 PM
Looks much better.
 
# 33 TheWatcher @ 05/01/09 03:35 PM
Yeah, this is coming along very nicely Ian.

I'd like to see this version compared to a faster version of the same animation.
 
# 34 NYyankz225 @ 05/01/09 03:47 PM
WOW. Look at the difference the shoulder movement makes. As others have said though, this doesn't appear to be a sufficient animation for top speed guys, but oviously it's not a sprinting animation. But again...WOW does it look more natural and this is the direction the rest of the animations should be in.

Great job Simon.

Edit: Look at the 40 yard dash videos for some of the speed guys.






I actually think the old one is pretty close for the sprinting. Not sure what Simon is going to fix up but I'm sure it'll be great .
 
# 35 thudias @ 05/01/09 03:51 PM
Quote:
Originally Posted by Valdarez
Just running around the house (testing it out, yeah, I'm a geek), it looks like the width I'm seeing is like 12 to 20 inches between each foot.
I wont be able to get this vision out of my head for the rest of the day!

Thanks for the comedy.
 
# 36 Brandon_c993 @ 05/01/09 03:52 PM
Quote:
Originally Posted by BezO
Waaaaaay better! Still a bit stiff & slow, but the movement looks much more human.

Don't forget the big boys have even more body movement when running.
Yep...couldn't have said it better myself...
 
# 37 CapnKill @ 05/01/09 03:52 PM
Quote:
Originally Posted by NYyankz225
WOW. Look at the difference the shoulder movement makes. As others have said though, this doesn't appear to be a sufficient animation for top speed guys. It needs a little more quickness for them and the right arm needs to be closer to the body and pumping up and down more if that makes sense.. But again...WOW does it look more natural and this is the direction the rest of the animations should be in.

Great job Simon.
Yeah, I'd say its not an efficient running motion at all. He looks like he's gassed if anything. Also a full sprint should have no forward body lean at all.
 
# 38 drlw322 @ 05/01/09 04:02 PM
man i don't think Ian can win with everyone. The mcfadden 40 yard dash looks like the 09 run animation. Look at his knee level. As sprinter you are taught to bring your knees high to generate power on your drive. Most of the speed guys in the NFL have decent height level on the knee level and the bigger backs and lineman all run with lower knee level. really both animation can work, just needs to be tweaked
 
# 39 Blooz17 @ 05/01/09 04:07 PM
I think the new animation looks more natural than then old one, however I don't think it's quite there yet. I think some of the goofiness with maddens animations stem from player models and joint placement but that is an issue for another thread. It is nice to see the devs taking time out of their day to post stuff for the community and we really do appreciate it.

I would suggest using the new animation as the intro into a sprint and as the player hits top speed, lean the torso to 90 degree angle as well as speed up the feet about 140%. That might help a little.
 
# 40 NYyankz225 @ 05/01/09 04:16 PM
Quote:
Originally Posted by CapnKill
Yeah, I'd say its not an efficient running motion at all. He looks like he's gassed if anything. Also a full sprint should have no forward body lean at all.
It's not a full sprint. At first I thought it was but read Ian's comments again. I think it is a little exaggerated and it seems to hitch a bit which makes it look like he's limping but it's early and I'm sure it will be adjusted.

I think a lot of the APF fans like the exaggerated motions and assume it's realistic. But when you look at the 40 yard dash video you'll see Madden really wasn't too far off . For the regular running while gaining speed I think there could be some more shoulder movement as shown in the first video. But in open space the current 09 sprint animation ain't bad at all. I think the problem is that since players can hold sprint at all time you get those track-like animations even when you're cutting in traffic.
 


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