09:03 PM - June 18, 2008 by Psyblast
News Post
NCAA Football 09 Videos
Member Comments
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I'm a gamer like you and around the same age. I would probably get murdered by everyone online. I have never played one game in my life where the AI is spot on. I talking about shooter games, sports games, role playing, etc... The whole point of AI is to get it as close to the intelligence of real players as possible. I think EA has gotten better every year. That's why it's called "Artificial Intelligence". Because it's impossible to make it render as 'Real Intelligence' on a video game.
I'm not trying to be rude. And I totally see your point. I just think what you might be wanting is not available yet.
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# 788
Anti Honor @ 06/20/08 06:25 PM
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I disagree with the whole EA getting better thing.. You can hop over to the slider forum and see a ton of frustrated gamers, some who threw hissy fits, some actually called it quits for the year. Most of them spent their gaming time trying to find a way to make the CPU even somewhat intelligent, when they should have been enjoying the games.
Look, if EA can't make an intelligent AI, at least make the sliders even more important, so we can do it ourselves. I don't want to pay $120 to win the national championship with Hawaii and the Superbowl with Detroit each and every year. I want to have to build the teams up, and earn my victories. Seriously, play me online once, you'll see just how awful I am - then tell me if EA's AI is even close to being improved every year.
As for the ''play a human'' thing. I buy these games for the dynasty/franchise mode. I don't care to play online.
I've played the demo on both systems. The 360 version appears to have better colors and lighting. And it appears its harder to play offense on the 360. But I'm impressed with both versions
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Anyone else noticed this...the first game I played looked like it was a sunset, still some light out, etc. However, other games I've played it has been completely dark, black night sky. Yet when you start the game it says 6:00 PM each time. Anyone else noticed this?
# 796
Anti Honor @ 06/20/08 06:36 PM
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My main concern about the CPU is the turnovers.. IF this issue is indeed fixed, which I have my doubts - I can probably find some way of getting the CPU to be competitive. I played four demo games, each game had 3 to 4 CPU interceptions, ending in 0 CPU points in every game. No, it's not the actual game, but can you understand my concern?
Oh, and for the guy who mentioned ''low difficulties.'' Please, if these games had ''super super ridiculously hard'' mode, I'd play it. Unfortunately, they don't.
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I played it last night. Won 21-0 using LSU. It was 14-0 into the 4th when they intercepted me and marched down inside the 20 but threw their own Int, picked off at the 1 and returned for a Td (it was a pretty realistic man coverage int on a slant). My defense scored 2 of the 3 TDs. Overall I was very pleased. Observations:
1) The crowd is one area where they can improve. Crowd movement and look still not where it should be for a next gen game.
2) Presentation has improved significantly. No lag in selecting plays.
3) I liked the new implementations, including the "focus" on one area feature for defense, adds a new element to the strategy.
4) Didn't notice a significant difference in running game, passing game seemed a bit easier (then again this was in varsity mode).
5) CPU AI seemed improved - the CPU called a good game, moving the ball on offense despite 2 realistic turnovers (one coming on a hit and strip in the backfield after I focused on creating a turnover), and intercepting an ill-advised pass into coverage after they blitzed me.
6) didn't notice too many new animations, and didn't play around with juke stick, but graphics and colors were slightly sharper.
Overall, it was a great first experience with 09. Considering its graphics and amount of realism and animations, it's looking like the best football game I have ever played. By next year I expect improved crowds, ALL div1A stadiums, and even more polished gameplay.
1) The crowd is one area where they can improve. Crowd movement and look still not where it should be for a next gen game.
2) Presentation has improved significantly. No lag in selecting plays.
3) I liked the new implementations, including the "focus" on one area feature for defense, adds a new element to the strategy.
4) Didn't notice a significant difference in running game, passing game seemed a bit easier (then again this was in varsity mode).
5) CPU AI seemed improved - the CPU called a good game, moving the ball on offense despite 2 realistic turnovers (one coming on a hit and strip in the backfield after I focused on creating a turnover), and intercepting an ill-advised pass into coverage after they blitzed me.
6) didn't notice too many new animations, and didn't play around with juke stick, but graphics and colors were slightly sharper.
Overall, it was a great first experience with 09. Considering its graphics and amount of realism and animations, it's looking like the best football game I have ever played. By next year I expect improved crowds, ALL div1A stadiums, and even more polished gameplay.
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