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NBA 2K9 First Look (Gamespot)

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Old 07-18-2008, 01:44 PM   #105
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Re: NBA 2K9 First Look (Gamespot)

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Originally Posted by Furq
How is the DNA from live different from player tendencies? From what I understand it's pretty much the same thing but it changes based on their real life performances etc. How would this have an effect in franchise games though, where obviously you start off with a roster set and can't "update" the roster as the season goes on
I will hold all opinions until I hear some really in depth gameplay opinions. Not sure how it will apply to a franchise mode. Ea is known for making big promises and not delivering so I will wait and see. But I will give 1 example ... lets say there is a big trade and now the team and player dyanmics change. DNA would adjust for that and player tendencies would not. Just going off what I have read. Not really forming any opinions at this time but from a marketing standpoint to us gamers here at OS something like DNA just sounds like something I have been waiting for.

Again EA has a history of announcing things and not delivering so let's see what happens. I love 2k b-ball, I just think EA landed a strong first blow that's all.

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Old 07-18-2008, 01:44 PM   #106
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Re: NBA 2K9 First Look (Gamespot)

EA can talk all they want about DNA. I will belive it when I actually see gameplay affected by this.
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Old 07-18-2008, 01:47 PM   #107
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Re: NBA 2K9 First Look (Gamespot)

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Originally Posted by bizcanos
I will hold all opinions until I here some really in depth gameplay opinions. Not sure how it will apply to a franchise mode. Ea is known for making big promises and not delivering so I will wait and see. But I will 1 example ... lets say there is a big trade and now the team and player dyanmics change. DNA would adjust for that and player tendencies would not. Just going off what I have read. Not really forming any opinions at this time but from a marketing standpoint to us gamers here at OS somehting like DNA just sounds like something I have been waiting for.
True

I wouldn't be surprised if 2k incorporates something similar, not because they are "copying" but because it's a next step to take.

Similar to all pro football and madden, both had player "weapons" with different implementations but neither one really copied the other. Just a next step for the game with two different interpretations
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Old 07-18-2008, 01:58 PM   #108
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Re: NBA 2K9 First Look (Gamespot)

Quote:
Originally Posted by bizcanos
I will hold all opinions until I here some really in depth gameplay opinions. Not sure how it will apply to a franchise mode. Ea is known for making big promises and not delivering so I will wait and see. But I will give 1 example ... lets say there is a big trade and now the team and player dyanmics change. DNA would adjust for that and player tendencies would not. Just going off what I have read. Not really forming any opinions at this time but from a marketing standpoint to us gamers here at OS something like DNA just sounds like something I have been waiting for.

Again EA has a history of announcing things and not delivering so let's see what happens. I love 2k b-ball, I just think EA landed a strong first blow that's all.
I agree the DNA thing is sick and is the reason I'll get both games this year if Lives animations improve.

Like when Gasol went from a pick n roll player to a post-up player and now w/ Bynum back it will switch to whatever he plays now.

2k9 will have it in the gameplay most likely but that 365 DNA is a helluva feature
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Old 07-18-2008, 02:14 PM   #109
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Re: NBA 2K9 First Look (Gamespot)

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Originally Posted by NBA2k8 CHAMP
I agree the DNA thing is sick and is the reason I'll get both games this year if Lives animations improve.

Like when Gasol went from a pick n roll player to a post-up player and now w/ Bynum back it will switch to whatever he plays now.

2k9 will have it in the gameplay most likely but that 365 DNA is a helluva feature
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not on ur jock or nuttin but i cant find a better way to put "sim" than what u 2 said but dont u think mentality icon/tendencies would help the "sim experience"? like a "spot-up shooter icon/ tendency", a "3 shot-taker", "drive & finish", "drive & pass", "perimiter passer", "high-post passer", "high-post scorer", "back-to-basket-strong finisher", "back-to-basket-finesse-finisher", "shoot-off-the-dribble", "shoots contested shots", "waits for open shot" and so on & so forth.... maybe even allow them to have multiple icon/tendencies based on star power kinda like 2k ALL PRO FOOTBALL



i put this in another thread.
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