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The new patch to upgrade MLB 09: The Show to version 1.06 has been released. Here is a list of the fixes from Community Manager Ramone Russell (Russell_SCEA on our boards):

Quote:
Originally Posted by Ramone Russell
MLB 09 The Show PS3: Patch 2 Addressed Issues


General:
  • AL and NL West (including Cubs) schedule addresses. Day games updated to correct time zone.
  • Addressed CPU Pitcher Energy from always full when pressing the quick menu while batting.
  • Fixed the issue when in the bullpen moving from last pitcher (closer) to top pitcher, the top pitcher's stats stay the same as the closer.
  • Inning pitched count corrected for pitchers during spring training. This is in ALL SEASON Modes.
  • Fixed AUTO BASERUNNING. Users should no longer be able to control steels for you or CPU using L1 and L2 in any game at any time.
  • Fixed the Movie Recording feature in both Replay and Replay Vault. Users should no longer get stuck after multiple recordings.
  • Players names not being called correctly in the audio. One specific item was Beltran being called Delgado and vice versa. This line used to be erroneously said for Juan Rivera. It has now been corrected to play for Casey Kotchman. This line used to be erroneously said for David Ortiz. This line used to be erroneously said for Miguel Cabrera. It has now been "disabled".
  • Career stats after going online and using weekly online Live Rosters or using the Online Roster Vault should now be correct.
  • Fixed issues with unbalanced trades when the rosters were full. 3 for 1 trades that will result in people being placed on waivers should now function.
  • Fix the problem in RTTS as the pitcher when a baserunner from 1st steals, the camera would sometimes swing around thru the crowd.
  • Fix switch hitter sub presentations using the wrong helmet sometimes.
  • Fix RTTS CP never getting a goal before the 1st pitch
  • Fix the Batter Training camera automatically being set to Catcher Cam.
  • Fix the Flashback Presentation X out problem.

Franchise Bugs

1.Fixed September 14 Road to the Show season lock.
2.Scouted players should now have feedback at the time of the amateur draft in June.
3.Fixed CPU roster control and lineup issue where users turn cpu roster control on, set a lineup, but lineup changes do not hold.
4.Fixed a bug where the user controlled team would not receive compensation picks when they lose Type A and B freeagents.
5.Fixed bug not allowing farm directors to be hired or fired. Just load into a franchise and fire a farm director during the off-season.
6.Addressed a problem where the title loses simulating functionality in franchise mode when addressing online requests.

Online:
1.Addressed Free Agents in the Online league Live draft. They should now be placed on teams through Roster Update are usable on user’s teams. (Guys like Manny Ramirez or Adam Dunn should now be available.)
2.Fixed Message Board bug that result in no messages being shown after changing full pages.
3.Reduced online game bandwidth usage.
4.Made minor change to the League create screen to Randomize the Draft time to various 30 minute increments from 12noon from 8pm.
An attempt to fix in-game disconnect issues in the production community. This is in an effort to stop the dreaded traffic delay problem the the community is reporting.

Game: MLB '09: The ShowReader Score: 9/10 - Vote Now
Platform: PS2 / PS3 / PSPVotes for game: 90 - View All
MLB '09: The Show Videos
Member Comments
# 901 ferriscj24 @ 05/01/09 02:01 PM
Quote:
Originally Posted by CubFan23
I took everything off my hd, like the show was never there. Downloaded the patch, used the updated rosters and have had no problems at all. I am 8 games into my franchise.

Can we do this with Knight's rosters is the question?
 
# 902 moemoe24 @ 05/01/09 02:04 PM
Quote:
Originally Posted by ~Guru~
Ummm he offers stock position players. The pitch edits are still there. His version of having stock position and stock pitch types is not out and is the last set he will release. And those will have the stat glitch which is important to those that like to play deep into franchise years.

Point is that the issues with the game have not given us the ability to play the game the way it is advertised.
Guru, I say this in all sincerity, you should really find a different game to play. These issues you keep talking about aren't going away, either you can overcome them or you can't. People keep suggesting Knights rosters that helps the lineups stick.......you keep saying you don't want to play with lineup edits. But yet you want the lineups to stick.

The only way to get the lineups to stick is to download the patch or use Knight's. If you DL the patch, all sorts of problems happen.....to me that's a terrible option. That pretty much leaves you with Knights rosters.

The game does play how they advertise it. They say it's the most real sim out there and it is. The lineups and glitches are minor issues that don't take away from the realism of this game. It's like you keep harping on these same things instead of doing what you can to overcome the little issues. If you would give Knights roster a chance, you would be very happy.....believe me!!
 
# 903 ferriscj24 @ 05/01/09 02:10 PM
Any updates from Russell lately?
 
# 904 SoxFan01605 @ 05/01/09 02:11 PM
Quote:
Originally Posted by callmetaternuts
Interesting theory, cant say i disagree. But what if you dont use their rosters? I wonder if just loading the roster (going onto SportsConnect) would solve the issue?

For alot of us, we arent using SCEA rosters, so to tie the replay/flashback/crash fix into that would be shortsighted and a bad move on their end.
I share those concerns. It would be a shame if it was directly tied to the roster update itself (and not just snuck in via the update).

I won't be using their roster update either. BUT, if it's a fix they sneak in through that update, it should be good for other rosters if it's not directly tied to the roster file itself, I would think (Kinda like a virus...more than you bargained for...lol).

Of course, all this is more speculation on our part...lol...which is why I'm hoping an update from Russell is soon to come. That way, for better or worse, I can move on.
 
# 905 ferriscj24 @ 05/01/09 02:28 PM
Sox,

I am with you. I am dying to start a franchise. I don't know if I should delete everything from my HDD, then download the patch and get going with it. Or are we supposed to continue to wait this thing out to see what happens? I am going nuts!
 
# 906 ckarlic @ 05/01/09 02:34 PM
Quote:
Originally Posted by erkizzlemynizzle
I want to search for the answer, but don't know how to word it and I am not going through every page of this thread but....

Is there a list anywhere of what is wrong with this patch that was just released?

Is it confirmed that highlights do not work? I believe I have read that some have been able to see them and others havent?
The highlights not working is one of the issues. Some games they work and some games they don't. The other issue is with the franchise just crashing on a certain date on the schedule.
 
# 907 DrUrsus @ 05/01/09 02:37 PM
Guys having replay problems, if you are inclined, try loading my Cubs franchise and see if you have problems still. I suspect it still will, but I have absolutely no problems at all with this franchise save. Career stat glitch is not here either and lineups were reworked after spring training for my workaround.
Replays work fine, no freezes etc.

Just unzip it and place it on your USB drive (its in the PS3 folder already) then copy it over to your PS3. There is a roster file based on SCEA 4/27 and a Cubs franchise file with cpu roster control on and force trades on.
I'm just curious if you will still have replay problems even though I don't (I suspect you still will because I don't think its the franchise save that is the problem, but lets rule out some things).

Don't load anything into the franchise like sliders or settings or profile until you try it out as it is.

Thanks.

Here it is:


Side Note: Guru, if you want a Cubs franchise to play (or a roster file) (with until Knight is done with his stock pitchers rosters) with stock players (except Micah Hoffpauer edited for obvious reasons), pitchers, and AAA Cubs faces and names, batting or pitching L or R, & biographical info (attributes not edited yet at all except some added defensive positions on some AAA guys) this is the one for you. No other teams minors are done however. All Cubs helmets are changed to old and some apparel on guys (from the Cubs roster thread). No hidden stances were taken out either. If a guy had a stance with his name in it, I did not change it except Fontenot. Career stat glitch in not in here either.
 
# 908 DR Russell @ 05/01/09 02:39 PM
Update: As i stated earlier i had deleted my game and all saves, after i downloaded the game into my HDD and the new patch it was going well. I was able to view replays (post-game) and highlites (automatic highlites after the game), from the replay vault, or any part of the game until last nite. No highlites and no replays in Replay Vault. I'm also using the new roster 04/27 from SCEA.

Not a game killer at all for me though. It is still the best representation of baseball i have ever experience.
 
# 909 DrUrsus @ 05/01/09 02:41 PM
Quote:
Originally Posted by jess5
I agree.

I appreciate that Russell comes on here, as he doesn't have to...but this whole secrecy is a bit much.

I mean, it's a video game, not a case of national security. If he doesn't know the answer...fine, say so, or say that things are being discussed and SCEA will know on or around so-and-so date.

Instead we get cryptic answers which I think is a bit weak, IMO.
I totally understand what you're saying, but he has to be careful about what he says to protect his own job and to stay out of trouble.
 
# 910 cardsfan2222 @ 05/01/09 02:43 PM
Quote:
Originally Posted by DrUrsus
Guys having replay problems, if you are inclined, try loading my Cubs franchise and see if you have problems still. I suspect it still will, but I have absolutely no problems at all with this franchise save. Career stat glitch is not here either and lineups were reworked after spring training for my workaround.
Replays work fine, no freezes etc.

Just unzip it and place it on your USB drive (its in the PS3 folder already) then copy it over to your PS3. There is a roster file based on SCEA 4/27 and a Cubs franchise file with cpu roster control on and force trades on.
I'm just curious if you will still have replay problems even though I don't (I suspect you still will because I don't think its the franchise save that is the problem, but lets rule out some things).

Don't load anything into the franchise like sliders or settings or profile until you try it out as it is.

Thanks.

Here it is:


Side Note: Guru, if you want a Cubs franchise to play (or a roster file) (with until Knight is done with his stock pitchers rosters) with stock players (except Micah Hoffpauer edited for obvious reasons), pitchers, and AAA Cubs faces and names, batting or pitching L or R, & biographical info (attributes not edited yet at all except some added defensive positions on some AAA guys) this is the one for you. No other teams minors are done however. All Cubs helmets are changed to old and some apparel on guys (from the Cubs roster thread). No hidden stances were taken out either. If a guy had a stance with his name in it, I did not change it except Fontenot. Career stat glitch in not in here either.
How many games have you been able to play in your franchise? I've played 4 so far, and so far the replays have worked twice. They worked in the 1st and 3rd game, but not the 2nd and 4th
 
# 911 Ruffy @ 05/01/09 02:47 PM
Quote:
Originally Posted by jess5
I agree.

I appreciate that Russell comes on here, as he doesn't have to...but this whole secrecy is a bit much.

I mean, it's a video game, not a case of national security. If he doesn't know the answer...fine, say so, or say that things are being discussed and SCEA will know on or around so-and-so date.

Instead we get cryptic answers which I think is a bit weak, IMO.
Its post like this that hurt the community and the realtionship with the developers.

They don't have to be here...its great that they are and we get early input and give feedback that makes it into the game.

The are serious ramifications of just typing what you want on the internet when you are representing your company. Confidentiallity, integrity etc.

He gives us info as it comes without putting his *** on the line.....in todays economy you can't blame anyone that wants to stay employed can you?
 
# 912 choadler @ 05/01/09 02:52 PM
I am sure once they know how they are going to handle the situation, it will be communicated to us.

I don't think they are just going to disappear and not tell us anything.
 
# 913 DrUrsus @ 05/01/09 02:55 PM
Quote:
Originally Posted by cardsfan2222
How many games have you been able to play in your franchise? I've played 4 so far, and so far the replays have worked twice. They worked in the 1st and 3rd game, but not the 2nd and 4th
I am around 10 games in and replays have worked EVERY time including in-game replays of guys hitting HRs.

I have had some really high scoring games, some low ones, and have been in and out of the bullpen using both the up directional pad and by pressing start.

FYI: I have a launch PS3 and got the patch right away when it came out in the AM that day. After I got the patch, I tried it out and it wasn't working the way I thought it would concerning CPU roster control so on a whim I deleted all my MLB files and I put the game in, it reinstalled the patch first (I was connected to the internet), and then installed the game again to the HDD. I then went on Sports connect and got the SCEA 4/27 roster file. I then started a franchise with a SCEA 4/27 roster I edited myself for the Cubs. I have started multiple franchises with that roster and haven't had problems (replays, freezing) either when playing them.
 
# 914 deucepoppi17 @ 05/01/09 02:57 PM
Ok, i got my first crash in franchise! April 16th, 2010....Game crashes every time I try to go to this date. It is a pre-patch franchise.
 
# 915 Russell_SCEA @ 05/01/09 02:57 PM
Quote:
Originally Posted by jess5
I agree.

I appreciate that Russell comes on here, as he doesn't have to...but this whole secrecy is a bit much.

I mean, it's a video game, not a case of national security. If he doesn't know the answer...fine, say so, or say that things are being discussed and SCEA will know on or around so-and-so date.

Instead we get cryptic answers which I think is a bit weak,
IMO.
There is no secrecy I post when I have updates if I don't have updates I don't post. I try to stay around the boards as much as possible, but I can't be everywhere at the same time. It also makes it that much harder when threads get off track or cluttered with pointless posts.

Trust me if it gets posted I see it if there is a problem its taken to the part of the team that can do something about it.

I only deal in absolutes the last thing I want to do is say we are going to do something and then we don't for what ever reason.
 
# 916 brahmagoul @ 05/01/09 02:59 PM
Quote:
Originally Posted by n8rockerasu
I'm sorry, but I have to disagree with this statement. Whether you love the game or not, there has to be recognition of what a sim is. You can without a doubt claim that MLB 09 features the best GAMEPLAY ever in a baseball game. But having lineups where Todd Helton leads off and David Ortiz plays 1st base over Kevin Youkilis really dampers the "sim" aspect of the game.

Also, if we're at a point where we're pointing to fixes created by community members as the only viable way to enjoy this game, I'd suggest that SCEA pay Knight and Doc commission for figuring out how to make something work that even their programmers couldn't crack.
Right on, and props to them for their hard work. They've made it a great sim by overcoming Sony's flaws.
 
# 917 countryboy @ 05/01/09 03:00 PM
Quote:
Originally Posted by Russell_SCEA
There is no secrecy I post when I have updates if I don't have updates I don't post. I try to stay around the boards as much as possible, but I can't be everywhere at the same time. It also makes it that much harder when threads get off track or cluttered with pointless posts.

Trust me if it gets posted I see it if there is a problem its taken to the part of the team that can do something about it.

I only deal in absolutes the last thing I want to do is say we are going to do something and then we don't for what ever reason.
which how I would expect most people would want it. Have a great weekend Russell.
 
# 918 countryboy @ 05/01/09 03:03 PM
Quote:
Originally Posted by n8rockerasu
I'm sorry, but I have to disagree with this statement. Whether you love the game or not, there has to be recognition of what a sim is. You can without a doubt claim that MLB 09 features the best GAMEPLAY ever in a baseball game. But having lineups where Todd Helton leads off and David Ortiz plays 1st base over Kevin Youkilis really dampers the "sim" aspect of the game.

Also, if we're at a point where we're pointing to fixes created by community members as the only viable way to enjoy this game, I'd suggest that SCEA pay Knight and Doc commission for figuring out how to make something work that even their programmers couldn't crack.
truth is, you could disagree with their ad slogan no matter how accurate anything is. The reason being, its a video game. The slogan doesn't say that it replicates real life baseball step for step, detail for detail.

It states that its the most realistic game out there and compared to its competition and the past, I would have to agree with the slogan. It is the most realistic baseball title that I have played to date...screwed up lineups or not.
 
# 919 SoxFan01605 @ 05/01/09 03:03 PM
Quote:
Originally Posted by countryboy
which how I would expect most people would want it. Have a great weekend Russell.
Agreed.
 
# 920 DrUrsus @ 05/01/09 03:05 PM
Quote:
Originally Posted by ~Guru~
Moemoe

Please don't tell me to play something else. I bought the game for what I knew about it since last year when these issues were not thete. These issues might be small to you but not to me. Line ups are part of thr realism of the game. If they are going to call it the most realistic experience then I should not have to use modified rosters to get a feature to work. Line ups are part of the realism of mlb baseball and so is dh stamina. So is 60 day dl issue...those are all part of baseball.

I don't want to use modied rosters. I want to use the rosters that came with the game. Those should be the ones with no issues and I should not have to buy a second controller to get the line ups to work like they did last yea

So don't tell me to play something else. Don't tell me to use modied rosters to get over the issues.

I don't tell you to hate the game or love the game

I am not insulting scea or being unreseonable with my dissapointment. Stop trying to tell people that we are making to much of a deal just cuz u feel that way...
I can relate to some of what you are saying, but until they fix this situation, you will just have to make do like I did by using my CPU roster control on workaround for sim games and using the second controller workaround for played games. If not you are out of luck until/if they fix it.

We are stuck having to do that unless/until they fix the game. They know about the issues and the ball is in their court now. Like the old cliche goes, when life gives you lemons you have to make lemonade . That is the philosophy I take in life, and I am happier since I do so most of the time.

I am by no means trying to belittle some of your comments. I am a roster control guy myself, and I don't like to have to do all this work, especially since I don't have a lot of time to play in the evenings anymore. I end up staying up way to late, lol. I agree with you on DH stamina and the DL "issue". Hopefully they fix those for next year at least.
 


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