News Post
NCAA Football 09 Videos
Member Comments
|
|||||||||||||
|
# 563
justblaze09 @ 08/23/08 11:16 PM
and CDowns hasn't been on all day....he was on around 2 o'clock yesterday
It could be that it hasn't passed certification yet.
I just don't see EA releasing patches at different times.
I just don't see EA releasing patches at different times.
# 565
footballfanatic1 @ 08/24/08 12:56 AM
Question...
Is there a plan for a 3rd patch, or is this it?
Is there a plan for a 3rd patch, or is this it?
# 566
countryboy @ 08/24/08 12:58 AM
|
|||||||||||||
|
# 567
AuburnAlumni @ 08/24/08 01:20 AM
I'd just like to reiterate once again.
This game is MUCH MUCH improved post patch.
The pancakes are definitely decreased (pass rush is still not GREAT..but its "ok" now) and defensive pass coverage is much tighter.
Kick and Punt Return coverage is light years better.
CPU AI and Playcalling leaves much to be desired, but I'm having a blast now.
This game is MUCH MUCH improved post patch.
The pancakes are definitely decreased (pass rush is still not GREAT..but its "ok" now) and defensive pass coverage is much tighter.
Kick and Punt Return coverage is light years better.
CPU AI and Playcalling leaves much to be desired, but I'm having a blast now.
|
|||||||||||||
|
I hate that you fumble now almost everytime you dive. I don't really understand the reasoning behind that. I lost a game because of it. I was in the red zone, I dove for extra yardage, I barely got touched and fumbled. It was returned for a TD!!!!
Turnovers result in more touchdowns then they should. I guess that's just the poor pursuit angles.
|
|||||||||||||
|
I agree with AA and his two friends.
Just played my first dynasty game, Cal (me) over Michigan State 27-17. I continue to adjust sliders as I go, but I've played enough to conclude that the major issues are corrected with sliders, as I've eliminated robo QB and improved the CPU run game by leaps and bounds.
Also, this was the second game where I tested the HUM pass rush by lowering the roughing the passer slider to 5, and it enabled me to get three sacks (I had five the last game). I really think this adjustment, along with limiting the blitzes and playing mostly zone D, corrects any pass rush concerns.
|
|||||||||||||
|
# 571
Anti Honor @ 08/24/08 07:27 AM
My original score for the game - 6.5. But after the two patches, I'm giving it an 8.0. The CPU play calling is dreadful, and I'm still scratching my head over the lack of throw power for CPU quarterbacks on any pass that's not over the middle, which still leads to too many interceptions - but the game is a hell of a lot better, and worth the purchase, which I regretted at first.
OMT will be getting a ''Thank you'' via PM.
OMT will be getting a ''Thank you'' via PM.
# 572
countryboy @ 08/24/08 09:54 AM
|
|||||||||||||
|
|
|||||||||||||
|
# 574
Coach Bryant @ 08/24/08 04:02 PM
|
|||||||||||||
|
|
|||||||||||||
|
Anyone else that hasn't bought this yet having trouble finding the game? I went to 2 Gamestop stores today looking for a 360 version (doing the 2 trade-in and get a new game for $19.99 deal) and neither had a single copy; and apparently no other stores locally have it in stock.
WOW!!!! I just played a game last night (Post Patch 360) and saw something I've never seen before. I was using South Carolina playing USF and Grothe's first 5 passes were incomplete. I have never seen the cpu throw 5 incompletions in a row. His first attempt was a 45 yarder and the next 4 were somewhere in the 10-25 yard range. Of course he did complete his next 3 or 4 but it was still nice to see the incompletions to start the game. The game played pretty good. I won 27-24.
My only real complaint was that the cpu rushing game was horrible again. Grothe tried running the zone read play about 10 times and failed miserably each time. USF rushed for 60 yards total on 27 carries. Grothe had 11 carries for 20 yards. If I could find a way for the cpu to have some rushing success against me to balance things out, I would be pretty satisfied with the game, all things considered. Grothe finished 22 of 35 passing for 280 yards.
My only real complaint was that the cpu rushing game was horrible again. Grothe tried running the zone read play about 10 times and failed miserably each time. USF rushed for 60 yards total on 27 carries. Grothe had 11 carries for 20 yards. If I could find a way for the cpu to have some rushing success against me to balance things out, I would be pretty satisfied with the game, all things considered. Grothe finished 22 of 35 passing for 280 yards.
where the f.... is the ps3 patch. this is getting to be bull****!!!!!
Post A Comment