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NBA 2K12 Developer Insight #4 - Playcall System

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Old 09-02-2011, 04:28 PM   #105
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Re: NBA 2K12 Developer Insight #4 - Playcall System

Everything sounds great.. But we all need to kno if playbooks r saved for everything online.. If not den all of dis means nuttin.. N y r u ppl sayin cheese is done?? Lmaoo.. Alot of good cheesers use money plays like to have their player under the rim all of the time like the 14double play.. Come on stop actin like da cheesers r bums cuz da advanced ones r smart wit it real talk...
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Old 09-02-2011, 04:29 PM   #106
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Originally Posted by Knickerbocker
Yes I know what you mean. Collapse and rebound affects defense and offense as well. And I look more at the leak out as a counter to collapse and rebound. And indeed we will see.
I think we're on the same page, just saying it differently. I think that means it will be balanced.
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Old 09-02-2011, 04:29 PM   #107
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Yall been promising ability to save playbooks for online for 3 years. do yall even know if it will work or is it wait and see like every year?
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Old 09-02-2011, 04:30 PM   #108
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Yeah man! I love playing them with the Bulls...its slaughter...

The hardest Heat players to beat are the ones who use them correctly is whats funny...
Actually you are correct. The users who try to dunk all game with wade and lebron are usually pretty easy to beat because they do the something all game long. The ones who use bibby and miller at the 3 and bosh knocking mid range js down can be a handful. To be honest I've only played one or two of those types.

As long as there are counters and risk/rewards everything should be fine. I think I remember reading somewhere that you could bump guys on the pic n roll to limit abuse of the cutters.
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Old 09-02-2011, 04:30 PM   #109
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Re: NBA 2K12 Developer Insight #4 - Playcall System

WOW! Just can't believe that a basketball video game couldn't get any better than 2K11. I always thought that 2K12 could be slightly better by adding a few tweaks. BUT reading the previews and reading this article, 2K12 maybe miles ahead of 2K11. And I still play and enjoy 2K11!
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Old 09-02-2011, 04:31 PM   #110
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Re: NBA 2K12 Developer Insight #4 - Playcall System

Very excited about everything I read... especially inbound plays. Revolutionary.
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Old 09-02-2011, 04:34 PM   #111
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Once Rob said that Czar was involved, I knew this was going to be good. I really like the changes to the playcalling, both for offense and defense. It will be nice to take a team like OKC and base its offense around Durant & Westbrook, or have Dallas run most of its play through Dirk.

On defense, I like that you can make some very effective calls with the quick menu; I did appreciate the levels of pressure and other things you could change in 2K11, but you had to wait until a timeout or pause the game and enter another menu to make all of those changes. Much quicker now, which is nice.
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Old 09-02-2011, 04:42 PM   #112
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Re: NBA 2K12 Developer Insight #4 - Playcall System

lets hope we can save plays... if not... this is pretty much useless.
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