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# 321
rckabillyRaider @ 08/21/08 04:03 PM
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I cleared the cache and downloaded the patch again but there was only one download. Did patch 1 and patch 2 download at the same time?
Isn't it nice not to see the cpu run right out of bounds? Actually fooled me a few times where I gave up on a play because I'm so used to it going out.
# 325
sportyguyfl31 @ 08/21/08 04:13 PM
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Thats beautiful, I think this patch may be a game saver.
I have to wait until I get home though.
Im going to fire up a game on All American with some slider adjustments.
Here's what I'm going to test with, Id love your guy's feedback on these:
Human Changes:
Pass block: 0
Wr Catch: 0
Kick Off Power: 65
FG Power: 0
Fg Accuracy: 0
Punt Power: 0
Int: 0
Knockdowns: 100
Awarness: 30
Tackling: 15
Everything else at default
CPU
Running Back Ability: 80
Run Block: 100
Pass Block: 0
Wr catching: 0
Break Block: 100
Defensive Awarness: 80
Knockdowns: 100
Int: 0
Fg Power: 0
FG Accuracy: 0
Punt Power: 0
Kick Off Power: 65
Everything else for the CPU at default, all penalties maxes out
no prob here,the game plays way better now.Was gonna rate it in the rate topic,but it seems topics get closed so quickly around here
good luck with your problems..
good luck with your problems..
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I just didn't see any difference at all on All-american default sliders with the pass rush or OL/DL interaction. I need to play more and try slider tweaks, but I just think alot of this may be wishful thinking. I don't remember OMT or EA stating that they were going to address the OL/DL interaction. Unless they tweaked the way the sliders worked. I hope you guys that say so are correct, I really do.
What did you guys do, OMT, so we can stop speculating? Did you increase slider effectiveness or tweak the OL/DL? Thanks for getting this patch out so quick.
Personally, I like the game. Its not perfect, but from what little I saw post patch 2, I like it a lot, and will probably be able to find sliders that make me happy with it overall. I don't play Heisman because robo QB is over the top on that level. On AA, I have never had a problem stopping them on D if I should. But, they could not run against me on AA (so now with CPU sliders that should be alleviated).
My biggest problem with the game before were punt returns and no CPU sliders. If those have been addressed properly, it should be a fun season.
# 328
doctorhay53 @ 08/21/08 04:18 PM
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# 329
BuckeyesFan21 @ 08/21/08 04:33 PM
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I'm 99.9% satisfied. Ea, you done good with this patch. It's too bad this wasn't the game released a month ago.
A game I should not win and did not. Very defense oriented game from start to finish.
AF 6 (me) - TCU 23
AF
off 305
rush 63-236
pass 8-16-69
3rd dwn 7-18
plays 79
QB Smith 8-16-69, 50%, 2 sack, 11-63rush
HB Stephens 22-67, 3.0avg, long 10
HB Lumpkin 17-60, 3.5avg, long 17
FB Newell 10-30, 3.0avg
HB Ford 2-22, 11.0avg
TE Dekker 3-26
TCU
off 357
rush 28-96
pass 19-30-261
3rd dwn 4-14
plays 58
QB Dalton 19-30-261, 63%, 2 TD, sack 5, 4-10rush
HB Brown 18-88, 4.8avg, long 17
TE Fuller 4-80, 45 YAC
WR Bryant 4-66, 1 TD, long 35
WR Young 3-41, 1 TD
A game I should not win and did not. Very defense oriented game from start to finish.
AF 6 (me) - TCU 23
AF
off 305
rush 63-236
pass 8-16-69
3rd dwn 7-18
plays 79
QB Smith 8-16-69, 50%, 2 sack, 11-63rush
HB Stephens 22-67, 3.0avg, long 10
HB Lumpkin 17-60, 3.5avg, long 17
FB Newell 10-30, 3.0avg
HB Ford 2-22, 11.0avg
TE Dekker 3-26
TCU
off 357
rush 28-96
pass 19-30-261
3rd dwn 4-14
plays 58
QB Dalton 19-30-261, 63%, 2 TD, sack 5, 4-10rush
HB Brown 18-88, 4.8avg, long 17
TE Fuller 4-80, 45 YAC
WR Bryant 4-66, 1 TD, long 35
WR Young 3-41, 1 TD
i can live with lack of sacks and a bit of robo qb if the cpu can amount a solid running game....seems like we have that now.
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I would like to know if they increased the slider effectiveness as well as I feel they are watered down this year (but I doubt it). I'm assuming they just made sure the cpu ones worked.
Still waiting for the PS3 patch.
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# 334
Keyser Soze @ 08/21/08 05:00 PM
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Any word on the PS3 patch? I need to know how many sleeping pills to take. That way I can wake up when its out. I cant wait any longer.
How is it online? any better.....
What about strafe catching?
How is it online? any better.....
What about strafe catching?
# 338
Deathblooms @ 08/21/08 05:07 PM
I have looked through this thread and couldn't find out if you could hear your opponents stadium sounds. If any of you guys that play online matches could tell me I would appreciate it.
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