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We have identified and fixed the bug causing the game to crash when editing rosters. This bug also causes teams to disappear and team ratings to change.

The patch is being tested tonight, and assuming all goes well it will be submitted tomorrow for certification. The expected release is in 5-10 days.

Until the patch, we recommend you cease editing rosters. Rosters that have been corrupted by the bug will not work after the patch. If you have a roster in progress and have not encountered any freezes or missing teams, it will work after the patch. There is a possibility a roster can be corrupt and not have surfaced any problems yet. This is why we recommend that you stop or back up your work among multiple save files.

We are also fixing the bug where the depth chart gets reordered after editing a player with this patch.

These are the ONLY fixes in this patch. We are planning on a 2nd patch with many fixes, but we had to get this one out the door.

We appreciate everyone's patience on this matter.

Special thanks to CDJ, 21SEC, and Fairdale Kings for helping us track this down.

Game: NCAA Football 09Reader Score: 7/10 - Vote Now
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Member Comments
# 161 Pared @ 07/17/08 12:53 PM
Quote:
Originally Posted by tbbuccaneer87
thats ea for you.
lol that's a troll, for you.
 
# 162 TheVinylHippo @ 07/17/08 01:02 PM
Out-****ing-standing.

Great job. It's amazing how fast and swift you all at EA have responded to this.
 
# 163 sinkdog @ 07/17/08 01:54 PM
Quote:
Originally Posted by ewto16
Nice work fixing something that shouldn't have been broken in the first place. Let me bow down to the EA gods because they fixed something broken in their game. You guys in here kill me.

How does the game get through testing without roster editing, which is probably the first thing 50% of people do with the game, being tested? Seriously, you guys have gotten so sloppy with your testing in the last two years. People shouldn't be finding MAJOR bugs within a few hours of the game being out.

So how does a person with no internet access get the patch so that they can have an actual working game? Are they just screwed? I don't beleive you can copy over patch downloads on the PS3.

It's absurd this is even an issue.
I love your post!! Exactly my point. We have found these flaws within 1 hour of playing the game but the entire staff @ EA missed this?!?!?

Congrats EA, you've decided to slap a fresh coat of paint on a Yugo and now you're going to tell me it'll be a Lexus when ALL the patches are released? Way to go!
 
# 164 Rivals @ 07/17/08 01:56 PM
Quote:
Originally Posted by Soonerd2
OMT do you by any chance remember how many teams you edited before DT's roster broke?
I edited one team, USC, and my game froze. I edited about 20 players for various reasons, but only one team. It happened when I switched a player's position. It froze right after I hit "keep changes". I recall seeing the roster screen saying something like "no player data". I get the sense the edit bug is tied to the depth chart bug, which is why EA is fixing both is the first patch.

Since my freeze, I've gone back into the rosters and made several other edits. I've edited players on the UGA, UF, Ohio State, Miami and Auburn roster. No freezes during those edits, but today I had a Campus Legend freeze.

P.S. Still pushing for a double numbers patch.
 
# 165 Ungee34 @ 07/17/08 01:57 PM
Quote:
Originally Posted by Skyboxer
You think EA is the only company that releases games with glitches we feel should have been caught up front.
No, they are not. However, they still market a game that has the SAME bug year after year after year. Now if that's not testing I don't know what is!
 
# 166 therizing02 @ 07/17/08 02:17 PM
Quote:
Originally Posted by Ungee34
No, they are not. However, they still market a game that has the SAME bug year after year after year. Now if that's not testing I don't know what is!
What's frustrating is that most of these issues aren't actual bugs. The roster and slider issues are the "bugs".

My problem is that they chose to program/dumb down the defense in favor of this silly wide open game play. That's a decision that the company made to be able to deliver the "wide open gameplay".

That's why I'm so frustrated. They're not bugs and they didn't slip by the testers. It's programmed the way they want it to be programmed. Unfortunately, it's terrible for the sim gamers.
 
# 167 SidVish @ 07/17/08 02:43 PM
Quote:
Originally Posted by therizing02
What's frustrating is that most of these issues aren't actual bugs. The roster and slider issues are the "bugs".

My problem is that they chose to program/dumb down the defense in favor of this silly wide open game play. That's a decision that the company made to be able to deliver the "wide open gameplay".

That's why I'm so frustrated. They're not bugs and they didn't slip by the testers. It's programmed the way they want it to be programmed. Unfortunately, it's terrible for the sim gamers.

Pretty much sums up how I feel. This one is definitely going back to Blockbuster. If you're looking for a fun game just to mess around with it's fine. But if you're looking to have a realistic presentation of college football you're out of luck.

There's no difference between any of the teams. Every team shouldn't have wide open gameplay because not every team plays like Texas Tech or Hawaii! I had hope for this game too. I thought if they could just fix the TO's from 08 this game would be really good but that turned out to not be the case. I should've known that when I heard wide open gameplay as a selling point it was going to be trouble.

Why can't they make teams to play like they really do? This year you can play Rice vs. USC and you can't tell the difference. What's the point of having 100+ teams when they all play the same? The ratings also seem to be purely cosmetic. I just don't get it.
 
# 168 Ungee34 @ 07/17/08 02:50 PM
Quote:
Originally Posted by SidVish
Pretty much sums up how I feel. This one is definitely going back to Blockbuster. If you're looking for a fun game just to mess around with it's fine. But if you're looking to have a realistic presentation of college football you're out of luck.

There's no difference between any of the teams. Every team shouldn't have wide open gameplay because not every team plays like Texas Tech or Hawaii! I had hope for this game too. I thought if they could just fix the TO's from 08 this game would be really good but that turned out to not be the case. I should've known that when I heard wide open gameplay as a selling point it was going to be trouble.

Why can't they make teams to play like they really do? This year you can play Rice vs. USC and you can't tell the difference. What's the point of having 100+ teams when they all play the same? The ratings also seem to be purely cosmetic. I just don't get it.
Oh yeah and BTW IGN gave this game the customary 8.4 rating! HA what a joke.
 
# 169 SidVish @ 07/17/08 02:53 PM
Quote:
Originally Posted by Ungee34
Oh yeah and BTW IGN gave this game the customary 8.4 rating! HA what a joke.

I don't put much stock in IGN's reviews.
 
# 170 Anti Honor @ 07/17/08 03:10 PM
The only thing that's going to save this game for me, is if they include that slider fix in the second patch. As for ''wide open game play'' - It's terrible. Probably the worst feature to date, at least for me - It even beats out my old ''favorite'' - ''create a fan.'' If I had to choose, I'd pick create a fan.

Any news on the whole slider issue being included in the 2nd patch yet? My fingers have been crossed.
 
# 171 RogueHominid @ 07/17/08 03:12 PM
Quote:
Originally Posted by therizing02
What's frustrating is that most of these issues aren't actual bugs. The roster and slider issues are the "bugs".

My problem is that they chose to program/dumb down the defense in favor of this silly wide open game play. That's a decision that the company made to be able to deliver the "wide open gameplay".

That's why I'm so frustrated. They're not bugs and they didn't slip by the testers. It's programmed the way they want it to be programmed. Unfortunately, it's terrible for the sim gamers.
Agreed--this is a conscious decision to foster a certain kind of gameplay that caters to a certain kind of customer. In related news, I saw a recent vid of Madden which was billed as "big play" somethingorother, and after purchasing NCAA and seeing just what the dev crew meant by "wide open gameplay," I'm thinking that Madden will have a similar commitment to this style of gaming.

I don't mind some offense, but it's frustrating when it feels like true defensive games are not one of the intended outcomes envisioned by the designers. I would love to see a 13-10 game on 8 min. quarters between relatively evenly matched teams, but I'm not sure I can get that in this game. I'm going to go and test some of the latest slider theories to see if they mitigate the the situation.
 
# 172 SoxFan01605 @ 07/17/08 03:28 PM
The great and mighty Sony MLB franchise had a constant freezing issue in MLB 06 (and the current version, while I love it, had to be patched almost immediately and still has a fair amount of bugs). 2K baseball (for two years running) had MAJOR glitches at release...the franchise freeze in 07 and roster issues (sound familiar) this year. While I'm not saying it is acceptable for this to happen...it does, and not just with EA. They issued an immediate response and are already putting a patch in the works. To me, the up front response shows improvement over years past with EA. They certainly aren't hiding from us. To me, what's done is done. Criticism is fine (it's what has led to interaction from the devs, I'm sure) but the repetative "typical EA" stuff seems pointless to me. It's not like it's unplayable until the patch comes out (I mean literally unplayable, not the dramatic "unplayable"). To each his own though. It sucks, but I've moved on...
 
# 173 SoxFan01605 @ 07/17/08 03:32 PM
Quote:
Originally Posted by Trojan Man
Agreed--this is a conscious decision to foster a certain kind of gameplay that caters to a certain kind of customer. In related news, I saw a recent vid of Madden which was billed as "big play" somethingorother, and after purchasing NCAA and seeing just what the dev crew meant by "wide open gameplay," I'm thinking that Madden will have a similar commitment to this style of gaming.

I don't mind some offense, but it's frustrating when it feels like true defensive games are not one of the intended outcomes envisioned by the designers. I would love to see a 13-10 game on 8 min. quarters between relatively evenly matched teams, but I'm not sure I can get that in this game. I'm going to go and test some of the latest slider theories to see if they mitigate the the situation.
Well, I have a little more hope for some offensive/defensive balance in Madden since they are trying to "simulate" the difference in the college game. But, you're right...as long as the majority (and let's not kid ourselves, we are the minority) of gamers aren't screaming for a more sim-style type game, we will always be stuck compromising on some key elements unfortunately.
 
# 174 blkprince04 @ 07/17/08 03:33 PM
thanks OMT, now we await the announcement for the 2nd patch...
 
# 175 RogueHominid @ 07/17/08 03:38 PM
Hold your breath while you're waiting and let me know how that works out for you
 
# 176 moose1619 @ 07/17/08 03:48 PM
I think imo, that most people's frustration comes from the fact that their was some great logic for defenses and qb in previous versions and every year something changes. It would seem that once you have great qb logic you would keep that in future versions and when you have great Defense you would keep that logic and move on. I don't know much about programming and I don't pretend too, but IT seems that the code for logic would already exist from previous versions and that code could be implemented into current and future versions. I mean logic is logic... right? I could be wrong but the me ea tries to reinvent the wheel to much instead of buidling on small great aspects of the game.

I've said it once and I'll say it again, the aspects ea focused on are great imo. Kudos again to EA. I think the game is close and hepfully patches will tweak it and get it close. I just don't want to feel helpless in the gamem I want a chance on certain aspects of the game.
 
# 177 azcardsfan81 @ 07/17/08 04:54 PM
Very good news i'll be getting the game this weekend glad to hear you guys at ea are already making patchs to fix the problems in the game much appreciated
 
# 178 ewto16 @ 07/17/08 04:58 PM
Quote:
Originally Posted by SoxFan01605
The great and mighty Sony MLB franchise had a constant freezing issue in MLB 06 (and the current version, while I love it, had to be patched almost immediately and still has a fair amount of bugs). 2K baseball (for two years running) had MAJOR glitches at release...the franchise freeze in 07 and roster issues (sound familiar) this year. While I'm not saying it is acceptable for this to happen...it does, and not just with EA. They issued an immediate response and are already putting a patch in the works. To me, the up front response shows improvement over years past with EA. They certainly aren't hiding from us. To me, what's done is done. Criticism is fine (it's what has led to interaction from the devs, I'm sure) but the repetative "typical EA" stuff seems pointless to me. It's not like it's unplayable until the patch comes out (I mean literally unplayable, not the dramatic "unplayable"). To each his own though. It sucks, but I've moved on...
My point is that games used to be tested more throughly for bugs. Now it seems that less emphasis is placed on testing for stuff like this roster issue. They have been allowing people to edit and name rosters in NCAA for almost 10 years now and this was never an issue before.

Obviously something changed this time and it wasn't tested. My point is that a feature that is this important and advertised (EA Locker roster sharing) should have been tested, not just assumed to work.
 
# 179 TheDutchDad @ 07/17/08 05:03 PM
Quote:
Originally Posted by ewto16
My point is that games used to be tested more throughly for bugs. Now it seems that less emphasis is placed on testing for stuff like this roster issue. They have been allowing people to edit and name rosters in NCAA for almost 10 years now and this was never an issue before.

Obviously something changed this time and it wasn't tested. My point is that a feature that is this important and advertised (EA Locker roster sharing) should have been tested, not just assumed to work.
How do you know games used to be tested more thoroughly?

It's so easy playing Monday Morning QB, huh?
 
# 180 ewto16 @ 07/17/08 05:10 PM
I'd prefer if EA just took the time to test and get the game right in the first place. All a patch does is take away from time that could be spent making the next year's game better.

They should work on making the best NCAA/Madden game they can, not just rushing to meet a release date. Heck NCAA was "finished" over two months before release.

The last system update on the disc is 2.35 which was released on 5/15, so it was approved and tested using that firmware release.
 


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