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Gamespot has posted their first look at NBA 2K9.

Quote:
"The first thing that was apparent from the clip (and, to a lesser extent, the gameplay demonstration) was that signature player motions don’t just stop at shooting this year. Player-specific celebrations and motions will also make their appearance in NBA 2K9. From Kevin Garnett’s chest pump following a 3-point opportunity to Ray Allen’s unique windmill teardrop, 2K9 does a good job of making the motions identifiable to the player. This even includes more subtle motions such as Derek Fisher’s movement coming off a low screen or Kobe Bryant’s no-look pass."

Game: NBA 2K9Reader Score: 8.5/10 - Vote Now
Platform: PS2 / PS3 / Xbox 360Votes for game: 72 - View All
NBA 2K9 Videos
Member Comments
# 81 Pappy Knuckles @ 07/16/08 04:53 PM
NBA 2k9 is the only game I give a damn about this year. I'm still playing 2k8 strong. Hopefully we'll get some videos and real info soon.
 
# 82 Bornindamecca @ 07/16/08 04:54 PM
Quote:
Originally Posted by DCAllAmerican
I don't see why any of us 2K vets are complaining about the lack of info as if this is anything new
Man, you can say it until you're blue in the face, these cats are going to chase their tails on schedule every year.

Now they're talking about textures on a picture where no textures are visible.
 
# 83 DC @ 07/16/08 05:09 PM
Yea that blurry picture man. But it looks so much better. LOL. Yall dudes are funny. I love yall dudes though
 
# 84 Altimus @ 07/16/08 05:10 PM
Quote:
Originally Posted by MomentousCeltic
Lol y'all are gonna drive yourselves crazy waiting for and analyzing every piece of info that comes out.
These are the OS standards.
 
# 85 edubbs @ 07/16/08 06:15 PM
Glad to see that white headbands are 'finally' in for the Celtics. Hopefully, this is league wide AND the headband colors are editable.

BTW, I hope the poor quality of the images is why the court paint is off for the Celtics. It's waaay too dark in these pics and was much better in 2k8, like Ruben said.

Lakers paint looks good though.....but the early Sprite advertisement video that was leaked last year had it correct also. And then the final game was screwed up with dark purple paint for Staples Center.


I guess we will get clarrification around the 1st of August, when the game will be closer to being finished.

Oh yeah..... the crowd looks 10x better in these pics in comparison to 2k8 and they gave Ray Allen White Jordan's for home games instead of black ones!
 
# 86 Da_Czar @ 07/16/08 07:47 PM
Quote:
Originally Posted by Bornindamecca
Man, you can say it until you're blue in the face, these cats are going to chase their tails on schedule every year.

Now they're talking about textures on a picture where no textures are visible.
Hilarious !!!!! I was dam near in tears after this !!!!
 
# 87 Kaanyr Vhok @ 07/16/08 09:16 PM
Quote:
Originally Posted by KDRE_OS
While true, and while i acknowledged that in an earlier post already, its still not without its issues.

As far as complaints, i've only seen Wally voice his opinion really and its on the same things he always point out...

Please don't turn this thread into what people can and cannot say about 2k.

In the scheme of things, who gives a cats behind?
I'm just curious to why you would think the spacing is a problem. Personally I dont think the CPU guards the basket well enough so I dont see a flaw in the AI however you might have a point about the court being too small I have never seen visual evidence of it but compared to CH 2k8 it does feel smaller.

On second thought I do see one flaw in the gameplay. When driving to the basket its too hard to split defenders and throw up running floater. While these shots are tough and often miss (contributing the controversial layup argument) they are fast and continuous as opposed to the slow winding drives of NBA 2k8.
 
# 88 23 @ 07/17/08 12:25 AM
The spacing problem is definitely there because of the size of the players/court but it has gotten better over the past year.

When they had the players built like tanks it was horrible, but yes CH does feel alot better in that aspect.

Im not sure what the discussion on gameplay flaws are, im not really talking about that as much as the size of the court seems to have a need to be bigger, or the players smaller and more lanky looking
 
# 89 ronyell @ 07/17/08 12:55 AM
Quote:
Originally Posted by KDRE_OS
The spacing problem is definitely there because of the size of the players/court but it has gotten better over the past year.

When they had the players built like tanks it was horrible, but yes CH does feel alot better in that aspect.

Im not sure what the discussion on gameplay flaws are, im not really talking about that as much as the size of the court seems to have a need to be bigger, or the players smaller and more lanky looking
i personally like the look of the players... if they got anymore lanky they would look like Live's "alien from the movie Signs"-player models! they should make the court larger for certain though... CH08 would be safice so that there doesnt have to be a total rehaul
 
# 90 B-Wills @ 07/17/08 04:43 PM
Clark Kellogg, a NBA Commentator? Don't mean to complain or anything but 2k could of at least tried to get someone that does NBA commentary. Oh well, I guess it's not really that big of an issue...
 
# 91 ramzes93 @ 07/17/08 08:04 PM
The three point spacing is a big problem, half the time i kick the ball out to the weak-side out of a double team my practically designated three point shooter i traded for (Mike Miller) is halfway across the line and takes a long two.

Then once in a while ill do the same thing and he'll be like four feet behind the line.
 
# 92 Da_Czar @ 07/17/08 09:49 PM
Quote:
Originally Posted by B-Wills
Clark Kellogg, a NBA Commentator? Don't mean to complain or anything but 2k could of at least tried to get someone that does NBA commentary. Oh well, I guess it's not really that big of an issue...
Clark does do pro games for Indiana he's just not nationally televised.
 
# 93 bizcanos @ 07/18/08 01:39 AM
First look. Should be called partial glance. This is typical. Nothing really to talk about. I must admit though, EA pulled out the big gun w/that DNA stuff. Not sure how good it will be but 2k better have something up their sleeve.
 
# 94 Playmaker24 @ 07/18/08 11:34 AM
Well, it's good news that they decided to add tv-style presentation at least.
 
# 95 23 @ 07/18/08 12:58 PM
Im not sure i know what any of that means...

Does that sound anything more creative than the DNA thing?
 
# 96 bizcanos @ 07/18/08 01:36 PM
Quote:
Originally Posted by NBA2k8 CHAMP
Quote:


* 2K share: Create, upload, and share rosters, sliders, and even players created with the all-new Player DNA feature. The Reelmaker has been completely revamped, so you can now direct your own digital video highlight reels, and post them on 2KSports.com or your personal Web page, for all the world to watch and admire.

This sounds cool but not as cool as DNA. I will hold all judgement until we get more info and more gamelpay opinions but I must admit I am a hardcore NBA 2K player but damn does that DNA **** sound cool.
 
# 97 Furq @ 07/18/08 01:37 PM
Quote:
Originally Posted by KDRE_OS
Im not sure i know what any of that means...

Does that sound anything more creative than the DNA thing?
Doesn't seem like anything groundbreaking there.

I think we are at the point now where people (myself included) will be buying 2k over Live because it is what we are used to, even if it isn't significantly improved from past years.

This is just a feature list though, time will tell how the game ends up playing
 
# 98 Furq @ 07/18/08 01:39 PM
Quote:
Originally Posted by bizcanos
This sounds cool but not as cool as DNA. I will hold all judgement until we get more info and more gamelpay opinions but I must admit I am a hardcore NBA 2K player but damn does that DNA **** sound cool.
How is the DNA from live different from player tendencies? From what I understand it's pretty much the same thing but it changes based on their real life performances etc.

How would this have an effect in franchise games though, where obviously you start off with a roster set and can't "update" the roster as the season goes on
 
# 99 DC @ 07/18/08 01:43 PM
I hope 2KSHare doesn't consider JJ Redick a cuss word
 
# 100 bizcanos @ 07/18/08 01:44 PM
Quote:
Originally Posted by Furq
How is the DNA from live different from player tendencies? From what I understand it's pretty much the same thing but it changes based on their real life performances etc. How would this have an effect in franchise games though, where obviously you start off with a roster set and can't "update" the roster as the season goes on
I will hold all opinions until I hear some really in depth gameplay opinions. Not sure how it will apply to a franchise mode. Ea is known for making big promises and not delivering so I will wait and see. But I will give 1 example ... lets say there is a big trade and now the team and player dyanmics change. DNA would adjust for that and player tendencies would not. Just going off what I have read. Not really forming any opinions at this time but from a marketing standpoint to us gamers here at OS something like DNA just sounds like something I have been waiting for.

Again EA has a history of announcing things and not delivering so let's see what happens. I love 2k b-ball, I just think EA landed a strong first blow that's all.
 


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