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Madden 09 News Post

Evening,

There's been a lot of discussion around rosters and patches so i wanted to go ahead and post an update.

Rosters
For those that manged to get an early copy, you may have noticed that a roster update was recently made available. Many of you also noticed that Brett Favre was listed as the 2nd QB for the Packers. This roster was posted up as a final test of our roster update capability. We're actually prepping a more final roster update that should be available on 8/11.

As for our roster update frequency... Our current plan is to update rosters about every two weeks. This could change based on major roster movement but expect us to drop rosters on an average of twice a month through the Super Bowl.

Patch
Yes, I'm finally going to discuss the state and details of the patch.

Regarding the patch status... Yes we submitted a patch to MS and Sony about a week ago. They are currently going through certification and all indications point to them going live some time next week. Please understand that it's very easy for issues with the patch to delay the release of the patch. For example, if MS finds a new bug with the patch, it would easily be delayed by 2 weeks. We're hopeful the patch will drop on or around 8/14.

What's in the patch?

There's a number of changes in this patch. Most would never be noticed by the average consumer but some were targeted at improving the experience as quickly as we could.

1. Changed default quarter length of online leagues to 5 minutes.
2. Solved a very rare stability issue that occured when using a couple of playbooks.
3. Eliminated a button mashing glitch during high latency online games.
4. Eliminated a stability issue that sometimes occured while viewing the player HUB in online leagues.
5. Fixed a tricky disc eject glitch that occured at specific points of online games.
6. Kick Return Tuning - made improvements to help reduce frequent long kick returns.
7. Safety Tuning - eliminated issue where safeties in deep zone coverage would sometimes not react to a run to their side.
8. The game skill slider for interceptions was tuned to amplify it's affect.

What about some of the other early feedback on the game? Keep reading, we're not done.

Patch #2 & DLC
Now that some details for patch #1 have been discussed, it's important to note that we're not done. We think it's very important to continue to improve the game even after it's release. We're actually very happy with the non-patched product but having the ability to patch the game to make it the ultimate experience is fantastic capability that we definately want to use.

We're already hard at work on the 2nd patch and are also evaluating releasing a FREE DLC. Here's a sneak preview of what you might expect in future updates.

Patch #2 Possibilities
Please understand this list is under construction and won't be finalized until we've received more feedback on the final game from the community.
1. Ghost Juking OOB fix - aka CPU players running out of bounds
2. CPU Accuracy tuning
3. Amplify the field degredation effect (the system is currently working but is hidden by some of our late added post effects)
4. Other post-release community feedback

DLC Possibilities
The same warning comes with this one. We're still evaluating these changes and are working hard to get them out as quick as possible.
1. Accelerated Clock
2. CPU Sliders (you would have the all new human sliders as well as a brand new screen of CPU sliders)
3. Legacy Gen Controller Config
4. Madden Community Gamerpics (a variety of gamerpics that will show what community you belong to. make sure your community managers know you want an OS gamerpic.)


We're targeting a mid-September release for patch#2 and the DLC but will give constant updates and screenshots as we progress.

I look forward to seeing all of your very constructive feedback next week when the game is released and will do my best to answer additional questions here.

Phil

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Member Comments
# 241 Jukeman @ 08/12/08 12:07 PM
how do you download rosters??? do u need a gold account???
 
# 242 TJdaSportsGuy @ 08/12/08 12:29 PM
Quote:
Originally Posted by juk34man
how do you download rosters??? do u need a gold account???
Yep...you have to go to start an online game and it'll prompt you to download the roster update, then exit the game before it starts.
 
# 243 callmetaternuts @ 08/12/08 12:32 PM
So whats the word, did the patch come out alraedy? CB said it did (for PS3), can anyone comment on 360?
 
# 244 countryboy @ 08/12/08 12:33 PM
Quote:
Originally Posted by callmetaternuts
So whats the word, did the patch come out alraedy? CB said it did (for PS3), can anyone comment on 360?
comes out Thursday (8/14) for the 360.
 
# 245 CS10029 @ 08/12/08 12:36 PM
Quote:
Originally Posted by countryboy
comes out Thursday (8/14) for the 360.
What'd it do for the PS3? What differences do you see?
 
# 246 RAZRr1275 @ 08/12/08 12:39 PM
Quote:
Originally Posted by CS10029
What'd it do for the PS3? What differences do you see?
there's a thread for this around here somewhere. Check the 2nd page.
 
# 247 RAZRr1275 @ 08/12/08 12:44 PM
Quote:
Originally Posted by CS10029
What'd it do for the PS3? What differences do you see?
Here it is

1. Changed default quarter length of online leagues to 5 minutes.
2. Solved a very rare stability issue that occured when using a couple of playbooks.
3. Eliminated a button mashing glitch during high latency online games.
4. Eliminated a stability issue that sometimes occured while viewing the player HUB in online leagues.
5. Fixed a tricky disc eject glitch that occured at specific points of online games.
6. Kick Return Tuning - made improvements to help reduce frequent long kick returns.
7. Safety Tuning - eliminated issue where safeties in deep zone coverage would sometimes not react to a run to their side.
8. The game skill slider for interceptions was tuned to amplify it's affect.
 
# 248 CS10029 @ 08/12/08 12:45 PM
Quote:
Originally Posted by RAZRr1275
there's a thread for this around here somewhere. Check the 2nd page.
I ended up looking it up in this thread on the first post. Sounds like nothing exciting really.
 
# 249 xiregulatorix @ 08/12/08 03:15 PM
Quote:
Originally Posted by ShaneFu
Phil, please make the legacy controller configs a priority, this game was the reason I bought a ps3, and it just doesn't feel like madden to me without my old school controller layout. I know , I'm old but I still love me some Madden!!!
I third this... not only that, but having to push X (PS3) when playing defense to access the defensive playmaker controls is one of the most counter intuitive measures I have seen added to any game. The PS2 version of switching players pre-snap on the defense was ideal (O to cycle forwards, X backwards, and then just pushing the specific buttons without pushing anything first to adjust the playmaker controls). The way the current control scheme is set up, it makes it very difficult to adjust anything before the CPU (or online opponent) snaps it.

Another 2 features that were not added to the PS3 version are: 1) ability to assign a specific defender to an opponent's receiver or RB; 2)ability to only "jam" a specific opposing receiver at the line without having to press all your defenders. Simple things like these were already in last gen (PS2).. and since this is my first year playing PS3, it makes their omissions that much glaring. Is there any chance of these things making it onto the DLC? Other than that - great job with the patches/ DLC !
 
# 250 Jukeman @ 08/12/08 03:58 PM
Quote:
Originally Posted by TJdaSportsGuy
Yep...you have to go to start an online game and it'll prompt you to download the roster update, then exit the game before it starts.

Thx, I was lost on that
 
# 251 advisory @ 08/12/08 04:28 PM
Hey, whatever happened to those that responded with annoyance about the rosters being available to members with the silver membership???

"For the 1000th time"???

Was it really worth being an *** when you were wrong to begin with?
 
# 252 chargerrich @ 08/12/08 04:45 PM
For the love of god allow us to change the control buttons! I want my L2 sprint...PLEASE!!!
 
# 253 datruth @ 08/12/08 04:52 PM
Quote:
Originally Posted by xiregulatorix
I third this... not only that, but having to push X (PS3) when playing defense to access the defensive playmaker controls is one of the most counter intuitive measures I have seen added to any game. The PS2 version of switching players pre-snap on the defense was ideal (O to cycle forwards, X backwards, and then just pushing the specific buttons without pushing anything first to adjust the playmaker controls). The way the current control scheme is set up, it makes it very difficult to adjust anything before the CPU (or online opponent) snaps it.

Another 2 features that were not added to the PS3 version are: 1) ability to assign a specific defender to an opponent's receiver or RB; 2)ability to only "jam" a specific opposing receiver at the line without having to press all your defenders. Simple things like these were already in last gen (PS2).. and since this is my first year playing PS3, it makes their omissions that much glaring. Is there any chance of these things making it onto the DLC? Other than that - great job with the patches/ DLC !
4th......I always changed my button config and I know that last year the button hints window at the LOS was wrong once you changed from the default controller config. I hope this is not the reason EA removed the controller config option this year. I don't use the button hints window but need configuration option back. Please. If not then please add legacy controller configs ASAP!

Suggestion....make it so that when setting a custom config it (after a pop up window to inform the user) auto disables the hint window.

bada-bing-bada-boom
 
# 254 Titus001 @ 08/12/08 06:04 PM
odd, The new roster update made Troy Smith the starter for the baltimore ravens. Now his rating is 76 instead of 73.
 
# 255 dubplate @ 08/12/08 06:05 PM
I have the 360 version and have not been prompted about a game update. Isn't the first patch out?
 
# 256 Titus001 @ 08/12/08 06:07 PM
Quote:
Originally Posted by dubplate
I have the 360 version and have not been prompted about a game update. Isn't the first patch out?
Well i just bought the ps3 version. Went online and the new roster was out. They added Farve to the jets and made troy smith the starter for the ravens and improved his ratings. Thats all I noticed so far.
 
# 257 Quint75 @ 08/12/08 06:46 PM
Quote:
Originally Posted by adfletch71
Phil, i hope that the team develop a patch that let u see the game in tv style broadcast in cpu-vs-cpu games. This behind the QB view is really hurting the experience when i dont feel like playing the game. PLEASE!!!! hook up a patch for that. Its important for us guys that like cpu-vs-cpu games. THANKS!!!!!
CPU vs. CPU games are really hampered by the fact that the running game is almost nonexistent. Last game I played each RB averaged 1.5 yards per carry. This is why we definitely need CPU sliders.
 
# 258 BigTigLSU @ 08/12/08 06:49 PM
Quote:
Originally Posted by Quint75
CPU vs. CPU games are really hampered by the fact that the running game is almost nonexistent. Last game I played each RB averaged 1.5 yards per carry. This is why we definitely need CPU sliders.
But those who like CPU vs CPU wouldnt the answer be Head Coach... not trying to be a jerk but definately loving Head Coach for my Coach Mode alternative.
 
# 259 Knapper @ 08/12/08 06:56 PM
For the 360 are you able to get the patch without a gold membership? I know for sure as of today the only way to get a roster update is with a gold membership and when you start a ranked game becasue I tried it with my silver today. So I used a 48 hour code I had today just to get the roster update. But I fear the patches wont be available to me after the next two days. Anyone able to confirm that you can download the patch with just a silver?

I really want to get the update once they fix the field degrade problem. I played a game in heavy rain today and by the end the uniforms were a muddy mess but the field was not torn up at all. Funny thing is, last year was the opposite the field would look like a mudhole but the uniforms were nice and white.
 
# 260 countryboy @ 08/12/08 07:01 PM
Quote:
Originally Posted by CS10029
What'd it do for the PS3? What differences do you see?
check out the impressions thread here in a few. I am about to finish my 10th game(5 minute quarters) with the game post patch 1.
 


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