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Madden 09 News Post

Evening,

There's been a lot of discussion around rosters and patches so i wanted to go ahead and post an update.

Rosters
For those that manged to get an early copy, you may have noticed that a roster update was recently made available. Many of you also noticed that Brett Favre was listed as the 2nd QB for the Packers. This roster was posted up as a final test of our roster update capability. We're actually prepping a more final roster update that should be available on 8/11.

As for our roster update frequency... Our current plan is to update rosters about every two weeks. This could change based on major roster movement but expect us to drop rosters on an average of twice a month through the Super Bowl.

Patch
Yes, I'm finally going to discuss the state and details of the patch.

Regarding the patch status... Yes we submitted a patch to MS and Sony about a week ago. They are currently going through certification and all indications point to them going live some time next week. Please understand that it's very easy for issues with the patch to delay the release of the patch. For example, if MS finds a new bug with the patch, it would easily be delayed by 2 weeks. We're hopeful the patch will drop on or around 8/14.

What's in the patch?

There's a number of changes in this patch. Most would never be noticed by the average consumer but some were targeted at improving the experience as quickly as we could.

1. Changed default quarter length of online leagues to 5 minutes.
2. Solved a very rare stability issue that occured when using a couple of playbooks.
3. Eliminated a button mashing glitch during high latency online games.
4. Eliminated a stability issue that sometimes occured while viewing the player HUB in online leagues.
5. Fixed a tricky disc eject glitch that occured at specific points of online games.
6. Kick Return Tuning - made improvements to help reduce frequent long kick returns.
7. Safety Tuning - eliminated issue where safeties in deep zone coverage would sometimes not react to a run to their side.
8. The game skill slider for interceptions was tuned to amplify it's affect.

What about some of the other early feedback on the game? Keep reading, we're not done.

Patch #2 & DLC
Now that some details for patch #1 have been discussed, it's important to note that we're not done. We think it's very important to continue to improve the game even after it's release. We're actually very happy with the non-patched product but having the ability to patch the game to make it the ultimate experience is fantastic capability that we definately want to use.

We're already hard at work on the 2nd patch and are also evaluating releasing a FREE DLC. Here's a sneak preview of what you might expect in future updates.

Patch #2 Possibilities
Please understand this list is under construction and won't be finalized until we've received more feedback on the final game from the community.
1. Ghost Juking OOB fix - aka CPU players running out of bounds
2. CPU Accuracy tuning
3. Amplify the field degredation effect (the system is currently working but is hidden by some of our late added post effects)
4. Other post-release community feedback

DLC Possibilities
The same warning comes with this one. We're still evaluating these changes and are working hard to get them out as quick as possible.
1. Accelerated Clock
2. CPU Sliders (you would have the all new human sliders as well as a brand new screen of CPU sliders)
3. Legacy Gen Controller Config
4. Madden Community Gamerpics (a variety of gamerpics that will show what community you belong to. make sure your community managers know you want an OS gamerpic.)


We're targeting a mid-September release for patch#2 and the DLC but will give constant updates and screenshots as we progress.

I look forward to seeing all of your very constructive feedback next week when the game is released and will do my best to answer additional questions here.

Phil

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Member Comments
# 341 coogrfan @ 08/14/08 04:55 PM
Quote:
Originally Posted by Whaaaazuuuuup
my thing is where are the developers now. dont stop coming in once you've got the $. keep us posted. even if you were to say "there was an issue with the patch. we want to resolve it so you get the best of it.", then many ppl would appreciate that rather than not hearing anything and letting imaginations run wild...imo...

Fear not, we aren't being ignored:

Quote:
Originally Posted by Ian C. on 08/11/08
As you know, tonight is release night! We are anticipating major numbers in the game, online, and in the forums tonight...so I thought I'd give a quick update from our side of the fence:

What we are doing
1. We have a night-shift team at Tiburon (with many online engineers) to look into any major problems that may come up (servers and the like).
2. The design team (myself and Phil included) will be combing the forums for major issues
3. Our QA team is constantly checking "bug list" thread and will try to reproduce issues as needed, so if you personally come across a bug make sure you post it here:
***Official Madden '09 Bugs and Glitches List Thread***
(remember to follow the template)

What we won't be doing
We probably won't be communicating back and forth in "real time" as much as we have in the past.
There have already been quite a few instances with the NCAA launch, slider-gate, and other areas where someone on the dev team has acknowledged that we are "looking into" issues posted by the community, and that gets twisted around as us admitting flaws or promising to fix it or whatever. So just know that we are monitoring these forums all night and through the morning - and working to verify / reproduce any issues that you all post - but we may not post for a while. I wanted to let you all know so you don't think I'm "disappearing" around launch time. I will be here all night...I just don't want to post a million times and end up getting myself in trouble on one where I might say the wrong thing.

Along these lines it might be a good idea for a mod to have a sticky post (that only mods can edit) that is a constantly up-to-date list of the current highest priority issues. This would really help the team out to see all of the big ticket items in one place. Just a thought...

Sound good?
...........
 
# 342 aholbert32 @ 08/14/08 04:58 PM
Quote:
Originally Posted by Whaaaazuuuuup
my thing is where are the developers now. dont stop coming in once you've got the $. keep us posted. even if you were to say "there was an issue with the patch. we want to resolve it so you get the best of it.", then many ppl would appreciate that rather than not hearing anything and letting imaginations run wild...imo...

They have kept us updated. First, they said this weekend that they wouldnt be posting much this week. They want to let the dust settle before responding to every complaint. Second, once the patch is sent to MS its out of their hands. The focus should be on MS not EA.
 
# 343 fantasysportsguy @ 08/14/08 05:09 PM
Quote:
Originally Posted by Klocker
From OP
But then someone with EA came back and said "should be Thursday". THAT is what everyone is going off of.
 
# 344 Whaaaazuuuuup @ 08/14/08 05:23 PM
ok thx coo-man! i never saw that post because i was away for the 3 days up the the release of madden. that's good to know though. Sorry Ian (and develop team) appreciate the heads ups...
 
# 345 Nygiantspm5 @ 08/14/08 05:25 PM
So whats the deal with franchises and the new patch? Should all online and offline franchises be put on the backburner until the patch comes out?
 
# 346 bowld @ 08/14/08 05:27 PM
i say EA needs to fix freezing and online disconnect issues before worrying about adding acc. clocks and such
 
# 347 tj1182 @ 08/14/08 06:03 PM
Quote:
Originally Posted by bowld
i say EA needs to fix freezing and online disconnect issues before worrying about adding acc. clocks and such
They did, isn't that in patch 1?
 
# 348 tj1182 @ 08/14/08 06:10 PM
The one thing I really miss, it's been taken out of the PC version since 05 and I don't see it in this one. When your team sucks, the stadium crowd is next to empty, which is normal. Your not going to sell out with a crappy team. I'm playing the 49ers and they sold out with a 2-10 record.
 
# 349 rckabillyRaider @ 08/14/08 06:15 PM
Quote:
Originally Posted by tj1182
The one thing I really miss, it's been taken out of the PC version since 05 and I don't see it in this one. When your team sucks, the stadium crowd is next to empty, which is normal. Your not going to sell out with a crappy team. I'm playing the 49ers and they sold out with a 2-10 record.
yes! that was great on the all mighty and powerful ps2! Too bad the "under powered next gen systems" cant do that (sarcasm)
 
# 350 countryboy @ 08/14/08 06:19 PM
This warning is for everyone


THERE IS ABSOLUTELY NO REASON WHATSOEVER FOR 2K TO BE MENTIONED IN THIS THREAD. NONE WHATSOEVER. THIS THREAD IS ABOUT THE ROSTERS & PATCHES FOR EA'S MADDEN FOOTBALL 2009. THERE IS NO REASON FOR COMPARISONS OR TALKING ABOUT HOW 2K WAS BETTER OR WHAT HAVE YOU. NONE. IF YOU CAN'T POST WITHOUT BRINGING THESE TYPES OF THINGS UP REGARDING 2K/EA, THEN DON'T POST. YES, ITS THAT SIMPLE

Carry on
 
# 351 countryboy @ 08/14/08 06:24 PM
for guys with concerns about game crashes, Ian has created this thread.


http://www.operationsports.com/forum...ame-crash.html
 
# 352 Nygiantspm5 @ 08/14/08 06:38 PM
So whats the deal with franchises and the new patch? Should all online and offline franchises be put on the backburner until the patch comes out?
 
# 353 videobastard @ 08/14/08 06:41 PM
I hope one of these patches will fix the freezing. I have had it freeze in franchise games as well in the moments games.
 
# 354 Starbase503 @ 08/14/08 06:54 PM
Quote:
Originally Posted by DrUrsus
You have to go online and start an online match. Then just back out before you start it. It will give you the online rosters and ask if you want to save it.
Thanks, Dr. I saw the responses for the 360 but wasn't sure if it was the same for PS3.
 
# 355 tj1182 @ 08/14/08 09:02 PM
Quote:
Originally Posted by guitarguy316
so is the 360 PATCH out yet?
Don't think so.
 
# 356 Vikes1 @ 08/14/08 09:15 PM
Quote:
Originally Posted by TurboTitan
If you have a chise going, will you need to restart it after the 2nd patch for the gameplay fixes to take effect?
I'm wondering about this as well.

I'm wondering about patch #1 too. Do we have to restart our franchise? Does anyone have any info?
 
# 357 orhymes @ 08/14/08 09:53 PM
so i don't get it... I thought the 360 patch was supposed to be out today...
 
# 358 rckabillyRaider @ 08/14/08 10:43 PM
Quote:
Originally Posted by orhymes
so i don't get it... I thought the 360 patch was supposed to be out today...
It was, but EA now has to patch the patch
 
# 359 Ceothachosen1 @ 08/14/08 10:44 PM
Quote:
Originally Posted by wco81
Is there other possibilities for Patch 2 other than those listed in the first post?


Would it be possible to re-tune the defense so the coverage is better and the pass pressure is more effective?

I don't mean make it like Madden 08 where the defenders in coverage are hyper aware and jump everything, especially defenders who come off their original assignment and jump passes thrown to receivers covered by other defenders.

But they're also poor as primary defenders too, where they're right near the intended receiver but allow more receptions.

On the pass rush, they've seemed to have slowed down the LBs and other edge blitzers.

Not talking about big changes, just some fine adjustments.

This would be for the default gameplay not sliders, because it affects online games.
have u adjusted the sliders? the only problem im having is the cpu players runing out of bounds too much
 
# 360 SimBaller22 @ 08/14/08 10:46 PM
Quote:
Originally Posted by rckabillyRaider
It was, but EA now has to patch the patch

where was it stated that it was suppose to be out today...

If people read correctly they would see that Phil stated

" It will be out on around the 14th" so it does not mean it is the 14th...it could be out tomorrow or monday...
 


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