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NBA 2K12 Developer Insight #4 - Playcall System

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Old 09-02-2011, 03:12 PM   #97
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Re: NBA 2K12 Developer Insight #4 - Playcall System

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Originally Posted by Josephlaker123
this is all good but ill be good if somebody answers the question ARE THERE ROOKIES?
This thread is about the Playcall system insight mate. I believe there are threads about rookies on the forum as well.
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Old 09-02-2011, 03:17 PM   #98
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Originally Posted by Yeah...THAT Guy
I don't think I've ever lost to the Heat when using the Bucks. Salmons locks DWade down for me and Mbah A Moute does work on LeBron too.

My last game online was with the Nets against the Heat and after losing for the first 3 quarters, I held LeBron and Wade to 5 points in the 4th combined and scored 18 with Deron Williams to win by 14 (the kid literally tried to score with Wade or LeBron every possession).
Yeah man! I love playing them with the Bulls...its slaughter...

The hardest Heat players to beat are the ones who use them correctly is whats funny...
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Old 09-02-2011, 03:18 PM   #99
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Re: NBA 2K12 Developer Insight #4 - Playcall System

I think it would be cool if you set your defense to defend aggressively that your guys tired more quickly. Kinda making it a risk reward type thing.
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Old 09-02-2011, 03:19 PM   #100
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Re: NBA 2K12 Developer Insight #4 - Playcall System

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Originally Posted by domidomdomz
Ability to save these plays for online use will be the icing to this yummy cake!
I can only pray.
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Old 09-02-2011, 03:19 PM   #101
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Re: NBA 2K12 Developer Insight #4 - Playcall System

I understand your point. I'm not sure you fully grasped mine though. Here's an example... Offense: Leak Out - Defense: Lock down paint

When I am matched up AGAINST that strategy, I should have more open shots than contested. When I miss an open shot (assuming that his players already are in the lanes for outlet passes to break out), how do I counter "Leak Out."

I reanalyzed the screen shot and it think Collapse and Rebound is the only counter to "Leak Out" even though it's an offensive strategy.

The point I'm trying to make it that "Leak Out" is an offensive reward and a defensive risk. None of the other staategies affect BOTH offense and defense at once...but we will see come October
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Old 09-02-2011, 03:20 PM   #102
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Re: NBA 2K12 Developer Insight #4 - Playcall System

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Originally Posted by The 24th Letter
Yeah man! I love playing them with the Bulls...its slaughter...

The hardest Heat players to beat are the ones who use them correctly is whats funny...
Are you on 360 or ps3? if ps3 send me a request. i'll show you how i play with me lake show properly
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Old 09-02-2011, 03:24 PM   #103
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Now that was an insight... I am very excited about this game, even more excited to learn what the training camp is
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Old 09-02-2011, 03:25 PM   #104
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Re: NBA 2K12 Developer Insight #4 - Playcall System

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Originally Posted by guesswhozbak17
I understand your point. I'm not sure you fully grasped mine though. Here's an example... Offense: Leak Out - Defense: Lock down paint

When I am matched up AGAINST that strategy, I should have more open shots than contested. When I miss an open shot (assuming that his players already are in the lanes for outlet passes to break out), how do I counter "Leak Out."

I reanalyzed the screen shot and it think Collapse and Rebound is the only counter to "Leak Out" even though it's an offensive strategy.

The point I'm trying to make it that "Leak Out" is an offensive reward and a defensive risk. None of the other staategies affect BOTH offense and defense at once...but we will see come October
Yes I know what you mean. Collapse and rebound affects defense and offense as well. And I look more at the leak out as a counter to collapse and rebound. And indeed we will see.
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